Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 01:45:05 Player: Olafz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1297) 1297 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 3851 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 229 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 41/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Actuator Array Improved Utility Shielding > --- WEAPON (2) ------- Greatsword > --- INVENTORY (15) --- Light Nuclear Core Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Improved Heat Sink Large Storage Unit Light Assault Rifle Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Actuator Array Improved Weapon Shielding > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Light Assault Rifle Autogun Rocket Launcher Greatsword Greatsword [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Weapon Shielding Weapon Greatsword Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 37 | . 2 . 15 14 6 Power 8 | . . . 5 2 1 Engine 3 | . . . 1 2 . Core 5 | . . . 4 . 1 Reactor . | . . . . . . Propulsion 12 | . . . 4 6 2 Treads . | . . . . . . Leg 12 | . . . 4 6 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 2 . 2 4 1 Device 5 | . 1 . 2 2 . Storage 1 | . 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 8 | . . . 4 2 2 Energy Gun 1 | . . . 1 . . Energy Cannon 3 | . . . 3 . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . 2 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 2 . Parts Lost 12 | . . 1 . 4 7 Power 2 | . . 1 . . 1 Propulsion 4 | . . . . 2 2 Utility 3 | . . . . 1 2 Weapon 3 | . . . . 1 2 Highest Loss Streak 3 | . . 1 . 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 97 97 78 70 70 Engine 6 | . 14 11 . 8 2 Core 3 | . . . 7 . 6 Leg 20 | . 28 28 22 17 17 Device 14 | . 10 14 16 16 12 Storage 10 | . 14 14 11 9 9 Processor 2 | . . . . 2 9 Protection 3 | . . . . 6 4 Energy Gun 9 | . 28 28 14 . . Energy Cannon 2 | . . . 7 . . Slashing Weapon 4 | . . . . 8 9 Peak Build Rating 34 | . 7 7 18 34 34 Average Rating 19 | . 6 6 13 27 29 On Entrance 12 | 6 6 7 6 18 34 Naked Turns . | . . . . . . Heaviest Build 41 | 12 28 28 34 41 41 Greatest Support 32 | 20 20 20 20 32 32 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 Most Carried 15 | . 8 7 15 15 15 Average Carried 11 | . 6 7 10 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 7 7 12 15 9 Class Distribution -------------------- 58% | Mutant 19% | Gladiator 16% | Scavenger-Mutant 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gladiator | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 522 | 200 12 1 109 160 40 Remotely . | . . . . . . Salvage Created 1603 | . 46 . 284 716 557 Parts 86 | . 6 . 13 38 29 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 38 | . 3 . 5 16 14 Melee 30 | . . . . 16 14 Guns 4 | . 1 . 3 . . Cannons 1 | . . . 1 . . AOE 3 | . 2 . 1 . . Classes Destroyed 9 | . 2 . 4 2 1 Hauler 2 | . . . 1 1 . Operator 1 | . 1 . . . . Watcher 2 | . . . . 2 . Swarmer 14 | . 3 . . 6 5 Grunt 15 | . . . 3 8 4 Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 6 | . . . 1 1 4 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 3 . 2 3 7 Combat Bots Only 7 | . 3 . 2 3 7 Max Kills in Single Turn 2 | . 2 . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 282 | . 10 1 22 134 115 Missed 71 | . 1 . 3 46 21 Damage Taken 2467 | . 108 7 316 968 1068 Core 635 | . 21 . 61 306 247 Absorbed by Shields . | . . . . . . Redirected to Shielding 133 | . . . . 37 96 Core Remaining (%) 91 | 100 . 91 84 . . Volleys Fired 26 | . 6 . 15 5 . Largest 2 | . 2 . 2 2 . Hottest 113 | . 90 . 113 113 . Shots Fired 46 | . 12 . 28 6 . Gun 35 | . 12 . 22 1 . Cannon 11 | . . . 6 5 . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 26 | . 6 . 15 5 . Explosive . | . . . . . . Electromagnetic 20 | . 6 . 13 1 . Robot Hit Streak 5 | . 3 . 5 3 . Robot Miss Streak 3 | . 2 . 3 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 89 | . 6 . 18 35 30 Core Hits 43 | . 4 . 10 16 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . 3 2 Sever 5 | . . . . 3 2 Melee Attacks 82 | . . . . 46 36 Impact . | . . . . . . Slashing 82 | . . . . 46 36 Piercing . | . . . . . . Sneak Attacks 5 | . . . . 3 2 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 3892 | . 213 3 315 1796 1565 Guns 311 | . 74 . 207 30 . Cannons 102 | . . . 61 41 . Explosions 183 | . 139 . 44 . . Melee 3290 | . . . . 1725 1565 Ramming 6 | . . 3 3 . . Kinetic . | . . . . . . Thermal 399 | . 176 . 182 41 . Explosive . | . . . . . . Electromagnetic 197 | . 37 . 130 30 . Impact . | . . . . . . Slashing 3290 | . . . . 1725 1565 Piercing . | . . . . . . Highest Corruption 3 | . . . 3 . . Average Corruption 3 | . . . 3 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 6 . . Message Errors 2 | . . . 2 . . Matter Fused 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 215 | . . . . 136 79 Projectiles 1 | . . . . 1 . Explosions . | . . . . . . Melee 214 | . . . . 135 79 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . 38 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 2 | . . 1 1 . . Kicked 2 | . . 