Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 10:30:18 Player: PE-P51 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (161) 805 Value Destroyed (5493) 5493 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 11738 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 187 Met Imprinter 300 Was Imprinted 300 Friendly Fire -203 Cogmind --------- Core Integrity 0/850 Matter 37/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Humpback Improved Sensor Array Weapon Cycler Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Armor Integrity Analyzer Makeshift Light Armor Plating Gun Armor > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Impact Mace > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Humpback High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Improved Melee Analysis Suite Improved Armor Integrity Analyzer Weapon Cycler Makeshift Light Armor Plating Experimental System Shield Mobile Refinery Mk. CCLXVII Hacking Drone Bay Plasma Rifle Plasma Rifle Gauss Cannon Grenade Launcher Datajack Makeshift Hammer Makeshift Axe [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Gun Armor Weapon Makeshift Axe Energy Gun Plasma Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Slots Evolved 8 | . . . . 4 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . Utility 5 | . . . . 3 2 . . . . . . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 156 | 6 9 6 12 25 20 4 9 14 9 40 2 Power 19 | 1 2 . 2 2 3 . . . 4 5 . Engine 10 | 1 . . 1 1 2 . . . 1 4 . Core 8 | . 2 . 1 1 1 . . . 3 . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 46 | 2 3 . 5 10 1 1 2 2 3 17 . Treads 29 | . 2 . 3 9 1 1 2 2 3 6 . Leg 6 | 2 1 . . . . . . . . 3 . Wheel 11 | . . . 2 1 . . . . . 8 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 48 | 1 3 2 . 9 8 1 5 9 . 9 1 Device 16 | . 1 1 . 2 4 . . 3 . 5 . Storage 6 | 1 1 1 . 1 . . . 1 . 1 . Processor 9 | . . . . 1 . . 1 4 . 2 1 Hackware . | . . . . . . . . . . . . Protection 17 | . 1 . . 5 4 1 4 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 43 | 2 1 4 5 4 8 2 2 3 2 9 1 Energy Gun 2 | . . . 1 . . . . . . 1 . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 23 | 2 . 2 2 4 6 1 2 . 2 2 . Ballistic Cannon 3 | . . . . . . 1 . . . 2 . Launcher 5 | . . 1 1 . . . . . . 2 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 . . 1 . . . Slashing Weapon 5 | . . 1 . . . . . 2 . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 2 . . 5 . 2 . Corrupted Parts 8 | . . . . . . . . . 3 5 . System Corruption 55 | . . . . . . . . . 23 32 . Parts Lost 47 | . 1 1 6 2 3 1 3 . 3 21 6 Power 7 | . 1 . 1 1 . . . . 2 1 1 Propulsion 17 | . . . 3 . 1 1 1 . . 8 3 Utility 8 | . . 1 . . 1 . 2 . . 4 . Weapon 15 | . . . 2 1 1 . . . 1 8 2 Highest Loss Streak 8 | . 1 1 4 1 1 1 3 . 1 8 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 20 | 1 10 14 13 18 23 23 20 23 23 23 22 Power 2 | . 1 2 1 2 3 4 4 3 1 4 3 Propulsion 3 | . 4 5 3 6 6 5 3 2 2 1 3 Utility 8 | . 1 2 3 5 9 9 8 10 13 12 8 Weapon 4 | . 2 4 3 2 3 4 4 6 6 4 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 40 | . 1 2 1 7 5 . . 4 . 7 13 Power 9 | . . 1 . 1 2 . . 2 . 1 2 Propulsion 10 | . 1 . . 5 . . . . . . 4 Utility 13 | . . . . 1 2 . . 1 . 4 5 Weapon 7 | . . 1 1 . . . . 1 . 2 2 Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 98 | . 