Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 20:24:22 Player: Tibo Result: Destroyed by NI-S56(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (921) 921 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-55) -55 TOTAL SCORE: 1611 Bonus ------- Friendly Fire -55 Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 95/100 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Myomer Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Riot Gun Grenade Launcher > --- INVENTORY (5) ---- Aluminum Leg Battle Rifle Subdweller Machine Gun Katana Ripper Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Katana Ripper > --- INVENTORY -------- Aluminum Leg Riot Gun Battle Rifle Grenade Launcher Scrap Shield Fragment [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Processor Targeting Computer Protection Scrap Shield Weapon Riot Gun Energy Gun Riot Gun Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 42 | 8 1 9 24 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads . | . . . . Leg 7 | 2 . 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 1 2 Device 2 | 2 . . . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 25 | 3 1 4 17 Energy Gun 7 | 1 . 1 5 Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 2 5 Ballistic Cannon . | . . . . Launcher 5 | . 1 . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . . 1 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | 1 . . 5 Power 2 | . . . 2 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 1 | 1 . . . Highest Loss Streak 1 | 1 . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 100 99 80 Engine 12 | . 14 14 12 Leg 28 | . 28 28 28 Device 7 | . 28 15 1 Processor 5 | . . 12 1 Protection 4 | . . . 8 Energy Gun 8 | . . 7 10 Ballistic Gun 11 | . 24 13 8 Launcher 4 | . 3 1 6 Slashing Weapon 3 | . . 5 2 Peak Build Rating 22 | 9 9 13 22 Average Rating 14 | 4 9 10 17 On Entrance 7 | . 9 9 12 Naked Turns . | . . . . Heaviest Build 32 | 8 9 15 32 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 3 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 5 Class Distribution -------------------- 48% | Mutant 46% | Scavenger-Mutant 4% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 977 | 287 19 150 521 Remotely . | . . . . Salvage Created 952 | 123 19 215 595 Parts 61 | 12 2 15 32 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented 1 | . . . 1 Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 24 | 1 3 5 15 Melee 2 | . . . 2 Guns 15 | 1 . 5 9 AOE 7 | . 3 . 4 Classes Destroyed 7 | 3 1 . 3 Worker 2 | 1 . 1 . Tunneler 2 | 2 . . . Turret 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 6 | 1 . 5 . Sentry 1 | . . . 1 Subdweller 14 | . . . 14 Best Kill Streak 4 | 1 3 2 4 Combat Bots Only 4 | 1 3 2 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 144 | 7 5 15 117 Missed 43 | 1 2 4 36 Damage Taken 1795 | 69 46 238 1442 Core 269 | . 30 63 176 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 97 | 12 6 23 56 Largest 2 | 2 2 2 2 Hottest 85 | 60 50 76 85 Shots Fired 166 | 17 12 36 101 Gun 150 | 17 10 35 88 Cannon . | . . . . Launcher 16 | . 2 1 13 Special . | . . . . Kinetic 111 | 12 10 23 66 Thermal 14 | . . 12 2 Explosive 16 | . 2 1 13 Electromagnetic 25 | 5 . . 20 Robot Hit Streak 7 | 3 1 4 7 Robot Miss Streak 3 | 1 3 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 107 | 11 3 24 69 Core Hits 56 | 6 4 17 29 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . 1 1 Burn 1 | . . 1 . Destroy 1 | . . . 1 Melee Attacks 16 | . . 1 15 Impact . | . . . . Slashing 16 | . . 1 15 Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2195 | 103 133 349 1610 Guns 1227 | 103 15 229 880 Cannons . | . . . . Explosions 493 | . 118 48 327 Melee 475 | . . 72 403 Ramming . | . . . . Kinetic 907 | 66 15 128 698 Thermal 101 | . . 101 . Explosive 493 | . 118 48 327 Electromagnetic 219 | 37 . . 182 Impact . | . . . . Slashing 475 | . . 72 403 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 99 | . 24 47 28 Shots 4 | . 1 1 2 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 223 | 50 10 223 6 Average Temperature 62 | 24 7 76 6 Received Heat Transfer 546 | 36 . 129 381 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . . 333 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 137 | 30 106 137 . Initial 40 | . 19 40 . Average 26 | 11 37 27 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | 1 8 7 30 Peak Tracking Total 10 | 1 5 2 10 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 2 2 3 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 4 2 6 Successful 9 | . 2 1 6 Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 1 6 Record 5 | . 1 . 4 Open Door 2 | . . 1 1 Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4436 | 165 145 1641 2485 Spaces Moved 2976 | 106 102 977 1791 Core 17 | 17 . . . Treads . | . . . . Legs 2959 | 89 102 977 1791 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 108 120 120 120 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 6 19 99 72 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 13 | . . . 