Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.05 @ 15:17:18 Player: Benkyo Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1051) 1051 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 3832 Bonus ------- Aligned with FarCom 300 Friendly Fire -174 Cogmind --------- Core Integrity 0/400 Matter 267/300 Energy 280/280 System Corruption 2% Temperature Cool (89) Movement Walking (100) Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Advanced Myomer Leg Potential Leg Potential Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Improved Armor Integrity Analyzer Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Katana > --- INVENTORY (20) --- Makeshift Leg Gravity Neutralizer Improved Terrain Scanner Experimental Core Analyzer Advanced Weapon Cycler Hardened Light Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Improved Trap Extractor (0/6) Trap Reconfigurator Splice Drone Bay (6/6) Improved Assault Rifle High-powered Shotgun AWS/Autocannon Rocket Launcher Great Maul Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Myomer Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Armor Integrity Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Makeshift Leg Gravity Neutralizer Improved Terrain Scanner Experimental Core Analyzer Advanced Weapon Cycler Hardened Light Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Improved Trap Extractor Trap Reconfigurator Splice Drone Bay Improved Assault Rifle High-powered Shotgun AWS/Autocannon Rocket Launcher Great Maul Katana Deploy-a-Sentry [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Hardened Light Armor Plating Device Trap Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 3 | . 1 . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . 1 . 1 . . . Weapon . | . . . . . . . Parts Attached 61 | 9 10 2 12 2 24 2 Power 4 | 1 1 . 1 . 1 . Engine 3 | 1 . . 1 . 1 . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 15 | 3 . . 4 . 8 . Treads 9 | 2 . . 4 . 3 . Leg 6 | 1 . . . . 5 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 6 2 4 2 6 1 Device 7 | . . 1 3 1 2 . Storage 5 | 1 4 . . . . . Processor 4 | . 1 1 1 . . 1 Hackware . | . . . . . . . Protection 7 | 1 1 . . 1 4 . Artifact . | . . . . . . . Weapon 19 | 3 3 . 3 . 9 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 2 . 3 . 6 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 3 | . . . . . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . Parts Lost 7 | . . . . . 6 1 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 1 1 Highest Loss Streak 3 | . . . . . 3 1 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 99 | . 100 100 100 100 99 99 Engine 5 | . 1 . 7 10 10 10 Core 4 | . 10 12 2 . . . Treads 26 | . 25 25 30 30 23 . Leg 1 | . . . . . 5 30 Device 4 | . . . 10 5 5 8 Storage 10 | . 12 12 10 10 10 10 Processor 10 | . 12 12 10 10 10 11 Protection 12 | . 12 12 10 14 14 10 Ballistic Gun 21 | . 23 25 20 20 19 19 Naked Turns . | . . . . . . . Heaviest Build 66 | 19 54 54 62 66 66 60 Greatest Support 90 | 40 40 40 60 60 90 90 Greatest Overweight (x) 1 | 1 1 1 1 1 1 . Average Overweight (x) . | . . 1 . 1 . . Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 Most Carried 20 | 10 20 20 20 20 20 20 Average Carried 19 | 6 17 19 19 19 19 19 Final Capacity 20 | 10 20 20 20 20 20 20 Final Carried 20 | 7 20 19 20 20 20 19 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1696 | 216 296 48 450 140 546 . Remotely 382 | . . . . . 382 . Salvage Created 1859 | . 383 53 786 374 263 . Parts 158 | . 32 10 58 32 26 . Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 37 | . 6 3 14 6 8 . Melee 2 | . . . . . 2 . Guns 30 | . 6 3 14 6 1 . AOE 5 | . . . . . 5 . Classes Destroyed 13 | . 5 1 2 2 3 . Worker 6 | . 3 . 1 2 . . Builder 2 | . . 1 . 1 . . Tunneler 1 | . . . . 1 . . Hauler 4 | . 1 . 