99 98 99 90 97 99 99 99 99 93 87 Engine 4 | . 5 14 3 3 1 6 6 6 1 2 5 Core 2 | . 8 . 10 3 4 . . . 5 . . Treads 19 | . 22 28 17 19 20 19 19 20 20 12 18 Wheel 1 | . . . 10 3 . . . . . 6 . Device 6 | . 3 . . 6 17 13 . 3 6 6 12 Storage 9 | . 14 24 28 8 6 6 6 6 6 7 12 Processor 11 | . . . . 5 6 6 12 14 20 22 19 Protection 14 | . 10 2 . 14 15 20 25 20 13 6 . Ballistic Gun 10 | . 27 27 14 10 12 12 13 . 13 . . Ballistic Cannon 1 | . . . . . . . . . . 8 5 Impact Weapon 5 | . . . . . 4 6 6 12 6 1 . Slashing Weapon 5 | . . . . 6 6 6 6 13 . 5 11 Peak Build Rating 79 | 6 13 18 17 46 64 64 66 75 75 79 65 Average Rating 54 | 4 10 10 13 37 59 63 62 69 72 66 60 On Entrance 41 | . 6 10 11 14 46 63 64 66 75 73 66 Avg Prop Armor Cover (%) 10 | . . . 8 14 . . . . . 9 . Naked Turns 2 | . . . . . . . . . . . 2 Heaviest Build 227 | 12 30 34 40 108 122 122 123 227 114 123 116 Greatest Support 96 | 20 46 46 46 69 60 60 60 60 76 96 62 Greatest Overweight (x) 31 | 3 . . 1 8 2 2 2 3 2 31 2 Average Overweight (x) 1 | . . . . 2 1 1 1 1 1 2 . Largest Inventory Capacity 35 | 8 15 15 15 25 25 25 25 35 25 25 25 Average Capacity 22 | 7 13 15 15 21 25 25 25 25 25 25 24 Most Carried 25 | 4 15 15 15 25 25 25 25 25 25 25 24 Average Carried 21 | 2 10 14 14 19 24 24 21 24 24 24 22 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 15 14 25 25 25 25 25 25 25 5 Class Distribution -------------------- 45% | Mutant 19% | Derelict-Mutant 16% | Gladiator 13% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Matter Collected 5676 | 234 291 207 275 780 814 181 142 284 561 1771 136 Remotely . | . . . . . . . . . . . . Salvage Created 6280 | . 608 140 473 881 1378 154 76 . 419 1905 246 Parts 291 | . 39 11 24 51 61 7 3 . 17 69 9 Haulers Intercepted 9 | . 1 . . 1 3 . . . . 4 . Recyclers Shooed 7 | . . 2 . . 2 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . 3 . . 3 3 5 16 . 3 Prevented 6 | . . . . . . 1 . . 5 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Combat Hostiles Destroyed 119 | . 14 5 12 16 20 2 4 . 17 23 6 Melee 19 | . . . . 8 6 . . . . 5 . Guns 54 | . 14 5 2 4 10 2 4 . 11 2 . Cannons 14 | . . . 2 . . . . . 1 11 . AOE 29 | . . . 8 4 3 . . . 5 3 6 Classes Destroyed 18 | . 6 . 1 4 3 1 . . 1 1 1 Worker 11 | . 1 . . 1 5 . . . . 4 . Builder 7 | . 1 . . . 1 . . . . 5 . Tunneler 2 | . 1 . . . 1 . . . . . . Hauler 9 | . 1 . . 1 3 . . . . 4 . Recycler 10 | . . . . 3 3 . . . . 4 . Operator 1 | . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . 1 . . Watcher 1 | . . . . 1 . . . . . . . Swarmer 21 | . 3 3 . 3 . . 4 . 7 . 1 Grunt 50 | . 11 2 2 5 10 . . . 7 12 1 Brawler 2 | . . . . . . . . . . . 2 Duelist 4 | . . . . . 1 . . . . 2 1 Sentry 15 | . . . . 6 3 . . . 1 4 1 Specialist 2 | . . . . 2 . . . . . . . Hunter 4 | . . . . . 2 1 . . . 1 . Programmer 10 | . . . . . 4 1 . . 1 4 . Subdweller 10 | . . . 10 . . . . . . . . Decomposer 5 | . . . . . . 2 . . . . 3 Samaritan 1 | . . . . . . 1 . . . . . Wizard 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | . 3 3 4 4 6 1 4 . 7 6 6 Combat Bots Only 7 | . 3 3 4 3 4 1 4 . 7 5 6 Max Kills in Single Turn 3 | . 1 1 2 2 3 1 2 . 2 2 2 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 2 | . . . 2 2 2 . . . 1 2 2 Melee 1 | . . . . 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Hostile Shots Fired 1081 | . 61 22 54 98 240 17 74 . 