Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.19 @ 16:48:45 Player: User Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (125) 625 Value Destroyed (4911) 4911 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1509) 1509 TOTAL SCORE: 13105 Bonus ------- High Alert Combat Kills 767 Follower Combat Kills 958 Friendly Fire -216 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 166/170 System Corruption 13% Temperature Cool (13) Movement Flying (37) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Impulse Thruster Field Propulsion Array > --- UTILITY (11) ----- Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (4) ---- Improved Actuator Array Peak State ------------ > --- POWER ------------ Light Ion Engine Light Neutrino Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Improved Antigrav System > --- UTILITY ---------- Advanced Energy Well Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Stasis Canceller Improved Transmission Jammer Experimental Focal Shield Thermal Shield Advanced Component Analysis Suite > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Impulse Thruster Array Quantum Rifle [Rating: 147] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Biomechanical Wings Utility Improved Signal Interpreter Device Power Amplifier Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Enhanced Force Lance Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Missile Launcher Impact Weapon Flail Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Ext Res Slots Evolved 14 | . . 2 . 2 2 2 . . 2 2 . 2 Power 1 | . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . Utility 9 | . . 1 . 1 1 2 . . 2 1 . 1 Weapon 2 | . . . . 1 . . . . . . . 1 Parts Attached 153 | . 1 15 1 17 1 11 . 16 12 8 16 55 Power 24 | . . 5 . 4 . . . 4 1 1 2 7 Engine 12 | . . 5 . 3 . . . 3 . . . 1 Core 7 | . . . . 1 . . . 1 1 . 2 2 Reactor 5 | . . . . . . . . . . 1 . 4 Propulsion 32 | . . 4 . 3 . 1 . 2 2 4 4 12 Treads 10 | . . 4 . 3 . . . . . . 3 . Leg 2 | . . . . . . 1 . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover 10 | . . . . . . . . 2 . . . 8 Flight 10 | . . . . . . . . . 2 4 1 3 Utility 63 | . 1 1 . 3 1 8 . 6 5 3 7 28 Device 34 | . . . . . . 1 . 2 4 2 5 20 Storage 3 | . . . . . . . . 1 . . 1 1 Processor 15 | . 1 1 . 2 . 1 . 1 . 1 1 7 Hackware . | . . . . . . . . . . . . . Protection 11 | . . . . 1 1 6 . 2 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | . . 5 1 7 . 2 . 4 4 . 3 8 Energy Gun 9 | . . 2 . 3 . 1 . 1 . . 1 1 Energy Cannon 2 | . . . . . . . . . 1 . . 1 Ballistic Gun 10 | . . 3 1 2 . . . 2 . . 2 . Ballistic Cannon 2 | . . . . . . 1 . . . . . 1 Launcher 2 | . . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . Piercing Weapon 6 | . . . . . . . . . 1 . . 5 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 . 1 . . 1 . 1 3 Parts Lost 89 | . . 2 1 10 . 15 . 5 4 2 21 29 Power 15 | . . 1 . 2 . 2 . 1 1 . 3 5 Propulsion 19 | . . . . 3 . 3 . 1 . 1 5 6 Utility 34 | . . . . 1 . 6 . . 3 1 10 13 Weapon 21 | . . 1 1 4 . 4 . 3 . . 3 5 Highest Loss Streak 8 | . . 1 1 4 . 7 . 4 2 1 8 7 Average Slot Usage (%) 76 | . 89 95 100 88 92 75 26 65 73 88 79 57 Engine 6 | . 14 19 22 12 15 10 . 3 2 . . . Core 2 | . . . . 4 . . . 1 3 5 8 1 Treads 6 | . . 13 22 17 15 7 . . . . 5 . Leg 1 | . 28 8 . . . . . . . . . . Hover 3 | . . . . . . . . 6 . . . 10 Flight 2 | . . . . . . . . . 6 13 5 . Device 9 | . . . . . . 5 . 8 20 27 19 9 Storage 5 | . 14 11 11 9 7 4 . 4 2 . 2 3 Processor 18 | . 4 21 22 22 15 19 13 19 17 17 19 15 Protection 3 | . . . . 1 15 13 13 8 6 5 3 . Energy Gun 4 | . 14 9 11 9 7 3 . 4 . . . . Ballistic Gun 3 | . 14 11 11 4 7 4 . . . . 2 . Launcher 1 | . . . . 