Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 21:51:50 Player: teag2 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (693) 693 Prototype IDs (214) 4280 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 11323 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 654/700 Matter 135/300 Energy 264/280 System Corruption 0% Temperature Cool (9) Movement Flying (23) Location -7/Data Miner Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (6) --- VTOL Module Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY (4) ------ Improved Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Riot Gun Mini Grenade Launcher > --- INVENTORY (5) ---- Light Ion Engine Medium Storage Unit Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 4 | . . 2 . 2 . . . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 21 | . 6 9 2 . 1 2 1 Power 1 | . 1 . . . . . . Engine 1 | . 1 . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | . 2 5 . . 1 2 . Treads . | . . . . . . . . Leg 2 | . 2 . . . . . . Wheel . | . . . . . . . . Hover 1 | . . 1 . . . . . Flight 7 | . . 4 . . 1 2 . Utility 5 | . 1 2 2 . . . . Device 2 | . . 1 1 . . . . Storage 1 | . 1 . . . . . . Processor 2 | . . 1 1 . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 5 | . 2 2 . . . . 1 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . 2 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 2 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . . Parts Lost 2 | . 1 . . . . 1 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . 1 . Weapon 1 | . 1 . . . . . . Highest Loss Streak 1 | . 1 . . . . 1 . To Critical Strikes . | . . . . . . . . Average Backups 7 | . 8 7 5 5 5 5 5 Power . | . 1 . 1 1 1 1 1 Propulsion 3 | . 5 3 . . . . . Utility 1 | . 1 1 1 1 1 1 1 Weapon 1 | . 1 1 3 3 3 3 3 Tool/Special . | . . . . . . . . Unused Backups 20 | . 7 9 . . . 1 3 Power 2 | . 1 . . . . . 1 Propulsion 8 | . 2 6 . . . . . Utility 4 | . 2 2 . . . . . Weapon 6 | . 2 1 . . . 1 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 85 74 93 84 85 92 92 Engine 11 | . 14 11 9 7 7 7 7 Leg 18 | . 28 12 . . . . . Hover 1 | . . 2 9 7 7 2 . Flight 9 | . . 11 27 23 24 41 46 Device 3 | . . 4 15 15 15 9 7 Storage 9 | . 14 6 . . . . . Processor 4 | . . 4 15 15 15 15 15 Energy Gun 2 | . 4 . . . . . 2 Ballistic Gun 16 | . 23 18 . . . . . Launcher 4 | . . 2 18 15 15 15 12 Peak Build Rating 40 | . 12 27 33 33 37 40 38 Average Rating 16 | . 9 16 32 33 33 37 37 On Entrance 23 | 6 6 11 27 33 33 37 37 Avg Prop Armor Cover (%) 6 | . . 8 8 8 8 5 4 Naked Turns . | . . . . . . . . Heaviest Build 20 | 14 20 20 12 12 12 12 13 Greatest Support 26 | 20 26 26 15 15 21 24 24 Greatest Overweight (x) 3 | . . 3 . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 10 10 5 5 5 5 5 Average Capacity 7 | . 8 7 5 5 5 5 5 Most Carried 10 | . 10 10 5 5 5 5 5 Average Carried 7 | . 8 7 5 5 5 5 5 Final Capacity 10 | 8 10 5 5 5 5 5 5 Final Carried 10 | 6 10 5 5 5 5 5 5 Class Distribution -------------------- 72% | Mutant 14% | Sprinter 12% | Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Matter Collected 514 | 200 158 26 . . 62 68 . Remotely . | . . . . . . . . Salvage Created 735 | . 439 144 . . 37 115 . Parts 57 | . 41 4 . . 5 7 . Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . 4 5 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 24 | . 11 2 . . 3 8 . Guns 12 | . 10 2 . . . . . AOE 12 | . 1 . . . 3 8 . Classes Destroyed 6 | . 6 . . . . . . Worker 1 | . 1 . . . . . . Builder 1 | . 1 . . . . . . Hauler 2 | . 1 1 . . . . . Watcher 2 | . 2 . . . . . . Swarmer 17 | . 6 . . . 3 8 . Grunt 7 | . 5 2 . . . . . Best Kill Streak 4 | . 3 1 . . 3 4 . Combat Bots Only 4 | . 3 1 . . 3 4 . Max Kills in Single Turn 3 | . 2 1 . . 3 3 . Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . . 3 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Hostile Shots Fired 67 | . 42 12 6 . 2 5 . Missed 29 | . 17 4 4 . 2 2 . Hits 38 | . 25 8 2 . . 3 . Projectile 38 | . 25 8 2 . . 3 . Damage Taken 526 | . 281 127 32 . . 86 . Core 190 | . 68 59 17 . . 46 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 72 85 96 . . . . Volleys Fired 70 | . 49 14 . 1 1 4 1 Largest 2 | . 2 2 . 2 2 2 1 Hottest 80 | . 80 60 . 60 60 60 50 Shots Fired 139 | . 97 29 . 2 2 8 1 Gun 124 | . 