Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 16:08:33 Player: LightKnight Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (699) 699 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1583) 1583 TOTAL SCORE: 4567 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 665 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Light Treads Light Treads Cooling System Small Storage Unit A0-MCA's Component Scanner Tractor Beam Scrapoid Pod Improved Assault Rifle EMP Blaster Plasma Cutter Companion Sword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Cooling System Small Storage Unit A0-MCA's Component Scanner Tractor Beam Scrapoid Pod EMP Blaster Plasma Cutter Companion Sword [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Storage Huge Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon CPS Tube Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 26 | . 2 . 2 18 1 3 Power 3 | . . . . 3 . . Engine 3 | . . . . 3 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | . . . 1 5 . . Treads 5 | . . . . 5 . . Leg 1 | . . . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | . 1 . . 1 1 1 Device . | . . . . . . . Storage 2 | . . . . . 1 1 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 13 | . 1 . 1 9 . 2 Energy Gun 2 | . . . 1 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | . . . . 7 . . Ballistic Cannon 1 | . 1 . . . . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . . . 1 . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility . | . . . . . . . Weapon 3 | . . . . 1 . 2 Highest Loss Streak 6 | . . . . 1 . 6 To Critical Strikes . | . . . . . . . Average Backups 8 | . 7 7 5 7 8 10 Power . | . 1 1 1 . 1 1 Propulsion 2 | . 3 3 2 2 3 3 Utility 2 | . 1 1 1 2 3 3 Weapon 1 | . 1 2 1 1 1 1 Tool/Special . | . . . . . . . Unused Backups 28 | . 9 2 . 8 . 9 Power 5 | . 1 . . 3 . 1 Propulsion 9 | . 4 . . 3 . 2 Utility 5 | . 1 1 . . . 3 Weapon 7 | . 3 1 . 2 . 1 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 99 | . 97 100 96 99 100 100 Engine 11 | . 14 14 11 11 11 11 Treads 27 | . . . . 30 33 33 Leg 4 | . 28 28 31 2 . . Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . . 6 11 11 Protection 2 | . 11 14 11 4 . . Energy Gun 1 | . 13 . 9 5 . . Ballistic Gun 27 | . 14 14 11 19 33 32 Ballistic Cannon 2 | . . 14 11 6 . . Peak Build Rating 22 | . 7 7 9 19 19 22 Average Rating 16 | . 6 7 8 14 19 19 On Entrance 10 | 6 6 7 7 9 19 19 Naked Turns . | . . . . . . . Heaviest Build 97 | 14 16 16 18 23 97 97 Greatest Support 60 | 20 20 20 30 60 60 60 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 8 25 25 Average Capacity 16 | . 8 8 8 8 24 21 Most Carried 15 | . 8 8 8 8 9 15 Average Carried 9 | . 7 7 6 7 8 10 Final Capacity 25 | 8 8 8 8 8 25 15 Final Carried 14 | 6 8 8 6 8 9 14 Class Distribution -------------------- 67% | Gunner 11% | Mutant 7% | Commander-Tank 7% | Commander-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Commander-Tank | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1008 | 179 62 70 . 656 10 31 Remotely . | . . . . . . . Salvage Created 924 | . 140 . . 784 . . Parts 56 | . 10 . . 46 . . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 3 | . . 2 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 17 | . 3 . . 14 . . Guns 10 | . 3 . . 7 . . Cannons 4 | . . . . 4 . . AOE 3 | . . . . 3 . . Classes Destroyed 8 | . 2 . . 6 . . Worker 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Mechanic 1 | . . . . 1 . . Watcher 2 | . 1 . . 1 . . Swarmer 2 | . . . . 2 . . Grunt 12 | . 3 . . 9 . . Sentry 5 | . . . . 5 . . Best Kill Streak 4 | . 2 . . 4 . . Combat Bots Only 3 | . 2 . . 3 . . Max Kills in Single Turn 4 | . 1 . . 4 . . Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 101 | . 14 . . 54 . 33 Missed 20 | . 2 . . 15 . 3 Hits 81 | . 12 . . 39 . 30 Melee 4 | . . . . . . 4 Projectile 77 | . 12 . . 39 . 