Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.20 @ 03:55:58 Player: Tmvn Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (59) 295 Value Destroyed (1857) 1857 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (525) 525 TOTAL SCORE: 10497 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 148 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 120/300 Energy 99/100 System Corruption 24% Temperature Cool (87) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Microactuators Improved Transmission Jammer Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Diametric Drive > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Transmission Jammer Improved Cloaking Device Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Field Propulsion Array Advanced Coolant Injector Microactuators Improved Transmission Jammer Hardened Medium Armor Plating Improved Datajack Improved Remote Datajack Falx [Rating: 114] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Battle Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Falx Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 . . . . . . Utility 10 | . . . 1 . . . 1 2 . . 2 1 . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 139 | . 10 4 12 4 . 7 8 21 3 4 6 13 . 13 8 . 13 13 Power 17 | . 4 . 2 . . . . 1 . . . 1 . 1 4 . 1 3 Engine 6 | . 4 . 2 . . . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . . . 1 . 1 3 . . 1 Reactor 4 | . . . . . . . . . . . . . . . 1 . 1 2 Propulsion 34 | . 1 1 3 . . 2 2 9 . 2 . 4 . 4 3 . 2 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg 9 | . 1 . 3 . . 2 2 1 . . . . . . . . . . Wheel 2 | . . 1 . . . . . . . 1 . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . Flight 22 | . . . . . . . . 8 . 1 . 3 . 4 3 . 2 1 Utility 57 | . 2 . 6 2 . 1 3 6 2 2 5 8 . 7 1 . 7 5 Device 19 | . 1 . 1 1 . . . 2 1 . 2 3 . 3 . . 2 3 Storage 5 | . 1 . . . . . 1 1 . . . 1 . . . . 1 . Processor 12 | . . . 2 . . . . 1 1 1 2 3 . 2 . . . . Hackware 11 | . . . . . . . . 2 . 1 . . . 1 1 . 4 2 Protection 10 | . . . 3 1 . 1 2 . . . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 31 | . 3 3 1 2 . 4 3 5 1 . 1 . . 1 . . 3 4 Energy Gun 5 | . 2 . 1 . . 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 1 2 . 1 . 1 1 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 . 1 . 1 2 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . 1 . 1 . . . . . 3 2 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . . . . . 1 . . . . 1 . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . . . Parts Lost 43 | . . . . . . . 9 12 . . . 2 . 4 . . 2 14 Power 5 | . . . . . . . 1 . . . . . . . . . 2 2 Propulsion 18 | . . . . . . . 4 7 . . . 1 . 3 . . . 3 Utility 14 | . . . . . . . 2 2 . . . 1 . 1 . . . 8 Weapon 6 | . . . . . . . 2 3 . . . . . . . . . 1 Highest Loss Streak 14 | . . . . . . . 7 9 . . . 1 . 2 . . 1 14 Average Slot Usage (%) 93 | . 91 100 96 100 100 100 96 58 78 95 98 89 94 94 80 84 85 76 Engine 7 | . 14 14 11 11 11 11 8 . . . . . . . . . . . Core 1 | . . . . . . . . 2 7 7 6 5 5 5 5 5 5 . Leg 18 | . 28 27 29 33 33 33 35 3 . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . 6 6 1 . . . . . . Flight 7 | . . . . . . . . 17 23 22 20 20 23 27 20 21 18 12 Device 8 | . 5 14 7 3 11 2 . 5 17 7 9 11 11 12 15 15 11 12 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 6 5 5 5 5 5 5 3 Processor 9 | . . . 8 11 11 11 9 9 7 13 18 20 29 23 15 15 12 9 Hackware 5 | . . . . . . . . 4 7 13 13 9 5 7 15 15 20 27 Protection 2 | . . . 