85 388 42 Missed 358 | . 15 4 21 34 77 7 22 . 28 137 13 Hits 723 | . 46 18 33 64 163 10 52 . 57 251 29 Melee 15 | . . . . . 2 1 1 . . 11 . Projectile 708 | . 46 18 33 64 161 9 51 . 57 240 29 AOE 4 | . . . 2 . . . . . . 2 . Critical Strikes 21 | . 2 1 . 3 4 1 . . 1 9 . Damage Taken 11237 | . 452 230 852 969 1974 131 717 . 1050 4378 484 Core 1454 | . 86 51 62 88 80 10 115 . 105 742 115 Absorbed by Shields 270 | . 57 . . . . . . . . 213 . Core Remaining (%) 64 | 100 . . 20 84 . . . . 55 . . Volleys Fired 361 | . 58 19 39 25 40 11 11 . 40 105 13 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 Hottest 119 | . 40 40 105 63 56 56 56 . 68 119 87 Shots Fired 616 | . 116 38 56 42 78 21 23 . 72 159 11 Gun 417 | . 116 38 32 34 75 21 23 . 60 18 . Cannon 152 | . . . 7 . . . . . 7 136 2 Launcher 47 | . . . 17 8 3 . . . 5 5 9 Special . | . . . . . . . . . . . . Kinetic 545 | . 116 38 25 42 75 21 23 . 67 136 2 Thermal 32 | . . . 14 . . . . . . 18 . Explosive 39 | . . . 17 . 3 . . . 5 5 9 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | . 12 8 11 5 11 4 5 . 11 8 1 Robot Miss Streak 15 | . 4 4 2 3 6 4 5 . 15 11 2 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 5 | . . 1 . 2 . . 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . 1 . . Shots Hit Robots 541 | . 75 22 48 56 79 20 17 . 60 158 6 Core Hits 430 | . 42 12 25 30 67 18 13 . 88 112 23 Critical Kills 7 | . 1 . . 1 3 2 . . . . . Critical Parts Destroyed 5 | . . . . . 2 . . . . 3 . Critical Strikes 34 | . 1 . . 2 7 2 . . . 22 . Burn 2 | . . . . . . . . . . 2 . Destroy 4 | . 1 . . 1 2 . . . . . . Blast 13 | . . . . . . . . . . 13 . Smash 8 | . . . . . 3 2 . . . 3 . Sever 7 | . . . . 1 2 . . . . 4 . Melee Attacks 176 | . . 1 20 42 40 3 . . 1 61 8 Impact 37 | . . . . . 14 2 . . 1 20 . Slashing 139 | . . 1 20 42 26 1 . . . 41 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 24 | . . . . 3 11 2 . . . 5 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . 2 . . . . 4 . Damage Inflicted 17231 | . 623 206 2304 2245 3205 480 318 . 1539 5017 1294 Guns 4423 | . 597 194 342 314 1143 230 318 . 1057 228 . Cannons 2786 | . . . 109 . . . . . 65 2588 24 Explosions 4215 | . . . 1041 779 444 . . . 417 520 1014 Melee 5687 | . . . 812 1152 1618 250 . . . 1599 256 Ramming 120 | . 26 12 . . . . . . . 82 . Kinetic 7573 | . 597 194 280 1077 1143 230 318 . 1122 2588 24 Thermal 399 | . . . 171 . . . . . . 228 . Explosive 3436 | . . . 1041 . 444 . . . 417 520 1014 Electromagnetic 16 | . . . . 16 . . . . . . . Impact 1515 | . . . . . 889 250 . . . 376 . Slashing 4172 | . . . 812 1152 729 . . . . 1223 256 Piercing . | . . . . . . . . . . . . Highest Corruption 40 | . 2 2 2 . 1 1 1 1 23 36 40 Average Corruption 8 | . 2 2 2 . 1 1 1 1 21 28 36 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . 3 . Effects 371 | . 5 13 26 . 19 15 18 1 122 133 19 Message Errors 89 | . 2 4 6 . 4 5 3 . 27 34 4 Matter Fused 88 | . 2 3 4 . 5 6 3 1 33 27 4 Heat Flow Errors 49 | . . 1 3 . 1 2 4 . 19 16 3 Energy Discharges 45 | . . 2 3 . 6 . 1 . 14 17 2 Parts Rejected 3 | . . . . . . . . . 1 2 . Parts Fused 4 | . . . 1 . . . 1 . 1 1 . Data Loss (minor) 38 | . 1 2 4 . 1 1 3 . 15 11 . Data Loss (major) 13 | . . . 3 . . . 2 . 4 4 . Misfires 15 | . . . 2 . 1 1 1 . 3 6 1 Alerts 11 | . . 1 . . 1 . . . 4 4 1 Misdirections 1 | . . . . . . . . . 