Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.09 @ 05:28:22 Player: a_ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1189) 1189 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-413) -413 TOTAL SCORE: 2896 Bonus ------- Follower Combat Kills 14 Friendly Fire -427 Cogmind --------- Core Integrity 370/550 Matter 128/300 Energy 140/140 System Corruption 0% Temperature Hot (287) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Weight Redist. System Targeting Computer > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (20) --- Nuclear Core Nuclear Core Light Nuclear Core Light Treads Light Treads Armored Treads Improved Heat Sink Reaction Control System Light Assault Rifle Heavy Assault Rifle Autogun Autogun EMP Blaster Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Terrain Scanner Targeting Computer Propulsion Shielding > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Light Treads Light Treads Armored Treads Improved Heat Sink Reaction Control System Light Assault Rifle Heavy Assault Rifle Autogun Autogun EMP Blaster Grenade Launcher Rocket Launcher [Rating: 29] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Propulsion Shielding Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 5 | . 1 . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 4 | . 1 . 2 1 Weapon . | . . . . . Parts Attached 26 | 7 1 2 9 7 Power 4 | 1 . . 1 2 Engine 2 | 1 . . . 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 4 | 2 . . . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 . 5 1 Device 4 | . 1 . 2 1 Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | 1 . . 1 . Artifact . | . . . . . Weapon 9 | 2 . 2 3 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 2 3 . Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 100 100 98 94 Engine 4 | . 12 12 . 3 Core 7 | . . . 9 10 Treads 20 | . 25 25 20 16 Device 17 | . 12 12 18 21 Storage 9 | . 12 12 10 8 Processor 6 | . . . 10 8 Protection 9 | . 12 12 9 7 Ballistic Gun 16 | . 25 25 20 6 Ballistic Cannon 3 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 65 | 19 20 21 56 65 Greatest Support 49 | 40 40 40 40 49 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 10 10 10 20 20 Average Capacity 16 | 8 10 10 18 20 Most Carried 15 | 5 4 9 10 15 Average Carried 8 | 2 3 6 8 12 Final Capacity 20 | 10 10 10 20 20 Final Carried 15 | 4 4 7 10 15 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1095 | 298 90 8 280 419 Remotely . | . . . . . Salvage Created 1460 | 112 165 50 597 536 Parts 108 | 10 17 3 41 37 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 26 | . 3 1 10 12 Guns 15 | . 3 1 10 1 Cannons 11 | . . . . 11 Classes Destroyed 11 | 3 4 1 1 2 Worker 5 | 2 1 . 1 1 Builder 3 | . 2 . . 1 Tunneler 2 | 1 1 . . . Recycler 3 | 1 . . 1 1 Operator 1 | . . . 1 . Watcher 6 | . 1 . 1 4 Swarmer 6 | . 2 . 2 2 Grunt 13 | . 1 . 7 5 Duelist 1 | . . . . 1 Sentry 7 | . . 1 3 3 Hunter 1 | . . . . 1 Best Kill Streak 5 | 2 5 1 4 4 Combat Bots Only 4 | . 2 1 3 4 Max Kills in Single Turn 4 | 1 1 1 4 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 187 | . 13 6 52 116 Missed 43 | . 3 2 19 19 Damage Taken 1270 | . 53 35 331 851 Core 253 | . 23 . 50 180 Absorbed by Shields . | . . . . . Redirected to Shielding 75 | . 4 4 31 36 Ignored by Resistances 792 | . 37 21 208 526 Regen/Repaired (Parts) 429 | . . . 429 . Core Remaining (%) 92 | 100 . 90 87 . Volleys Fired 121 | 7 20 2 38 54 Largest 2 | 2 2 2 2 2 Hottest 88 | 40 40 40 46 88 Shots Fired 241 | 14 40 4 76 107 Gun 167 | 14 40 4 76 33 Cannon 74 | . . . . 74 Launcher . | . . . . . Special . | . . . . . Kinetic 241 | 14 40 4 76 107 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 57 | 10 34 35 30 57 Robot Miss Streak 2 | . . 1 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 193 | 10 24 2 62 95 Core Hits 74 | 5 10 1 26 32 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . . . 2 3 Destroy 2 | . . . 2 . Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3431 | 110 267 29 1067 1958 Guns 1632 | 110 267 29 746 480 Cannons 1475 | . . . . 1475 Explosions 321 | . . . 321 . Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 3107 | 110 267 29 746 1955 Thermal . | . . . . . Explosive 321 | . . . 321 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 9 . Matter Fused 3 | . . . 3 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 22 | . . . . 22 Projectiles 22 | . . . . 22 Explosions . | . . . . . Melee . | . . . . . Knockbacks 18 | . . . . 18 Impact . | . . . . . Kinetic 17 | . . . . 17 Secondary 1 | . . . . 1 Self-Inflicted Damage 90 | . . . 90 . Shots 2 | . . . 2 . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 532 | . 6 . 172 532 Average Temperature 123 | . 6 . 36 139 Received Heat Transfer 675 | . 18 27 108 522 Effects 13 | . . . . 13 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 262 | 20 111 48 262 177 Initial 12 | . 9 12 . . Average 50 | 5 49 12 66 56 Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 89 100 Level 1 3 | . . . 