3 7 . 8 16 . . . 2 . . . . . . . Energy Gun 6 | . 14 14 11 1 . 8 7 1 . . . . . . . . . . Ballistic Gun 6 | . 14 6 11 12 22 12 9 . . . . . . . . . . . Launcher 1 | . . 7 . 7 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 7 6 11 11 7 . . 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 37 | 12 31 33 37 33 33 35 35 31 18 18 27 27 26 26 30 30 32 37 Greatest Support 57 | 20 20 20 51 51 51 51 57 27 18 18 27 42 31 38 31 31 35 35 Greatest Overweight (x) 12 | . 1 3 12 . . . 3 8 . . . . . 1 . . . 11 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 8 8 8 10 10 10 10 10 10 10 Average Capacity 12 | 8 12 15 15 15 15 15 15 9 8 8 8 8 10 10 10 10 10 9 Most Carried 15 | 6 13 15 15 15 15 15 14 11 8 8 8 10 10 10 10 10 10 10 Average Carried 11 | 6 8 14 14 15 15 15 11 7 7 7 7 8 9 9 9 10 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 10 10 10 10 10 10 5 Final Carried 15 | 6 13 15 15 15 15 15 11 8 7 8 8 10 10 10 10 10 10 5 Class Distribution -------------------- 52% | Mutant 10% | Scavenger-Mutant 9% | Hacker-Mutant 7% | Hacker-Ninja 3% | Wizard-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Ninja | -5/Factory Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Sprinter | -4/Factory Wizard-Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Matter Collected 1897 | 200 195 37 289 33 . 172 232 . . 242 125 110 20 110 . . 132 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2125 | . 435 23 606 66 . 258 524 . . 34 . 144 . . . . 35 . Parts 134 | . 27 3 34 3 . 23 28 . . 3 . 11 . . . . 2 . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Combat Hostiles Destroyed 47 | . 11 . 13 2 . 5 12 . . . . 4 . . . . . . Melee 4 | . . . . . . . . . . . . 4 . . . . . . Guns 33 | . 11 . 13 . . 1 8 . . . . . . . . . . . AOE 10 | . . . . 2 . 4 4 . . . . . . . . . . . Classes Destroyed 11 | . 1 1 3 . . 3 1 . . . . 1 . . . . 1 . Worker 6 | . . . . . . 2 2 . . 2 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . . . . 1 . . . . . . Swarmer 10 | . . . 1 . . 4 1 . . . . 4 . . . . . . Grunt 27 | . 11 . 5 1 . . 10 . . . . . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . Sentry 7 | . . . 6 . . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 15 | . 3 1 2 2 . 5 15 . . 2 . 4 . . . . 1 . Combat Bots Only 11 | . 3 . 2 2 . 4 11 . . . . 4 . . . . . . Max Kills in Single Turn 3 | . 1 1 1 2 . 3 2 . . 1 . 1 . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Damage Taken 7247 | . 441 . 579 . . 282 1064 1477 . . 69 214 . 278 . . 561 2282 Core 2544 | . 43 . 73 . . 83 129 614 . . 19 29 . 96 . . 139 1319 Absorbed by Shields 21 | . . . . . . . . . . . . . . . . . 21 . Core Remaining (%) 75 | 100 . 82 . . . 61 76 . . 12 97 . . 87 . . 87 . Volleys Fired 144 | . 35 1 51 1 . 18 28 10 . . . . . . . . . . Largest 2 | . 2 2 2 1 . 2 2 2 . . . . . . . . . . Hottest 100 | . 85 98 98 30 . 100 73 53 . . . . . . . . . . Shots Fired 264 | . 70 2 99 1 . 32 45 15 . . . . . . . . . . Gun 247 | . 70 1 99 . . 28 36 13 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 17 | . . 1 . 1 . 4 9 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 141 | . 35 . 51 . . 14 32 9 . . . . . . . . . . Thermal 65 | . 35 1 25 . . . . 4 . . . . . . . . . . Explosive 17 | . . 1 . 1 . 4 9 2 . . . . . . . . . . Electromagnetic 41 | . . . 23 . . 14 4 . . . . . . . . . . . Robot Hit Streak 9 | . 7 4 8 1 . 8 9 6 . . . . . . . . . . Robot Miss Streak 3 | . 2 . 3 . . 3 2 2 . