Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 18:35:53 Player: winnking222 Result: Destroyed by 3J-FBC(z) with Makeshift Sword Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (35) 175 Value Destroyed (1161) 1161 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6176 Bonus ------- Follower Combat Kills 100 Registered with UFD 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Improved Salvage Targeting Computer Improved Hacking Suite > --- WEAPON (4) ------- Makeshift Sword > --- INVENTORY (5) ---- Neutrino Core 0b10 Decoder Chip [Generic] Advanced Targeting Computer Gun Armor Botcube Peak State ------------ > --- POWER ------------ Subdweller Power Source Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Heavy Armor Plating Enhanced Scrap Shield > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon Heavy Battle Rifle Battle Cannon > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Carbon-fiber Leg Subdweller Monowheel Subdweller Optics 0b10 Decoder Chip [Generic] Improved Salvage Targeting Computer Makeshift Light Armor Plating Makeshift Light Armor Plating Gun Armor Greatsword DRS Beacon DRS Beacon DRS Beacon Botcube [Rating: 58] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Spiked Treads Treads Spiked Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Gravmag Array Flight Unit Makeshift Flight Unit Utility Makeshift Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Battle Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Slots Evolved 8 | . . . . . 8 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 3 . . . Weapon 2 | . . . . . 2 . . . Parts Attached 66 | 5 6 19 2 2 13 12 1 6 Power 5 | 1 . 1 . . 1 2 . . Engine 5 | 1 . 1 . . 1 2 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 2 6 2 . 4 3 . 1 Treads 14 | 2 2 6 2 . 2 . . . Leg 3 | . . . . . 1 2 . . Wheel 1 | . . . . . . 1 . . Hover 1 | . . . . . 1 . . . Flight 1 | . . . . . . . . 1 Utility 19 | . 2 3 . 2 3 5 1 3 Device 4 | . 1 1 . 1 . . . 1 Storage 2 | . 1 1 . . . . . . Processor 4 | . . . . . . 2 . 2 Hackware 1 | . . . . . . . 1 . Protection 8 | . . 1 . 1 3 3 . . Artifact . | . . . . . . . . . Weapon 22 | 2 2 9 . . 5 2 . 2 Energy Gun 8 | 1 2 2 . . 2 . . 1 Energy Cannon 3 | . . 2 . . 1 . . . Ballistic Gun 6 | 1 . 3 . . 1 1 . . Ballistic Cannon 3 | . . 2 . . 1 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 Parts Lost 27 | . . 2 . . 6 6 11 2 Power 3 | . . . . . 1 . 2 . Propulsion 9 | . . . . . 2 2 4 1 Utility 7 | . . 1 . . 1 2 2 1 Weapon 8 | . . 1 . . 2 2 3 . Highest Loss Streak 11 | . . 1 . . 2 6 11 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 83 99 100 100 70 86 50 23 Engine 12 | . 14 14 14 14 7 11 6 . Treads 22 | . 28 27 28 28 18 3 . . Leg 2 | . . . . . 1 16 9 . Device 1 | . 7 2 . . . . . 3 Storage 11 | . 4 14 14 14 6 6 3 . Processor 1 | . . . . . . 9 9 10 Protection 12 | . . 11 14 14 17 12 6 . Energy Gun 3 | . 25 3 . . 1 6 2 . Energy Cannon 2 | . . 5 . . 1 1 . . Ballistic Gun 3 | . 2 6 . . 2 5 2 . Ballistic Cannon 14 | . . 12 28 28 11 1 . . Peak Build Rating 58 | 5 14 23 23 24 47 58 58 33 Average Rating 27 | 3 11 19 22 23 39 55 33 21 On Entrance 22 | . 5 14 23 23 24 45 58 12 Naked Turns . | . . . . . . . . . Heaviest Build 103 | 8 22 54 54 54 83 103 81 3 Greatest Support 68 | 40 46 46 43 40 68 55 55 8 Greatest Overweight (x) 4 | . . 1 1 1 2 4 1 . Average Overweight (x) . | . . . 1 1 1 1 . . Largest Inventory Capacity 20 | 5 10 20 20 20 20 20 20 5 Average Capacity 16 | 5 6 12 20 20 20 20 13 5 Most Carried 20 | 5 9 20 20 20 20 18 8 5 Average Carried 13 | . 4 11 20 19 14 10 6 5 Final Capacity 20 | 5 10 20 20 20 20 20 5 5 Final Carried 20 | . 