1 . . Weapon Failures 15 | . . . . . . . . . . 11 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1184 | . 1 . 16 51 586 . . . . 405 125 Projectiles 26 | . . . . . . . . . . 26 . Explosions 108 | . . . 16 2 . . . . . 84 6 Melee 1050 | . 1 . . 49 586 . . . . 295 119 Knockbacks 34 | . 1 . . . 2 . . . 1 30 . Impact 6 | . 1 . . . 2 . . . . 3 . Kinetic 28 | . . . . . . . . . 1 27 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 573 | . . . 27 92 . . . . 55 399 . Shots 16 | . . . 2 3 . . . . 4 7 . Rammed 6 | . 2 3 . . . . . . . 1 . Targets Rammed 6 | . 2 3 . . . . . . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 305 | . 74 141 163 45 100 265 222 . 277 305 208 Average Temperature 61 | . 21 45 42 23 45 113 101 . 89 60 112 Received Heat Transfer 3205 | . 226 132 174 360 666 . 24 . 247 1322 54 Effects 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 8 | . 1 . . . 4 . . . . 3 . Combat Hostiles 3 | . . . . . 1 . . . . 2 . Parts Fried 11 | . . . . . 5 . . . . 6 . Impact Corruptions 20 | . 1 . . . 13 . . . . 6 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 1033 | . . . 333 . . . . . . 700 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 1 1 . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Maximum Alert Level 2 | . . . . . 1 . . . . 2 . Low Security (%) 77 | 100 100 100 . 100 69 . . . . 49 . Level 1 19 | . . . . . 30 . . . . 38 . Level 2 3 | . . . . . . . . . . 12 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 474 | . 92 70 . 145 322 . . . . 474 . Initial 450 | . . . . 3 3 . . . . 450 . Average 98 | . 30 8 . 55 93 . . . . 204 . Influence Increases 4184 | . 451 135 50 586 744 60 90 . 535 1413 120 Destroy 0b10 Robot/C 2260 | . 280 100 40 320 420 40 80 . 400 460 120 Destroy 0b10 Robot/NC 215 | . 20 . . 30 65 . . . 10 90 . Destroy Leader 500 | . 62 20 10 94 116 20 10 . 30 138 . Allied During Kill 71 | . . . . . 21 . . . 50 . . Successful Hack 107 | . 44 . . 14 49 . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . Disable Machine 165 | . . . . 45 30 . . . . 90 . Destroy Structure 176 | . . . . 83 13 . . . . 80 . Advance Influence 450 | . . . . . . . . . . 450 . Partial Spotted 15 | . 15 . . . . . . . . . . Lose Combat Pursuer 195 | . . 15 . . 30 . . . 45 105 . Influence Decreases 4080 | . 451 135 43 584 449 364 90 . 535 1104 325 Entered New Map 239 | . . . . 4 6 114 . . . . 115 Time Decay 2969 | . 379 135 43 457 366 240 70 . 455 674 150 Search Patrol Dispatched 200 | . . . . . . . . . . 200 . Lost Part 360 | . 10 . . 10 20 10 20 . 20 210 60 Lost Ally 137 | . . . . . 57 . . . 60 20 . Purge Threat 175 | . 62 . . 113 . . . . . . . Squads Dispatched 22 | . 4 . . 2 6 . . . . 10 . Investigation 8 | . 4 . . 1 1 . . . . 2 . Extermination 9 | . . . . . 4 . . . . 5 . Reinforcement 5 | . . . . 1 1 . . . . 3 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . Construction Impeded 2 | . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Distress Signals 3 | . . . . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 182 | . 27 6 13 26 28 3 6 . 28 40 5 Peak Tracking Total 11 | . 6 2 3 4 5 1 4 . 11 9 7 Tactical Retreats 10 | . . 1 . . 2 . . . 2 5 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Traps Triggered 9 | . 2 . 1 1 . . . . . 5 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 2 | . 