3 . . . Operator 2 | . . . 2 . . . Turret 1 | . . . . . 1 . Watcher 7 | . 3 . 4 . . . Swarmer 11 | . 2 3 6 . . . Grunt 12 | . 4 . 4 4 . . Duelist 2 | . . . . 2 . . Sentry 4 | . . . 4 . . . Zionite 2 | . . . . . 2 . Assembled 7 | . . . . . 7 . Best Kill Streak 6 | . 5 3 3 2 6 . Combat Bots Only 6 | . 4 2 3 2 6 . Max Kills in Single Turn 2 | . 1 2 2 2 2 . Gunslinging 1 | . . . 1 1 . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . 2 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2786 | . 129 15 248 26 1811 557 Core 459 | . 42 . 38 . 193 186 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . 83 . . . . Volleys Fired 148 | . 22 4 49 20 50 3 Largest 2 | . 2 2 2 2 2 2 Hottest 53 | . 40 40 46 46 53 46 Shots Fired 290 | . 44 8 98 40 94 6 Gun 287 | . 44 8 98 40 91 6 Cannon . | . . . . . . . Launcher 3 | . . . . . 3 . Special . | . . . . . . . Kinetic 287 | . 44 8 98 40 91 6 Thermal . | . . . . . . . Explosive 3 | . . . . . 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 29 4 23 21 19 16 Robot Miss Streak 2 | . 1 2 2 1 2 . Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 250 | . 39 4 79 35 86 7 Core Hits 106 | . 19 4 34 15 31 3 Critical Kills 3 | . 1 . . . 2 . Critical Parts Destroyed 5 | . . . 1 . 4 . Critical Strikes 8 | . 1 . 1 . 6 . Destroy 8 | . 1 . 1 . 6 . Melee Attacks 19 | . 11 . . . 7 1 Impact 11 | . 11 . . . . . Slashing 8 | . . . . . 7 1 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4027 | . 512 60 1119 546 1713 77 Guns 3409 | . 512 60 1119 546 1123 49 Cannons . | . . . . . . . Explosions 338 | . . . . . 338 . Melee 280 | . . . . . 252 28 Ramming . | . . . . . . . Kinetic 3409 | . 512 60 1119 546 1123 49 Thermal . | . . . . . . . Explosive 338 | . . . . . 338 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 280 | . . . . . 252 28 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . 3 3 Message Errors 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 33 | . . . . . 33 . Projectiles . | . . . . . . . Explosions 16 | . . . . . 16 . Melee 17 | . . . . . 17 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 25 | . . . . . 25 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 257 | . 45 . 7 8 . 257 Average Temperature 61 | . 28 . 5 4 . 161 Received Heat Transfer 264 | . 135 . 93 24 . 12 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 178 | . 127 55 178 107 . . Initial 3 | . . . 3 . . . Average 29 | . 29 2 40 38 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . . 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 9 10 29 6 16 1 Peak Tracking Total 9 | . 3 7 4 2 9 1 Tactical Retreats 8 | . . 1 . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed 10 | . 4 . 6 . . . Reused . | . . . . . . . Traps Extracted 6 | . . . 6 . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 6 | . . . 6 6 6 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 6 | . 1 . . . 5 . Max in Single Turn 2 | . 1 . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 25 | . 10 1 11 2 1 . Terminals 18 | . 8 . 9 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 80 | . 35 1 39 4 1 . Successful 58 | . 28 1 24 4 1 . Failed 22 | . 7 . 15 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 44 | . 21 . 19 3 1 . Terminals 67 | . 30 . 34 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 5 . 4 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 42 | . 21 1 17 2 1 . Part Schematic 2 | . 2 . . . . . Robot Analysis 13 | . 8 . 4 1 . . Prototype ID Bank 5 | . 2 . 3 . . . Open Door 2 | . . 1 . 1 . . Emergency Access Points 3 | . 2 . 1 . . . Locate Traps 6 | . 2 . 4 . . . Disarm Traps 2 | . 2 . . . . . Reprogram Traps 2 | . 1 . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 2 | . 1 . 1 . . . Zone Layout 2 | . . . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 6 . 5 2 . . Terminals 9 | . 