Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.21 @ 14:50:59 Player: Exp. Geonium Core Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (81) 405 Value Destroyed (6710) 6710 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (5591) 5591 TOTAL SCORE: 21106 Bonus ------- Pacifist 470 High Alert Combat Kills 180 Follower Combat Kills 1820 Entered Garrisons 2000 Used RIF Installer 4000 Friendly Fire -2879 Cogmind --------- Core Integrity 0/1300 Matter 256/300 Energy 67/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Antigrav System Improved Antigrav System > --- UTILITY (14) ----- Relay Coupler [Swarmer] (55) Relay Coupler [Swarmer] (47) Relay Coupler [Swarmer] (43) Relay Coupler [Brawler] (25) Relay Coupler [Sentry] (29) Relay Coupler [Demolisher] (27) > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (4) ---- Relay Coupler [NC] (41) Relay Coupler [NC] (30) Advanced Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Heavy Treads Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Advanced Datajack Plasma Sword > --- INVENTORY -------- Relay Coupler [NC] Advanced Datajack Remote Datajack Improved Remote Datajack [Rating: 94] Favorites ----------- Power None Propulsion Improved Treads Treads Improved Treads Leg Armored Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Relay Coupler [Grunt] Processor Visual Processing Unit Hackware Relay Coupler [Grunt] Weapon Plasma Sword Energy Gun Heavy Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Special Weapon Remote Datajack Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Slots Evolved 14 | . . . 2 2 . . . 2 . 2 . . 2 . . . 2 . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . 2 . . . 2 . 2 . . 2 . . . 2 . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 195 | 2 . 1 2 16 . 15 . 1 6 14 5 2 12 9 8 18 . 23 10 6 9 18 2 16 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 65 | 2 . . 1 9 . 5 . . 1 5 2 . 4 3 3 10 . 6 2 . 3 2 . 7 Treads 35 | 2 . . 1 7 . 5 . . 1 . . . 4 . 2 3 . 3 1 . 2 2 . 2 Leg 23 | . . . . 2 . . . . . 5 2 . . 3 1 4 . 2 1 . 1 . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Flight 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Utility 60 | . . 1 . 4 . 2 . 1 4 2 1 2 4 2 2 6 . 12 2 4 . 9 . 2 Device . | . . . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . 1 . 4 . 1 . 1 1 1 . 1 . . . . . . . . . . . . Hackware 50 | . . . . . . 1 . . 3 1 1 1 4 2 2 6 . 12 2 4 . 9 . 2 Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | . . . 1 3 . 8 . . 1 7 2 . 4 4 3 2 . 5 6 2 6 7 2 7 Energy Gun 5 | . . . . 3 . . . . . . . . . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . . . . . . 7 . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 22 | . . . . . . . . . . 3 1 . 2 1 2 2 . 4 2 . 2 3 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . . 1 . . 1 4 1 . 2 . 1 . . 1 2 1 3 2 1 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 10 | . . . . . . . . . . . . . . . . . . . 2 1 1 2 1 3 Unidentified Prototypes 3 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . Parts Lost 70 | . . . . 8 . 2 . . . 6 4 . . 10 2 8 1 11 . 2 . 2 . 14 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 29 | . . . . 4 . 1 . . . 1 2 . . 4 1 4 . 4 . 2 . . . 6 Utility 29 | . . . . 1 . 1 . . . 4 1 . . 3 1 4 1 5 . . . 1 . 7 Weapon 12 | . . . . 3 . . . . . 1 1 . . 3 . . . 2 . . . 1 . 1 Highest Loss Streak 11 | . . . . 3 . 1 . . . 5 3 . . 7 1 4 1 11 . 2 . 2 . 7 Average Slot Usage (%) 70 | . 28 36 45 60 72 75 72 61 75 76 63 53 70 78 63 69 76 73 84 82 79 80 80 70 Treads 11 | . 28 28 27 27 18 30 36 30 30 2 . . 12 11 2 4 15 11 4 4 5 9 9 5 Leg 7 | . . . . 6 18 5 . . . 