2 . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Machines Disabled 15 | . . . 1 3 2 . . . 2 6 1 Max in Single Turn 3 | . . . 1 2 1 . . . 1 3 1 Garrison Access 2 | . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Machines Accessed 30 | . 10 . 2 5 7 . 1 . 1 4 . Terminals 19 | . 8 . . 4 5 . . . 1 1 . Fabricators 3 | . . . . . 2 . . . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . Total Hacks 75 | . 31 . 5 8 17 . 1 . 4 9 . Successful 34 | . 13 . 5 5 5 . 1 . 4 1 . Failed 41 | . 18 . . 3 12 . . . . 8 . Catastrophic 8 | . 5 . . 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 17 . . 3 . . . 1 . 2 . Terminals 52 | . 26 . . 7 13 . . . 4 2 . Fabricators 7 | . . . . . 4 . . . . 3 . Repair Stations 3 | . . . . . . . . . . 3 . Recycling Units 5 | . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . Terminal Hacks 29 | . 11 . 5 4 4 . 1 . 4 . . Record 9 | . . . 4 . 1 . . . 4 . . Robot Analysis 7 | . 7 . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 9 . . 4 6 . . . . 3 . Full Trace Events 6 | . 3 . . . 1 . . . . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 4 | . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . Total Robot Build Rating 16 | . . . . . 16 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Total Allies 13 | . . 3 . . 4 . . 4 . 2 . Largest Group 4 | . . 3 3 . 4 . . 4 4 2 . Highest-Rated Group 157 | . . 40 40 . 48 . . 157 157 102 . Highest-Rated Ally 51 | . . 16 16 . 12 . . 41 41 51 . Zionite Dispatches 1 | . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . Ally Attacks 59 | . . . 6 . 13 . . . 37 3 . Total Damage 1466 | . . . 45 . 128 . . . 1221 72 . Kills 7 | . . . . . 1 . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Active Infowar (turns) 14838 | . . 2 . 1517 2516 2754 13 1568 3559 2623 286 Sensors 8988 | . . 2 . 1185 1704 . . 1568 3559 970 . Terrain 5910 | . . . . 332 2516 2754 13 . . 9 286 Decoding 2449 | . . . . . . . . . . 2163 286 Triangulation 1307 | . . . . . . . . . . 1021 286 Robot Analysis Total 6 | . 6 . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 2 . . 1 2 1 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 129 | . . . . . . . . . . 129 . Items 129 | . . . . . . . . . . 129 . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Turns Passed 25766 | 73 1490 1054 2218 1535 2637 2754 2614 4909 3559 2623 300 Spaces Moved 10120 | 53 770 614 995 649 840 1052 787 1920 1377 947 116 Core 26 | 9 . . . . . . . . . 1 16 Treads 8666 | . 605 614 602 265 840 1052 787 1920 1377 504 100 Legs 227 | 44 165 . . . . . . . . 18 . Wheels 1201 | . . . 393 384 . . . . . 424 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 120 130 250 250 250 250 243 110 50 Average Speed 226 | 113 151 160 172 184 252 250 325 250 246 214 210 Slowest Speed 1600 | 200 160 160 240 480 330 330 330 410 325 1600 312 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 5 98 73 55 46 23 95 75 91 95 19 16 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 7 | . 1 . 2 . . . . 3 1 . . Known Exits Taken 9 | . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . Scrap Searched 14 | . . 2 . . . 3 1 4 4 . . Spaces Dug 10 | . . . . . 4 . . . . 5 1 Terrain Destroyed 390 | . . . 53 98 18 . 1 . 12 80 128 Melee 10 | . . . . . 4 . . . . 5 1 Projectile 16 | . . . 1 . . . 1 . 4 10 . AOE 363 | . . . 52 98 14 . . . 