Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.12 @ 21:48:51 Player: UberDoot Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (986) 986 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3281 Bonus ------- None Cogmind --------- Core Integrity 121/550 Matter 137/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Aluminum Leg Large Storage Unit High-capacity Matter Pod (200) Trap Scanner Experimental Sensor Array Advanced Targeting Computer Particle Gun Ion Cannon Assault Rifle Grenade Launcher Grenade Launcher Mini Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Cooling System Medium Storage Unit High-capacity Matter Pod Sensor Array Hardened Light Armor Plating Beam Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 67 | 6 9 . 20 13 19 Power 7 | 1 1 . 4 . 1 Engine 7 | 1 1 . 4 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 5 . 2 5 3 Treads 5 | . . . . 2 3 Leg 12 | 2 5 . 2 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 3 . 5 5 3 Device 4 | . 1 . 1 1 1 Storage 5 | 1 1 . 1 2 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 7 | . 1 . 2 2 2 Artifact . | . . . . . . Weapon 26 | 2 . . 9 3 12 Energy Gun 10 | 1 . . 5 1 3 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . . 1 3 Ballistic Cannon 4 | . . . 1 . 3 Launcher 6 | . . . 3 1 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 8 | . . . 1 . 7 Power . | . . . . . . Propulsion 5 | . . . 1 . 4 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . . . 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 94 100 98 100 93 Engine 10 | . 14 14 10 11 8 Treads 3 | . . . . . 15 Leg 28 | . 26 28 31 32 15 Device 2 | . 1 . . . 9 Storage 10 | . 14 14 11 11 9 Processor 9 | . . . 10 11 9 Protection 10 | . 8 14 10 11 8 Energy Gun 10 | . 14 14 10 10 7 Ballistic Gun 4 | . 14 14 6 3 1 Ballistic Cannon 6 | . . . 5 7 7 Naked Turns . | . . . . . . Heaviest Build 42 | 10 17 16 40 40 42 Greatest Support 60 | 20 20 20 30 40 60 Greatest Overweight (x) 6 | 2 5 . 1 3 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 25 15 Average Capacity 14 | 7 9 10 14 15 15 Most Carried 15 | 4 10 9 15 15 15 Average Carried 13 | 2 6 9 13 14 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 4 9 9 15 15 14 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1456 | 240 130 . 447 339 300 Remotely . | . . . . . . Salvage Created 1034 | . 158 . 438 59 379 Parts 98 | . 12 . 50 9 27 Haulers Intercepted 3 | . . . 2 . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 40 | . 6 . 17 4 13 Melee 2 | . . . . . 2 Guns 17 | . 6 . 8 2 1 Cannons 12 | . . . 2 2 8 AOE 9 | . . . 7 . 2 Classes Destroyed 8 | . 2 . 5 . 1 Builder 1 | . . . . . 1 Tunneler 1 | . . . 1 . . Hauler 3 | . . . 2 . 1 Watcher 2 | . . . 1 . 1 Swarmer 24 | . 3 . 11 4 6 Grunt 9 | . 3 . 2 . 4 Brawler 1 | . . . 1 . . Sentry 6 | . . . 3 . 3 Best Kill Streak 4 | . 4 . 4 4 4 Combat Bots Only 4 | . 4 . 4 4 4 Max Kills in Single Turn 4 | . 1 . 4 1 2 Gunslinging . | . . . . . . Exploded 4 | . . . 4 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 2402 | . 231 . 593 59 1519 Core 619 | . 91 . 89 10 429 Absorbed by Shields . | . . . . . . Redirected to Shielding 5 | . 2 . 3 . . Regen/Repaired (Parts) 182 | . . . 96 . 86 Core Remaining (%) 79 | 100 . 63 . 75 . Volleys Fired 129 | . 20 . 45 12 52 Largest 2 | . 2 . 2 2 2 Hottest 104 | . 60 . 95 95 104 Shots Fired 238 | . 40 . 88 20 90 Gun 154 | . 40 . 68 12 34 Cannon 69 | . . . 14 4 51 Launcher 15 | . . . 6 4 5 Special . | . . . . . . Kinetic 136 | . 20 . 50 8 58 Thermal 87 | . 20 . 32 8 27 Explosive 15 | . . . 6 4 5 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 8 . 13 3 11 Robot Miss Streak 8 | . 4 . 3 1 8 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 151 | . 24 . 65 9 53 Core Hits 74 | . 10 . 34 7 23 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . . . 1 3 Burn 2 | . . . . 1 1 Blast 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3080 | . 255 . 1262 193 1370 Guns 1065 | . 255 . 492 90 228 Cannons 933 | . . . 264 44 625 Explosions 790 | . . . 506 . 284 Melee 223 | . . . . . 223 Ramming 69 | . . . . 59 10 Kinetic 1278 | . 88 . 487 59 644 Thermal 720 | . 167 . 269 75 209 Explosive 790 | . . . 506 . 284 Electromagnetic . | . . . . . . Impact 223 | . . . . . 223 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 91 | . . . . . 91 Projectiles 4 | . . . . . 4 Explosions 28 | . . . . . 28 Melee 59 | . . . . . 59 Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary . | . . . . . . Self-Inflicted Damage 116 | . . . 71 . 45 Shots 4 | . . . 3 . 1 Rammed 5 | . . . . . 5 Targets Rammed 16 | . . . . 11 5 Kicked 11 | . . . . 11 . Crushed . | . . . . . . Highest Temperature 237 | . 174 . 237 168 235 Average Temperature 67 | . 