26 Critical Strikes 6 | . . . . 3 . 3 Actively Blocked 1 | . . . . 1 . . Damage Taken 1830 | . 132 . . 651 . 1047 Core 463 | . 22 . . 52 . 389 Absorbed by Shields . | . . . . . . . Redirected to Shielding 27 | . 9 . . 18 . . Core Remaining (%) 95 | 100 . 91 . . . . Volleys Fired 94 | . 26 . . 66 . 2 Largest 3 | . 2 . . 3 . 1 Hottest 109 | . 70 . . 109 . . Shots Fired 177 | . 49 . . 126 . 2 Gun 131 | . 49 . . 82 . . Cannon 41 | . . . . 41 . . Launcher 3 | . . . . 3 . . Special 2 | . . . . . . 2 Kinetic 137 | . 26 . . 111 . . Thermal 33 | . 23 . . 10 . . Explosive . | . . . . . . . Electromagnetic 5 | . . . . 5 . . Robot Hit Streak 6 | . 4 . . 5 . 6 Robot Miss Streak 4 | . 4 . . 4 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 87 | . 23 . . 60 . 4 Core Hits 46 | . 8 . . 38 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . . 2 . . Burn 3 | . 1 . . 2 . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2121 | . 320 9 . 1771 21 . Guns 994 | . 318 . . 676 . . Cannons 280 | . . . . 280 . . Explosions 798 | . . . . 798 . . Melee . | . . . . . . . Ramming 49 | . 2 9 . 17 21 . Kinetic 1035 | . 192 . . 843 . . Thermal 410 | . 126 . . 284 . . Explosive 286 | . . . . 286 . . Electromagnetic 341 | . . . . 341 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 4 . . . . Average Corruption 3 | . 3 4 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . 2 13 . . . . Message Errors 3 | . . 3 . . . . Matter Fused 4 | . . 4 . . . . Heat Flow Errors 4 | . . 4 . . . . Energy Discharges 3 | . 1 2 . . . . Data Loss (minor) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 158 | . . . . 158 . . Shots 2 | . . . . 2 . . Rammed 6 | . . . . 5 1 . Targets Rammed 10 | . 1 3 . 5 1 . Kicked 4 | . 1 3 . . . . Crushed . | . . . . . . . Highest Temperature 275 | . 123 275 . 105 . 15 Average Temperature 45 | . 37 103 . 25 . 15 Received Heat Transfer 367 | . 72 . . 189 . 106 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1077 | . 444 . . 633 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 3 | . . . . 3 1 . Low Security (%) 45 | . 100 100 100 11 49 . Level 1 17 | . . . . 6 50 . Level 2 24 | . . . . 55 . . Level 3 12 | . . . . 27 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 792 | . 111 22 . 792 330 . Initial 303 | . . 22 . . 303 . Average 300 | . 65 1 . 524 195 . Influence Increases 1969 | . 189 . . 1636 144 . Destroy 0b10 Robot/C 860 | . 60 . . 740 60 . Destroy 0b10 Robot/NC 45 | . 5 . . 40 . . Destroy Leader 198 | . 22 . . 176 . . Allied During Kill 420 | . . . . 417 3 . Successful Hack 69 | . 11 . . 37 21 . Select Force Hacks 180 | . 60 . . 60 60 . Disable Machine 90 | . 15 . . 75 . . Destroy Structure 32 | . 1 . . 31 . . Partial Spotted 30 | . 15 . . 15 . . Lose Combat Pursuer 45 | . . . . 45 . . Influence Decreases 1969 | . 130 59 . 859 896 25 Entered New Map 536 | . . 37 . . 474 25 Time Decay 1093 | . 130 22 . 519 422 . Lost Part 10 | . . . . 10 . . Lost Ally 180 | . . . . 180 . . Purge Threat 150 | . . . . 150 . . Squads Dispatched 10 | . 3 . . 7 . . Investigation 4 | . 2 . . 2 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault 3 | . . . . 3 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 6 . . 48 . 12 Peak Tracking Total 14 | . 1 . . 9 . 14 Tactical Retreats 3 | . . . . 3 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 4 | . 3 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 6 | . 1 . . 5 . . Max in Single Turn 2 | . 1 . . 2 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 31 | . 5 . 1 13 8 4 Terminals 19 | . 3 . . 10 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . . 2 2 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 95 | . 14 . 6 37 30 8 Successful 53 | . 7 . 4 18 16 8 Failed 42 | . 7 . 2 19 14 . Catastrophic 5 | . 3 . . 2 . . Database Lockouts . | . . . . . . . Manual 55 | . 12 . . 29 14 . Terminals 71 | . 