9 20 20 18 13 8 5 5 Class Distribution -------------------- 61% | Derelict-Mutant 17% | Mutant 11% | Scavenger-Gladiator 4% | Scavenger-Tank 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Derelict-Mutant | -9/Recycling Derelict-Mutant | -9/Scraptown Derelict-Tank | -6/Factory Scavenger-Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Matter Collected 1719 | 176 173 641 16 63 184 383 15 68 Remotely . | . . . . . . . . . Salvage Created 1279 | . 499 268 33 . 226 125 58 70 Parts 82 | . 37 20 1 . 14 4 5 1 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 46 | . . 13 . . . 11 21 1 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 24 | . 7 8 . . 5 2 2 . Guns 15 | . 7 4 . . . 2 2 . Cannons 9 | . . 4 . . 5 . . . Classes Destroyed 12 | . 6 2 . . 3 1 . . Worker 1 | . 1 . . . . . . . Builder 1 | . . . . . 1 . . . Hauler 1 | . 1 . . . . . . . Recycler 2 | . 1 . 1 . . . . . Operator 3 | . 3 . . . . . . . Watcher 3 | . 2 . . . 1 . . . Swarmer 3 | . . 1 . . . . 2 . Grunt 10 | . 7 . . . 3 . . . Duelist 1 | . . . . . . 1 . . Sentry 2 | . . . . . 1 1 . . Programmer 1 | . . . . . 1 . . . Subdweller 7 | . . 7 . . . . . . Best Kill Streak 7 | . 7 1 1 . 2 1 2 . Combat Bots Only 3 | . 3 1 . . 2 1 2 . Max Kills in Single Turn 2 | . 2 1 1 . 1 1 2 . Gunslinging 1 | . . . . . . . 1 . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Hostile Shots Fired 401 | . 22 50 . . 85 113 93 38 Missed 101 | . 3 11 . . 15 32 23 17 Damage Taken 5346 | . 243 850 . . 1151 1490 1233 379 Core 911 | . 30 11 . . 101 19 495 255 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 4 | . . . . . 4 . . . Core Remaining (%) 91 | 100 . . . 83 . . . . Volleys Fired 141 | . 29 69 . . 23 10 3 7 Largest 4 | . 2 2 . . 4 3 2 1 Hottest 179 | . 130 145 . . 166 179 93 63 Shots Fired 293 | . 58 138 . . 57 28 5 7 Gun 163 | . 58 64 . . 11 18 5 7 Cannon 130 | . . 74 . . 46 10 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 150 | . 1 81 . . 55 10 3 . Thermal 142 | . 56 57 . . 2 18 2 7 Explosive . | . . . . . . . . . Electromagnetic 1 | . 1 . . . . . . . Robot Hit Streak 16 | . 6 16 . . 6 9 3 7 Robot Miss Streak 9 | . 4 9 . . 5 3 3 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 146 | . 37 46 . . 31 17 6 9 Core Hits 64 | . 24 12 . . 16 7 3 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 1 . . . 3 . 1 1 Burn 1 | . 1 . . . . . . . Blast 3 | . . . . . 3 . . . Sever 2 | . . . . . . . 1 1 Melee Attacks 7 | . . . . . . . 4 3 Impact . | . . . . . . . . . Slashing 7 | . . . . . . . 4 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3051 | . 606 826 15 . 704 446 261 193 Guns 1649 | . 577 500 . . 122 284 46 120 Cannons 1064 | . . 326 . . 576 162 . . Explosions 21 | . 21 . . . . . . . Melee 288 | . . . . . . . 215 73 Ramming 29 | . 8 . 15 . 6 . . . Kinetic 1242 | . 6 400 . . 657 152 27 . Thermal 1477 | . 577 426 . . 41 294 19 120 Explosive . | . . . . . . . . . Electromagnetic 15 | . 15 . . . . . . . Impact . | . . . . . . . . . Slashing 288 | . . . . . . . 215 73 Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 2 . 1 1 1 1 Average Corruption 1 | . 2 2 2 . 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 113 | . 8 65 17 . 7 14 1 1 Message Errors 25 | . 1 13 4 . 4 3 . . Matter Fused 34 | . 5 17 6 . . 5 . 1 Heat Flow Errors 8 | . . 5 1 . . 1 1 . Energy Discharges 15 | . 2 7 4 . . 2 . . Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 15 | . . 9 1 . 2 3 . . Data Loss (major) 8 | . . 7 1 . . . . . Misfires 3 | . . 3 . . . . . . Alerts 4 | . . 3 . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 31 | . . . . . 6 . 25 . Projectiles 6 | . . . . . 6 . . . Explosions . | . . . . . . . . . Melee 25 | . . . . . . . 