Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.05 @ 20:02:33 Player: Willow Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (166) 830 Value Destroyed (8212) 8212 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (6472) 6472 TOTAL SCORE: 22174 Bonus ------- High Alert Combat Kills 438 Follower Combat Kills 900 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Friendly Fire -66 Cogmind --------- Core Integrity 909/1000 Matter 131/300 Energy 315/315 System Corruption 6% Temperature Danger (420) Movement Walking (330) Ox3 Location -5/Garrison Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (10) ----- Huge Storage Unit Advanced Targeting Computer Improved Kinecellerator Heavy Reactive Plating Improved System Shield Relay Coupler [NC] (80) Relay Coupler [Brawler] (19) > --- WEAPON (2) ------- Magnetic Acceleration Cannon Improved Remote Datajack > --- INVENTORY (25) --- Armored Medium Treads High-capacity Matter Pod (200) Recoil Nullifier Improved Medium Armor Plating Force Field Improved Hacking Suite Relay Coupler [NC] (35) Relay Coupler [NC] (36) Relay Coupler [NC] (36) Relay Coupler [Swarmer] (45) Relay Coupler [Swarmer] (48) Relay Coupler [Duelist] (29) Relay Coupler [Sentry] (30) Relay Coupler [Sentry] (31) Relay Coupler [Hunter] (19) Relay Coupler [Hunter] (19) Relay Coupler [Heavy] (13) Relay Coupler [Behemoth] (14) Relay Coupler [Proto] (11) Relay Coupler [Proto] (11) Relay Coupler [Proto] (11) Relay Coupler [Proto] (11) Hypervelocity Gauss Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Recoil Nullifier Improved Kinecellerator Heavy Reactive Plating Improved System Shield Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Demolisher] > --- WEAPON ----------- Hypervelocity Gauss Rifle KE Penetrator > --- INVENTORY -------- Armored Medium Treads High-capacity Matter Pod Advanced Targeting Computer Layered Medium Armor Plating Force Field Improved Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Magnetic Acceleration Cannon Improved Remote Datajack [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Heavy Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Medium Laser Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . . . 4 . . . . . 2 . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . . Utility 8 | . . . . . 3 . . . . . 2 . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 158 | 7 5 2 2 . 7 9 . 5 11 11 9 5 19 18 14 14 15 5 Power 13 | 1 1 . . . 1 . . 1 1 1 2 . 1 1 2 . . 1 Engine 10 | 1 1 . . . 1 . . 1 1 1 2 . 1 . 1 . . . Core 2 | . . . . . . . . . . . . . . . 1 . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 40 | 2 2 . . . 1 3 . 1 2 3 2 . 6 6 5 4 2 1 Treads 32 | 2 2 . . . 1 3 . 1 2 3 2 . 6 6 2 1 1 . Leg 5 | . . . . . . . . . . . . . . . . 3 1 1 Wheel 3 | . . . . . . . . . . . . . . . 3 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 64 | 2 1 1 2 . 3 5 . . 6 5 4 3 6 5 5 4 10 2 Device 26 | 1 . . 1 . 2 3 . . 4 2 1 1 2 1 2 . 6 . Storage 6 | 1 1 . 1 . . 1 . . 1 . 1 . . . . . . . Processor 4 | . . 1 . . . . . . 1 . . 1 . . . . . 1 Hackware 13 | . . . . . . . . . . 2 . 1 2 2 3 1 1 1 Protection 15 | . . . . . 1 1 . . . 1 2 . 2 2 . 3 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 1 1 . . 2 1 . 3 2 2 1 2 6 6 2 6 3 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 23 | 1 . . . . 1 1 . 2 2 1 1 . 4 4 1 4 1 . Ballistic Cannon 8 | . 1 . . . 1 . . 1 . . . 1 . 1 . 1 2 . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . Special Weapon 8 | . . . . . . . . . . 1 . 1 2 1 1 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 1 . . . . 1 . Parts Lost 38 | . . . . . . 3 . 1 2 2 . 2 5 4 3 10 2 4 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 18 | . . . . . . 1 . 1 . 2 . . 3 4 2 4 . 1 Utility 14 | . . . . . . 