12 . . 33 26 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 2 . . 2 4 . Scanalyzers 6 | . . . 6 . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 33 | . 4 . . 11 10 8 Record 6 | . . . . . . 6 Part Schematic 5 | . 1 . . . 4 . Robot Analysis 5 | . 1 . . 1 3 . Prototype ID Bank 7 | . 1 . . 3 3 . Open Door 3 | . . . . 2 . 1 Branch Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 3 | . 1 . . 2 . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 15 | . 3 . . 6 6 . Terminals 9 | . 1 . . 4 4 . Botnet 9 | . 1 . . 4 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . . 2 2 . Tunnel 6 | . 2 . . 2 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 3 . 1 9 7 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . 1 . 1 . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat . | . . . . . . . Combat 2 | . . . . . . 2 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 15 | . . 3 . 12 . . Largest Group 13 | . . 3 3 13 1 1 Highest-Rated Group 128 | . . 40 40 128 31 31 Highest-Rated Ally 31 | . . 16 16 31 31 31 Total Orders 1 | . . . . 1 . . STAY 1 | . . . . 1 . . Ally Attacks 217 | . . . . 210 7 . Total Damage 2100 | . . . . 2038 62 . Kills 32 | . . . . 29 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) . | . . . . . . . Robot Analysis Total 5 | . 1 . . 1 3 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 6718 | . 296 487 106 1575 1023 3231 Spaces Moved 3457 | 1 172 401 87 838 429 1529 Core . | . . . . . . . Treads 2715 | . . . . 757 429 1529 Legs 742 | 1 172 401 87 81 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 120 160 160 Average Speed 181 | 120 120 120 120 156 237 205 Slowest Speed 240 | 120 120 120 120 160 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 2 40 97 5 85 99 87 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 7 | . 2 1 . 2 2 . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 4 | . . 1 . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 28 | . . . . 28 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 28 | . . . . 28 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 3758 | . 213 407 88 1001 431 1618 Wait 114 | . 4 . . 34 . 76 Move 3451 | . 171 400 86 837 428 1529 Hop . | . . . . . . . Pick Up 23 | . 5 2 . 10 1 5 Fast Attach 11 | . 2 . . 9 . . Attach 6 | . . . 2 3 . 1 Detach 1 | . . . . 1 . . Swap 16 | . . . . 12 1 3 Drop 28 | . 4 2 . 22 . . Fire 94 | . 26 . . 66 . 2 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick 4 | . 1 3 . . . . Crush 6 | . . . . 5 1 . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 15) 297 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 342 | -10/Mines | Learned Materials terminal intel 355 | -10/Mines | Discovered new exit (range 8) 366 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 473 | -10/Mines | Discovered new exit (range 9) 498 | -10/Mines | Learned location of Zion (-6) 570 | -10/Mines | Found a hidden stash of uninstalled traps 784 | -10/Mines | Entered Materials 784 | -9/Materials | Accompanied by 3 allies 784 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 784 | -9/Materials | Discovered new exit (range 8) 785 | -9/Materials | Loaded intel: 11 terminal locations 890 | -9/Materials | Entered Storage 890 | -9/Storage | Accompanied by 3 allies 914 | -9/Storage | Identified exit to Recycling 936 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 970 | -9/Storage | Garrison activated, responded to threat 1248 | -9/Storage | Build established: Commander-Tank 1690 | -9/Storage | Discovered new exit (range 12) 1771 | -9/Storage | Build established: Commander-Gunner 1985 | -9/Storage | Met a pair of Derelict thieves 2090 | -9/Storage | First assault squad dispatched 2460 | -9/Storage | Used back door to open Recycling access 2465 | -9/Storage | Entered Recycling 2465 | -9/Recycling | Accompanied by 1 ally 2677 | -9/Recycling | Build