8 64 127 Terrain Rammed 1 | . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Total 12196 | 62 1002 652 1421 912 1257 1147 819 2031 1464 1287 142 Wait 1101 | . 137 4 338 117 282 77 2 67 16 58 3 Move 10109 | 52 769 613 994 648 839 1051 786 1919 1376 946 116 Hop . | . . . . . . . . . . . . Pick Up 114 | 4 16 2 5 27 11 1 5 9 5 29 . Fast Attach 51 | 6 1 1 1 5 3 1 . 3 4 25 1 Attach 34 | . 1 . 5 4 4 1 4 1 2 11 1 Detach . | . . . . . . . . . . . . Swap 140 | . 9 5 15 20 22 2 6 16 15 29 1 Drop 112 | . 7 4 4 24 20 1 5 16 5 26 . Fire 361 | . 58 19 39 25 40 11 11 . 40 105 13 Melee 165 | . . 1 20 42 36 2 . . 1 56 7 Ram 2 | . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . Crush 5 | . 2 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 2 | . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 12) 431 | -10/Materials | Discovered new exit (range 16) 880 | -10/Materials | Discovered new exit (range 16) 1360 | -10/Materials | Discovered new exit (range 15) 1365 | -10/Materials | Identified exit to Mines 1474 | -10/Materials | Derelicts attacked the area 1564 | -10/Materials | Entered Mines 1769 | -10/Mines | Core integrity fell below 50% 1827 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1830 | -10/Mines | Found Prototype Device 1830 | -10/Mines | Identified Exp. Sensor Array 1897 | -10/Mines | Discovered new exit (range 13) 2171 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2328 | -10/Mines | Identified exit to Subcaves 2339 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2618 | -10/Mines | Entered Subcaves 2618 | -10/Subcaves | Accompanied by 3 allies 2873 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2895 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2967 | -10/Subcaves | Learned Materials emergency access door positions 3111 | -10/Subcaves | Lost 3 allies 3126 | -10/Subcaves | Lost 4 parts (1p2n1w) 3204 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3366 | -10/Subcaves | Learned location of Zion (-7) 3366 | -10/Subcaves | Met a Zionite searching for "candidates" 3696 | -10/Subcaves | Visited Clippyterm 3703 | -10/Subcaves | Identified exit to Recycling 3703 | -10/Subcaves | Learned Factory trap positions 4108 | -10/Subcaves | Visited 4L-MR0's lab 4120 | -10/Subcaves | Found Prototype Protection 4124 | -10/Subcaves | Identified Gun Armor 4155 | -10/Subcaves | Discovered new exit (range 15) 4268 | -10/Subcaves | Discovered new exit (range 13) 4281 | -10/Subcaves | Ambushed by Subdweller buried in earth 4836 | -10/Subcaves | Entered Materials 4836 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4843 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 6150 | -8/Materials | Discovered new exit (range 13) 6299 | -8/Materials | Identified exit to Factory 6371 | -8/Materials | Entered Factory 6371 | -7/Factory | Evolved 2 slots: Utility x2 6372 | -7/Factory | Loaded intel: 116 trap records 6676 | -7/Factory | Build established: Assassin 7520 | -7/Factory | Build established: Gladiator 7609 | -7/Factory | Fabricated S-27 Virus (x4) 7833 | -7/Factory | Discovered new exit (range 12) 7861 | -7/Factory | Identified exit to Lower Caves 7912 | -7/Factory | Build established: Commander-Gladiator 8218 | -7/Factory | Build established: Gladiator 8542 | -7/Factory | Discovered new exit (range 16) 8710 | -7/Factory | Identified exit to Factory 8780 | -7/Factory | Discovered exit to Lower Caves (range 15) 9008 | -7/Factory | Entered Lower Caves 9147 | -7/Lower Caves | Learned Factory stockpile data 10222 | -7/Lower Caves | Discovered new exit (range 8) 11707 | -7/Lower Caves | Identified exit to Lower Caves 11762 | -7/Lower Caves | Entered another Lower Caves area 11806 | -7/Lower Caves | Lost 3 parts (1n2u) 12076 | -7/Lower Caves | Build established: Mutant 12386 | -7/Lower Caves | Learned Factory garrison access intel 13976 | -7/Lower Caves | Learned location of 2 exits from Factory 14065 | -7/Lower Caves | Discovered new exit (range 9) 14108 | -7/Lower Caves | Identified exit to Zion 14306 | -7/Lower Caves | Spotted B-75 Beast 14376 | -7/Lower Caves | Entered Zion 14551 | -7/Zion | Build established: Derelict-Mutant 14554 | -7/Zion | Discovered new exit (range 12) 14917 | -7/Zion | System corruption cleaned by Quarantine Array 15262 | -7/Zion | Learned location of Armory (-3) 15742 | -7/Zion | Learned location of Quarantine (-3) 16093 | -7/Zion | Received a hallucinogenic algorithm 16093 | -7/Zion | Ran a hallucination algorithm 16246 | -7/Zion | Found Prototype Device 16246 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 16518 | -7/Zion | Given the Hacking Drone Bay 16523 | -7/Zion | Found Prototype Device 16523 | -7/Zion | Identified Hacking Drone Bay 17930 | -7/Zion | Found Prototype Hackware 17936 | -7/Zion | Found Prototype Processor 17936 | -7/Zion | Identified Exp. Core Analyzer 17940 | -7/Zion | Found Prototype Processor 17940 | -7/Zion | Identified Exp. Melee Analysis Suite 17944 | -7/Zion | Found Prototype Processor 17944 | -7/Zion | Identified Exp. Armor Integrity Analyzer 18374 | -7/Zion | Met Imprinter 18426 | -7/Zion | Imprinted 18429 | -7/Zion | Declared Zion's savior 19226 | -7/Zion | Identified exit to Proximity Caves 19285 | -7/Zion | Entered Proximity Caves 19285 | -6/Proximity Caves | Accompanied by 4 allies 19593 | -6/Proximity Caves | Build established: Mutant 19794 | -6/Proximity Caves | Spotter reported a threat 19818 | -6/Proximity Caves | Spotter reported a threat 19929 | -6/Proximity Caves | Spotter reported a threat 20154 | -6/Proximity Caves | Attracted the attention of an 0b10 base 20201 | -6/Proximity Caves | Lost 4 allies 20214 | -6/Proximity Caves | Destroyed 7 combat bots 20262 | -6/Proximity Caves | Learned location of Extension (-4) 20262 | -6/Proximity Caves | Learned 8 Factory zone layouts 20304 | -6/Proximity Caves | System corruption reached 10% 20666 | -6/Proximity Caves | Learned Factory terminal intel 20679 | -6/Proximity Caves | Learned 12 Factory zone layouts 21520 | -6/Proximity Caves | Build established: Scavenger-Mutant 22307 | -6/Proximity Caves | Discovered exit to Factory (range 2) 22844 | -6/Proximity Caves | Entered Factory 22844 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 22845 | -6/Factory | Identified exit to Lower Caves 22845 | -6/Factory | Identified exit to Factory 22848 | -6/Factory | Loaded intel: 26 terminal locations 22849 | -6/Factory | Loaded intel: 4 garrison access locations 22945 | -6/Factory | System corruption reached 10% 22981 | -6/Factory | Lost 7 parts (3n4w) 23194 | -6/Factory | Search patrols dispatched 23544 | -6/Factory | Search patrols