97 26 . . . . 1 Cannon . | . . . . . . . . Launcher 15 | . . 3 . 2 2 8 . Special . | . . . . . . . . Kinetic 114 | . 88 26 . . . . . Thermal . | . . . . . . . . Explosive 15 | . . 3 . 2 2 8 . Electromagnetic 10 | . 9 . . . . . 1 Robot Hit Streak 12 | . 5 12 . . . 2 4 Robot Miss Streak 5 | . 5 4 . . 4 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 73 | . 51 18 . . . 3 1 Core Hits 51 | . 32 6 . . 3 10 . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . 1 . . . . . . Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1468 | . 515 275 . . 204 473 1 Guns 620 | . 472 147 . . . . 1 Cannons . | . . . . . . . . Explosions 833 | . 28 128 . . 204 473 . Melee . | . . . . . . . . Ramming 15 | . 15 . . . . . . Kinetic 588 | . 441 147 . . . . . Thermal 28 | . 28 . . . . . . Explosive 805 | . . 128 . . 204 473 . Electromagnetic 32 | . 31 . . . . . 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . 3 . . . . . Average Corruption 3 | . . 3 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . 1 . . . . . Misfires 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 38 | . . 19 . . . 19 . Projectiles . | . . . . . . . . Explosions 38 | . . 19 . . . 19 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 76 | . 36 . . . . 40 . Shots 3 | . 1 . . . . 2 . Rammed . | . . . . . . . . Targets Rammed 3 | . 3 . . . . . . Kicked 3 | . 3 . . . . . . Crushed . | . . . . . . . . Highest Temperature 36 | . 36 12 . . . 17 4 Average Temperature 6 | . 6 7 . . . 4 2 Received Heat Transfer 153 | . 72 72 9 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . 50 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 100 100 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 113 | . 113 80 54 41 . . . Initial 44 | . . 44 29 19 . . . Average 56 | . 62 46 39 27 . . . Influence Increases 831 | . 408 106 35 32 70 180 . Destroy 0b10 Robot/C 480 | . 220 40 . . 60 160 . Destroy 0b10 Robot/NC 30 | . 25 5 . . . . . Destroy Leader 88 | . 46 12 . . 10 20 . Successful Hack 60 | . 37 . 5 18 . . . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 45 | . 15 30 . . . . . Destroy Structure 38 | . 5 19 . 14 . . . Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 45 | . 30 . 15 . . . . Influence Decreases 831 | . 303 141 61 45 43 62 176 Entered New Map 328 | . . 61 41 25 13 12 176 Time Decay 473 | . 293 80 20 20 20 40 . Lost Part 20 | . 10 . . . . 10 . Lost Ally 10 | . . . . . 10 . . Squads Dispatched 6 | . 3 . 2 1 . . . Investigation 3 | . 2 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Distress Signals 6 | . 4 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 41 | . 19 5 5 1 3 8 . Peak Tracking Total 6 | . 4 3 6 1 3 4 . Tactical Retreats 3 | . 2 . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Disabled 3 | . 1 2 . . . . . Max in Single Turn 2 | . 1 2 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Accessed 9 | . 4 1 1 2 . 1 . Terminals 7 | . 3 1 1 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 12 2 5 5 . 1 . Successful 15 | . 8 . 3 3 . 1 . Failed 10 | . 4 2 2 2 . . . Catastrophic 2 | . 1 1 . . . . . Database Lockouts . | . . . . . . . . Manual 21 | . 11 2 4 4 . . . Terminals 23 | . 11 2 5 5 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 2 . 2 1 . 1 . Open Door 1 | . . . . . . 1 . Branch Access Points 2 | . . . 1 1 . . . Terminal Index 2 | . 1 . 1 . . . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 6 . 1 2 . . . Terminals 8 | . 5 . 1 2 . . . Assimilate 1 | . . . . 1 . . . Botnet 3 | . 1 . 1 1 . . . Operators 1 | . 1 . . . . . . Skim 3 | . 3 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 1 1 2 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 10 | . . . . 10 10 . . Highest-Rated Ally 10 | . . . . 10 10 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Active Infowar (turns) 340 | . . 77 46 49 59 97 12 Optics 340 | . . 77 46 49 59 97 12 Sensors 251 | . . 72 46 49 59 25 . Robot Analysis Total 154 | . . . . . . . 154 Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Turns Passed 1179 | . 755 161 46 49 59 97 12 Spaces Moved 1410 | 1 436 170 139 116 186 328 34 Core 1 | . . 1 . . . . . Treads . | . . . . . . . . Legs 476 | 1 436 39 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 933 | . . 