23 24 13 6 3 6 13 5 5 9 8 1 1 . 1 Processor 9 | . . 8 11 18 36 29 18 15 27 19 13 15 17 13 9 1 . . . . . . . . Hackware 35 | . . . . . . 2 9 7 8 23 18 18 27 43 38 41 50 47 64 63 66 63 66 56 Slashing Weapon 3 | . . . . . . 2 9 7 7 4 6 6 4 3 1 5 5 4 1 3 2 2 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 8 | . . . 3 4 . 6 2 2 2 3 2 2 3 8 3 6 3 6 6 3 3 3 3 3 Greatest Support 140 | 20 3 3 3 84 51 51 3 3 86 3 68 3 23 116 23 58 69 69 3 60 3 140 3 3 Greatest Overweight (x) 2 | . . . . 1 . 1 . . . . . . . 2 . 1 . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . 1 2 4 4 4 4 4 4 4 4 3 4 4 3 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . . 1 2 4 3 4 4 3 3 2 3 3 3 1 3 4 3 3 3 3 3 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . 1 1 4 4 4 4 4 4 3 3 3 4 3 3 4 4 4 4 4 4 4 4 3 Class Distribution -------------------- 38% | Botlord-Mutant 31% | Mutant 29% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Matter Collected 2378 | . . 44 . 261 . 239 . . 70 100 125 51 80 181 115 242 . 214 70 105 16 355 20 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3876 | . . . . 280 . 364 48 . 95 116 107 86 165 197 153 603 . 399 104 178 100 392 102 387 Parts 215 | . . . . 11 . 24 2 . 5 9 6 7 8 13 9 33 . 20 5 6 4 25 1 27 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Combat Hostiles Destroyed 68 | . . . . 6 . 5 3 . 2 5 3 3 2 5 2 11 . 8 . 2 1 3 1 6 Melee 59 | . . . . 3 . 3 3 . 2 5 3 3 2 1 2 11 . 8 . 2 1 3 1 6 Guns 9 | . . . . 3 . 2 . . . . . . . 4 . . . . . . . . . . Classes Destroyed 9 | . . . . 2 . 3 . . 1 . . 1 . 1 . . . . 1 . . . . . Worker 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Builder 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Swarmer 30 | . . . . . . 1 3 . . 5 2 3 . 3 . 6 . 3 . . . 3 . 1 Grunt 14 | . . . . 3 . . . . 1 . 1 . . . . 3 . 3 . . . 3 . . Sentry 21 | . . . . 3 . 4 . . . . . . 2 . 2 4 . 1 . 2 1 . 1 1 Hunter 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Programmer 5 | . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . 2 Best Kill Streak 5 | . . . . 3 . 3 3 . 1 5 2 3 1 2 1 4 . 2 1 1 1 2 1 3 Combat Bots Only 5 | . . . . 3 . 3 3 . 1 5 2 3 1 2 1 4 . 2 . 1 1 2 1 3 Max Kills in Single Turn 1 | . . . . 1 . 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 1 . 1 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Damage Taken 14016 | . . 30 291 1343 17 350 208 . 219 998 859 281 293 1397 162 1406 334 1309 60 1275 59 862 25 2238 Core 3960 | . . 9 53 237 . 34 32 . 33 217 217 184 73 313 70 504 58 608 . 288 29 100 . 901 Absorbed by Shields 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Core Remaining (%) 61 | 100 . 96 86 . . . 44 . 95 . . 27 . . . 4 . 42 . . . . . . Volleys Fired 121 | . . . 2 27 . 9 . . . 13 1 . 5 21 9 4 . 4 3 . 3 20 . . Largest 2 | . . . 1 1 . 2 . . . 1 1 . 1 1 1 1 . 1 1 . 1 1 . . Hottest 81 | . . . 35 69 . 50 . . . 30 30 . 30 81 30 30 . 30 30 . 30 30 . . Shots Fired 128 | . . . 2 27 . 16 . . . 13 1 . 5 21 9 4 . 4 3 . 3 20 . . Gun 58 | . . . . 27 . 16 . . . . . . . 15 . . . . . . . . . . Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 68 | . . . . . . . . . . 13 1 . 5 6 9 4 . 4 3 . 3 20 . . Kinetic 27 | . . . 2 . . 16 . . . . . . . 9 . . . . . . . . . . Thermal 33 | . . . . 27 . . . . . . . . . 6 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . . . 1 27 . 31 . . . 2 3 . 8 10 8 10 . 5 6 . 2 5 . . Robot Miss Streak 6 | . . . 1 . . 2 . . . 1 . . . 5 6 1 . . 1 . 1 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 292 | . . . 1 27 . 24 4 . 12 16 9 6 10 17 11 38 . 25 4 7 5 28 14 34 Core Hits 111 | . . . 1 10 . 12 3 . 4 5 3 4 3 8 2 18 . 