established: Gunner 2898 | -9/Recycling | Discovered new exit (range 9) 3426 | -9/Recycling | Scanned before Scraplab entrance 3459 | -9/Recycling | Entered Scraplab 3481 | -9/Recycling | Discovered new exit (range 3) 3488 | -9/Recycling | Entered Scraptown 3488 | -9/Scraptown | Accompanied by 1 ally 3707 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4477 | -9/Scraptown | Visited Junk Repository 4578 | -9/Scraptown | Visited The Evicted 4626 | -9/Scraptown | Visited UFD Registry 4626 | -9/Scraptown | Registered with UFD as "Fiberchassis" 4667 | -9/Scraptown | Visited Shadow of the Wyrm 4741 | -9/Scraptown | Visited Cyclists 4758 | -9/Scraptown | Entered Cyclist Reading Room 4919 | -9/Scraptown | Visited Curators Association 5096 | -9/Scraptown | Visited Science Testing Area 5132 | -9/Scraptown | Visited Supply Room 5621 | -9/Scraptown | Visited Scrapoid Research Area 5661 | -9/Scraptown | Visited Scrapoid Pod Storage 5684 | -9/Scraptown | Found Scrapoid Pod 5712 | -9/Scraptown | Visited Abandonware Association 5729 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 5729 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5757 | -9/Scraptown | Visited Cartography Club 5811 | -9/Scraptown | Visited Sword Containment 5868 | -9/Scraptown | Visited Science Guys 5922 | -9/Scraptown | Visited A0-MCA Data Center 5932 | -9/Scraptown | Given an A rating by A0-MCA 5937 | -9/Scraptown | Found A0-MCA's Component Scanner 6598 | -9/Scraptown | Met Optimus 6598 | -9/Scraptown | Accepted into 0bPrime 6710 | -9/Scraptown | Attacked by Scraptown defenders 6718 | -9/Scraptown | Core integrity fell below 50% 6719 | -9/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 06717_ LJ-HFS(p): "This cycle just keeps getting worse." 06717_ Penetrated by Siege Slug. 06717_ Lgt. Treads destroyed. 06717_ Imp. Assault Rifle destroyed. 06717_ Knocked back. 06717_ Penetrated by Siege Slug. 06717_ Bolt penetrates Wall. 06717_ Penetrated by Bolt. 06717_ Penetrated by Slug. 06717_ Slug penetrates Triborg. 06718_ Acquired 6 matter. 06718_ Jacked Optimus... >>parse_system Reading system data... New IDs: Graviton Reactor Active Sensor Suite Prc. Matter Filter Helical Railgun 06719_ Penetrated by Siege Slug. Map ----- +----------------------------------------------------+ | #???????#"""" """""""" | | #???????#" | | #???????#" | | #???????#" | | #???????#" | | ################# #????####" | | #???????????????# #????"""" """"""" | | ###?????????????# #????"""" """"""" | | # ??????????????# #????"""" ""##### | | ??????????????# #????"""" ""# | | # ?????????????# #????"""" ""# | | # ""???????????# ###??"""" ""# " | | #? "???????????# ""#"#"""" ""# "" | | #? 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"!#? | | ?????????# # # ## #?????????#"" ""#? | | ??????????#####?### #????????#" """ "# | | ######??????????????????# #????????#### "[" #### | | ????????????????????????# #???????????#"###"#??? | | ???????????????????###### #???????????###?###??? | | ?????????????????"""""""" #????????????????????? | | ????????????????""" """"" #????????????????????? | | ????????##?????""" " "" #????????????????????? | | ???????? ?? #????????????????????? | | ##?????? #?????" "" "" " #????????????????????? | | ""????"" "????????""""""" #????????????????????? | | ""??""" "#????????"""""" #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Recycling | Hacked Shield Generator | -9/Recycling | Hacked Hvy. Hammer | -9/Recycling | Hacked Missile Launcher | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetResetStorage Manual? 0 Play Time 00:32:17 Cumulative 308.1 hours Start 2025.06.02 @ 15:35:48 End 2025.06.02 @ 16:08:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 24 Types 18/0/4/2/0/0/0/0/0/0 Lore% 86 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2136ef23-ac1a-46d5-95d2-676c7eff23b4