2 . . 1 . . 1 1 . 1 3 2 3 Weapon 5 | . . . . . . . . . 1 . . 1 . . . 3 . . Highest Loss Streak 6 | . . . . . . 2 . 1 1 1 . 1 3 2 2 6 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 90 98 100 98 99 99 98 99 99 90 92 87 88 93 Engine 6 | . 14 14 14 14 9 9 9 9 9 9 7 7 6 3 3 . . . Core 1 | . . . . . . . . . . . . . . . 2 6 5 5 Treads 20 | . 27 28 28 28 27 27 27 25 27 26 23 23 26 24 12 6 2 . Leg 3 | . . . . . . . . . . . . . . . . 7 20 22 Device 10 | . 14 13 . . 16 13 18 18 18 16 14 19 12 5 5 . 7 5 Storage 9 | . 14 14 14 14 9 16 18 18 17 15 7 7 6 6 6 6 5 5 Processor 5 | . . 1 14 14 9 . . . 6 9 7 7 6 6 6 6 5 4 Hackware 12 | . . . . . . . . . . . 7 9 18 20 30 28 20 28 Protection 5 | . . . . . 2 13 9 9 1 2 13 8 7 6 1 3 6 5 Ballistic Gun 8 | . 14 6 . . 1 9 9 10 14 17 10 7 8 10 5 9 5 . Ballistic Cannon 4 | . 13 14 14 14 12 9 9 7 3 . . 4 1 1 6 1 4 5 Peak Build Rating 80 | 7 8 8 14 10 24 24 25 25 24 29 36 46 54 64 64 62 80 80 Average Rating 41 | 5 7 8 8 10 17 22 24 23 22 23 32 41 49 60 57 54 71 78 On Entrance 30 | . 7 8 8 10 10 24 24 25 23 22 25 36 43 54 64 58 62 79 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 15 31 30 29 29 42 48 46 46 44 40 125 127 129 124 124 135 149 146 Greatest Support 82 | 40 40 40 40 40 60 60 60 60 60 60 60 60 82 82 62 50 65 65 Greatest Overweight (x) 11 | . . . . . . . . 1 . . 2 2 1 6 6 11 2 3 Average Overweight (x) 1 | . . . . . . . . . . . . 2 1 1 2 5 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 13 15 14 15 15 15 15 15 15 15 17 25 25 25 25 25 25 25 Most Carried 25 | 1 11 11 14 13 15 15 15 15 15 15 19 25 25 25 25 25 25 25 Average Carried 19 | . 7 10 11 12 13 14 14 13 14 13 15 21 24 21 24 22 24 24 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 1 10 11 13 13 15 14 15 13 15 14 19 25 25 25 24 25 25 24 Class Distribution -------------------- 36% | Botlord-Mutant 24% | Scavenger-Mutant 14% | Mutant 9% | Hacker-Mutant 8% | Bothacker-Mutant 5% | Botlord-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 5592 | 288 483 15 30 22 86 517 . 119 488 570 204 197 518 496 401 528 454 176 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6384 | 131 454 . . 22 107 598 . 129 586 751 109 251 1012 674 216 598 610 136 Parts 394 | 9 41 . . 7 8 33 . 15 42 47 8 20 58 35 12 29 30 . Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . . . . . . . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 164 | . 14 . . 3 3 18 . 6 14 20 2 8 16 16 4 12 10 18 Guns 106 | . 6 . . . . 10 . 4 11 20 2 5 13 14 2 12 7 . Cannons 55 | . 8 . . . 3 8 . 2 3 . . 3 3 2 2 . 3 18 AOE 3 | . . . . 3 . . . . . . . . . . . . . . Classes Destroyed 16 | 2 6 . . . 2 1 . . . 1 1 . . 1 1 . . 1 Worker 1 | . 1 . . . . . . . . . . . . . . . . . Builder 4 | . 1 . . . . . . . 2 . . . 1 . . . . . Tunneler 4 | 3 . . . . . . . . . . . . . . 1 . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . 1 . . . 1 . . . . . . . . . Watcher 4 | . 2 . . . . . . . 1 . . . 1 . . . . . Swarmer 45 | . 7 . . 3 . 4 . 4 5 7 . 6 . 3 . 6 . . Cutter 2 | . . . . . . . . . . . . . . 2 . . . . Grunt 57 | . 7 . . . . 9 . . 5 8 . . 9 7 2 4 5 1 Duelist 2 | . . . . . . 1 . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . Sentry 22 | . . . . . 3 4 . 2 4 2 1 2 1 1 . 1 1 . Hunter 2 | . . . . . . . . . . . 1 . . . . 1 . . Programmer 16 | . . . . . . . . . . 3 . . 5 3 1 . 4 . Assembled 17 | . . . . . . . . . . . . . . . . . . 17 Best Kill Streak 10 | 4 4 . . 3 3 8 . 4 3 4 2 2 4 3 3 6 3 10 Combat Bots Only 10 | . 4 . . 3 3 8 . 4 3 4 2 2 3 3 3 6 3 10 Max Kills in Single Turn 3 | 2 2 . . 3 1 1 . 2 2 1 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1190 | . 93 . . 9 23 90 . 36 81 79 38 117 140 145 43 155 77 64 Missed 373 | . 29 . . 2 6 24 . 7 27 26 12 42 49 59 9 43 25 13 Damage Taken 8629 | . 