11 1 2 1 9 2 12 Critical Hits 4 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Melee Attacks 509 | . . . . . . 14 6 . 58 43 40 27 15 50 4 84 . 42 7 21 9 22 16 51 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 475 | . . . . . . 14 6 . 58 43 40 27 15 50 4 84 . 42 6 19 8 20 8 31 Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Sneak Attacks 52 | . . . . . . 3 . . . . . 1 2 . 3 6 . 3 2 5 2 10 11 4 Combat Hostiles 31 | . . . . . . 1 . . . . . . 2 . 3 3 . 3 . 5 2 2 7 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11362 | . . . 23 519 . 857 127 . 392 273 252 278 307 398 385 2011 . 1209 125 615 290 1247 852 1202 Guns 977 | . . . . 513 . 301 . . . . . . . 163 . . . . . . . . . . Cannons 20 | . . . 20 . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 10353 | . . . . . . 556 127 . 392 273 252 278 307 235 385 2011 . 1209 125 615 287 1247 852 1202 Ramming 12 | . . . 3 6 . . . . . . . . . . . . . . . . 3 . . . Kinetic 390 | . . . 20 . . 301 . . . . . . . 69 . . . . . . . . . . Thermal 607 | . . . . 513 . . . . . . . . . 94 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10221 | . . . . . . 556 127 . 392 273 252 278 307 235 385 2011 . 1209 125 615 287 1247 852 1070 Piercing 132 | . . . . . . . . . . . . . . . . . . . . . . . . 132 Highest Corruption 11 | . . . . . . . . . . 9 9 11 . . . 9 . 3 . . . . . 4 Average Corruption 7 | . . . . . . . . . . 8 9 9 . . . 9 . 2 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 75 | . . . . . . . . . . 3 18 11 . . . 33 . 9 . . . . . 1 Message Errors 13 | . . . . . . . . . . 1 2 2 . . . 5 . 3 . . . . . . Matter Fused 16 | . . . . . . . . . . 1 4 2 . . . 7 . 1 . . . . . 1 Heat Flow Errors 8 | . . . . . . . . . . . 4 1 . . . 3 . . . . . . . . Energy Discharges 9 | . . . . . . . . . . 1 1 2 . . . 2 . 3 . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . Data Loss (major) 4 | . . . . . . . . . . . . 1 . . . 3 . . . . . . . . Targeting Errors 21 | . . . . . . . . . . . 5 2 . . . 12 . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 519 | . . . . . . 14 . . . . 19 21 . . . 76 . 35 . . . 151 167 36 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 519 | . . . . . . 14 . . . . 19 21 . . . 76 . 35 . . . 151 167 36 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 12 | . . . 3 8 . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 14 | . . . 3 10 . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Highest Temperature 383 | . . . . 78 . 10 . . . . 219 262 . 42 . 240 . . . . 383 . . . Average Temperature 68 | . . . . 26 . 10 . . . . 83 132 . 21 . 124 . . . . 199 . . . Received Heat Transfer 2035 | . . 6 108 603 . 84 . . 90 39 108 103 27 18 36 225 . 252 . 138 9 141 . 48 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 1147 | . . . . 999 . . . . . . . . . 148 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Peak Influence 712 | . . 30 140 199 154 596 472 247 294 319 297 254 342 376 492 712 373 461 273 298 257 297 170 213 Average Influence 272 | . . 6 78 129 144 294 439 247 216 241 253 186 224 299 260 521 369 330 262 245 211 205 155 148 Maximum Alert Level 3 | . . . . . . 2 2 1 1 1 1 1 1 1 2 3 1 2 1 1 1 1 . 1 Low Security (%) 36 | 100 100 100 100 100 100 38 . . 28 28 8 73 49 . 68 . . 5 . . 31 51 100 90 Level 1 46 | . . . . . . 33 26 100 71 71 91 26 50 100 . 30 100 61 100 100 68 48 . 9 Level 2 16 | . . . . . . 28 73 . . . . . . . 31 66 . 32 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . 3 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . 1 2 . . 2 . . . . . 2 4 . 1 . . . 1 . . . . . Investigation 3 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . Reinforcement 6 | . . . 