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . Shots Hit Robots 209 | . 47 1 68 1 . 20 35 11 . 3 1 9 . . . . 10 3 Core Hits 106 | . 23 1 18 4 . 11 33 6 . 2 . 5 . . . . 3 . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . Critical Strikes 4 | . . . 3 . . . 1 . . . . . . . . . . . Burn 2 | . . . 2 . . . . . . . . . . . . . . . Destroy 2 | . . . 1 . . . 1 . . . . . . . . . . . Melee Attacks 59 | . . . . . . . . 1 . 6 8 16 . 3 . . 22 3 Impact 3 | . . . . . . . . 1 . . 2 . . . . . . . Slashing 54 | . . . . . . . . . . 6 6 16 . 3 . . 22 1 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 2 1 . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . . . . Damage Inflicted 5534 | . 596 14 1326 65 . 541 1422 179 . 328 129 420 . . . . 477 37 Guns 2923 | . 596 14 1324 . . 293 584 112 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1199 | . . . . 65 . 248 831 55 . . . . . . . . . . Melee 1395 | . . . . . . . . 12 . 328 129 420 . . . . 477 29 Ramming 17 | . . . 2 . . . 7 . . . . . . . . . . 8 Kinetic 1833 | . 271 . 834 . . 113 516 99 . . . . . . . . . . Thermal 728 | . 325 14 277 . . 99 . 13 . . . . . . . . . . Explosive 1100 | . . . . 65 . 149 831 55 . . . . . . . . . . Electromagnetic 461 | . . . 213 . . 180 68 . . . . . . . . . . . Impact 12 | . . . . . . . . 12 . . . . . . . . . . Slashing 1383 | . . . . . . . . . . 328 129 420 . . . . 477 29 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . . . . . 2 . 8 9 24 Average Corruption 5 | . . . . . . . . . . . . . . 1 . 8 8 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . . . . 3 . . 18 4 Message Errors 3 | . . . . . . . . . . . . . . 1 . . 2 . Matter Fused 9 | . . . . . . . . . . . . . . . . . 8 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . 1 . . 2 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . 1 . . 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 419 | . . . . . . 24 38 . . 90 89 58 . . . . 120 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 62 | . . . . . . 24 38 . . . . . . . . . . . Melee 357 | . . . . . . . . . . 90 89 58 . . . . 120 . Knockbacks 2 | . . . . . . . 1 1 . . . . . . . . . . Impact 2 | . . . . . . . 1 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . . . . 112 76 . . . . . . . . . . 3 Shots 6 | . . . . . . 4 2 . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . 4 Targets Rammed 7 | . . . 1 . . . 2 . . . . . . . . . . 4 Kicked 3 | . . . 1 . . . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 300 36 348 . . 156 24 16 . . . . . 266 . . 331 87 Average Temperature 90 | . 71 22 99 . . 48 6 9 . . . . . 103 . . 193 87 Received Heat Transfer 1494 | . 267 . 207 . . . 558 369 . . 24 . . 18 . . 51 . Effects 2 | . . . 2 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . Heat Transferred 1782 | . 781 37 777 . . 150 . 37 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Peak Influence 560 | . 344 18 560 252 . 207 362 271 151 178 184 113 4 177 106 52 174 172 Initial 202 | . . 18 . 202 . . 20 150 91 105 86 51 4 2 76 37 36 90 Average 121 | . 149 5 344 216 . 56 62 158 122 137 116 48 4 50 85 41 70 146 Maximum Alert Level 2 | . 1 . 2 1 . 1 1 1 . . . . . . . . . . Low Security (%) 79 | 100 82 100 19 14 . 84 88 73 100 100 100 100 100 100 100 100 100 100 Level 1 13 | . 17 . 33 85 . 15 11 26 . . . . . . . . . . Level 2 6 | . . . 46 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 5 . 2 . . 1 3 5 . 2 1 1 . 6 1 . 4 4 Investigation 9 | . 2 . . . . . . 1 . . . 1 . 2 . . 