6 7 2 . . . . . . Slashing Weapon 1 | . . . . . . . . 5 3 5 3 . Piercing Weapon 3 | . . . . . . . . . . 5 5 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 67 | 10 10 23 19 53 55 56 4 28 27 35 59 67 Greatest Support 140 | 20 20 46 46 46 43 43 3 22 28 36 140 65 Greatest Overweight (x) 3 | . . 1 . 1 1 2 1 1 1 3 3 2 Average Overweight (x) . | . . . . . 1 1 1 . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 6 6 4 4 4 4 4 4 Average Capacity 4 | . 6 6 6 6 6 5 4 4 4 4 4 4 Most Carried 6 | . 6 6 6 6 5 6 3 4 4 4 4 4 Average Carried 3 | . 5 4 5 4 5 4 2 3 3 3 2 2 Final Capacity 6 | 6 6 6 6 6 6 4 4 4 4 4 4 4 Final Carried 6 | 6 4 6 6 6 5 1 3 2 3 4 2 1 Class Distribution -------------------- 80% | Mutant 13% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Extension Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Ext Res Matter Collected 2255 | 200 7 117 121 423 43 167 . 235 132 75 207 528 Remotely . | . . . . . . . . . . . . . Salvage Created 5419 | . 50 276 121 722 43 257 . 305 362 321 794 2168 Parts 298 | . 1 23 9 63 . 14 . 19 16 28 29 96 Haulers Intercepted 2 | . . . . . . . . . . . . 2 Recyclers Shooed 5 | . 1 2 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Ext Res Combat Hostiles Destroyed 84 | . 1 5 3 25 1 3 . 4 6 9 8 19 Melee 46 | . . . . 1 . . . 4 6 9 7 19 Guns 20 | . 1 5 3 8 1 1 . . . . 1 . AOE 18 | . . . . 16 . 2 . . . . . . Classes Destroyed 14 | . 1 2 1 3 . 1 . 1 1 . 3 1 Worker 10 | . . . . 4 . 1 . . . . . 5 Builder 6 | . . . . 3 . 3 . . . . . . Tunneler 2 | . . . . . . . . . . . 2 . Hauler 2 | . . . . . . . . . . . . 2 Recycler 5 | . . . . . . 1 . . . . . 4 Operator 1 | . . . . . . . . 1 . . . . Watcher 14 | . . 2 . 4 . 1 . 1 1 1 1 3 Swarmer 19 | . . . 1 7 . . . . . 7 . 4 Grunt 30 | . 1 3 2 12 . 1 . 3 3 . 4 1 Duelist 1 | . . . . . . . . . . . 1 . Sentry 16 | . . 2 . 5 1 . . 1 1 . 2 4 Hunter 5 | . . . . 1 . 2 . . . . . 2 Programmer 12 | . . . . . . . . . 2 2 . 8 Behemoth 1 | . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . 1 . Best Kill Streak 12 | . 1 4 2 12 1 4 . 2 2 4 5 6 Combat Bots Only 4 | . 1 3 2 4 1 2 . 2 2 4 3 4 Max Kills in Single Turn 4 | . 1 2 1 4 1 3 . 1 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . . . 3 . 1 . . . . . . Melee 1 | . . . . 1 . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Ext Res Damage Taken 11570 | . 55 296 182 1142 60 2013 . 632 609 303 2850 3428 Core 3137 | . 10 15 44 184 9 519 . 196 262 64 509 1325 Absorbed by Shields 614 | . . . . . . . . . 10 30 574 . Core Remaining (%) 72 | 100 96 . 85 66 98 . . 15 73 . 50 . Volleys Fired 167 | . 7 26 10 66 4 17 . 7 . . 23 7 Largest 3 | . 2 2 2 3 3 3 . 1 . . 2 1 Hottest 121 | . 60 63 63 111 111 121 . 75 . . 108 113 Shots Fired 257 | . 14 52 20 95 9 22 . 7 . . 31 7 Gun 213 | . 14 52 20 68 5 16 . 7 . . 31 . Cannon 7 | . . . . . . . . . . . . 7 Launcher 37 | . . . . 27 4 6 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 108 | . 7 33 10 17 1 12 . 2 . . 23 3 Thermal 25 | . . . . 8 . . . 5 . . 8 4 Explosive 37 | . . . . 27 4 6 . . . . . . Electromagnetic 87 | . 7 19 10 43 4 4 . . . . . . Robot Hit Streak 18 | . 7 12 14 14 14 18 . 16 . . 12 2 Robot Miss Streak 4 | . 1 3 2 4 . 3 . 2 . . 2 3 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 346 | . 12 38 16 66 4 16 . 24 43 18 43 66 Core Hits 251 | . 3 12 6 75 4 34 . 16 14 11 34 42 Critical Hits 27 | . . . . . 1 . . 1 2 3 5 15 Critical Kills 13 | . . . . . . . . . 2 2 1 8 Critical Parts Destroyed 14 | . . . . . 1 . . 1 . 1 4 7 Melee Attacks 211 | . . . . . . . . 24 52 29 23 83 Impact 15 | . . . . . . . . . 10 4 1 . Slashing 65 | . . . . . . . . 24 32 4 5 . Piercing 131 | . . . . . . . . . 10 21 17 83 Sneak Attacks 16 | . . . . . . . . . . . . 