1 . . 1 . . . . . 1 2 . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 42 | . . . . . . . . . . . . . . 1 4 2 . 7 . 1 . 7 9 11 Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Distress Signals 9 | . . . 1 . . 2 . . . 1 . 1 . . . . . . . 1 . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 328 | . . 6 19 9 2 25 5 2 2 17 15 14 9 20 9 29 5 24 . 32 3 41 9 31 Peak Tracking Total 18 | . . 7 14 4 3 6 3 2 2 7 6 4 4 12 3 8 5 10 1 18 1 12 3 5 Tactical Retreats 27 | . . 1 1 . . 2 1 . 1 4 2 2 . 4 . 4 . 1 . 2 . 2 . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Traps Triggered 28 | . . . . . 2 . 1 . 1 . 1 2 . . 2 4 1 5 1 3 . 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Machines Disabled 20 | . . . . . . 2 . . 1 . 1 . . 1 . 3 . 4 . 2 . 4 . 2 Max in Single Turn 1 | . . . . . . . . . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . 1 Garrison Relay 17 | . . . . . . . . . 1 . 1 . . 1 . 2 . 4 . 2 . 4 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Machines Accessed 24 | . . 1 2 1 . 4 . 1 . 1 . . 5 . 4 . 1 . 1 . 2 . 1 . Terminals 12 | . . . 2 . . 3 . . . . . . 4 . 2 . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 50 | . . 1 3 2 . 7 . 1 . 1 . . 11 . 19 . 1 . 1 . 2 . 1 . Successful 29 | . . 1 1 1 . 4 . 1 . 1 . . 4 . 11 . 1 . 1 . 2 . 1 . Failed 21 | . . . 2 1 . 3 . . . . . . 7 . 8 . . . . . . . . . Catastrophic 4 | . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . . . 3 . . 3 . . . . . . 10 . 12 . . . . . 1 . . . Terminals 35 | . . . 3 . . 6 . . . . . . 10 . 15 . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 2 . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 8 | . . 1 1 . . 1 . . . . . . 1 . 4 . . . . . . . . . Record 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 10 | . . . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 8 | . . . . . . 2 . . . . . . 2 . 3 . . . . . 1 . . . Terminals 8 | . . . . . . 2 . . . . . . 2 . 3 . . . . . 1 . . . Botnet 7 | . . . . . . 2 . . . . . . 2 . 2 . . . . . 1 . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . 2 . . 2 . . . 1 . . 4 . 4 . . . . . 2 . 1 . Full Trace Events 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Matter 636 | . . . . . . . . . . . . . . . 636 . . . . . . . . . Time 338 | . . . . . . . . . . . . . . . 338 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Used RIF Installer 8 | . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Autooverride 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Robots Hacked 106 | . . . . . . . . . . 6 1 . 3 3 9 10 . 10 3 13 4 26 6 12 Non-combat 12 | . . . . . . . . . . 3 . . . . 3 . . . 2 . 3 . 1 . Combat 94 | . . . . . . . . . . 3 1 . 3 3 6 10 . 10 1 13 1 26 5 12 Autooverrided 62 | . . . . . . . . . . . . . . 1 2 8 . 6 . 11 . 19 4 11 Robot Hacks Applied 59 | . . . . . . . . . . 8 1 . 5 2 7 3 . 4 3 2 4 14 2 4 no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . generate_echo 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . map_walls 6 | . . . . . . . . . . 2 . . . . 2 . . . 1 . 1 . . . drop_inventory 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . map_route 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . find_garrison 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . wipe_record 14 | . . . . . . . . . . 3 . . 3 . 2 2 . 1 . 1 1 . . 1 reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . overwrite_iff 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . streamctrl_high 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . formatsys_high 23 | . . . . . . . . . . . . . . 2 2 1 . 3 1 1 . 9 1 3 Relay Couplers Released 64 | . . . . . . . . . 5 . 