455 . . 45 206 794 . 256 518 541 128 474 1132 1141 476 1223 779 461 Core 887 | . 74 . . . 10 73 . 47 63 60 26 37 19 98 86 203 43 48 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 3033 | . 152 . . 14 56 222 . 78 153 157 81 378 354 316 138 376 263 295 Regen/Repaired (Parts) 229 | . 193 . . . . . . . 36 . . . . . . . . . Core Remaining (%) 73 | 100 . . . 70 . . . . . 54 . 91 . . . 52 . . Volleys Fired 487 | 6 34 . . 1 9 49 . 16 51 44 7 21 43 60 20 46 31 49 Largest 2 | 2 2 . . 1 2 2 . 2 2 2 2 2 2 2 2 2 2 1 Hottest 86 | 70 55 . . 30 79 67 . 67 67 53 53 76 76 86 86 66 86 53 Shots Fired 848 | 12 68 . . 1 18 93 . 25 102 79 12 35 80 98 33 86 57 49 Gun 571 | 12 34 . . . . 44 . 11 77 75 10 28 68 83 13 82 34 . Cannon 252 | . 34 . . . 18 49 . 14 25 . . 6 6 9 19 2 23 47 Launcher 1 | . . . . 1 . . . . . . . . . . . . . . Special 24 | . . . . . . . . . . 4 2 1 6 6 1 2 . 2 Kinetic 817 | 6 68 . . . 18 93 . 25 102 75 10 34 74 92 32 84 57 47 Thermal 6 | 6 . . . . . . . . . . . . . . . . . . Explosive 1 | . . . . 1 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 53 | 4 22 . . 7 22 25 . 23 40 35 46 48 48 53 16 44 19 13 Robot Miss Streak 3 | 1 1 . . . . 2 . . 2 3 . 2 1 2 1 1 1 2 Penetration Max 1 | . . . . . . . . . . . 1 1 1 1 . 1 1 . Secondary Targets 16 | . . . . . . . . 2 1 4 . . . 3 . 6 . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 1 . . . 1 . 1 . . Shots Hit Robots 675 | 7 55 . . 1 15 70 . 18 81 63 11 23 75 71 29 74 44 38 Core Hits 302 | 5 23 . . 3 7 31 . 7 31 32 4 12 37 30 12 33 18 17 Critical Kills 27 | . 1 . . . . 1 . . 1 . . 1 2 4 1 10 6 . Critical Parts Destroyed 32 | . . . . . . . . . 1 . . . 1 4 3 15 8 . Critical Strikes 75 | . 2 . . . . 4 . 1 3 . . 3 5 8 7 25 14 3 Destroy 60 | . 1 . . . . 1 . . 2 . . 2 3 8 4 25 14 . Blast 15 | . 1 . . . . 3 . 1 1 . . 1 2 . 3 . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13443 | 114 874 . . 127 349 1396 . 361 1515 1212 208 562 1871 1623 606 489 876 1260 Guns 8165 | 114 393 . . . . 594 . 176 1006 1212 208 386 1597 1469 84 489 437 . Cannons 5056 | . 470 . . . 349 802 . 185 507 . . 176 192 154 522 . 439 1260 Explosions 126 | . . . . 126 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 96 | . 11 . . 1 . . . . 2 . . . 82 . . . . . Kinetic 13158 | 51 863 . . . 349 1396 . 361 1513 1212 208 562 1789 1623 606 489 876 1260 Thermal 63 | 63 . . . . . . . . . . . . . . . . . . Explosive 126 | . . . . 126 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . 2 2 2 . 2 6 Average Corruption 1 | . . . . . . . . . . . . . 1 2 1 . 1 2 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . . . . . 9 19 2 . 4 4 Message Errors 15 | . . . . . . . . . . . . . 2 5 2 . 2 4 Matter Fused 10 | . . . . . . . . . . . . . 4 5 . . 1 . Heat Flow Errors 5 | . . . . . . . . . . . . . 1 4 . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . 2 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 144 | . . . . . . . . . 16 . . . . . 21 . 4 103 Projectiles 144 | . . . . . . . . . 16 . . . . . 21 . 4 103 Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 38 | . 6 . . . . 11 . . 3 . . . 2 . 3 . 6 7 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 36 | . 6 . . . . 10 . . 3 . . . 2 . 3 . 5 7 Secondary 2 | . . . . . . 1 . . . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 9 | . . . . 1 1 . . . 1 . . . 6 . . . . . Targets Rammed 11 | . 1 . . 1 1 . . . 1 . . . 7 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . 1 . . . . . Highest Temperature 420 | 27 58 . . . 72 37 . 6 6 5 76 69 186 272 19 45 168 420 Average Temperature 39 | 11 18 . . . 46 6 . 6 6 4 47 20 29 52 7 15 42 73 Received Heat Transfer 3198 | . 150 . . . 99 558 . 72 261 144 60 123 438 441 135 138 225 354 Effects 1 | . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 1 1 . . Heat Transferred 185 | 185 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 871 | 20 392 71 . 112 198 751 315 376 397 567 361 672 365 871 415 509 309 295 Initial 395 | . 11 71 . . 36 112 315 179 157 68 257 98 305 . 395 . 231 14 Average 284 | 7 208 71 . 43 106 526 315 264 182 344 277 515 142 476 243 295 205 185 Maximum Alert Level 3 | . 1 . . . . 3 1 1 1 2 1 2 1 3 2 2 1 1 Low Security (%) 39 | 100 50 100 . 100 100 9 . 26 59 19 15 13 62 21 37 22 40 48 Level 1 34 | . 49 . . . . 7 100 73 40 40 84 2 37 2 55 45 59 51 Level 2 22 | . . . . . . 64 . . . 40 . 84 . 55 6 31 . . Level 3 3 | . . . . . . 17 . . . . . . . 20 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 5 . . . . . . . 3 . 1 . 4 . 4 . 6 . Investigation 10 | . 5 . . . . . . . 1 . 1 . 1 . 2 . . . Extermination 6 | . . . . . . . . . . . . . 3 . 1 . 2 . Reinforcement 2 | . . . . . . . . . 1 . . . . . . . 1 . Assault 1 | . . . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . . . . 1 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 6 | . 1 . . . . . . . 1 . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 22 . . 3 7 22 . 9 19 21 5 21 30 31 9 16 15 25 Peak Tracking Total 12 | . 6 . . 3 3 6 . 4 4 4 2 9 5 9 5 9 5 12 Tactical Retreats 27 | . 1 . . 1 . 3 . . . . . 2 1 4 1 5 3 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 21 | . 1 . . . . 1 . 1 1 . 1 2 . 5 1 5 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 17 | . . . . . . 4 . . 1 1 1 2 1 3 . 3 . 1 Max in Single Turn 1 | . . . . . . 1 . . 1 1 1 1 1 1 . 1 . 1 Garrison Relay 10 | . . . . . . 2 . . . 1 . 2 . 2 . 2 . 1 Phase Generator 2 | . . . . . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 51 | . 9 . 1 . 3 2 2 2 9 2 5 1 5 2 5 . 2 1 Terminals 32 | . 6 . . . 2 2 1 2 6 2 1 1 3 2 3 . . 1 Fabricators 6 | . . . . . . . . . . . 3 . 1 . 1 . 1 . Repair Stations 3 | . 1 . . . . . . . 2 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 125 | . 33 . 1 . 10 3 3 3 25 4 7 2 12 5 11 . 3 3 Successful 66 | . 21 . 1 . 5 2 1 1 15 1 3 1 7 1 5 . 2 . Failed 57 | . 11 . . . 5 1 2 2 9 3 4 1 5 4 6 . 1 3 Catastrophic 8 | . 1 . . . . . . . . 1 1 . 1 1 1 . . 2 Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . Manual 55 | . 22 . 1 . 8 . . . 17 . 1 . 6 . . . . . Terminals 96 | . 27 . . . 9 3 2 3 19 4 1 2 9 5 9 . . 3 Fabricators 10 | . . . . . . . . . . . 5 . 2 . 1 . 2 . Repair Stations 9 | . 4 . . . . . . . 5 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 32 | . 11 . 1 . 2 2 . 1 7 1 . 1 2 1 3 . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . . Robot Analysis 8 | . 4 . . . 2 . . . 2 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . 1 . . . . . 1 . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . 2 . . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . Security Stations 3 | . . . . . . 1 . . . 1 . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 2 . 2 . 1 . 1 . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . 1 . 1 . . . . . Build 3 | . . . . . . . . . . . 1 . 1 . . . 1 . Repair Station Hacks 7 | . 4 . . . . . . . 3 . . . . . . . . . Scan Component 4 | . 2 . . . . . . . 2 . . . . . . . . . Repair 3 | . 2 . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 14 | . 6 . . . 2 . . . 4 . . . 2 . . . . . Terminals 12 | . 4 . . . 2 . . . 4 . . . 2 . . . . . Assimilate 3 | . . . . . . . . . 2 . . . 1 . . . . . Botnet 6 | . 2 . . . 2 . . . 1 . . . 1 . . . . . Operators 3 | . 2 . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . Hacking Detections 42 | . 7 . . . 3 2 2 1 9 2 3 1 4 2 4 . 1 1 Full Trace Events 9 | . 4 . . . . . . 1 1 . 1 . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . Robots Built 5 | . . . . . . . . . . . . . 3 . . . 2 . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . Time 120 | . . . . . . . . . . . . . 