63 . 51 66 80 Received Heat Transfer 672 | . 126 . 168 . 378 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 1860 | . 375 . 634 259 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 395 | . 183 . 395 112 324 Initial 112 | . . . . 112 . Average 101 | . 63 . 233 42 105 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 80 | 100 100 100 34 100 81 Level 1 19 | . . . 65 . 18 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 7 | . . 1 2 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 8 . 27 4 30 Peak Tracking Total 6 | . 5 . 6 4 6 Tactical Retreats 8 | . 1 . 1 . 6 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 14 | . 3 . 5 . 6 Terminals 8 | . 2 . 4 . 2 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 1 . 1 Recycling Units 2 | . . . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 33 | . 5 . 10 . 18 Successful 21 | . 5 . 6 . 10 Failed 12 | . . . 4 . 8 Catastrophic 4 | . . . 3 . 1 Database Lockouts . | . . . . . . Manual 16 | . 4 . 6 . 6 Terminals 19 | . 4 . 8 . 7 Fabricators . | . . . . . . Repair Stations 7 | . 1 . 2 . 4 Recycling Units 5 | . . . . . 5 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 10 | . 4 . 4 . 2 Record 1 | . . . 1 . . Part Schematic 1 | . . . . . 1 Branch Access Points 2 | . 1 . 1 . . Locate Traps 2 | . 1 . 1 . . Zone Layout 4 | . 2 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 1 . 2 . 3 Scan Component 4 | . 1 . 1 . 2 Repair 2 | . . . 1 . 1 Recycling Unit Hacks 3 | . . . . . 3 Report Inventory 2 | . . . . . 2 Retrieve Components 1 | . . . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . . 4 . 5 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 64 | . . . 32 . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 4313 | 85 410 35 1043 1891 849 Spaces Moved 2060 | 67 258 28 482 929 296 Core 21 | 15 4 . . . 2 Treads 143 | . . . . 5 138 Legs 1896 | 52 254 28 482 924 156 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 Average Speed 171 | 108 122 120 168 189 181 Slowest Speed 350 | 150 300 120 190 330 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 34 | 6 43 8 31 100 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . 2 . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 4 | . . . . 4 . Spaces Dug 37 | . . . 5 32 . Terrain Destroyed 113 | . . . 41 33 39 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 112 | . . . 41 32 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2585 | 76 315 29 634 1028 503 Wait 214 | . 13 2 62 41 96 Move 2055 | 66 257 27 481 928 296 Hop . | . . . . . . Pick Up 46 | 4 6 . 12 11 13 Fast Attach 29 | 6 8 . 7 1 7 Attach 15 | . . . 7 2 6 Detach 11 | . 4 . 5 . 2 Swap 23 | . 1 . 6 10 6 Drop 42 | . 6 . 9 12 15 Fire 129 | . 20 . 45 12 52 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick 11 | . . . . 11 . Crush 5 | . . . . . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 18 | -11/Junkyard | Discovered new exit (range 14) 86 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 369 | -10/Materials | Identified exit to Mines 496 | -10/Materials | Entered Mines 497 | -10/Mines | Learned location of Storage (-8) 506 | -10/Mines | Assembled infested the area 514 | -10/Mines | Discovered new exit (range 8) 531 | -10/Mines | Entered Materials 531 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 672 | -9/Materials | Discovered new exit (range 16) 861 | -9/Materials | Identified exit to Materials 1140 | -9/Materials | Identified exit to Mines 1333 | -9/Materials | Repaired Hrd. Light Armor Plating 1415 | -9/Materials | Build established: Scavenger-Mutant 1574 | -9/Materials | Entered Mines 1780 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1785 | -9/Mines | Found Prototype Device 1826 | -9/Mines | Learned location of Zion (-6) 1843 | -9/Mines | Identified Exp. Sensor Array 2123 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2179 | -9/Mines | Discovered exit to Materials (range 3) 2190 | -9/Mines | Discovered exit to Materials (range 5) 3465 | -9/Mines | Entered Materials 3465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3662 | -8/Materials | Discovered new exit (range 10) 3746 | -8/Materials | Identified exit to Storage 4031 | -8/Materials | Repaired Imp. Light Cannon 4215 | -8/Materials | Crushed by falling debris 4287 | -8/Materials | Lost 4 parts (3n1w) 4300 | -8/Materials | Core integrity fell below 50% 4314 | -8/Materials | Self-destructed Last Messages --------------- 04278_ K-01 Serf collects debris. 04282_ W-25 Informer sends out distress signal. 04284_ Acquired 5 matter. 04284_ K-01 Serf collects debris. 04288_ Hrd. Light Armor Plating destroyed. 04289_ K-01 Serf collects debris. 04292_ Slammed into S-10 Pest. 04297_ 0M45FU&SJW0>G FNR2ZT=