3 . . 3 . 7 . 16 . 8 . 13 . 9 Machine Destruction 64 | . . . . . . . . . 5 . 3 . . 3 . 7 . 16 . 8 . 13 . 9 Attached 45 | . . . . . . . . . 3 1 1 . 2 2 1 6 . 12 2 4 . 9 . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Total Allies 83 | . . . . . . 1 . . . . . . 1 3 4 9 . 9 1 12 . 26 5 12 Largest Group 9 | . . . . . . 1 . . . . . . 1 2 3 3 . 3 1 7 . 9 9 8 Highest-Rated Group 473 | . . . . . . 99 . . . . . . 49 24 87 87 . 157 115 262 . 473 454 354 Highest-Rated Ally 115 | . . . . . . 99 . . . . . . 49 12 29 49 . 56 115 115 . 115 64 64 Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . GOTO 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 343 | . . . . . . 30 . . . . . . 2 12 31 30 . 37 . 47 . 49 39 66 Total Damage 9293 | . . . . . . 1177 . . . . . . 68 109 469 631 . 899 . 1672 . 1553 966 1749 Kills 62 | . . . . . . 17 . . . . . . . 1 4 2 . 9 . 1 . 7 10 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Turns Passed 7301 | 18 35 104 113 355 58 484 107 42 246 336 350 264 325 440 590 905 63 726 302 240 233 459 162 344 Spaces Moved 7395 | 22 41 202 202 234 93 389 140 79 169 280 279 366 431 291 753 612 71 654 408 316 333 550 186 294 Core 7190 | 18 41 202 202 231 85 364 140 79 167 280 277 366 429 289 752 605 35 565 408 304 333 538 186 294 Treads 80 | 4 . . . 3 8 25 . . 2 . . . 2 2 1 . 1 15 . 5 . 12 . . Legs 125 | . . . . . . . . . . . 2 . . . . 7 35 74 . 7 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 54 | 70 50 50 50 65 59 57 50 50 51 50 50 50 50 53 50 51 86 75 54 53 50 52 50 50 Slowest Speed 170 | 160 50 50 50 160 160 160 50 50 151 50 120 50 160 160 160 120 160 160 100 170 50 160 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Exploration Rate (%) 30 | 3 15 65 37 20 24 57 44 4 26 11 44 10 13 47 13 62 3 78 11 43 17 67 6 41 Regions Visited 24 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 157 | . . . . . . . . . 24 31 9 18 10 21 1 22 . 1 5 9 6 . . . Terrain Destroyed 157 | . . . . . . . . . 24 31 9 18 10 21 1 22 . 1 5 9 6 . . . Melee 157 | . . . . . . . . . 24 31 9 18 10 21 1 22 . 1 5 9 6 . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Sto Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Total 9776 | 23 54 203 209 398 95 615 167 80 240 400 426 404 510 482 952 1072 72 814 475 356 383 675 241 430 Wait 1389 | . 14 . . 101 . 169 7 . . 45 97 10 39 105 174 342 . 69 38 8 24 52 36 59 Move 7375 | 21 40 201 201 234 92 388 139 79 168 277 278 365 431 290 752 611 71 653 407 315 333 549 186 294 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 46 | . . 1 1 7 . 5 . . 2 1 4 . 4 1 2 3 . 4 4 2 1 2 . 2 Fast Attach 100 | 2 . 1 1 7 . 4 . 1 4 6 . 2 6 6 4 14 . 17 2 2 3 9 . 9 Attach 46 | . . . 1 6 . 8 . . 1 2 4 . 2 1 3 4 . 6 3 1 1 2 . 1 Detach 14 | . . . . 1 . 6 . . 1 . . . . . 1 2 . 2 . . 1 . . . Swap 49 | . . . . 3 . 3 . . 1 6 1 . 4 2 1 . . . 5 3 5 7 2 6 Drop 57 | . . . . 2 . 9 . . 4 5 . . 4 4 . 5 . 4 6 1 2 6 . 5 Fire 121 | . . . 2 27 . 9 . . . 13 1 . 5 21 9 4 . 4 3 . 3 20 . . Melee 509 | . . . . . . 14 6 . 58 43 40 27 15 50 4 84 . 42 7 21 9 22 16 51 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . 3 10 . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . 3 . 15 . 1 2 1 . . . . 2 1 11 . 2 . . . . Rewire 18 | . . . . . . . . . . . . . . 2 2 1 . 2 . 1 . 