44 . . . 76 . Total Robot Build Rating 22 | . . . . . . . . . . . . . 12 . . . 10 . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . 51 . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . 1 . . . . . . . Parts Repaired 3 | . 2 . . . . . . . 1 . . . . . . . . . Time 78 | . 52 . . . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 7 | . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . . Code Merge 1 | . . . . . . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . 1 . 1 . . Robots Hacked 13 | . . . . . . . . . . 2 1 1 3 2 1 1 1 1 Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . Combat 12 | . . . . . . . . . . 2 1 1 2 2 1 1 1 1 Autoassimilated 1 | . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 12 | . . . . . . . . . . 2 1 1 3 2 1 1 . 1 amplify_resonance 1 | . . . . . . . . . . . . . 1 . . . . . overwrite_iff 5 | . . . . . . . . . . . . 1 1 2 1 . . . formatsys_low 1 | . . . . . . . . . . . . . 1 . . . . . formatsys_high 5 | . . . . . . . . . . 2 1 . . . . 1 . 1 Relay Couplers Released 42 | . . . . . . 10 . . . 5 . 7 . 8 . 7 . 5 Machine Destruction 42 | . . . . . . 10 . . . 5 . 7 . 8 . 7 . 5 Attached 10 | . . . . . . . . . . 2 . 1 1 2 1 1 1 1 Merged Code Value 58 | . . . . . . . . . . . . . . 8 . . . 50 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 23 | . . 2 . . . . . . 1 2 1 3 6 2 1 1 3 1 Largest Group 4 | . . 2 2 . . . . . 1 2 3 2 4 2 1 1 2 1 Highest-Rated Group 157 | . . 41 41 . . . . . 10 30 62 157 113 42 20 32 40 49 Highest-Rated Ally 95 | . . 31 31 . . . . . 10 15 32 95 30 30 20 32 30 49 Total Orders 4 | . . . . . . . . . . . . . 2 . . . 2 . AID 2 | . . . . . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . Ally Attacks 106 | . . . . . . . . . . 2 9 33 18 30 2 . 4 8 Total Damage 4049 | . . . . . . . . . . 48 210 1628 507 1161 47 76 135 237 Kills 30 | . . . . . . . . . . . 2 13 2 9 . 1 2 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . Turrets Deployed 3 | . . . . . . . . . . . . 2 . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 8 | . 4 . . . 2 . . . 2 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 13604 | 91 879 280 398 225 239 801 53 242 772 945 474 1119 2012 1501 926 886 1208 553 Spaces Moved 5409 | 41 431 173 240 138 119 386 32 118 338 471 174 323 632 539 388 328 374 164 Core 3 | 3 . . . . . . . . . . . . . . . . . . Treads 4311 | 38 431 173 240 138 119 386 32 118 338 471 174 323 632 539 159 . . . Legs 626 | . . . . . . . . . . . . . . . . 88 374 164 Wheels 469 | . . . . . . . . . . . . . . . 229 240 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 320 236 235 116 116 190 260 Average Speed 203 | 151 160 160 160 160 160 160 160 163 160 160 231 320 238 236 181 209 259 262 Slowest Speed 640 | 160 160 160 160 160 160 160 160 240 160 160 320 320 240 640 560 470 260 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 69 42 60 28 14 55 4 16 33 58 5 42 26 62 17 41 12 18 Regions Visited 18 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . . . . . . 2 . . . . 5 1 Terrain Destroyed 55 | . . . . 12 2 . . . 2 1 . 3 8 1 2 4 12 8 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 39 | . . . . . 2 . . . 2 1 . 3 8 1 2 . 12 8 AOE 12 | . . . . 12 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 7184 | 54 552 175 255 141 148 480 33 142 467 592 234 378 1052 675 573 443 552 238 Wait 880 | . 67 . . . 1 21 . 1 55 57 31 9 332 24 142 18 121 1 Move 5396 | 40 430 172 239 137 119 384 32 117 338 470 174 322 632 538 388 326 374 164 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 118 | 1 11 1 11 1 7 7 1 1 5 4 7 12 12 14 4 11 4 4 Fast Attach 53 | 7 2 . 2 . 3 4 . . 4 1 4 1 1 7 4 3 8 2 Attach 41 | . 1 . . . 2 2 . 1 3 3 . 1 9 5 3 8 2 1 Detach 3 | . 