Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 11:41:31 Player: Scringis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (107) 535 Value Destroyed (3087) 3087 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 5811 Bonus ------- High Alert Combat Kills 329 Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 100/100 System Corruption 0% Temperature Critical (684) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- Hammer > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Advanced Visual Processing Unit Advanced Targeting Computer Recoil Stabilizer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Minigun Minigun Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Advanced Visual Processing Unit Advanced Targeting Computer Recoil Stabilizer Heavy Armor Plating Heavy Assault Cannon [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Heavy EM Shotgun Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . 2 . . Parts Attached 43 | 6 3 14 6 14 Power 5 | 1 1 1 1 1 Engine 4 | 1 1 1 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 . 4 1 3 Treads 7 | 2 . 4 1 . Leg 3 | . . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 3 3 3 Device 3 | . . 1 1 1 Storage 3 | 1 . 2 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 17 | 2 1 6 1 7 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 12 | 2 1 4 1 4 Ballistic Cannon 2 | . . 1 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 23 | . 2 3 1 17 Power 2 | . 1 . . 1 Propulsion 8 | . . 2 . 6 Utility 5 | . . 1 . 4 Weapon 8 | . 1 . 1 6 Highest Loss Streak 11 | . 2 1 1 11 To Critical Strikes 1 | . . . . 1 Average Backups 7 | 2 2 7 11 11 Power 1 | . 1 1 . 1 Propulsion 1 | . . . 1 2 Utility 2 | . . 1 3 3 Weapon 3 | 1 . 4 5 3 Tool/Special . | . . . . . Unused Backups 11 | . 1 . 2 8 Power 3 | . . . 1 2 Propulsion 1 | . . . . 1 Utility 5 | . . . 1 4 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 95 94 88 85 Engine 9 | . 12 11 1 7 Core 1 | . . . 7 1 Treads 22 | . 28 21 27 18 Leg 1 | . . . . 4 Device 4 | . . 1 9 8 Storage 10 | . 14 11 9 9 Processor 6 | . 13 8 . . Protection 3 | . . . 8 8 Ballistic Gun 28 | . 26 39 17 19 Ballistic Cannon 3 | . . . 9 7 Peak Build Rating 34 | 6 7 20 28 34 Average Rating 18 | 3 6 16 26 27 On Entrance 12 | . 6 7 19 28 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 55 | 12 12 42 52 55 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 16 | . . 1 . 16 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 11 | 6 8 10 15 15 Most Carried 15 | 5 4 15 13 15 Average Carried 8 | 2 2 8 11 12 Final Capacity 15 | 8 8 15 15 15 Final Carried 13 | 2 3 13 12 6 Class Distribution -------------------- 36% | Tank 32% | Gunner 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 3204 | 188 211 1137 443 1225 Remotely 747 | . . . . 747 Salvage Created 3674 | . 472 1607 473 1122 Parts 237 | . 37 98 36 66 Haulers Intercepted 7 | . 1 3 . 3 Recyclers Shooed 4 | . 1 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 84 | . 12 33 15 24 Guns 65 | . 12 33 8 12 Cannons 19 | . . . 7 12 Classes Destroyed 11 | . 5 4 2 . Worker 4 | . . 4 . . Builder 3 | . . . 1 2 Hauler 7 | . 1 3 . 3 Recycler 2 | . . 2 . . Operator 3 | . 1 2 . . Watcher 4 | . 1 1 1 1 Swarmer 24 | . 3 12 6 3 Grunt 37 | . 9 11 6 11 Brawler 5 | . . 2 1 2 Duelist 2 | . . . 1 1 Sentry 16 | . . 8 1 7 Best Kill Streak 11 | . 4 8 11 6 Combat Bots Only 10 | . 4 7 10 6 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 429 | . 66 85 48 230 Missed 88 | . 14 23 14 37 Hits 341 | . 52 62 34 193 Melee 4 | . . 2 1 1 Projectile 337 | . 52 60 33 192 Critical Strikes 12 | . . . 2 10 Damage Taken 4861 | . 585 758 416 3102 Core 753 | . 129 72 13 539 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 48 82 . . Volleys Fired 230 | . 73 64 27 66 Largest 4 | . 2 4 3 4 Hottest 100 | . 40 100 100 100 Shots Fired 638 | . 121 252 77 188 Gun 549 | . 121 248 50 130 Cannon 89 | . . 4 27 58 Launcher . | . . . . . Special . | . . . . . Kinetic 638 | . 121 252 77 188 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 14 11 8 11 Robot Miss Streak 4 | . 3 4 4 3 Penetration Max . | . . . . . Secondary Targets 13 | . 3 10 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 384 | . 96 134 39 115 Core Hits 162 | . 35 56 25 46 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 7 | . 2 1 2 2 Destroy 2 | . 2 . . . Blast 5 | . . 1 2 2 Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7837 | . 750 2619 1161 3307 Guns 5273 | . 746 2553 536 1438 Cannons 2519 | . . 51 624 1844 Explosions . | . . . . . Melee 23 | . . . . 23 Ramming 22 | . 4 15 1 2 Kinetic 7792 | . 746 2604 1160 3282 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 23 | . . . . 23 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 . . Average Corruption 5 | . . 