6 1 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison -8/Storage (discovered 2 exits: [Rec] / Gar) -8/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -5/Factory (discovered 5 exits: *Fac x4 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research -3/Garrison -3/Research (discovered 2 exits: [*Res] / Gar) -3/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 19 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 16) 50 | -10/Materials | Discovered new exit (range 5) 54 | -10/Materials | Entered Mines 93 | -10/Mines | Met a Derelict shopkeep closing up shop 152 | -10/Mines | Learned Materials security intel 153 | -10/Mines | Discovered new exit (range 12) 158 | -10/Mines | Entered Materials 158 | -9/Materials | Evolved 2 slots: Propulsion x2 227 | -9/Materials | Discovered new exit (range 16) 248 | -9/Materials | Identified exit to Materials 271 | -9/Materials | Entered another Materials area 271 | -8/Materials | Evolved 2 slots: Utility x2 309 | -8/Materials | Build established: Mutant 578 | -8/Materials | Lost 3 parts (2n1w) 626 | -8/Materials | Identified exit to Garrison 626 | -8/Materials | Entered Garrison 629 | -8/Garrison | Installed Relay Interface Framework 660 | -8/Garrison | Triggered checkpoint 679 | -8/Garrison | Discovered new exit (range 10) 684 | -8/Garrison | Entered Storage 816 | -8/Storage | Met 01-MTF 891 | -8/Storage | Discovered new exit (range 14) 1123 | -8/Storage | Garrison activated, responded to threat 1164 | -8/Storage | Identified exit to Garrison 1164 | -8/Storage | Destroyed 01-MTF 1168 | -8/Storage | Entered Garrison 1171 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 1179 | -8/Garrison | Core integrity fell below 50% 1271 | -8/Garrison | Discovered new exit (range 10) 1275 | -8/Garrison | Entered Factory 1275 | -7/Factory | Evolved 2 slots: Utility x2 1317 | -7/Factory | Identified exit to Garrison 1317 | -7/Factory | Entered Garrison 1461 | -7/Garrison | Discovered new exit (range 5) 1466 | -7/Garrison | Expanded RIF knowledge: Program Shield 1482 | -7/Garrison | Triggered checkpoint 1536 | -7/Garrison | Garrison Relay disabled 1563 | -7/Garrison | Entered Factory 1563 | -6/Factory | Evolved 2 slots: Utility x2 1817 | -6/Factory | Crushed by falling debris 1826 | -6/Factory | Crushed by falling debris 1857 | -6/Factory | Lost 5 parts (4u1w) 1889 | -6/Factory | Identified exit to Garrison 1898 | -6/Factory | Spotted B-75 Beast 1899 | -6/Factory | Entered Garrison 1902 | -6/Garrison | Expanded RIF knowledge: Robot Detection 1924 | -6/Garrison | Triggered checkpoint 1940 | -6/Garrison | Garrison Relay disabled 2241 | -6/Garrison | Discovered new exit (range 17) 2247 | -6/Garrison | Core integrity fell below 50% 2249 | -6/Garrison | Entered Factory 2258 | -6/Factory | Lost 3 parts (2n1u) 2300 | -6/Factory | Assembled infested ambush trap array 2471 | -6/Factory | Discovered new exit (range 11) 2476 | -6/Factory | System corruption reached 10% 2513 | -6/Factory | Entered another Factory area 2513 | -5/Factory | Evolved 2 slots: Utility x2 2633 | -5/Factory | Discovered new exit (range 3) 2838 | -5/Factory | Identified exit to Garrison 2838 | -5/Factory | Entered Garrison 2908 | -5/Garrison | Triggered checkpoint 2919 | -5/Garrison | Build established: Bothacker-Mutant 2978 | -5/Garrison | Garrison Relay disabled 3258 | -5/Garrison | Triggered checkpoint 3269 | -5/Garrison | Discovered new exit (range 10) 3276 | -5/Garrison | Expanded RIF knowledge: Autooverride 3278 | -5/Garrison | Entered Factory 3299 | -5/Factory | Lost 7 parts (2n3u2w) 3480 | -5/Factory | Discovered new exit (range 6) 3484 | -5/Factory | Identified exit to Factory 3656 | -5/Factory | Fabricated Plasma Sword (x1) 3680 | -5/Factory | Local fabrication network quarantined 3826 | -5/Factory | Fabricated Plasma Sword (x1) 3846 | -5/Factory | Identified exit to Garrison 3868 | -5/Factory | Entered Garrison 4116 | -5/Garrison | Core integrity fell below 50% 4126 | -5/Garrison | Crushed by falling debris 4148 | -5/Garrison | Triggered checkpoint 4157 | -5/Garrison | Lost 4 parts (2n2u) 4447 | -5/Garrison | Discovered exit to Factory (range 12) 4457 | -5/Garrison | Expanded RIF knowledge: Autooverride 4474 | -5/Garrison | Garrison Relay disabled 4492 | -5/Garrison | Triggered checkpoint 4542 | -5/Garrison | Core integrity fell below 20% 4592 | -5/Garrison | Triggered checkpoint 4596 | -5/Garrison | Triggered checkpoint 4632 | -5/Garrison | Discovered exit to Factory (range 12) 4738 | -5/Garrison | Lost 3 parts (1n2u) 4741 | -5/Garrison | Garrison Relay disabled 4773 | -5/Garrison | Entered Factory 4773 | -4/Factory | Evolved 2 slots: Utility x2 4790 | -4/Factory | Build established: Botlord-Mutant 4836 | -4/Factory | Identified exit to Garrison 4836 | -4/Factory | Entered Garrison 4843 | -4/Garrison | Expanded RIF knowledge: Autooverride 4910 | -4/Garrison | Triggered checkpoint 4932 | -4/Garrison | Garrison Relay disabled 4979 | -4/Garrison | Triggered checkpoint 4980 | -4/Garrison | Triggered checkpoint 5039 | -4/Garrison | Lost 11 parts (4n5u2w) 5074 | -4/Garrison | Triggered checkpoint 5132 | -4/Garrison | Triggered checkpoint 5140 | -4/Garrison | Core integrity fell below 50% 5161 | -4/Garrison | Garrison Relay disabled 5267 | -4/Garrison | Discovered new exit (range 9) 5280 | -4/Garrison | Triggered checkpoint 5327 | -4/Garrison | Garrison Relay disabled 5387 | -4/Garrison | Garrison Relay disabled 5394 | -4/Garrison | Triggered checkpoint 5524 | -4/Garrison | Triggered checkpoint 5562 | -4/Garrison | Entered Research 5562 | -3/Research | Evolved 2 slots: Utility x2 5682 | -3/Research | Spotted B-86 Titan 5699 | -3/Research | Identified exit to Garrison 5772 | -3/Research | Assimilated Titan 8a with formatsys_high 5864 | -3/Research | Entered Garrison 5864 | -3/Garrison | Accompanied by 1 ally 5908 | -3/Garrison | Garrison Relay disabled 5916 | -3/Garrison | Triggered checkpoint 5935 | -3/Garrison | Spotted B-86 Titan 5977 | -3/Garrison | Spotted B-86 Titan 6028 | -3/Garrison | Triggered checkpoint 6028 | -3/Garrison | Triggered checkpoint 6036 | -3/Garrison | Triggered checkpoint 6036 | -3/Garrison | Triggered checkpoint 6054 | -3/Garrison | Discovered new exit (range 10) 6068 | -3/Garrison | Triggered checkpoint 6072 | -3/Garrison | Garrison Relay disabled 6104 | -3/Garrison | Entered Research 6111 | -3/Research | Discovered new exit (range 4) 6210 | -3/Research | Found Enh. Force Lance 6337 | -3/Research | Identified exit to Garrison 6337 | -3/Research | Entered Garrison 6352 | -3/Garrison | Triggered checkpoint 6359 | -3/Garrison | Garrison Relay disabled 6432 | -3/Garrison | Triggered checkpoint 6432 | -3/Garrison | Spotted B-86 Titan 6438 | -3/Garrison | Triggered checkpoint 6448 | -3/Garrison | Triggered checkpoint 6454 | -3/Garrison | Triggered checkpoint 6461 | -3/Garrison | Discovered new exit (range 13) 6470 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 6531 | -3/Garrison | Assimilated Titan 8b with formatsys_high 6574 | -3/Garrison | Triggered checkpoint 6589 | -3/Garrison | Garrison Relay disabled 6650 | -3/Garrison | Triggered checkpoint 6670 | -3/Garrison | Garrison Relay disabled 6721 | -3/Garrison | Discovered new exit (range 10) 6732 | -3/Garrison | Garrison Relay disabled 6740 | -3/Garrison | Triggered checkpoint 6796 | -3/Garrison | Entered Research 6796 | -3/Research | Accompanied by 7 allies 6957 | -3/Research | Identified exit to Garrison 6958 | -3/Research | Entered Garrison 6958 | -3/Garrison | Accompanied by 5 allies 6992 | -3/Garrison | Triggered checkpoint 