1 . . . . . . . . 1 . . . . 1 . . . Swap 64 | . 2 2 . . 2 3 . 4 4 7 5 3 9 6 7 3 5 2 Drop 83 | . 3 . 3 1 4 10 . 2 6 5 6 5 7 13 4 2 7 5 Fire 487 | 6 34 . . 1 9 49 . 16 51 44 7 21 43 60 20 46 31 49 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 11 | . 1 . . 1 1 . . . 1 . . . 7 . . . . . Escape Stasis 48 | . . . . . . . . . . . . 4 . 8 . 26 . 10 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x2 / *Fac) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 7) 726 | -10/Materials | Repaired Lgt. Treads 753 | -10/Materials | Repaired Lgt. Treads 804 | -10/Materials | Discovered new exit (range 6) 908 | -10/Materials | Central database locked down 971 | -10/Materials | Entered Mines 1075 | -10/Mines | Assembled infested the area 1195 | -10/Mines | Met 8R-AWN 1232 | -10/Mines | Discovered new exit (range 5) 1239 | -10/Mines | Identified exit to Exiles 1251 | -10/Mines | Entered Exiles 1251 | -10/Exiles | Accompanied by 2 allies 1281 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1291 | -10/Exiles | Welcomed by 8R-AWN 1317 | -10/Exiles | Met EX-HEX 1363 | -10/Exiles | Met EX-BIN 1383 | -10/Exiles | Aligned with FarCom system 1384 | -10/Exiles | Given EX-Vault access code 1421 | -10/Exiles | Opened EX-Vault 1429 | -10/Exiles | Found Deploy-a-Sentry 1432 | -10/Exiles | Found Deploy-a-Sentry 1436 | -10/Exiles | Found Deploy-a-Sentry 1444 | -10/Exiles | Found Cloak of Protection 1513 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1560 | -10/Exiles | Met EX-DEC 1635 | -10/Exiles | Discovered new exit (range 10) 1648 | -10/Exiles | Identified exit to Mines 1649 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1649 | -10/Exiles | Entered Mines 1656 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1853 | -9/Mines | Learned location of 1 exit from Materials 1866 | -9/Mines | Discovered new exit (range 6) 1872 | -9/Mines | Identified exit to Materials 1874 | -9/Mines | Entered Materials 1874 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1875 | -8/Materials | Identified exit to Storage 2113 | -8/Materials | Identified exit to Garrison 2113 | -8/Materials | Entered Garrison 2192 | -8/Garrison | Installed Relay Interface Framework 2277 | -8/Garrison | Destroyed 8 combat bots 2303 | -8/Garrison | Triggered checkpoint 2317 | -8/Garrison | Garrison Relay disabled 2447 | -8/Garrison | Triggered checkpoint 2549 | -8/Garrison | Garrison Relay disabled 2629 | -8/Garrison | Build established: Scavenger-Mutant 2629 | -8/Garrison | Learned Materials security intel 2636 | -8/Garrison | Discovered new exit (range 12) 2713 | -8/Garrison | Triggered checkpoint 2749 | -8/Garrison | Triggered checkpoint 2885 | -8/Garrison | Discovered new exit (range 11) 2895 | -8/Garrison | Discovered new exit (range 58) 2895 | -8/Garrison | Discovered new exit (range 11) 2895 | -8/Garrison | Discovered new exit (range 65) 2914 | -8/Garrison | Entered Materials 2967 | -8/Materials | Identified exit to Garrison 2967 | -8/Materials | Entered Garrison 3017 | -8/Garrison | Triggered checkpoint 3080 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 3139 | -8/Garrison | Triggered checkpoint 3201 | -8/Garrison | Discovered new exit (range 5) 3209 | -8/Garrison | Entered Materials 3453 | -8/Materials | Discovered exit to Storage (range 7) 3851 | -8/Materials | Repaired Hcp. Matter Pod 3914 | -8/Materials | Garrison activated, responded to threat 3965 | -8/Materials | Central database locked down 3981 | -8/Materials | Identified exit to Garrison 3981 | -8/Materials | Entered Garrison 4061 | -8/Garrison | Triggered checkpoint 4257 | -8/Garrison | Triggered checkpoint 4363 | -8/Garrison | Learned Factory security intel 4438 | -8/Garrison | Discovered new exit (range 12) 4497 | -8/Garrison | Triggered checkpoint 4641 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4721 | -8/Garrison | Triggered checkpoint 4779 | -8/Garrison | Expanded RIF knowledge: Program Shield 4813 | -8/Garrison | Discovered new exit (range 10) 4831 | -8/Garrison | Triggered checkpoint 4856 | -8/Garrison | Garrison Relay disabled 4926 | -8/Garrison | Entered Factory 4926 | -7/Factory | Accompanied by 2 allies 4926 | -7/Factory | Evolved 2 slots: Utility x2 5238 | -7/Factory | Lost 3 allies 5256 | -7/Factory | Fabricated Huge Storage Unit (x1) 5400 | -7/Factory | Identified exit to Garrison 5400 | -7/Factory | Entered Garrison 5437 | -7/Garrison | Found embedded Infiltrators 5457 | -7/Garrison | Build established: Bothacker-Mutant 5529 | -7/Garrison | Triggered checkpoint 5539 | -7/Garrison | Triggered checkpoint 5544 | -7/Garrison | Triggered checkpoint 5547 | -7/Garrison | DAS Turret deployed 5566 | -7/Garrison | DAS Turret deployed 5591 | -7/Garrison | Lost 3 allies 5730 | -7/Garrison | Discovered new exit (range 8) 5744 | -7/Garrison | Triggered checkpoint 5780 | -7/Garrison | Learned Factory security intel 5969 | -7/Garrison | Garrison Relay disabled 6132 | -7/Garrison | Triggered checkpoint 6188 | -7/Garrison | Triggered checkpoint 6254 | -7/Garrison | Expanded RIF knowledge: Code Merge 6280 | -7/Garrison | Garrison Relay disabled 6442 | -7/Garrison | Discovered new exit (range 11) 6519 | -7/Garrison | Entered Factory 6519 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6579 | -6/Factory | Build established: Botlord-Mutant 6606 | -6/Factory | Discovered new exit (range 7) 6923 | -6/Factory | Fabricated L-41 Fighter (x3) 6974 | -6/Factory | Found Hvy. Reactive Plating 7039 | -6/Factory | Discovered new exit (range 12) 7528 | -6/Factory | Lost 3 parts (2n1u) 8107 | -6/Factory | Build established: Botlord-Skirmisher 8147 | -6/Factory | Discovered new exit (range 29) 8217 | -6/Factory | Identified exit to Lower Caves 8531 | -6/Factory | Identified exit to Garrison 8531 | -6/Factory | Entered Garrison 8605 | -6/Garrison | Triggered checkpoint 8681 | -6/Garrison | Garrison Relay disabled 8843 | -6/Garrison | DAS Turret deployed 8855 | -6/Garrison | Triggered checkpoint 8899 | -6/Garrison | Build established: Botlord-Mutant 9025 | -6/Garrison | Triggered checkpoint 9051 | -6/Garrison | Triggered checkpoint 9161 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 9222 | -6/Garrison | Discovered new exit (range 5) 9239 | -6/Garrison | Triggered checkpoint 9297 | -6/Garrison | Discovered new exit (range 5) 9611 | -6/Garrison | Garrison Relay disabled 9641 | -6/Garrison | Discovered new exit (range 12) 9764 | -6/Garrison | Found Relay Coupler [Proto] 9767 | -6/Garrison | Found Relay Coupler [Proto] 9771 | -6/Garrison | Found Relay Coupler [Proto] 9786 | -6/Garrison | Found Relay Coupler [Proto] 10032 | -6/Garrison | Entered Factory 10382 | -6/Factory | First assault squad dispatched 10958 | -6/Factory | Identified exit to Garrison 10958 | -6/Factory | Entered Garrison 11064 | -6/Garrison | Garrison Relay disabled 11159 | -6/Garrison | Lost 6 parts (3n2u1w) 11180 | -6/Garrison | Triggered checkpoint 11361 | -6/Garrison | Phase Generator disabled 11398 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 11642 | -6/Garrison | Discovered new exit (range 14) 11648 | -6/Garrison | Build established: Hacker-Mutant 11674 | -6/Garrison | Triggered checkpoint 11742 | -6/Garrison | Garrison Relay disabled 11844 | -6/Garrison | Entered Factory 11844 | -5/Factory | Evolved 2 slots: Utility x2 12081 | -5/Factory | Discovered new exit (range 9) 12416 | -5/Factory | Fabricated R-10 Processor? 