16 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 38 | . . . . . . . . . 12 5 5 16 Damage Inflicted 15315 | . 147 493 196 3265 182 1213 . 851 1527 670 1694 5077 Guns 2816 | . 147 493 196 607 58 338 . 137 . . 840 . Cannons 158 | . . . . . . . . . . . . 158 Explosions 3644 | . . . . 2645 124 875 . . . . . . Melee 8618 | . . . . . . . . 714 1527 670 825 4882 Ramming 79 | . . . . 13 . . . . . . 29 37 Kinetic 1690 | . 64 333 82 130 14 271 . 49 . . 665 82 Thermal 993 | . . . . 614 40 . . 88 . . 175 76 Explosive 3049 | . . . . 2090 84 875 . . . . . . Electromagnetic 886 | . 83 160 114 418 44 67 . . . . . . Impact 277 | . . . . . . . . . 180 97 . . Slashing 2029 | . . . . . . . . 714 1037 76 202 . Piercing 6312 | . . . . . . . . . 310 497 623 4882 Highest Corruption 13 | . . . . . . 4 4 4 1 . . 13 Average Corruption 5 | . . . . . . 2 4 4 1 . . 7 Corruption Purged . | . . . . . . . . . . . . . Effects 48 | . . . . . . . 1 16 2 . . 29 Message Errors 8 | . . . . . . . . 4 1 . . 3 Matter Fused 8 | . . . . . . . . 2 . . . 6 Heat Flow Errors 8 | . . . . . . . . 5 . . . 3 Energy Discharges 7 | . . . . . . . . 3 1 . . 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 1 1 . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . 4 Targeting Errors 7 | . . . . . . . . 1 . . . 6 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 666 | . . . . 193 . 14 . . 103 1 6 349 Projectiles . | . . . . . . . . . . . . . Explosions 207 | . . . . 193 . 14 . . . . . . Melee 459 | . . . . . . . . . 103 1 6 349 Knockbacks 4 | . . . . . . . . . 1 1 . 2 Impact 3 | . . . . . . . . . 1 1 . 1 Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 257 | . . . . 84 19 136 . . . . . 18 Shots 5 | . . . . 2 1 2 . . . . . . Rammed 10 | . . . . 6 . . . . . . 3 1 Targets Rammed 13 | . . . . 8 . . . . . . 4 1 Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . . 2 . . . . . . 1 . Highest Temperature 335 | . 64 99 173 244 123 335 . 263 . . 106 241 Average Temperature 57 | . 36 31 73 67 56 95 . 74 . . 31 48 Received Heat Transfer 2638 | . 30 111 87 306 . 669 . 252 120 . 607 456 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 . . . 3 1 . 1 . Heat Transferred 1149 | . . . . 425 50 . . 200 . . 400 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Ext Res Peak Influence 1160 | . 59 188 159 710 402 389 102 480 399 434 993 1160 Initial 348 | . . 24 69 . 322 196 102 67 235 147 212 348 Average 377 | . 28 132 101 384 358 291 92 181 278 253 597 723 Maximum Alert Level 4 | . . . . 3 2 1 . 2 1 2 3 4 Low Security (%) 35 | . 100 100 100 18 . 12 100 80 . 30 12 . Level 1 28 | . . . . 41 59 87 . . 99 60 16 6 Level 2 17 | . . . . 28 40 . . 19 . 8 29 35 Level 3 17 | . . . . 11 . . . . . . 41 54 Level 4 . | . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 1 1 . 1 . 4 . 1 2 1 6 8 Investigation 5 | . . 1 . 1 . . . . . . 3 . Extermination 6 | . . . . . . 1 . . 1 1 . 3 Reinforcement 8 | . 1 . . . . 1 . 1 1 . 1 3 Assault 4 | . . . . . . . . . . . 2 2 Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Ext Res Distress Signals 5 | . . 1 . 2 . . . . . . 2 . Communications Jammed 10 | . . . . . . . . 9 . . . 1 Distress Signals 10 | . . . . . . . . 9 . . . 1 Times Spotted 235 | . 3 8 5 31 1 12 2 13 14 17 42 87 Peak Tracking Total 13 | . 1 4 3 6 1 8 3 3 6 4 8 13 Tactical Retreats 27 | . . . 1 . . . . 2 2 4 2 16 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Ext Res Traps Triggered 7 | . . 2 . . . 1 . . . . . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Ext Res Machines Disabled 9 | . . . . 6 . 2 . . . . 1 . Max in Single Turn 3 | . . . . 3 . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Ext Res Machines Accessed 26 | . 