Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 22:49:23 Player: Soul Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (568) 568 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1788 Bonus ------- None Cogmind --------- Core Integrity 64/400 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (44) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Beam Rifle Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Weapon Shielding > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg EM Pulse Gun Mining Claw [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Processor Signal Interpreter Protection Weapon Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 23 | 5 1 1 16 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads . | . . . . Leg 7 | 2 . . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 1 1 . Device . | . . . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 . . 8 Energy Gun 6 | . . . 6 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 13 | . . . 13 Power 4 | . . . 4 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 3 | 1 2 2 4 Power 1 | . 1 1 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 70 | . 79 98 61 Engine 10 | . 14 14 8 Leg 22 | . 28 28 20 Processor 10 | . 8 14 10 Protection 2 | . . 12 1 Energy Gun 12 | . . . 18 Ballistic Gun 10 | . 28 28 1 Peak Build Rating 9 | 5 6 7 9 Average Rating 7 | 3 5 6 7 On Entrance 4 | . 5 6 7 Avg Prop Armor Cover (%) 17 | 17 . . . Naked Turns . | . . . . Heaviest Build 12 | 9 9 10 12 Greatest Support 23 | 20 20 20 23 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 3 4 5 Average Carried 3 | 1 2 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 2 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 578 | 171 66 165 176 Remotely . | . . . . Salvage Created 753 | . 93 29 631 Parts 49 | . 13 4 32 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 4 . 14 Guns 16 | . 4 . 12 AOE 1 | . . . 1 Classes Destroyed 6 | . 3 1 2 Builder 2 | . 1 . 1 Tunneler 2 | . . 2 . Watcher 2 | . . . 2 Swarmer 6 | . 3 . 3 Grunt 8 | . 1 . 7 Sentry 4 | . . . 4 Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 146 | . 23 . 123 Missed 37 | . 8 . 29 Hits 109 | . 15 . 94 Melee 2 | . . . 2 Projectile 107 | . 15 . 92 Critical Strikes 3 | . 1 . 2 Damage Taken 1415 | . 138 . 1277 Core 364 | . 28 . 336 Absorbed by Shields . | . . . . Redirected to Shielding 32 | . . . 32 Core Remaining (%) 94 | 100 . 88 . Volleys Fired 81 | . 20 2 59 Largest 2 | . 2 2 2 Hottest 112 | . 40 40 112 Shots Fired 148 | . 40 4 104 Gun 148 | . 40 4 104 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 51 | . 40 4 7 Thermal 91 | . . . 91 Explosive . | . . . . Electromagnetic 6 | . . . 6 Robot Hit Streak 20 | . 4 2 20 Robot Miss Streak 6 | . 6 . 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 90 | . 13 2 75 Core Hits 35 | . 7 2 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . . . 9 Burn 9 | . . . 9 Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1329 | . 193 25 1111 Guns 1270 | . 193 25 1052 Cannons . | . . . . Explosions 59 | . . . 59 Melee . | . . . . Ramming . | . . . . Kinetic 278 | . 193 25 60 Thermal 972 | . . . 972 Explosive . | . . . . Electromagnetic 79 | . . . 79 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 34 | . . . 34 Projectiles . | . . . . Explosions 34 | . . . 34 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . . 39 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 423 | . . . 423 Average Temperature 113 | . . . 113 Received Heat Transfer 534 | . 36 . 498 Effects 2 | . . . 2 Interference 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 10 | . . . 10 Heat Transferred 3147 | . . . 3147 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 134 | . 85 15 134 Initial 15 | . . 15 . Average 34 | . 28 2 45 Influence Increases 622 | . 111 10 501 Destroy 0b10 Robot/C 360 | . 80 . 280 Destroy 0b10 Robot/NC 30 | . 5 10 15 Destroy Leader 84 | . 10 . 74 Successful Hack 9 | . . . 9 Destroy Structure 4 | . 1 . 3 Lose Combat Pursuer 135 | . 15 . 120 Influence Decreases 538 | . 70 51 417 Entered New Map 26 | . . 26 . Time Decay 404 | . 70 25 309 Lost Part 108 | . . . 108 Squads Dispatched 3 | . 1 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 10 . 29 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats 7 | . 1 . 6 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 9 | . 6 . 3 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 3 . 6 Terminals 8 | . 2 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 8 . 16 Successful 8 | . 3 . 5 Failed 16 | . 5 . 11 Catastrophic 5 | . 2 . 3 Database Lockouts . | . . . . Manual 20 | . 7 . 13 Terminals 23 | . 7 . 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 . 5 Record 2 | . 1 . 1 Robot Analysis 1 | . . . 1 Disarm Traps 2 | . 1 . 1 Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 . 6 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1502 | 60 309 204 929 Spaces Moved 917 | 45 187 162 523 Core 21 | 21 . . . Treads . | . . . . Legs 896 | 24 187 162 523 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 107 120 120 120 Slowest Speed 150 | 150 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 31 51 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile . | . . . . AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1176 | 56 231 167 722 Wait 113 | . 23 . 90 Move 914 | 44 186 161 523 Hop . | . . . . Pick Up 27 | 7 1 3 16 Fast Attach 2 | . . . 2 Attach 23 | 5 1 1 16 Detach 1 | . . . 1 Swap . | . . . . Drop 10 | . . . 10 Fire 81 | . 20 2 59 Melee 4 | . . . 4 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 8) 279 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered Mines 398 | -10/Mines | Found DCF Scrap (9 items) 562 | -10/Mines | Discovered new exit (range 11) 572 | -10/Mines | Identified exit to Materials 574 | -10/Mines | Entered Materials 574 | -9/Materials | Evolved 2 slots: Utility x2 730 | -9/Materials | Lost 5 parts (1p1n1u2w) 875 | -9/Materials | Core integrity fell below 50% 1252 | -9/Materials | Core integrity fell below 20% 1316 | -9/Materials | Discovered new exit (range 14) 1495 | -9/Materials | System corruption reached 10% 1503 | -9/Materials | Self-destructed Last Messages --------------- 01414_ K-01 Serf collects debris. 01453_ Acquired Aluminum Leg. 01456_ Acquired 20 matter. 01456_ K-01 Serf collects debris. 01484_ G-34 Mercenary suffers critical hit (Burn). 01487_ Sml. Laser melted. 01487_ G-34 Mercenary destroyed. 01488_ K-01 Serf collects debris. 01490_ Kicked K-01 Serf. [Achievement: For Emergencies Only] 01491_ B-36 Bruiser suffers critical hit (Burn). 01491_ Signal Interpreter destroyed. 01491_ System corrupted by crushing effect (+5). 01493_ System corrupted: Component data lost. 01494_ Lgt. Ion Engine destroyed. 01494_ Beam Rifle destroyed. 01494_ System corrupted by crushing effect (+5). 01494_ System corrupted by crushing effect (+2). [Achievement: System Compromised] 01499_ Beam Rifle destroyed. 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