Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.09 @ 16:43:39 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (162) 162 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1117 Bonus ------- None Cogmind --------- Core Integrity 216/400 Matter 230/300 Energy 45/100 System Corruption 0% Temperature Cool (195) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Improved Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Heavy EM Pulse Gun Light Assault Rifle Light Assault Rifle > --- INVENTORY (4) ---- Light Ion Engine Aluminum Leg Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit > --- UTILITY ---------- Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Flight Unit [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Light Armor Plating Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 14 | 5 . 9 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 5 | . . 5 Utility 1 | . . 1 Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 63 | . 71 60 Engine 11 | . 14 10 Leg 13 | . 28 5 Flight 10 | . . 15 Protection 4 | . . 6 Energy Gun 2 | . . 3 Ballistic Gun 21 | . 28 17 Naked Turns . | . . . Heaviest Build 11 | 6 6 11 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 3 | . . 3 Average Carried 1 | . . 1 Final Capacity 4 | 4 4 4 Final Carried 3 | . . 3 Class Distribution -------------------- 59% | Mutant 19% | Scavenger-Mutant 14% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 389 | 250 56 83 Remotely . | . . . Salvage Created 292 | . 194 98 Parts 18 | . 7 11 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 2 4 Guns 6 | . 2 4 Classes Destroyed 4 | . 2 2 Recycler 1 | . 1 . Swarmer 3 | . . 3 Grunt 2 | . 2 . Sentry 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 717 | . 92 625 Core 214 | . 30 184 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 49 | . 14 35 Largest 3 | . 2 3 Hottest 85 | . 40 85 Shots Fired 99 | . 28 71 Gun 99 | . 28 71 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 87 | . 28 59 Thermal . | . . . Explosive . | . . . Electromagnetic 12 | . . 12 Robot Hit Streak 7 | . 5 7 Robot Miss Streak 9 | . 2 9 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | . 13 37 Core Hits 17 | . 7 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 529 | . 145 384 Guns 529 | . 145 384 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 437 | . 145 292 Thermal . | . . . Explosive . | . . . Electromagnetic 92 | . . 92 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 221 | . 6 221 Average Temperature 85 | . 6 92 Received Heat Transfer 180 | . 36 144 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 132 | . 55 132 Average Influence 66 | . 28 103 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 7 9 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 371 | 55 107 209 Spaces Moved 286 | 50 53 183 Core 17 | 17 . . Treads . | . . . Legs 103 | 33 53 17 Wheels . | . . . Hover . | . . . Flight 166 | . . 166 Fastest Speed 34 | 50 120 34 Average Speed 73 | 96 120 53 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 4 15 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 362 | 54 71 237 Wait 13 | . 5 8 Move 284 | 49 52 183 Hop . | . . . Pick Up 1 | . . 1 Fast Attach 10 | 5 . 5 Attach . | . . . Detach 1 | . . 1 Swap 4 | . . 4 Drop . | . . . Fire 49 | . 14 35 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 13) 163 | -10/Materials | Entered another Materials area 163 | -9/Materials | Evolved 2 slots: Weapon x2 372 | -9/Materials | Self-destructed Last Messages --------------- 00216_ Aluminum Leg destroyed. 00217_ Y-45 Defender destroyed. 00226_ Acquired Flight Unit. 00229_ Acquired 15 matter. 00229_ Acquired Flight Unit. 00235_ Acquired 14 matter. 00236_ Acquired 15 matter. 00236_ Acquired 29 matter. 00237_ Acquired Lgt. Armor Plating. 00247_ Acquired 10 matter. 00272_ K-01 Serf collects debris. 00282_ W-16 Scout sends out distress signal. 00283_ Acquired Prototype Flight Unit. 00284_ Identified Imp. Flight Unit. 00294_ Acquired Lgt. Assault Rifle. 00306_ Acquired Hvy. EM Pulse Gun. 00326_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 00360_ Lgt. Ion Engine destroyed. 00363_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ????????????## ????????????????????????????????? | | ????????????# ????????????????????????????????? | | ????????????# ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????# #########???????????????????????? | | ????????????## ## #???????????????????????? | | ???????????? # ## """ #???????????????????????? | | ?????????????+ ## """ #???????????????????????? | | ?????????????# ## """ #???????????????????????? | | ?????????????# T# #???????????????????????? | | ?????????????# ## #???????????????????????? | | ?????????????# ####"############???????????????? | | ?????????????# Y = #???????????????? | | ?????????????# #@ ! #???????????????? | | ?????????"" / # #???????????????? | | ????????""" # #Y #???????????????? | | ?????????""??# + #???????????????? | | ?????????????# # #???????????????? | | ?????????????# ###/#### #???????????????? | | ?????????????# # ## #???????????????? | | ?????????????# # """ ## #???????????????? | | ?????????????# # """ ###########???????????????? | | ?????????????# # """ #?????????????????????????? | | ?????????????# # #?????????????????????????? | | ?????????????# # #?????????????????????????? | | ?????????????# # #?????????????????????????? | | ?????????????# ####+##?????????????????????????? | | ?????????????# #### #### #??????????????????? | | ?????????????# / #??????????????????? | | ????########## # #??????????????????? | | ????# # #???????????????????????? | | ????# # #???????????????????????? | | ????# # #???????????????????????? | | ????# # #???????????????????????? | | ????# + #???????????????????????? | | ????# # ######??????????????????? | | ????# ###### # #??????????????????? | | ????# #????# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayMiningRedistributor Manual? 0 Play Time 00:10:51 Cumulative 11.2 hours Start 2020.05.09 @ 16:36:53 End 2020.05.09 @ 16:43:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fe2624e-3b93-474a-8f4e-fc346fec678c