1 . . 2 . 1 . 6 3 . 9 4 Terminals 19 | . 1 . . 1 . . . 3 2 . 9 3 Fabricators 2 | . . . . . . 1 . 1 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 53 | . 1 . . 7 . 2 . 9 4 . 23 7 Successful 29 | . 1 . . 4 . 2 . 3 2 . 12 5 Failed 24 | . . . . 3 . . . 6 2 . 11 2 Catastrophic 7 | . . . . . . . . 3 2 . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . . 2 . . . . . . 1 . Terminals 40 | . 1 . . 4 . . . 5 3 . 23 4 Fabricators 3 | . . . . . . 2 . 1 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . . . 3 . . . 1 . . . 3 Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 20 | . 1 . . 2 . . . 1 1 . 12 3 Record 5 | . . . . . . . . . 1 . 4 . Open Door 4 | . . . . . . . . . . . 4 . Emergency Access Points 1 | . . . . . . . . . . . . 1 Alert Level 4 | . . . . 2 . . . . . . 1 1 Unreport Threat 1 | . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . 1 . Zone Layout 2 | . 1 . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . 2 . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 2 | . . . . . . 1 . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . 2 . . . . . . . 2 Insert Component 2 | . . . . 1 . . . . . . . 1 Analyze 2 | . . . . 1 . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . . . . 2 . 1 . 4 3 . 6 4 Full Trace Events 3 | . . . . 1 . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . Matter 219 | . . . . . . . . 219 . . . . Time 116 | . . . . . . . . 116 . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . 1 Parts Built 2 | . . . . . . 2 . . . . . . Matter 146 | . . . . . . 146 . . . . . . Time 24 | . . . . . . 24 . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . 1 Part Schematics Acquired 2 | . . . . 1 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Ext Res Total Allies 9 | . . . . . . . 1 1 . . 7 . Largest Group 7 | . . . . . . . 1 1 . . 7 . Highest-Rated Group 416 | . . . . . . . 31 20 . . 416 . Highest-Rated Ally 156 | . . . . . . . 31 20 . . 156 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 182 | . . . . . . . 6 . . . 176 . Total Damage 4321 | . . . . . . . 83 . . . 4238 . Kills 24 | . . . . . . . . . . . 24 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Ext Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Ext Res Turns Passed 5492 | . 148 396 446 741 72 316 93 622 582 348 448 1280 Spaces Moved 5203 | 1 103 190 239 321 33 127 92 425 990 640 405 1637 Core 371 | . . . . . . 9 92 62 . . 7 201 Treads 929 | . . 127 239 321 33 91 . . . . 118 . Legs 209 | 1 103 63 . . . 27 . . . . . 15 Wheels . | . . . . . . . . . . . . . Hover 1305 | . . . . . . . . 363 44 . . 898 Flight 2389 | . . . . . . . . . 946 640 280 523 Fastest Speed 31 | 120 120 120 160 160 180 100 100 50 37 31 34 37 Average Speed 75 | 120 120 149 160 164 180 174 100 88 42 36 73 55 Slowest Speed 235 | 120 120 160 160 180 180 200 100 110 110 235 235 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . 1 6 . 15 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 31 14 51 35 2 7 74 16 33 16 64 43 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 332 | . . . . 212 44 74 . . . . . 2 Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . 2 AOE 330 | . . . . 212 44 74 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Ext Res Total 6299 | . 117 251 284 440 37 201 93 643 1110 732 508 1883 Wait 378 | . . . 32 . . 33 . 147 42 47 22 55 Move 5150 | . 102 189 238 320 32 127 91 424 987 628 404 1608 Hop 20 | . . . . . . . . . 1 5 . 14 Pick Up 166 | . 3 16 2 20 . 8 2 16 18 13 12 56 Fast Attach 1 | . . . . . . 1 . . . . . . Attach 137 | . 1 10 1 14 1 10 . 13 12 8 13 54 Detach 18 | . . . . . . . . 2 2 2 2 10 Swap 16 | . . 6 . 3 . . . 3 . . 3 1 Drop 74 | . 