5 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 6 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 200 | . . . 32 168 Projectiles 200 | . . . 32 168 Explosions . | . . . . . Melee . | . . . . . Knockbacks 15 | . . . 4 11 Impact . | . . . . . Kinetic 14 | . . . 4 10 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 6 | . 2 2 1 1 Targets Rammed 7 | . 2 2 1 2 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 675 | . 25 430 72 675 Average Temperature 118 | . 8 118 23 186 Received Heat Transfer 2316 | . 291 198 189 1638 Effects 27 | . . 4 . 23 Shutdowns 2 | . . 1 . 1 Energy Bleed 2 | . . 1 . 1 Interference 4 | . . 2 . 2 Matter Decay 6 | . . . . 6 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 8 | . . . . 8 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 35 | 100 100 31 . . Level 1 29 | . . 16 50 63 Level 2 34 | . . 51 49 34 Level 3 . | . . . . 2 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 722 | . 91 663 524 722 Initial 269 | . . 31 269 208 Average 292 | . 38 334 382 424 Influence Increases 2655 | . 309 1007 415 924 Destroy 0b10 Robot/C 1680 | . 240 660 300 480 Destroy 0b10 Robot/NC 115 | . 15 60 10 30 Destroy Leader 412 | . 54 178 62 118 Disable Machine 105 | . . 60 15 30 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 43 | . . 4 13 26 Lose Combat Pursuer 150 | . . 45 15 90 Influence Decreases 2011 | . 234 443 560 774 Entered New Map 700 | . . 44 370 286 Time Decay 1081 | . 214 369 180 318 Lost Part 230 | . 20 30 10 170 Squads Dispatched 14 | . 3 5 1 5 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 8 | . 2 3 1 2 Assault 3 | . . 1 . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . 1 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 120 | . 18 42 19 41 Peak Tracking Total 11 | . 6 5 6 11 Tactical Retreats 9 | . . 3 1 5 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 8 | . . 4 1 3 Max in Single Turn 2 | . . 1 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2793 | 77 581 1057 369 709 Spaces Moved 1150 | 45 230 481 154 240 Core 11 | 8 . . . 3 Treads 1106 | 37 230 481 154 204 Legs 33 | . . . . 33 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 164 | 140 160 165 160 173 Slowest Speed 850 | 160 160 240 160 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 54 46 16 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . . 4 15 24 Melee . | . . . . . Projectile 43 | . . 4 15 24 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1633 | 59 346 633 214 381 Wait 122 | 1 33 39 15 34 Move 1146 | 44 229 480 153 240 Hop . | . . . . . Pick Up 56 | 8 5 23 7 13 Fast Attach . | . . . . . Attach 31 | 6 3 7 3 12 Detach . | . . . . . Swap 15 | . . 8 3 4 Drop 25 | . 1 10 5 9 Fire 230 | . 73 64 27 66 Melee 1 | . . . . 1 Ram 1 | . . . . 1 Kick 1 | . . . . 1 Crush 5 | . 2 2 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -8/Materials -8/Storage History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 11) 623 | -10/Materials | Core integrity fell below 50% 653 | -10/Materials | Discovered new exit (range 6) 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Weapon x2 1059 | -9/Materials | Discovered new exit (range 15) 1113 | -9/Materials | Discovered new exit (range 12) 1128 | -9/Materials | Build established: Gunner 1201 | -9/Materials | Destroyed 7 combat bots 1459 | -9/Materials | First assault squad dispatched 1610 | -9/Materials | Discovered new exit (range 16) 1716 | -9/Materials | Entered another Materials area 1716 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1964 | -8/Materials | Destroyed 10 combat bots 2013 | -8/Materials | Build established: Tank 2023 | -8/Materials | Discovered new exit (range 3) 2085 | -8/Materials | Entered Storage 2530 | -8/Storage | Garrison activated, responded to threat 2628 | -8/Storage | Lost 6 parts (3n1u2w) 2778 | -8/Storage | Core integrity fell below 50% 2786 | -8/Storage | Core integrity fell below 20% 2794 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02783_ Broken Hpw. Tractor Beam destroyed. 02783_ Critical hit (Burn: +37). 02784_ Acquired Hammer. 02786_ Overheating: Matter decay (-29). 02788_ Overheating: Broken Minigun damaged (-3). 02789_ Overheating: System interference. 02789_ Hammer temporarily disabled. 02789_ Slammed into G-47 Trooper. 02789_ Critical hit (Burn: +37). 02791_ Overheating: Hammer damaged (-39). 02791_ Overheating: Lrg. Storage Unit damaged (-53). 02791_ Overheating: Broken Minigun damaged (-1). 02791_ Overheating: Hvy. Armor Plating damaged (-10). 02791_ M-28 Smith repairs G-50 Soldier. 02791_ Hvy. Armor Plating destroyed. 02791_ Broken Minigun destroyed. 02793_ Overheating: Matter decay (-37). 02793_ Critical hit (Burn: +37). 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