4 . 3 2 . . Track 1 | . . . . 1 . . Botnet 8 | . 4 . 3 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Reject 1 | . . . 1 . . . Mask 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 20 | . 9 . 10 1 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 45 | . . . . 45 45 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders 1 | . . . . 1 . . RETURN 1 | . . . . 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 13 | . 8 . 4 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches 1 | . . . . 1 . . Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 9101 | 90 2037 1266 2829 1404 1322 153 Spaces Moved 3899 | 53 787 414 1406 548 560 131 Core 14 | 14 . . . . . . Treads 3520 | 20 787 414 1406 548 345 . Legs 365 | 19 . . . . 215 131 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 160 240 100 100 Average Speed 201 | 131 211 240 185 240 190 100 Slowest Speed 240 | 190 240 240 240 240 240 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 71 | 4 99 69 98 99 79 52 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . 5 . . . . . Terrain Destroyed 31 | . 5 . . . 26 . Melee 5 | . 5 . . . . . Projectile 2 | . . . . . 2 . AOE 24 | . . . . . 24 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 4838 | 71 1095 681 1540 599 706 146 Wait 587 | . 233 250 33 22 40 9 Move 3893 | 52 786 413 1405 547 559 131 Hop . | . . . . . . . Pick Up 79 | 10 23 6 22 4 14 . Fast Attach 6 | 4 . . 1 . 1 . Attach 14 | 3 1 . 2 . 7 1 Detach . | . . . . . . . Swap 41 | 2 9 2 9 2 16 1 Drop 51 | . 10 6 19 4 12 . Fire 148 | . 22 4 49 20 50 3 Melee 19 | . 11 . . . 7 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 14) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Build established: Hacker-Mutant 360 | -10/Materials | Identified exit to Materials 360 | -10/Materials | Discovered exit to Materials (range 16) 516 | -10/Materials | Identified exit to Mines 516 | -10/Materials | Discovered exit to Mines (range 14) 562 | -10/Materials | Discovered exit to Materials (range 16) 902 | -10/Materials | Discovered exit to Materials (range 16) 2128 | -10/Materials | Entered Mines 2142 | -10/Mines | Met a Derelict bent on vengeance 2184 | -10/Mines | Learned Materials security intel 2258 | -10/Mines | Learned 2 Materials zone layouts 2535 | -10/Mines | Discovered exit to Materials (range 4) 2567 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3091 | -10/Mines | Discovered exit to Materials (range 14) 3270 | -10/Mines | Assembled infested the area 3275 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3394 | -10/Mines | Entered Materials 3394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3396 | -9/Materials | Identified exit to Storage 3396 | -9/Materials | Discovered exit to Storage (range 8) 3632 | -9/Materials | Identified exit to Materials 3632 | -9/Materials | Discovered exit to Materials (range 14) 4182 | -9/Materials | Discovered exit to Materials (range 16) 4458 | -9/Materials | Identified exit to Mines 4458 | -9/Materials | Discovered exit to Mines (range 8) 4563 | -9/Materials | Discovered exit to Mines (range 8) 5203 | -9/Materials | Discovered exit to Materials (range 5) 6223 | -9/Materials | Entered Mines 6262 | -9/Mines | Discovered exit to Materials (range 10) 6556 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6556 | -9/Mines | Identified exit to Exiles 6556 | -9/Mines | Discovered exit to Exiles (range 5) 6917 | -9/Mines | Found the Drone Emporium 6935 | -9/Mines | Found Prototype Device 6936 | -9/Mines | Identified Splice Drone Bay 7141 | -9/Mines | Learned Materials trap positions 7277 | -9/Mines | Discovered exit to Materials (range 13) 7627 | -9/Mines | Entered Exiles 7627 | -9/Exiles | Accompanied by 2 allies 7657 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7685 | -9/Exiles | Met 8R-AWN 