Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.15 @ 19:16:48 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2391) 2391 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 5978 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 767/850 Matter 214/300 Energy 455/455 System Corruption 1% Temperature Cool (39) Movement Walking (210) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Improved Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Targeting Computer > --- WEAPON (3) ------- Cooled Pulse Rifle Missile Launcher > --- INVENTORY (24) --- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Advanced Signal Interpreter Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Medium Reactive Plating Improved Shield Generator System Backup Module Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Arc Projector Heavy Laser Heavy Ion Cannon Grenade Launcher Grenade Launcher Grenade Launcher Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Cooled Pulse Rifle Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Advanced Signal Interpreter Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Medium Reactive Plating Improved Shield Generator System Backup Module Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Arc Projector Heavy Ion Cannon Grenade Launcher Grenade Launcher Grenade Launcher Missile Launcher Remote Datajack Power Maul [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . 1 . . . Parts Attached 82 | . 10 39 15 12 6 Power 10 | . . 5 2 2 1 Engine 10 | . . 5 2 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 26 | . 3 13 6 2 2 Treads 3 | . 2 . . . 1 Leg 23 | . 1 13 6 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | . 4 2 4 6 1 Device 3 | . 2 . . 1 . Storage 9 | . 2 2 2 3 . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 29 | . 3 19 3 2 2 Energy Gun 11 | . . 10 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 14 | . 2 7 3 1 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 2 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 17 | . . 11 1 . 5 Power 2 | . . 2 . . . Propulsion 3 | . . . . . 3 Utility 1 | . . . 1 . . Weapon 11 | . . 9 . . 2 Highest Loss Streak 5 | . . 5 1 . 3 Average Slot Usage (%) 98 | . 99 94 99 99 97 Engine 11 | . 14 10 9 14 13 Treads 4 | . 24 2 . . . Leg 27 | . 3 29 36 30 31 Device 3 | . 9 . . 4 6 Storage 19 | . 18 22 18 19 20 Processor 1 | . . . 3 2 5 Protection 1 | . . . 5 2 . Energy Gun 6 | . 1 14 . 6 6 Ballistic Gun 19 | . 25 15 27 15 11 Naked Turns . | . . . . . . Heaviest Build 99 | 10 40 48 51 96 99 Greatest Support 87 | 20 40 45 80 80 87 Greatest Overweight (x) 4 | . . 3 . 1 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 24 | . 16 16 16 24 24 Average Capacity 16 | . 9 16 16 20 24 Most Carried 24 | . 11 16 16 24 24 Average Carried 15 | . 6 14 15 19 23 Final Capacity 24 | 6 16 16 16 24 24 Final Carried 24 | 6 11 14 16 24 23 Class Distribution -------------------- 30% | Gunner 18% | Mutant 16% | Hauler-Skirmisher 14% | Scavenger-Tank 11% | Scavenger-Gunner 5% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2208 | 200 119 619 832 287 151 Remotely . | . . . . . . Salvage Created 3273 | . 151 1258 1167 421 276 Parts 209 | . 12 90 72 27 8 Haulers Intercepted 7 | . . 2 5 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 61 | . 5 26 17 8 5 Guns 55 | . 4 22 17 8 4 AOE 6 | . 1 4 . . 1 Classes Destroyed 12 | . 2 8 1 1 . Worker 2 | . . 1 1 . . Builder 2 | . . 1 1 . . Hauler 7 | . . 2 5 . . Recycler 2 | . . 1 1 . . Operator 3 | . . 1 1 1 . Watcher 5 | . . 3 2 . . Swarmer 17 | . 3 7 4 3 . Grunt 22 | . 2 13 6 . 1 Brawler 2 | . . 1 1 . . Duelist 1 | . . . 1 . . Sentry 17 | . . 5 5 4 3 Programmer 2 | . . . . 1 1 Best Kill Streak 8 | . 2 8 6 3 2 Combat Bots Only 8 | . 