Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 06:06:09 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (127) 635 Value Destroyed (2586) 2586 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-147) -147 TOTAL SCORE: 5974 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 218 Friendly Fire -529 Cogmind --------- Core Integrity 700/700 Matter 205/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (6) ------ Cooling System High-capacity Storage Unit Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Treads Improved Treads Armored Treads Armored Treads Advanced Treads High-capacity Matter Pod (200) Improved Signal Interpreter Seismic Detector Hardened Light Armor Plating Hardened Medium Armor Plating Insulated Plating Hacking Suite Improved Assault Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Rocket Launcher Shock Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Shock Maul > --- INVENTORY -------- Light Treads Improved Treads Armored Treads Armored Treads Advanced Treads High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Seismic Detector Hardened Light Armor Plating Hardened Medium Armor Plating Insulated Plating Hacking Suite Ion Cannon Improved Assault Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Rocket Launcher [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . 1 . 2 1 . Weapon 1 | . . 1 . . . . Parts Attached 97 | 7 8 16 31 29 4 2 Power 8 | 1 1 2 2 2 . . Engine 8 | 1 1 2 2 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 2 2 3 3 1 . Treads 2 | . . . . 1 1 . Leg . | . . . . . . . Wheel 11 | 2 2 2 3 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 1 4 11 7 3 1 Device 9 | 1 . . 1 5 1 1 Storage 4 | 1 1 1 1 . . . Processor 2 | . . . . . 2 . Hackware 1 | . . . . 1 . . Protection 13 | . . 3 9 1 . . Artifact . | . . . . . . . Weapon 47 | 2 4 8 15 17 . 1 Energy Gun 4 | 2 2 . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 30 | . 2 7 9 12 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon 10 | . . 1 4 5 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 10 | . 2 3 . 2 . 3 Power . | . . . . . . . Propulsion 2 | . 1 . . . . 1 Utility 5 | . . 2 . 2 . 1 Weapon 3 | . 1 1 . . . 1 Highest Loss Streak 3 | . 1 2 . 1 . 3 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 99 | . 99 99 100 99 97 100 Engine 10 | . 14 11 11 9 7 7 Treads 1 | . . . . 1 15 15 Wheel 19 | . 27 22 22 16 7 7 Device 15 | . 14 5 4 25 23 23 Storage 11 | . 14 15 11 9 7 7 Protection 9 | . . 10 17 9 7 7 Energy Gun 2 | . 16 . . . . . Ballistic Gun 23 | . 11 28 27 25 15 15 Impact Weapon 2 | . . 4 3 1 7 . Peak Build Rating 40 | 7 8 15 24 34 40 39 Average Rating 20 | 6 7 12 19 29 35 35 On Entrance 17 | . 7 8 14 22 32 37 Naked Turns . | . . . . . . . Heaviest Build 69 | 14 19 48 62 68 66 69 Greatest Support 26 | 20 26 26 26 22 12 12 Greatest Overweight (x) 5 | . . 2 2 5 5 5 Average Overweight (x) 1 | . . 1 1 2 5 5 Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 Average Capacity 15 | 7 9 12 16 20 20 20 Most Carried 20 | 8 10 15 16 20 20 19 Average Carried 14 | 5 9 11 15 19 19 19 Final Capacity 20 | 8 10 15 20 20 20 20 Final Carried 20 | 8 10 15 16 20 19 19 Class Distribution -------------------- 41% | Tank 38% | Mutant 8% | Commander-Mutant 4% | Commander-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Mutant | -7/Factory Skirmisher | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Matter Collected 2811 | 270 297 316 862 1066 . . Remotely . | . . . . . . . Salvage Created 4201 | 317 369 413 1556 1546 . . Parts 268 | 36 23 31 103 75 . . Haulers Intercepted 11 | . 2 1 4 4 . . Recyclers Shooed 7 | . 1 3 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Combat Hostiles Destroyed 70 | . 9 10 25 26 . . Guns 59 | . 8 10 15 26 . . AOE 11 | . 1 . 10 . . . Classes Destroyed 12 | 3 4 1 2 2 . . Worker 9 | 4 1 1 1 2 . . Builder 6 | . . . 3 3 . . Tunneler 9 | 9 . . . . . . Hauler 11 | . 2 1 4 4 . . Recycler 7 | 1 . 1 3 2 . . Mechanic 2 | . . . 2 . . . Operator 1 | . . . . 1 . . Watcher 9 | . 3 2 2 2 . . Swarmer 29 | . 6 7 6 10 . . Grunt 27 | . 3 1 12 11 . . Sentry 16 | . . 2 10 4 . . Hunter 1 | . . . . 1 . . Best Kill Streak 9 | 6 3 5 9 8 . . Combat Bots Only 8 | . 3 3 5 8 . . Max Kills in Single Turn 5 | 1 2 2 5 2 . . Gunslinging 1 | . . 1 . 1 . . Exploded 3 | . 1 . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Hostile Shots Fired 286 | . 64 64 66 90 . 2 Missed 82 | . 