7726 | -9/Exiles | Met EX-HEX 7795 | -9/Exiles | Met EX-BIN 7829 | -9/Exiles | Aligned with FarCom system 7831 | -9/Exiles | Given EX-Vault access code 7891 | -9/Exiles | Opened EX-Vault 7949 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8112 | -9/Exiles | Attacked by the Exiles 8244 | -9/Exiles | Destroyed 8R-AWN 8251 | -9/Exiles | Found Prototype Ballistic Gun 8257 | -9/Exiles | Identified 8R-AWN's Boregun 8640 | -9/Exiles | Core integrity fell below 50% 8644 | -9/Exiles | Destroyed EX-DEC 8663 | -9/Exiles | Lost 3 parts (2n1w) 8670 | -9/Exiles | Found Prototype Processor 8688 | -9/Exiles | Found Deploy-a-Sentry 8817 | -9/Exiles | Found Potential Leg 8820 | -9/Exiles | Found Potential Leg 8826 | -9/Exiles | Found Trap Reconfigurator 8834 | -9/Exiles | Found AWS/Autocannon 8937 | -9/Exiles | Identified exit to Mines 8937 | -9/Exiles | Discovered exit to Mines (range 14) 8949 | -9/Exiles | Stole four prototypes: Potential Leg, Trap Reconfigurator, AWS/Autocannon, Deploy-a-Sentry 8949 | -9/Exiles | Entered Mines 8951 | -8/Mines | Discovered exit to Materials (range 10) 9091 | -8/Mines | 99-TNT came to Exiles' defense 9099 | -8/Mines | Core integrity fell below 20% 9102 | -8/Mines | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 08880_ System corrupted: IFF burst signal emitted. 08920_ Extracted 164 matter. 08933_ >BZ9>6>HDJRX4REV#ZOEUZZFDT LYIBWXNPBZC< 08937_ EXIT=FOUND: MINES A strange signal echoes through the mines. LOCATION=MINES GOAL=ESCAPE 08950_ K-01 Serf collects debris. 08951_ EXIT=FOUND: MATERIALS 08954_ K-01 Serf collects debris. 09036_ System corrupted: Substantial component data lost. 09044_ T-07 Excavator is excavating. 09081_ K-01 Serf collects debris. 09085_ System corrupted: Heat flow error (+274). 09091_ 99-TNT: "I came as fast as I could... Wait, it was you!" 09094_ Plasma Injector explodes. 09098_ K-01 Serf collects debris. 09098_ Imp. Assault Rifle destroyed. 09099_ The unstable cave ceiling collapses. 09100_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????# ###### #### | | ?????????????# #????# ##??## | | ?????????##### #????# ##????## | | ?????????# #????# ###??????### | | ?????????# #####????# ##??????????? | | ?????????# #????????# #???????????? | | ???????### #????????# ##???????????? | | ??###### #######??## ##????????????? | | ??# #???###?????????????? | | ??# ## """ #### #???????????????????? | | ??# ## """ #??# #???????????????????? | | ??# ## """ #??# #################???? | | ??# ### #??# #? | | ??# #?## ##??########## ########???? | | ??# #??#####????????????# #??????????? | | ??# ??????????????????## ##?????????? | | ??###??????????????????# #?????????? | | ????????????#####??????# ##?????????? | | ???????????##; ####??## ##?????????? | | ??????????##; #### ##????????? | | ??????????#; ## #####????? | | ?????????## ? | | ????????### | | ????????# d k ########### | | ???????## ## ##?????????? | | ???????# @ #######??????????? | | ??????# # ###????????????????? | | ??????# #??????????????????? | | ??????## ##??????????????????? | | ???????# ##???????????????????? | | ???????# ????????????????????? | | ??????# #???????????????????? | | ??????# ##???????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????## #????????????????????? | | ???????#### #????????????????????? | | ??????????## ????????????????????? | | ???????????? ????????????????????? | | ???????????? ????????????????????? | | ???????????? ?????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldHellfireFemtoactuators Manual? 0 Play Time 01:13:55 Cumulative 54.9 hours Start 2022.04.05 @ 14:04:11 End 2022.04.05 @ 15:17:18 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 14 Rogue 8 Adventurer 0 Explorer 6 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9e33856-c875-4fe9-bd9d-4d642121728b