25 . Knockbacks 8 | . . 1 . . 7 . . . Impact . | . . . . . . . . . Kinetic 8 | . . 1 . . 7 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 7 | . 3 . 2 . 2 . . . Targets Rammed 8 | . 3 . 3 . 2 . . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 614 | . 290 231 237 . 487 614 223 3 Average Temperature 139 | . 105 55 121 . 207 194 107 3 Received Heat Transfer 1599 | . 135 180 . . 412 480 270 122 Effects 23 | . . . . . 12 11 . . Shutdowns 5 | . . . . . 4 1 . . Energy Bleed 3 | . . . . . 3 . . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . . Damage (major) 13 | . . . . . 4 9 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 2964 | . 1456 814 . . 50 360 25 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Peak Influence 196 | . 179 . 5 . 196 . . . Initial . | . . . . . . . . . Average 36 | . 66 . 1 . 55 . . . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . . . 4 . . . Investigation 1 | . . . . . 1 . . . Extermination 2 | . . . . . 2 . . . Reinforcement 1 | . . . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Distress Signals 4 | . 3 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 13 21 . . 21 8 18 13 Peak Tracking Total 14 | . 4 4 . . 5 7 13 14 Tactical Retreats 17 | . . 2 . . 9 . 4 2 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Traps Triggered 3 | . 1 2 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Machines Disabled 4 | . 2 1 . . 1 . . . Max in Single Turn 1 | . 1 1 . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Machines Accessed 7 | . 1 2 . 2 2 . . . Terminals 3 | . 1 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 23 | . 2 12 . 4 5 . . . Successful 18 | . 1 12 . 4 1 . . . Failed 5 | . 1 . . . 4 . . . Catastrophic 2 | . . . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 7 | . 2 . . . 5 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 1 12 . 4 1 . . . Record 14 | . . 11 . 3 . . . . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . . 2 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 2 . Highest-Rated Group 59 | . . . . . . 59 59 . Highest-Rated Ally 30 | . . . . . . 30 30 . Total Orders . | . . . . . . . . . Ally Attacks 19 | . . . . . . . 19 . Total Damage 377 | . . . . . . . 377 . Kills 5 | . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 10 | . . 3 . 5 . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Turns Passed 14366 | 47 774 5200 1197 3389 1082 2267 144 266 Spaces Moved 6624 | 32 357 2405 456 1299 382 1067 158 468 Core 607 | 12 . . . . . . 129 466 Treads 5126 | 20 357 2405 456 1299 382 207 . . Legs 881 | . . . . . . 852 29 . Wheels 8 | . . . . . . 8 . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Fastest Speed 50 | 50 160 160 250 260 240 140 50 50 Average Speed 195 | 118 160 178 259 260 251 202 75 50 Slowest Speed 320 | 160 160 260 260 260 320 320 190 55 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 3 64 97 87 88 15 97 37 59 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 5 | . . 1 . 2 . . 1 1 Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 29 | . . 16 . 4 . 5 3 1 Spaces Dug 1 | . . 1 . . . . . . Terrain Destroyed 13 | . 5 4 . . 3 1 . . Melee . | . . . . . . . . . Projectile 8 | . . 4 . . 3 1 . . AOE 5 | . 5 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Total 7759 | 41 500 3176 464 1315 458 1148 170 487 Wait 792 | . 89 640 2 1 27 31 . 2 Move 6616 | 31 356 2404 455 1298 381 1066 157 468 Hop . | . . . . . . . . . Pick Up 64 | 5 13 23 . 6 8 9 . . Fast Attach 18 | . 2 6 1 2 . . 1 6 Attach 33 | 5 2 2 . . 13 11 . . Detach . | . . . . . . . . . Swap 15 | . 2 11 1 . . 1 . . Drop 49 | . 4 21 2 8 4 4 5 1 Fire 141 | . 29 69 . . 23 10 3 7 Melee 7 | . . . . . . . 