4 4 1 9 . 5 . 7 9 8 8 19 Fire 167 | . 7 26 10 66 4 17 . 7 . . 23 7 Melee 159 | . . . . . . . . 24 39 21 17 58 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 12 | . . . . 8 . . . . . . 4 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 8) 149 | -10/Materials | Entered another Materials area 149 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 339 | -9/Materials | Build established: Mutant 537 | -9/Materials | Discovered new exit (range 6) 545 | -9/Materials | Entered Mines 848 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 978 | -9/Mines | Discovered new exit (range 9) 991 | -9/Mines | Entered Materials 991 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1235 | -8/Materials | Lost 4 parts (1p1n2w) 1714 | -8/Materials | Discovered new exit (range 11) 1730 | -8/Materials | Identified exit to Factory 1732 | -8/Materials | Entered Factory 1732 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1764 | -7/Factory | Discovered new exit (range 15) 1802 | -7/Factory | Identified exit to Factory 1804 | -7/Factory | Entered another Factory area 1804 | -6/Factory | Evolved 2 slots: Utility x2 1868 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 2004 | -6/Factory | Garrison activated, responded to threat 2096 | -6/Factory | Lost 7 parts (2p1n2u2w) 2115 | -6/Factory | Core integrity fell below 50% 2120 | -6/Factory | Sucked down chute 2120 | -6/Factory | Entered Waste 2121 | -6/Waste | Met a frightened Derelict 2142 | -6/Waste | Spotted C-40 Crusher 2148 | -6/Waste | Lost 5 parts (1n4u) 2195 | -6/Waste | Discovered new exit (range 16) 2196 | -6/Waste | Spotted C-40 Crusher 2212 | -6/Waste | Identified exit to Factory 2213 | -6/Waste | Entered Factory 2639 | -6/Factory | Fabricated M-28 Smith (x1) 2711 | -6/Factory | Local fabrication network quarantined 2783 | -6/Factory | Core integrity fell below 20% 2792 | -6/Factory | Lost 4 parts (1p1n2w) 2811 | -6/Factory | Discovered new exit (range 15) 2826 | -6/Factory | Identified exit to Factory 2835 | -6/Factory | Entered another Factory area 2835 | -5/Factory | Evolved 2 slots: Utility x2 3371 | -5/Factory | Discovered new exit (range 16) 3416 | -5/Factory | Identified exit to Factory 3417 | -5/Factory | Entered another Factory area 3417 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3713 | -4/Factory | Spotted B-86 Titan 3761 | -4/Factory | Discovered new exit (range 5) 3763 | -4/Factory | Identified exit to Extension 3765 | -4/Factory | Entered Extension 3789 | -4/Extension | Rescued a captive Derelict 3789 | -4/Extension | Rescued a captive Derelict 3832 | -4/Extension | Rescued a captive Derelict 3833 | -4/Extension | Rescued a captive Derelict 3854 | -4/Extension | Rescued A7 3873 | -4/Extension | Rescued a captive Derelict 3874 | -4/Extension | Rescued a captive Derelict 3880 | -4/Extension | Spotted B-86 Titan 3903 | -4/Extension | Spotted B-86 Titan 3915 | -4/Extension | Destroyed B-86 Titan 3928 | -4/Extension | Allies destroyed B-86 Titan 3956 | -4/Extension | Lost 4 parts (1p2n1w) 3988 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4015 | -4/Extension | First assault squad dispatched 4163 | -4/Extension | Lost 8 parts (6u2w) 4192 | -4/Extension | Discovered new exit (range 16) 4192 | -4/Extension | Discovered new exit (range 16) 4213 | -4/Extension | Entered Research 4213 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4237 | -3/Research | Lost 8 parts (1p3n4u) 4241 | -3/Research | Spotted B-86 Titan 4418 | -3/Research | Found Quantum Capacitor 4592 | -3/Research | Lost 6 parts (1n2u3w) 4605 | -3/Research | Found Enh. Force Lance 4618 | -3/Research | Found Enh. Force Lance 4625 | -3/Research | Found Enh. Force Lance 4627 | -3/Research | Found Enh. Force Lance 4647 | -3/Research | Found Prototype Processor 4648 | -3/Research | Identified Exp. Melee Analysis Suite 4657 | -3/Research | Found Prototype Device 4746 | -3/Research | Identified Exp. Focal Shield 4794 | -3/Research | Core integrity fell below 50% 4915 | -3/Research | Lost 4 parts (1p1n2u) 5108 | -3/Research | Spotted B-86 Titan 5132 | -3/Research | Build established: Scavenger-Mutant 5198 | -3/Research | Lost 6 parts (1p2n1u2w) 5205 | -3/Research | System corruption reached 10% 5253 | -3/Research | First assault squad dispatched 5329 | -3/Research | Core integrity fell below 20% 5381 | -3/Research | Lost 7 parts (1p1n5u) 5463 | -3/Research | Build established: Mutant 5493 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 05445_ System corrupted: Component data lost. 05448_ Imp. Maneuvering Thrusters destroyed. 05448_ Penetrated by Slug. 05449_ Y-72 Warden suffers critical hit. 05449_ Y-72 Warden destroyed. 05449_ R-10 Processor collects Adv. Heat Sink. 05451_ K-01 Serf collects debris. 05452_ Acquired 5 matter. 05452_ R-10 Processor collects Particle Reactor. 05458_ R-10 Processor collects Railgun. 05463_ ALERT: Significant disruption in Zone 6B, assault force dispatched. 05467_ Acquired Impulse Thruster. 05486_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (72,86) (70,83) Map updated. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####?????????#??????????????? | | ?????????????????????# = ???? ??? #??????????????? | | ?????????????????????# ? #??????????????? | | ?????????????????????# """S""" #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????#] #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????+ #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# """ """ #????????####### | | ?????????????????????# #????????# | | ?????????????????????# @ #????????# | | ?????????????????????###+#Y########????????# | | ???????????????????????# ###???????######??# | | ???????????????????????# ########### ??# | | ???????????????????????# + # ?? ? | | ???????????????????????#### # """ ?###+### | | ??????????????????????????# # """ # # | | ??????????????????????????# ! # """ # # | | ????????????????#?????????# # """ + | | ????????????????# ????????# [ # """ # # | | ????????????????# ???????# # """ [# # | | ????????????????# ??????# # """ ?### ### | | ????????????????# ?????# # ???# #?? | | ????????????????# ##########+##+# ????# ### | | ????????????????# ######????# # | | ????????????????# #?????????# #= | | ????????????????# ########### # | | ????????????????# # | | ????????????????########" ##### ############### | | ???????????????????????#"T#???# #?????????????? | | ???????????????????????####???# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 45 Energy Capacity 1180 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Corruption Prevention 20 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Utility Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 12 Melee Accuracy 24 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 4 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Scanalyzed Impulse Thruster Array | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Utility Shielding | x2 | -6/Factory M-28 Smith | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Origins Prison Break Slippery One Total Silence Challenges ------------ None Game ------ Seed ShadeSpikedComputer Manual? 0 Play Time 01:57:14 Cumulative 37.5 hours Start 2021.12.19 @ 03:28:45 End 2021.12.19 @ 16:48:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(270) Steam 1 RUN: d577fa08-aa2d-4ba5-8c6d-7b32c92c7182