14 24 17 27 . . Damage Taken 2636 | . 580 398 746 826 . 86 Core 401 | . 160 102 77 62 . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 36 . 55 88 . . Volleys Fired 271 | 32 45 45 59 85 . 5 Largest 3 | 2 2 3 3 3 . 3 Hottest 106 | 90 90 63 69 79 . 106 Shots Fired 678 | 64 90 119 153 237 . 15 Gun 664 | 64 90 119 144 237 . 10 Cannon 5 | . . . . . . 5 Launcher 9 | . . . 9 . . . Special . | . . . . . . . Kinetic 537 | . 27 119 144 237 . 10 Thermal 132 | 64 63 . . . . 5 Explosive 9 | . . . 9 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 9 12 15 18 16 . 6 Robot Miss Streak 6 | 4 6 5 3 6 . 2 Penetration Max 1 | . . . . 1 . . Secondary Targets 4 | . 1 2 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 421 | 43 48 70 97 152 . 11 Core Hits 204 | 15 23 27 72 66 . 1 Critical Kills 3 | . . . 2 1 . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 9 | 2 2 . 2 3 . . Burn 4 | 2 2 . . . . . Destroy 4 | . . . 2 2 . . Smash 1 | . . . . 1 . . Melee Attacks 20 | . . 1 6 11 2 . Impact 20 | . . 1 6 11 2 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7578 | 503 755 642 2716 2772 . 190 Guns 5809 | 503 520 642 1440 2583 . 121 Cannons 69 | . . . . . . 69 Explosions 1511 | . 235 . 1276 . . . Melee 189 | . . . . 189 . . Ramming . | . . . . . . . Kinetic 4913 | . 127 642 1440 2583 . 121 Thermal 965 | 503 393 . . . . 69 Explosive 1511 | . 235 . 1276 . . . Electromagnetic . | . . . . . . . Impact 189 | . . . . 189 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 3 . . 7 Average Corruption 2 | . . . 2 . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . 11 . . 2 Message Errors 2 | . . . 2 . . . Matter Fused 1 | . . . 1 . . . Heat Flow Errors 3 | . . . 1 . . 2 Energy Discharges 2 | . . . 2 . . . Data Loss (minor) 2 | . . . 2 . . . Data Loss (major) 2 | . . . 2 . . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 172 | . . . 8 164 . . Projectiles . | . . . . . . . Explosions 8 | . . . 8 . . . Melee 164 | . . . . 164 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 125 | . 94 . 31 . . . Shots 2 | . 1 . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 200 | 150 200 56 173 11 . 159 Average Temperature 42 | 47 59 16 38 9 . 77 Received Heat Transfer 651 | . 141 33 234 243 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 4 . . Impact Corruptions 5 | . . . . 5 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | 5 2 . . . . . Heat Transferred 2750 | 1499 1140 . . . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Peak Influence 808 | 70 258 231 808 415 190 66 Initial 341 | . . . 80 341 188 66 Average 246 | 35 149 97 419 289 189 64 Maximum Alert Level 3 | . 1 1 3 2 . . Low Security (%) 39 | 100 71 91 12 3 100 100 Level 1 46 | . 28 8 39 89 . . Level 2 12 | . . . 41 7 . . Level 3 1 | . . . 5 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 2 4 . . Investigation 5 | . 1 . . 4 . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Distress Signals 7 | . . 2 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 14 20 41 41 . 2 Peak Tracking Total 9 | . 3 5 9 5 . 2 Tactical Retreats 13 | . 3 4 1 5 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Traps Triggered 5 | . 1 . 2 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Machines Disabled 15 | . 2 . 9 4 . . Max in Single Turn 2 | . 2 . 1 2 . . Garrison Access 2 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Machines Accessed 35 | . 8 2 13 11 1 . Terminals 33 | . 8 2 12 10 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 111 | . 27 7 39 36 2 . Successful 55 | . 14 3 23 13 2 . Failed 54 | . 12 4 15 23 . . Catastrophic 11 | . 3 1 2 5 . . Database Lockouts 2 | . 1 . 1 . . . Manual 75 | . 18 6 25 25 1 . Terminals 107 | . 27 7 36 35 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 3 1 . . Terminal Hacks 35 | . 9 1 15 9 1 . Robot Analysis 5 | . 2 . 1 2 . . Prototype ID Bank 6 | . 3 . 3 . . . Open Door 4 | . . . 4 . . . Terminal Index 1 | . . . 1 . . . Alert Level 7 | . . . 3 4 . . Unreport Threat 4 | . 1 . 1 2 . . Locate Traps 6 | . 2 1 2 . 1 . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . Seal Access 2 | . . . 1 1 . . Unauthorized Hacks 18 | . 5 2 7 3 1 . Terminals 18 | . 5 2 7 3 1 . Assimilate 3 | . 1 . 2 . . . Botnet 14 | . 4 2 4 3 1 . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 34 | . 8 2 13 10 1 . Full Trace Events 3 | . . . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Total Allies 16 | . 1 . 14 . . 