Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.17 @ 16:43:15 Player: drchaos820 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (782) 782 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2767 Bonus ------- None Cogmind --------- Core Integrity 360/550 Matter 300/300 Energy 84/100 System Corruption 0% Temperature Warning (367) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Huge Storage Unit Particle Gun Pulse Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Weight Redist. System Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Huge Storage Unit Particle Gun Pulse Rifle Datajack [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 36 | 6 3 8 1 18 Power 5 | 1 1 . . 3 Engine 4 | 1 1 . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . 2 1 5 Treads . | . . . . . Leg . | . . . . . Wheel 10 | 2 . 2 1 5 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 4 . 5 Device 8 | 1 2 3 . 2 Storage 2 | . . . . 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 9 | 2 . 2 . 5 Energy Gun 7 | 1 . 1 . 5 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 1 1 . 14 Power 2 | . . . . 2 Propulsion 5 | . 1 . . 4 Utility 5 | . . . . 5 Weapon 4 | . . 1 . 3 Highest Loss Streak 11 | . 1 1 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 87 92 100 93 Engine 11 | . 14 11 11 8 Wheel 20 | . 25 18 22 16 Device 27 | . 18 32 33 32 Storage 3 | . . . . 8 Processor 3 | . . . . 9 Protection 3 | . . 11 11 2 Energy Gun 12 | . 14 8 11 13 Ballistic Gun 9 | . 14 11 11 2 Naked Turns . | . . . . . Heaviest Build 94 | 8 9 14 14 94 Greatest Support 26 | 20 20 26 26 26 Greatest Overweight (x) 8 | . . 1 . 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 5 5 5 5 25 Average Capacity 9 | 5 5 5 5 18 Most Carried 8 | 5 5 5 5 8 Average Carried 4 | 2 4 4 5 5 Final Capacity 15 | 5 5 5 5 15 Final Carried 6 | 5 5 5 5 6 Class Distribution -------------------- 55% | Mutant 30% | Scavenger-Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 832 | 302 153 154 45 178 Remotely . | . . . . . Salvage Created 1265 | 113 194 275 181 502 Parts 72 | 5 15 28 8 16 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 18 | 1 2 7 . 8 Guns 18 | 1 2 7 . 8 Classes Destroyed 9 | 3 3 1 1 1 Worker 5 | 1 . . 3 1 Builder 3 | . 1 1 . 1 Tunneler 4 | 3 1 . . . Recycler 4 | . . . 2 2 Operator 1 | . 1 . . . Watcher 2 | . 1 1 . . Swarmer 4 | . . 4 . . Grunt 13 | 1 2 3 . 7 Duelist 1 | . . . . 1 Best Kill Streak 5 | 5 4 5 5 3 Combat Bots Only 4 | 1 2 4 . 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 1372 | 12 263 241 . 856 Core 302 | . 55 57 . 190 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 78 . 85 . Volleys Fired 131 | 14 32 32 6 47 Largest 2 | 2 2 2 2 2 Hottest 126 | 70 70 88 88 126 Shots Fired 230 | 28 64 47 12 79 Gun 230 | 28 64 47 12 79 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 95 | 14 32 32 6 11 Thermal 135 | 14 32 15 6 68 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 4 4 10 3 21 Robot Miss Streak 6 | 3 3 6 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 149 | 16 34 31 7 61 Core Hits 63 | 6 11 15 7 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 2 . 3 Burn 6 | . 1 2 . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2192 | 200 419 442 111 1020 Guns 2192 | 200 419 442 111 1020 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 678 | 101 167 283 55 72 Thermal 1514 | 99 252 159 56 948 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 438 | 36 336 189 54 438 Average Temperature 108 | 12 130 59 26 145 Received Heat Transfer 711 | 6 174 72 . 459 Effects 5 | . 1 . . 4 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . 1 . . . Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 2 . 3 Heat Transferred 4107 | 296 814 555 148 2294 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 199 | 40 163 199 102 175 Initial 77 | . 26 . 77 39 Average 68 | 13 72 78 86 82 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | 1 8 9 . 13 Peak Tracking Total 5 | . 3 4 . 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 4 | . 1 . . 3 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 1 . . 6 Successful 4 | . 1 . . 3 Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . . . . 6 Terminals 6 | . . . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . . 2 Terminals 2 | . . . . 2 Botnet 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 1191 | 173 406 200 56 356 Spaces Moved 606 | 151 180 105 41 129 Core 15 | 15 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 591 | 136 180 105 41 129 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 80 Average Speed 85 | 77 80 81 80 106 Slowest Speed 200 | 80 80 95 80 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 8 34 10 8 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1045 | 176 380 174 52 263 Wait 242 | 1 156 17 4 64 Move 602 | 150 179 104 40 129 Hop . | . . . . . Pick Up 17 | 5 4 5 . 3 Fast Attach 17 | 6 1 4 . 6 Attach 8 | . . 1 . 7 Detach . | . . . . . Swap 11 | . 2 3 1 5 Drop 17 | . 6 8 1 2 Fire 131 | 14 32 32 6 47 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 98 | -11/Junkyard | Discovered new exit (range 8) 174 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 11) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Utility x2 768 | -9/Materials | Discovered new exit (range 15) 780 | -9/Materials | Entered Mines 830 | -9/Mines | Discovered new exit (range 5) 831 | -9/Mines | Learned location of Storage (-9) 836 | -9/Mines | Entered Materials 836 | -8/Materials | Evolved 2 slots: Utility x2 961 | -8/Materials | Build established: Scavenger-Mutant 986 | -8/Materials | Lost 3 parts (1n1u1w) 1192 | -8/Materials | Self-destructed Last Messages --------------- 01139_ G-47 Trooper suffers critical hit (Burn). 01140_ Wheel destroyed. 01144_ Critical hit (Burn: +37). 01148_ G-47 Trooper destroyed. 01156_ Acquired 30 matter. 01164_ Imp. Terrain Scanner destroyed. 01167_ G-47 Trooper destroyed. 01167_ W-25 Informer sends out distress signal. 01174_ Pulse Rifle destroyed. 01174_ Wheel destroyed. 01178_ L-31 Rogue destroyed. 01180_ Sensor Array destroyed. 01183_ R-06 Scavenger collects Core Shielding. 01184_ U-05 Engineer builds a Door. 01186_ Lgt. Nuclear Core destroyed. 01186_ R-06 Scavenger collects Imp. Heat Sink. 01188_ Seismic Detector destroyed. 01190_ Weight Redist. System destroyed. 01191_ Pulse Rifle destroyed. 01191_ R-06 Scavenger collects Particle Gun. 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T ????????????? | | ??????????????????#?#????? ?#??????????? | | ?????????????????????????? #???????????? | | ?????????????????#????#???# ? #????????????? | | ?????????????????????????#? ? ?????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothMiningMatrix Manual? 0 Play Time 00:14:11 Cumulative 29.7 hours Start 2024.02.17 @ 16:29:43 End 2024.02.17 @ 16:43:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 24 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f2eb7ab-249c-4e27-8b7b-1fb3b807f5b5