dispatched 23577 | -6/Factory | Zion Hacker squad teleported in 24165 | -6/Factory | Core integrity fell below 50% 24229 | -6/Factory | Discovered exit to Lower Caves (range 14) 24248 | -6/Factory | Lost 8 parts (1p3n1u3w) 24272 | -6/Factory | Terminal network hard line cut 24714 | -6/Factory | System corruption reached 30% 25307 | -6/Factory | Core integrity fell below 20% 25467 | -6/Factory | Entered Lower Caves 25488 | -6/Lower Caves | Build established: Mutant 25707 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 25753 | -6/Lower Caves | Released all parts (9) 25767 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 25744_ Hvy. Flak Cannon destroyed. 25746_ The unstable cave ceiling collapses. 25747_ System corrupted: Lrn. Missile Launcher failed to launch. 25747_ Lgt. Treads destroyed. 25748_ System corrupted: Heat flow error (+244). 25748_ The unstable cave ceiling collapses. 25749_ Destroyed Gravmag System. 25753_ The unstable cave ceiling collapses. 25753_ Released Imp. Terrain Scan Processor. 25753_ Released Adv. Terrain Scanner. 25753_ Released Hcp. Matter Pod. 25753_ Released Huge Storage Unit. 25753_ Released Exp. Armor Integrity Analyzer. 25753_ Released 0b10 Decoder Chip [Looter]. 25753_ Released Triangulator. 25753_ Released Katana. 25753_ Released Lrn. Missile Launcher. 25753_ Acquired 44 matter. 25755_ Acquired Katana. 25762_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#??#?#? | | ???????????????????????????????#??????#???????#??? | | ?????????????????????????#????###????#?##?##?#???? | | ?????????????????##???????#??# ####???? #??#??#?# | | ??????????????? ? ??#????#?# ??# ?##?#?#?? | | ???????????????? ?##???#?# ### ?#?###?? | | ????????????? ? ####??## ??? ?? | | ????????????? # ### ? ?? ? | | ????????????# # ? ? ?? ?? | | ????????????# # ##? ?? ? | | ????????????# #?## ##### ? | | ???????????# ### #?#??# ? | | ??????????#? ## #?##??# ? | | ?????????? ## ? ######? ? | | ??????????????? ??# p #? ? ########## | | ????????? ? ?#?###?# @ ## ? ########## | | ??????? ??? ??####### # ### ## ########?? | | ???????? ?? ???#?##?# # ### ### ######### | | ?????????? ???? ####### # ########## ###### | | ???????#?? ######### ##### | | ???????#?? ?? ######## ######### ### | | ????????? ??????# ####### ## # | | ??????? #?#?#### !=[* ##### ## # | | ???????#? ?#?####?###*]=!*] ## | | ????????#? #?## ???##=!!*##### | | ??????? ## ###[=!!####### # | | ???????$ !! ########## ## | | ???????##?? ## ## ![###### #### ## | | ????????? ? ?##??### !##### #### ### | | ????????? ??##?###### #?### #### ## ### | | ????????#? ??###?##?### ###### ## ## ## | | ?????????????#?###?#### ####### ! # | | ?????????? ###??####### ####?## ## | | ?????????? ? # % ###### ##### | | ??????????#????#??? ### ##### ##### | | ???????????#???#?## ? ### ### | | ??????????#???##?## % % # ?## | | ????????????#???###? ? #### ### | | ????????????##??##? # #?##### #"### | | ??????????????#??# ?# # #################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Corruption Block 7 Armor Coverage 585 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessPhaseJetlance Manual? 0 Play Time 02:03:41 Cumulative 175.2 hours Start 2025.12.13 @ 19:22:17 End 2025.12.14 @ 10:30:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baa8f7a0-2ea3-4d35-ab02-bfaa6ad8ce4c