10 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 2 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 4 1 18 25 Peak Tracking Total 5 | . 2 1 4 5 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . . . 6 1 Max in Single Turn 4 | . . . 4 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 2 . 5 2 Terminals 7 | . 2 . 3 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 11 . 16 6 Successful 24 | . 8 . 13 3 Failed 9 | . 3 . 3 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 11 . 10 6 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 8 . 7 3 Record 10 | . 4 . 5 1 Prototype ID Bank 2 | . 1 . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Recall Investigation 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 . 4 2 Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 90 | . . . 90 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 9 | . . 4 5 . Total Damage 93 | . . 61 32 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3392 | 126 396 540 1276 1054 Spaces Moved 1441 | 66 212 329 470 364 Core 14 | 14 . . . . Treads 1427 | 52 212 329 470 364 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 240 Average Speed 199 | 136 160 160 223 240 Slowest Speed 240 | 160 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 5 39 82 38 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1728 | 89 233 339 627 440 Wait 93 | . . . 93 . Move 1437 | 65 211 328 469 364 Hop . | . . . . . Pick Up 39 | 10 1 5 13 10 Fast Attach 1 | 1 . . . . Attach 14 | 6 1 . 4 3 Detach . | . . . . . Swap 11 | . . 2 5 4 Drop 10 | . . 2 5 3 Fire 121 | 7 20 2 38 54 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 127 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 386 | -10/Materials | Identified exit to Materials 386 | -10/Materials | Discovered exit to Materials (range 12) 507 | -10/Materials | Identified exit to Mines 507 | -10/Materials | Discovered exit to Mines (range 6) 523 | -10/Materials | Entered Mines 573 | -10/Mines | Discovered exit to Materials (range 11) 597 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 602 | -10/Mines | Met a Derelict bent on vengeance 639 | -10/Mines | Found a hidden stash of uninstalled traps 661 | -10/Mines | Discovered exit to Materials (range 11) 743 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 858 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1063 | -10/Mines | Entered Materials 1063 | -9/Materials | Accompanied by 3 allies 1063 | -9/Materials | Evolved 2 slots: Utility x2 1220 | -9/Materials | Lost 3 allies 1297 | -9/Materials | Repaired Hcp. Storage Unit 1326 | -9/Materials | Repaired Propulsion Shielding 1856 | -9/Materials | Identified exit to Materials 1856 | -9/Materials | Discovered exit to Materials (range 8) 2070 | -9/Materials | Repaired Imp. Sensor Array 2339 | -9/Materials | Entered another Materials area 2339 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2906 | -8/Materials | Identified exit to Storage 2906 | -8/Materials | Discovered exit to Storage (range 5) 3336 | -8/Materials | Garrison activated, responded to threat 3393 | -8/Materials | Self-destructed Last Messages --------------- Assault Cannon temporarily disabled. Overheating: System interference. Adv. Weight Redist. System temporarily disabled. Targeting Computer temporarily disabled. Power failure, Lgt. Deuterium Engine shutdown. K-01 Serf destroyed. M-13 Machinist repairs G-47 Trooper. K-01 Serf collects debris. M-13 Machinist fits Backup Power I on G-47 Trooper. K-01 Serf collects debris. Overheating: Matter decay (-20). M-13 Machinist fits Backup Propulsion I on G-47 Trooper. K-01 Serf collects debris. Nuclear Core severed. Acquired 15 matter. M-13 Machinist repairs Aluminum Leg. Imp. Sensor Array destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????? ??? # ??????????# #?# | | ?????????????????????????? ??????????#?????#?# #?? | | ??????????????????????????????????????????#??# #?# | | ?????????????????????????? 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""" """ #### % #??? | | ?????????????????"" ] ##?# ##?? | | ?????????????????"" ###########+##??? | | ?????????????????"" ######## ## # #?#?? | | ?????????????#???"" ???????# ## [ / """# #?? ? | | ?????????????????" ???????# ## """# #?? ? | | ?????????????????" ????????#+## """# ##### | | ?????????????????" ???????? ??# + | | ?????????????????? ? ???????? ????# *! # | | ??????????????????????????????????# " " ######+ | | ?????????????????????????? ????""?# "Y" # | | ??????????????????????????????????# """ # | | ???????????????????????????????"??########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedCloakingCloak Manual? 0 Play Time 00:21:59 Cumulative 9.3 hours Start 2024.04.09 @ 05:02:14 End 2024.04.09 @ 05:28:22 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 4 Adventurer 2 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4d90d68-6f49-4b26-a7b6-344ad729ccb4