2 8 5 3 2 Max Kills in Single Turn 2 | . 1 2 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4016 | . 240 1534 796 710 736 Core 591 | . 57 184 200 67 83 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 77 54 63 90 . Volleys Fired 236 | . 26 93 71 22 24 Largest 3 | . 2 3 3 3 3 Hottest 135 | . 60 135 71 71 71 Shots Fired 580 | . 49 205 213 65 48 Gun 565 | . 46 200 213 65 41 Cannon . | . . . . . . Launcher 15 | . 3 5 . . 7 Special . | . . . . . . Kinetic 426 | . 42 103 213 44 24 Thermal 75 | . . 37 . 21 17 Explosive 15 | . 3 5 . . 7 Electromagnetic 64 | . 4 60 . . . Robot Hit Streak 22 | . 6 20 12 9 22 Robot Miss Streak 6 | . 3 5 5 6 1 Penetration Max . | . . . . . . Secondary Targets 7 | . . 5 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 371 | . 28 137 128 45 33 Core Hits 171 | . 9 60 50 26 26 Critical Hits 1 | . . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5817 | . 319 1703 1841 800 1154 Guns 4992 | . 256 1397 1841 783 715 Cannons . | . . . . . . Explosions 808 | . 63 306 . . 439 Melee . | . . . . . . Ramming 17 | . . . . 17 . Kinetic 3500 | . 202 584 1841 436 437 Thermal 1089 | . 63 401 . 347 278 Explosive 605 | . . 166 . . 439 Electromagnetic 606 | . 54 552 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 37 | . . 21 . . 16 Projectiles . | . . . . . . Explosions 37 | . . 21 . . 16 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 88 | . 38 42 . 8 . Shots 2 | . 1 1 . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 234 | . 79 234 50 121 48 Average Temperature 44 | . 39 71 9 41 15 Received Heat Transfer 1167 | . 63 450 270 138 246 Effects 2 | . . 2 . . . Energy Bleed 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 2004 | . . 820 . 666 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 3 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 400 | . 112 400 312 302 170 Initial 141 | . . 13 61 141 16 Average 119 | . 40 179 142 103 39 Maximum Alert Level 2 | . . 2 1 1 . Low Security (%) 82 | . 100 64 82 87 100 Level 1 16 | . . 34 17 12 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 2 2 2 6 Investigation 3 | . . 1 . 1 1 Extermination 2 | . . . . 1 1 Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison 5 | . . . 1 . 4 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . . 2 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 12 34 27 11 8 Peak Tracking Total 6 | . 4 6 6 3 3 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 5 | . . 1 . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 21 | . 5 5 4 5 2 Terminals 16 | . 5 5 3 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . 1 . 1 Total Hacks 54 | . 13 16 8 13 4 Successful 22 | . 8 4 4 5 1 Failed 32 | . 5 12 4 8 3 Catastrophic 4 | . . 3 1 . . Database Lockouts . | . . . . . . Manual 30 | . 9 13 4 4 . Terminals 41 | . 13 16 6 6 . Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 1 | . . . . . 1 Scanalyzers 3 | . . . . 3 . Garrison Access 5 | . . . 2 . 3 Terminal Hacks 14 | . 5 4 3 2 . Part Schematic 1 | . . . . 1 . Robot Analysis 3 | . 1 2 . . . Prototype ID Bank 3 | . 1 1 1 . . Level Access Points 1 | . 1 . . . . Unreport Threat 5 | . 2 1 1 1 . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 20 | . 5 5 4 5 1 Full Trace Events 3 | . . 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 3 | . 1 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4889 | . 752 1362 1124 1290 361 Spaces Moved 2658 | 1 414 658 643 765 177 Core . | . . . . . . Treads 406 | . 354 51 . . 1 Legs 2252 | 1 60 607 643 765 176 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 150 120 127 155 Average Speed 144 | 120 154 151 125 147 156 Slowest Speed 240 | 120 160 210 130 157 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 2 66 54 44 19 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 118 | . 