1 1 . . Crushed . | . . . . . . Highest Temperature 132 | . 132 . 58 . 5 Average Temperature 32 | . 56 . 20 . 4 Received Heat Transfer 744 | . . . 132 297 315 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 668 | . 261 . 333 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 . 1 . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 495 | . 104 53 380 232 495 Initial 92 | . . . 20 92 63 Average 153 | . 44 7 209 143 214 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 67 | . 100 100 38 80 52 Level 1 30 | . . . 61 19 34 Level 2 1 | . . . . . 13 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 1 1 3 Investigation 3 | . . . 1 . 2 Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 6 | . . . 1 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 4 3 17 27 18 Peak Tracking Total 6 | . 3 3 4 6 5 Tactical Retreats 5 | . . 1 . 2 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 5 | . . . 4 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 1 | . . . 1 . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 4 | . 1 . . 1 2 Terminals 4 | . 1 . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 3 . . 3 5 Successful 5 | . 1 . . 3 1 Failed 6 | . 2 . . . 4 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 11 | . 3 . . 3 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . . 3 1 Record 1 | . . . . 1 . Robot Analysis 1 | . . . . 1 . Open Door 1 | . . . . . 1 Branch Access Points 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 49 | . . 1 48 . . Total Damage 522 | . . 16 506 . . Kills 12 | . . 1 11 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2490 | . 401 51 721 986 331 Spaces Moved 1066 | 1 196 21 335 406 107 Core . | . . . . . . Treads . | . . . . . . Legs 1066 | 1 196 21 335 406 107 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 190 190 190 190 Average Speed 188 | 120 174 190 190 193 192 Slowest Speed 195 | 120 190 190 190 195 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 2 31 6 25 34 32 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . 8 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 8 | . 8 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1344 | . 243 32 392 513 164 Wait 87 | . 37 11 7 25 7 Move 1061 | . 195 20 334 405 107 Hop . | . . . . . . Pick Up 15 | . 1 . 8 5 1 Fast Attach 20 | . 2 . 10 7 1 Attach 8 | . . . 1 3 4 Detach 7 | . 1 . 3 3 . Swap 9 | . . . 4 4 1 Drop 22 | . 1 . 9 10 2 Fire 26 | . 6 . 15 5 . Melee 82 | . . . . 46 36 Ram . | . . . . . . Kick 2 | . . 1 1 . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 402 | -10/Materials | Entered Mines 404 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 444 | -10/Mines | Discovered new exit (range 6) 453 | -10/Mines | Entered Materials 453 | -9/Materials | Accompanied by 3 allies 453 | -9/Materials | Evolved 2 slots: Utility x2 1124 | -9/Materials | Build established: Scavenger-Mutant 1142 | -9/Materials | Discovered new exit (range 9) 1174 | -9/Materials | Entered another Materials area 1174 | -8/Materials | Evolved 2 slots: Utility x2 1324 | -8/Materials | Lost 3 parts (2n1w) 1523 | -8/Materials | Build established: Mutant 1771 | -8/Materials | Identified exit to Storage 1957 | -8/Materials | Core integrity fell below 50% 2136 | -8/Materials | Build established: Gladiator 2160 | -8/Materials | Entered Storage 2344 | -8/Storage | Lost 3 parts (1n2u) 2463 | -8/Storage | Core integrity fell below 20% 2491 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Y-45 Defender destroyed. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Lgt. Armor Plating. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Greatsword destroyed. K-01 Serf collects debris. Y-45 Defender destroyed. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Imp. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. S-10 Pest destroyed. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Assault Rifle. K-01 Serf collects debris. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????????????????? | | *% ??????????????????? | | % [ ??????????????????? | | #########+#########???????????????????????? | | ?# % #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | # #????"?????????????????????? | | # #??? ????????????????????? | | ##########/###?""" 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""" #??? | | ???????????# #????# #???????######?????? | | ???????????# #????# #??????????????????? | | ??????????? #????? ???????????????????? | | ??????????? #????? ???????????????????? | | ?????????? #????? ???????????????????? | | ?????????? #????? ???????????????????? | | ?????????## #????? ???????????????????? | | ??????????# #????? ???????????????????? | | ??????????# ?????? ???????????????????? | | ???????????? ??????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionHybridBallwheel Manual? 0 Play Time 00:22:16 Cumulative 170.8 hours Start 2024.08.07 @ 01:03:44 End 2024.08.07 @ 01:45:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 280 Adventurer 2 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 62 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32cd94b3-2684-465b-8350-689c5f2d0196