12427 | -5/Factory | Garrison activated, responded to threat 13052 | -5/Factory | Identified exit to Garrison 13052 | -5/Factory | Entered Garrison 13160 | -5/Garrison | Phase Generator disabled 13223 | -5/Garrison | Assembled breached garrison interior 13263 | -5/Garrison | Build established: Botlord-Mutant 13322 | -5/Garrison | Garrison Relay disabled 13605 | -5/Garrison | Self-destructed Last Messages --------------- 13589_ Field strength at 2. 13590_ Stasis field depleted. 13590_ as-38032 destroyed. 13591_ Knocked back. 13592_ as-53289 destroyed. 13594_ Destroyed Asb. Hover Unit. 13595_ Relay Coupler [Sentry] destroyed. 13595_ Critical hit (Burn: +80). 13596_ as-97462 suffers critical hit (Blast). 13596_ as-97462 destroyed. 13597_ Adv. Targeting Computer destroyed. 13597_ System corrupted by crushing effect (+3). 13598_ as-40581 destroyed. 13599_ Carbon-fiber Leg broken. 13599_ Overheating: Short circuit. 13600_ W1VOOG5JEHA8&/AAP2M|O&RZDJDHO58I 13601_ Relay Coupler [Demolisher] destroyed. 13601_ System corrupted by crushing effect (+1). 13603_ as-18449 suffers critical hit (Blast). 13603_ as-18449 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? %???????????????????? | | ??????????????????????????% ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? #???????????????????? | | ???????????????####??????? #???????????????????? | | ???????????????# ??????? ???????????????????? | | ???????????????#% ??????? ???????????????????? | | ???????????????# %#??????? ???????????????????? | | ???????????????# #???????# #???????????????????? | | ######?????????# #???????# #???????????????????? | | # #????????#% ###?#???# #???????????????????? | | ? ##???#### %""# ##### #???????????????????? | | ## #???# % ^%#???????????????????? | | ##?## ## "########% #???????????????????? | | # #"###""## %#;###;### %#???????????????????? | | ## % % =! a %@%% #???????????????????? | | % %* % a % #???????????????????? | | # ####%## ##########%##???????????????????? | | # #??#%#" #????????# #????????????????????? | | #??# ## #????????# #????????????????????? | | # #??# ##%#????????# #????????????????????? | | # #??# ## ########## #????????????????????? | | # # #??# #????????????????????? | | ## ### #??# ###### ###### #????????????????????? | | ?##??# #??# #????# #????# #????????????????????? | | ??????# #??# #????# #????# #????????????????????? | | ????### #??# #????# ###??# #????????????"""?????? | | ????# #??# #????# #### #????????????"?"?????? | | ????# #??# #????# #????????????"?"?????? | | ????# #??# #????# ######????????????"?"?????? | | ????######??# #????# ###?????????????????????????? | | ????????????# ###### #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????### ## #???????????????????????????? | | ?????????????#"" ""# #???????????????????????????? | | ?????????????####### #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ??????????????????## #???????????????????????????? | | ??????????????????#" #???????????????????????????? | | ??????????????????#T #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 21 Energy Capacity 315 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 825 Resistance: KI 60 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 12 Relay Coupler Types 4 Relay Coupler Value 134 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Huge Storage Unit | x1 | -7/Factory L-41 Fighter | x3 | -6/Factory | Authchip R-10 Processor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Challenges ------------ None Game ------ Seed MicrowarpActuatorBuckler Manual? 0 Play Time 01:49:40 Cumulative 151.5 hours Start 2025.02.05 @ 16:54:45 End 2025.02.05 @ 20:02:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 85 Rogue 56 Adventurer 29 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4857e4b3-4c32-4876-a831-45abf6d2559e