33 45 . . 40 Melee . | . . . . . . Projectile . | . . . . . . AOE 118 | . 33 45 . . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3270 | . 483 876 813 880 218 Wait 172 | . 19 41 54 52 6 Move 2653 | . 413 657 642 764 177 Hop . | . . . . . . Pick Up 55 | . 7 17 12 17 2 Fast Attach 14 | . 3 8 . 2 1 Attach 18 | . . 8 3 4 3 Detach 7 | . 2 3 . 2 . Swap 50 | . 7 23 12 6 2 Drop 64 | . 6 26 19 10 3 Fire 236 | . 26 93 71 22 24 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 10) 131 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 753 | -10/Materials | Entered another Materials area 753 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 907 | -9/Materials | Lost 4 parts (1p3w) 909 | -9/Materials | Destroyed 8 combat bots 1131 | -9/Materials | Lost 5 parts (1p4w) 1415 | -9/Materials | Build established: Scavenger-Gunner 1756 | -9/Materials | Discovered new exit (range 9) 1941 | -9/Materials | Build established: Gunner 2083 | -9/Materials | Discovered new exit (range 16) 2115 | -9/Materials | Entered another Materials area 2115 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2404 | -8/Materials | Build established: Scavenger-Tank 3119 | -8/Materials | Garrison activated, responded to threat 3128 | -8/Materials | Build established: Gunner 3174 | -8/Materials | Discovered new exit (range 13) 3239 | -8/Materials | Entered Factory 3239 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3955 | -7/Factory | Discovered new exit (range 10) 4042 | -7/Factory | Build established: Hauler-Skirmisher 4529 | -7/Factory | Entered another Factory area 4529 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4890 | -6/Factory | Self-destructed Last Messages --------------- 04808_ Y-54 Guardian emerges from the garrison. 04810_ Acquired 8 matter. 04811_ Hvy. Assault Rifle destroyed. 04813_ Acquired 5 matter. 04821_ Y-54 Guardian destroyed. 04822_ Acquired 5 matter. 04833_ Y-54 Guardian emerges from the garrison. 04833_ Imp. Titanium Leg destroyed. 04842_ Y-54 Guardian destroyed. 04846_ Acquired Lgt. Treads. 04850_ Dropped Lgt. Treads. 04851_ Dropped Imp. Deuterium Engine. 04855_ Acquired 45 matter. 04882_ Destroyed Hvy. Laser. 04882_ G-50 Soldier destroyed. 04883_ The unstable cave ceiling collapses. 04885_ Y-54 Guardian emerges from the garrison. 04885_ Titanium Leg destroyed. 04886_ Imp. Titanium Leg destroyed. 04889_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | #??# #????????? | | #??# #????????? | | #??## #????????? | | #???# #????????? | | ##########???# #????????? | | #????????????# #????????? | | #????????????# #????????? | | ?????????????# #????????? | | ????????????????# #????????? | | ?????????????????# #######????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# ##########?????? | | ??????????????????# # #?????? | | ??????????????????# #"" """ #?????? | | ??????????????????# #"" """ #?????? | | ??????????????????# #"" """ #?????? | | ???????############ #"Y #?????? | | ???? #"" """ #?????? | | ???????????## #"" """ #?????? | | ??????????? #"" """ #?????? | | ?????????? + !#?????? | | ?????????? g #########???? | | ?????????? g @ #???? | | ??????????# = ! #???? | | ??????????# = Y[ """ #???? | | ???????????### # "%" """ #???? | | ??????????????## ""G"" """ #???? | | ???????????????### #???? | | ?????????????????# #############???? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Phase Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionIntegratedClaw Manual? 0 Play Time 00:59:38 Cumulative 104.5 hours Start 2021.05.14 @ 20:50:48 End 2021.05.15 @ 19:16:48 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 40 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9ff0737-3058-494b-99b4-99978e49ebe3