4 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . 3 . 3 . 2 . . . Escape Stasis . | . . . . . . . . . Rewire 15 | . . . . . . 15 . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 9) 531 | -10/Materials | Discovered new exit (range 10) 810 | -10/Materials | Discovered new exit (range 6) 822 | -10/Materials | Entered Subcaves 1591 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1628 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1696 | -10/Subcaves | Learned location of Zion (-6) 1696 | -10/Subcaves | Met a Zionite searching for "candidates" 1795 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1796 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1989 | -10/Subcaves | Discovered new exit (range 11) 2009 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2240 | -10/Subcaves | Identified exit to Recycling 2609 | -10/Subcaves | Learned location of 1 exit from Materials 2723 | -10/Subcaves | Build established: Derelict-Mutant 2985 | -10/Subcaves | Visited 4L-MR0's lab 3002 | -10/Subcaves | Found Gun Armor 3123 | -10/Subcaves | Discovered new exit (range 3) 3540 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3578 | -10/Subcaves | Disturbed a concealed Subdweller 3842 | -10/Subcaves | Visited Clippyterm 3846 | -10/Subcaves | Learned Research machine intel 3884 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3938 | -10/Subcaves | Shifting Twisted Machinery released Unknown Ballistic Gun 6022 | -10/Subcaves | Entered Recycling 7154 | -9/Recycling | Scanned before Scraplab entrance 7190 | -9/Recycling | Entered Scraplab 7211 | -9/Recycling | Discovered new exit (range 3) 7219 | -9/Recycling | Entered Scraptown 7219 | -9/Scraptown | System corruption cleaned by C-Scrubber 7517 | -9/Scraptown | Visited SPCMW 7587 | -9/Scraptown | Visited Shadow of the Wyrm 7637 | -9/Scraptown | Visited Junk Repository 7697 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8050 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 8055 | -9/Scraptown | Learned location of Warlord (-4) 8058 | -9/Scraptown | Learned location of 2 exits from Research 8061 | -9/Scraptown | Learned Research trap positions 8102 | -9/Scraptown | Discovered new exit (range 5) 8367 | -9/Scraptown | Visited Assassins FH 8757 | -9/Scraptown | Visited Red Mages 8835 | -9/Scraptown | Visited UFD Registry 8835 | -9/Scraptown | Registered with UFD as "Pipeeater" 8877 | -9/Scraptown | Visited Cyclists 8976 | -9/Scraptown | Visited Infowarlord's Domain 9012 | -9/Scraptown | Visited Science Guys 9095 | -9/Scraptown | Visited Curators Association 9212 | -9/Scraptown | Delivered Scrap Shield to a Scientist 9311 | -9/Scraptown | Visited LU-1G1's Boring Crew 9358 | -9/Scraptown | Visited Research Penetration Think Tank 9397 | -9/Scraptown | Visited Observation Area 9452 | -9/Scraptown | Visited Science Testing Area 9498 | -9/Scraptown | Visited Derelict Rescue Squad 9519 | -9/Scraptown | Found DRS Beacon 9611 | -9/Scraptown | Visited Scrap Suit Storage 10239 | -9/Scraptown | Found DRS Beacon 10245 | -9/Scraptown | Found DRS Beacon 10311 | -9/Scraptown | Visited Botcube Research 10321 | -9/Scraptown | Found Botcube 10603 | -9/Scraptown | Discovered new exit (range 3) 10608 | -9/Scraptown | Entered Factory 10608 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 10861 | -6/Factory | Identified exit to DSF 11110 | -6/Factory | Build established: Derelict-Tank 11642 | -6/Factory | Discovered new exit (range 14) 11690 | -6/Factory | Entered Lower Caves 11692 | -6/Lower Caves | UFD Scientist delivered a prototype 11702 | -6/Lower Caves | Found Prototype Protection 11705 | -6/Lower Caves | Identified