1 Largest Group 11 | . 1 1 11 7 . 1 Highest-Rated Group 144 | . 10 10 144 103 . 31 Highest-Rated Ally 31 | . 10 10 31 31 . 31 Total Orders . | . . . . . . . Ally Attacks 83 | . . . 59 17 . 7 Total Damage 809 | . . . 564 163 . 82 Kills 11 | . . . 8 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Robot Analysis Total 5 | . 2 . 1 2 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Turns Passed 5573 | 402 816 781 1301 1995 168 110 Spaces Moved 4031 | 281 792 608 973 1227 95 55 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 4028 | 278 792 608 973 1227 95 55 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 100 115 165 165 Average Speed 106 | 79 81 99 104 127 165 165 Slowest Speed 165 | 80 90 110 115 165 165 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 8 97 38 93 87 4 41 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 33 | . . 1 21 9 2 . Terrain Destroyed 107 | . 19 1 76 9 2 . Melee 12 | . . 1 . 9 2 . Projectile . | . . . . . . . AOE 95 | . 19 . 76 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Total 4756 | 394 880 714 1145 1458 103 62 Wait 180 | 63 21 6 27 63 . . Move 4026 | 280 791 607 972 1226 95 55 Hop . | . . . . . . . Pick Up 70 | 10 7 20 12 21 . . Fast Attach 19 | 7 1 2 4 3 2 . Attach 16 | . 2 4 2 6 2 . Detach 5 | . . . 2 1 2 . Swap 62 | . 5 10 25 20 . 2 Drop 84 | 2 8 19 33 22 . . Fire 271 | 32 45 45 59 85 . 5 Melee 20 | . . 1 6 11 2 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . 3 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 403 | -11/Scrapyard | Entered Materials 404 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Discovered new exit (range 14) 1029 | -10/Materials | Core integrity fell below 50% 1102 | -10/Materials | Central database locked down 1163 | -10/Materials | Discovered new exit (range 5) 1219 | -10/Materials | Entered another Materials area 1219 | -9/Materials | Accompanied by 1 ally 1219 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1475 | -9/Materials | Discovered new exit (range 8) 1531 | -9/Materials | Build established: Tank 1604 | -9/Materials | Discovered new exit (range 9) 1853 | -9/Materials | Build established: Mutant 1880 | -9/Materials | Discovered new exit (range 8) 2000 | -9/Materials | Entered Storage 2381 | -9/Storage | Used back door to open Recycling access 2381 | -9/Storage | Discovered new exit (range 4) 2595 | -9/Storage | Discovered new exit (range 16) 2813 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2827 | -9/Storage | Central database locked down 3079 | -9/Storage | Met a pair of Derelict thieves 3120 | -9/Storage | Build established: Commander-Mutant 3192 | -9/Storage | Lost 4 allies 3301 | -9/Storage | Entered Materials 3301 | -8/Materials | Accompanied by 7 allies 3301 | -8/Materials | Evolved 2 slots: Utility x2 3619 | -8/Materials | Lost 5 allies 3661 | -8/Materials | Destroyed 8 combat bots 3881 | -8/Materials | Build established: Tank 3997 | -8/Materials | Discovered new exit (range 12) 4642 | -8/Materials | Discovered new exit (range 5) 5254 | -8/Materials | Discovered new exit (range 11) 5296 | -8/Materials | Entered Factory 5296 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5464 | -7/Factory | Sucked down chute 5464 | -7/Factory | Entered Waste 5465 | -7/Waste | Met a frightened Derelict 5479 | -7/Waste | EMP discharged 5548 | -7/Waste | Spotted C-40 Crusher 5552 | -7/Waste | Spotted C-40 Crusher 5571 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5574 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5574 | -7/Waste | Self-destructed Last Messages --------------- 05479_ System corrupted (+7). 05539_ System corrupted: Heat flow error (+165). 05562_ System corrupted: Heat flow error (+172). 05565_ KT-ULQ(g) Beamcaster crushed. 05565_ KT-ULQ(g) Carbon-fiber Leg crushed. 05565_ KT-ULQ(g) Lgt. Angular Momentum Engine crushed. 05565_ KT-ULQ(g) destroyed. 05568_ Corrupted Imp. Heat Sink crushed. 05569_ ALERT: Foreign system detected. Charging EMP. 05570_ Carbon-fiber Leg crushed. 05570_ 49 Matter crushed. 05570_ Corrupted Imp. Heat Sink crushed. 05571_ Lgt. Angular Momentum Engine crushed. 05571_ Carbon-fiber Leg crushed. 05571_ Imp. Assault Rifle crushed. 05574_ Hrd. Light Armor Plating crushed. 05574_ Cld. Ion Engine crushed. 05574_ Ion Cannon crushed. 05574_ Critical hit (Destroy). 05574_ Arm. Wheel destroyed. 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