7016 | -3/Garrison | Garrison Relay disabled 7090 | -3/Garrison | Triggered checkpoint 7096 | -3/Garrison | Triggered checkpoint 7100 | -3/Garrison | Triggered checkpoint 7148 | -3/Garrison | Triggered checkpoint 7172 | -3/Garrison | Core integrity fell below 50% 7220 | -3/Garrison | Triggered checkpoint 7220 | -3/Garrison | Lost 7 parts (3n4u) 7226 | -3/Garrison | Triggered checkpoint 7253 | -3/Garrison | Garrison Relay disabled 7283 | -3/Garrison | Core integrity fell below 20% 7302 | -3/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07269_ Slug penetrates Wall. 07269_ Penetrated by Slug. 07269_ Slug penetrates Wall. 07269_ P-80 Master destroyed. 07272_ Acquired Imp. Antigrav System. 07272_ Slug penetrates Wall. 07275_ Acquired Imp. Antigrav System. 07278_ Relay Coupler [Sentry] destroyed. 07279_ Slug penetrates Reinforced Barrier. 07279_ Penetrated by Slug. 07282_ H-77 Assassin destroyed. 07282_ Penetrated by Slug. 07284_ Lgt. Antimatter Reactor severed. 07285_ Plasma Sword destroyed. 07289_ Penetrated by Slug. 07292_ System corrupted: Matter fused (-9). 07292_ Penetrated by Slug. 07292_ Slug penetrates Reinforced Barrier. 07292_ Imp. Antigrav System destroyed. 07295_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????? ????????????????? | | ?????????????????? ????????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# ???????????????? | | ???? ??????????# ???????????????? | | ???# ?????????# ???????????????? | | ???# #?????????# #???????????????? | | ???# #?????????# #???????????????? | | ???# #?????????# #???????????????? | | ???# #?????????# #???????????????? | | ???# #?????????#!###?????????????? | | ???" #?????????#[* #?????????????? | | ???" #?????????#%= #?????????????? | | ???" #?????????#!= #?????????????? | | ???# #?????????# ###?????????????? | | ???# #?????????# #???????????????? | | ???# #?????????# #???????????????? | | ???# #?????????# #???????????????? | | #### ########### ########????????? | | **#????????? | | #### ##################%#????????? | | #??# #????????????????#*#????????? | | #??# #??????????????###[####?????? | | #??# #??????????????#"%!h!"#?????? | | #??# #??????????????#"!@!|"#?????? | | #### #??????????????#*![![=#?????? | | #??????????????########?????? | | #???????????????????????????? | | #???????????????????????????? | | ########???????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | #####????????????###???????????????? | | ?????????? #???????????????? | | #??????????????# #???????????????? | | #??????????????# #???????????????? | | #?????????###??# ###?????????????? | | #?????????# #??# #"#?????????????? | | ########### #??# "#?????????????? | | " = #??# !#?????????????? | | ###########%#??#!!"#?????????????? | | #?????????#]#??# #"#?????????????? | | #????????##"##?# ###?????????????? | | #????????#[!%#?# #???????????????? | | ##########%*[### #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Evasion (%) 50 Targeting Accuracy 10 Melee Accuracy 10 Target Analysis 5 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 24 Item Schematics ----------------- Plasma Sword | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Sword | x1 | -5/Factory Plasma Sword | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Assassin Beloved Collateral Damage Pwned Challenges ------------ None Game ------ Seed InertialSmartbombManipulator Manual? 0 Play Time 02:24:53 Cumulative 39.6 hours Start 2020.08.21 @ 12:05:38 End 2020.08.21 @ 14:50:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 33 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0bce305-1a46-4627-b9f8-0bd55a790f35