130 139 116 186 328 34 Fastest Speed 23 | 120 120 29 29 29 27 23 23 Average Speed 58 | 120 120 53 29 29 28 23 23 Slowest Speed 200 | 120 120 200 29 29 29 27 23 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . 1 2 1 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 67 19 15 6 53 53 67 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 30 | . 1 . . . . . 29 Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . . . . 1 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 102 | . 4 21 . 15 8 54 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 102 | . 4 21 . 15 8 54 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total 1635 | . 590 218 140 127 187 337 36 Wait 100 | . 77 8 2 12 . 1 . Move 1395 | . 435 167 134 113 185 327 34 Hop 4 | . . 1 2 1 . . . Pick Up 16 | . 9 6 . . . 1 . Fast Attach 16 | . 3 8 2 . 1 2 . Attach 1 | . . 1 . . . . . Detach 3 | . 1 2 . . . . . Swap 5 | . 4 . . . . . 1 Drop 22 | . 9 11 . . . 2 . Fire 70 | . 49 14 . 1 1 4 1 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . 3 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 7) 288 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 12) 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Propulsion x2 914 | -9/Materials | Discovered new exit (range 11) 917 | -9/Materials | Entered another Materials area 917 | -8/Materials | Evolved 2 slots: Utility x2 954 | -8/Materials | Identified exit to Storage 959 | -8/Materials | Discovered new exit (range 13) 962 | -8/Materials | Identified exit to Factory 963 | -8/Materials | Entered Factory 963 | -7/Factory | Evolved 2 slots: Propulsion x2 982 | -7/Factory | Identified exit to Lower Caves 1012 | -7/Factory | Entered Lower Caves 1012 | -7/Lower Caves | Accompanied by 1 ally 1065 | -7/Lower Caves | Discovered new exit (range 9) 1066 | -7/Lower Caves | Encountered a Warlord checkpoint 1067 | -7/Lower Caves | Identified exit to Lower Caves 1071 | -7/Lower Caves | Entered another Lower Caves area 1146 | -7/Lower Caves | Learned Factory interactive machine intel 1148 | -7/Lower Caves | Encountered a Warlord checkpoint 1165 | -7/Lower Caves | Discovered new exit (range 12) 1168 | -7/Lower Caves | Identified exit to Data Miner 1168 | -7/Lower Caves | Entered Data Miner 1168 | -7/Data Miner | Discovered new exit (range 6) 1172 | -7/Data Miner | Met Data Miner 1180 | -7/Data Miner | Interfaced with the Data Conduit 1180 | -7/Data Miner | Self-destructed Last Messages --------------- 01166_ Found 64 Matter. 01168_ EXIT=IDENTIFIED: DATA MINER LOCATION=DATA MINER GOAL=ESCAPE 01168_ EXIT=FOUND Data Miner: I'm the Data Miner, and I've been given permission to aid you with a little knowledge. Find what you need on the terminals, then be on your way because masking your presence is increasingly difficult. 01178_ Data Miner disappears through a trap door. 01180_ Interfacing with system... Downloaded 154 analysis records. Downloaded 773 prototype IDs. Downloaded central machine database. Downloaded 29 destinations. Downloaded encryption format records. Connection remotely terminated. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????#################????????????? | | ???##"""""""""""""""######???????? | | ???#""""""""" """"""""# # ##### | | ???"""""""""" | | ??#""""""" | | ??#""""""" | | ??#""""""@ | | ??#""""""" | | ??#""""""" """""""""" | | ???"""""""" """"######## | | ???#""""""" """""###??????? | | ???##"""""""" "#####????????? | | ????########"## "#????????????? | | ???????????#"### "#????????????? | | ???????????#"#?# "#????????????? | | ???????????#"#? "#????????????? | | ???????????#"## "#????????????? | | ?????????????? "#????????????? | | ?????????????### "#????????????? | | ???????????????# "#????????????? | | ???????????????# ""????????????? | | ??????????????? "?????????????? | | ???????????????X "?????????????? | | ??????????????? ?????????????? | | ???????????????? ??????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldMetafiberInterface Manual? 1 Play Time 00:12:42 Cumulative 156.7 hours Start 2026.09.21 @ 21:36:45 End 2026.09.21 @ 21:51:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 99 Adventurer 1 Explorer 0 Win Type - Total 11 Types 4/2/1/1/0/0/0/1/1/1 Lore% 62 Gallery% 70 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4281f238-7816-460c-bfb9-023acae74617