13 Terrain Destroyed 109 | . 15 5 89 Melee . | . . . . Projectile . | . . . . AOE 109 | . 15 5 89 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3668 | 140 113 1415 2000 Wait 465 | 3 4 389 69 Move 2973 | 105 101 976 1791 Hop . | . . . . Pick Up 31 | 10 1 5 15 Fast Attach 11 | 4 . 2 5 Attach 7 | 4 . 1 2 Detach 3 | . . 1 2 Swap 24 | . 1 6 17 Drop 33 | 2 . 10 21 Fire 97 | 12 6 23 56 Melee 16 | . . 1 15 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 7 | . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 166 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 8) 275 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 353 | -10/Mines | Discovered new exit (range 3) 412 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 857 | -10/Mines | Discovered new exit (range 7) 881 | -10/Mines | Found DCF Scrap (14 items) 999 | -10/Mines | Build established: Scavenger-Mutant 1059 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1190 | -10/Mines | Discovered new exit (range 10) 1607 | -10/Mines | Build established: Mutant 1952 | -10/Mines | Entered Subcaves 1953 | -10/Subcaves | Identified exit to Recycling 2103 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2222 | -10/Subcaves | Ambushed by swarm of Subdwellers 2312 | -10/Subcaves | Lost 4 allies 2339 | -10/Subcaves | Core integrity fell below 50% 2635 | -10/Subcaves | Discovered new exit (range 10) 2637 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2638 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2795 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2912 | -10/Subcaves | Build established: Scavenger-Mutant 2927 | -10/Subcaves | Visited Clippyterm 2931 | -10/Subcaves | Learned 40 Factory zone layouts 3530 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3545 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3584 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3628 | -10/Subcaves | Core integrity fell below 20% 3710 | -10/Subcaves | Discovered new exit (range 12) 4166 | -10/Subcaves | Learned location of Zion (-7) 4166 | -10/Subcaves | Met a Zionite searching for "candidates" 4240 | -10/Subcaves | Learned 2 Materials zone layouts 4298 | -10/Subcaves | Released subatomizers from SUBCON Basin 4366 | -10/Subcaves | Learned Materials terminal intel 4414 | -10/Subcaves | Build established: Mutant 4437 | -10/Subcaves | Destroyed by NI-S56(R) with Subdweller Beam Cannon Last Messages --------------- 04287_ Connecting with UFD SUBCON Station... >>Open Door Sealed Heavy Doors opened. 04297_ Connecting with SUBCON Basin Controls... >>Record! "Subatomizer Containment" Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. 04297_ Connecting with SUBCON Basin Controls... >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 04298_ Released subatomizers from SUBCON Basin. 04366_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????# ??????????????????? | | ?????????????????????????# #????????????????? | | ???????????????????????## #???????????????? | | ????????????????????# #???????????????? | | ????????????????????#""" #???????????????? | | ???????????????????? #???????????????? | | ?????????????????????R ##??????????????? | | ????????????????????? #??????????????? | | ?????????????????????? #??????????????? | | ?????????????????????? ???????????????? | | ??????????????????????? #???????????????? | | ????????###???????????? #???????????????? | | ???????# ###??????????? #???????????????? | | ####??# #??? ??????? #????????????????? | | # ###" #??? ?? ?## #?????????????????? | | "" #??? #? ??# @ ##?????????????????? | | ### "" ####??? ## ???# #?????????????????? | | ??# "" #?????? #???# ##?????????????????? | | ?## """####??? ????## ##?????????????????? | | ?# """""##?? ?????# #?????????????????? | | ?# """ #?? #?????# #?????????????????? | | ?# " " #?? ##?#### #?????????????????? | | ## "## ### ### # #?????????????????? | | #### ## ## ##?????????????????? | | ##??## ## #??????????????????? | | ###????# " #### # ##??????????????????? | | ####???### ### # ##???????????????????? | | ###???## ## #????????????????????? | | ####?# ## ## ##???????????????????? | | ### ## ##??????????????????? | | ## ## #??????????????????? | | ### ##?????????????????? | | ### ###???????????????? | | ### #?# #???????????????? | | #?####?# ##### ##???????????????? | | #??????# ### ##???# ###????????????????? | | #??????# #?####????## #?????????????????? | | #??????# ??????#### ##?????????????????? | | #??????## ?????## ## #??????????????????? | | #???????## ?????# ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayKineticSpear Manual? 0 Play Time 01:18:49 Cumulative 1.8 hours Start 2025.03.14 @ 18:12:38 End 2025.03.14 @ 20:24:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 1 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 90x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2687e5ce-36a2-4108-9081-c92da10fefd5