Enh. Scrap Shield 11814 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11975 | -6/Lower Caves | Build established: Scavenger-Tank 12245 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12260 | -6/Lower Caves | Activated DRS Beacon 12317 | -6/Lower Caves | Lost 6 parts (2n2u2w) 12684 | -6/Lower Caves | Build established: Scavenger-Gladiator 12901 | -6/Lower Caves | Learned Factory emergency access door positions 12903 | -6/Lower Caves | Discovered new exit (range 13) 12948 | -6/Lower Caves | Encountered a Warlord checkpoint 13957 | -6/Lower Caves | Entered another Lower Caves area 13957 | -6/Lower Caves | Accompanied by 2 allies 14015 | -6/Lower Caves | Attracted the attention of an 0b10 base 14048 | -6/Lower Caves | Core integrity fell below 50% 14066 | -6/Lower Caves | Lost 11 parts (2p4n2u3w) 14094 | -6/Lower Caves | Discovered new exit (range 14) 14101 | -6/Lower Caves | Entered Zion 14166 | -6/Zion | System corruption cleaned by Quarantine Array 14211 | -6/Zion | Given the Hacking Drone Bay 14211 | -6/Zion | Found Prototype Device 14211 | -6/Zion | Identified Hacking Drone Bay 14323 | -6/Zion | Turned away by Imprinter 14332 | -6/Zion | Attempted to imprint without authorization 14332 | -6/Zion | Attacked by Zionites 14355 | -6/Zion | Core integrity fell below 20% 14367 | -6/Zion | Destroyed by 3J-FBC(z) with Makeshift Sword Last Messages --------------- 14352_ NN-KWL(z) pulls a Mak. Axe out of the Twisted Machinery. Q9-FA3(z) bursts out of the Twisted Machinery. 14352_ 3J-FBC(z) pulls a Mak. Sword out of the Twisted Machinery. 14353_ BJ-CJ1(z) pulls a Mak. Hammer out of the Twisted Machinery. 14354_ Q9-FA3(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 14355_ Mak. Flight Unit destroyed. 14355_ IB-COY(z) pulls a Mak. Sword out of the Twisted Machinery. 14356_ IB-COY(z) destroyed. 14357_ A1-TFC(z) heat spikes uncontrollably. 14357_ Acquired Mak. Sword. 14358_ Melee Analysis Suite destroyed. 14358_ A1-TFC(z) overheating. 14360_ DZ-II5(z) pulls a Mak. Laser out of the Twisted Machinery. 14360_ A1-TFC(z) overheating. 14361_ A1-TFC(z) heat damages Mak. Power Source. 14361_ A1-TFC(z) overheating. 14364_ Hacking Drone Bay severed. 14364_ A1-TFC(z) overheating. 14365_ NN-KWL(z) Mak. Microdissipator Network severed. 14365_ A1-TFC(z) overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"???????????????????????? | | ????????????????????????? "??????????????????????? | | ????????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????##??"" ??????????????????????? | | ????????????????##? 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"""" ???????? | | #""" MI " ""???????? | | "" ##"" """""""""" ""???????? | | """ """"""""""""" #"???????? | | """ """"" """ "" ""???????? | | """ ""#"" "" """ " #"???????? | | "" ###" "##"" """ " ""???????? | | #""" """#"" "" " "????????? | | """"""?##"" "###""""" "" ?????????? | | """""???#"" """##"#""" "" "????????? | | ####????##" "######""" ????????? | | ???#####""# ""#???##"" ????????? | | ??##"""#### ###???##"" ???????? | | ??#" #?????#""" ????????? | | ??#" #????###" """ ????????? | | ??#" #????#""" """""" ?????????? | | ??## #### #????##" """""??? ?????????#" | | ???# #??######????#"" """"#"?" ? ???""""" | | #### ######???????##" "####""" """"""" | | """" """"""???????#"" " "#??#"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 1400 Resistance: KI 10 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostOvertunedChainsword Manual? 0 Play Time 01:00:20 Cumulative 54.2 hours Start 2025.04.13 @ 17:12:31 End 2025.04.13 @ 18:35:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcf081d5-0ee2-40a6-b5f7-6d212a1b3cb4