1 2 Extermination 3 | . . . . . . . . . . 1 . . . 1 . . . 1 Reinforcement 20 | . 3 . 2 . . 1 3 1 . 1 1 . . 3 1 . 3 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Distress Signals 9 | . 2 . 1 . . . 5 . . . . . . . . . 1 . Communications Jammed 23 | . . . . . . . . . . . . . . 1 . . 22 . Distress Signals 23 | . . . . . . . . . . . . . . 1 . . 22 . Times Spotted 201 | . 20 . 31 2 . 6 28 16 5 2 10 9 . 21 3 3 36 9 Peak Tracking Total 15 | . 5 . 6 2 . 4 9 9 5 1 5 4 . 10 2 3 15 6 Tactical Retreats 19 | . 1 . 2 . . 1 . 4 . . 2 . . 4 . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Traps Triggered 15 | . 2 . . . . . . 2 . . 3 2 . 2 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Machines Disabled 7 | . . . 3 . . 2 2 . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . 1 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 1 1 2 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Machines Accessed 61 | . 6 . 7 . 2 . 3 2 . 4 3 7 . 8 1 . 14 4 Terminals 34 | . 4 . 6 . . . 3 . . 1 2 4 . 5 . . 7 2 Fabricators 7 | . . . . . . . . 1 . 1 . . . 2 . . 2 1 Repair Stations 4 | . . . . . . . . 1 . 1 . . . . 1 . . 1 Recycling Units 5 | . 2 . . . . . . . . . . 1 . . . . 2 . Scanalyzers 4 | . . . 1 . . . . . . . . . . 1 . . 2 . Garrison Access 5 | . . . . . . . . . . 1 1 2 . . . . 1 . Total Hacks 223 | . 20 . 32 . 2 . 11 4 . 8 7 18 . 23 3 . 70 25 Successful 136 | . 12 . 15 . 2 . 6 4 . 5 6 13 . 12 1 . 42 18 Failed 85 | . 7 . 16 . . . 5 . . 3 1 5 . 11 2 . 28 7 Catastrophic 18 | . . . . . . . 1 . . 1 . 2 . 3 1 . 8 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . Manual 111 | . 21 . 13 . 1 . 12 1 . 2 2 5 . 10 . . 32 12 Terminals 167 | . 17 . 30 . . . 11 . . 2 6 12 . 13 . . 57 19 Fabricators 16 | . . . . . . . . 3 . 1 . . . 7 . . 3 2 Repair Stations 11 | . . . . . . . . 1 . 3 . . . . 3 . . 4 Recycling Units 8 | . 3 . . . . . . . . . . 3 . . . . 2 . Scanalyzers 11 | . . . 2 . . . . . . . . . . 3 . . 6 . Garrison Access 8 | . . . . . . . . . . 2 1 3 . . . . 2 . Terminal Hacks 62 | . 5 . 7 . 2 . 3 . . . 3 5 . 2 . . 26 9 Record 4 | . . . . . 1 . . . . . 2 . . . . . 1 . Part Schematic 5 | . . . . . . . . . . . . . . . . . 4 1 Robot Analysis 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 1 . . . . 2 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . 2 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . 2 . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . . . . . . . . . 1 . . 1 1 Unreport Threat 4 | . . . . . . . . . . . . 2 . . . . 2 . Locate Traps 8 | . 2 . . . . . 2 . . . . 1 . 1 . . 2 . Dispatch Records 4 | . . . 1 . . . . . . . . . . . . . 2 1 Maintenance Status 3 | . . . 1 . . . . . . . . . . . . . 2 . Security Status 2 | . . . 1 . . . . . . . . 1 . . . . . . Surveillance Status 2 | . . . . . . . . . . . . . . . . . 1 1 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . 2 . Registered Components 2 | . . . . . . . . . . . . . . . . . 1 1 Zone Layout 8 | . 1 . 3 . . . . . . . 1 . . . . . 2 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 2 . 1 . . . 4 . . 2 2 Network Status 4 | . . . . . . . . . . 1 . . . 1 . . 2 . Load Schematic 4 | . . . . . . . . 1 . . . . . 2 . . . 1 Build 3 | . . . . . . . . 1 . . . . . 1 . . . 1 Repair Station Hacks 8 | . . . . . . . . 1 . 2 . . . . 1 . . 4 Scan Component 4 | . . . . . . . . . . 1 . . . . 1 . . 2 Repair 3 | . . . . . . . . . . 1 . . . . . . . 2 Refit 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . . . . . . . 2 . . . . 2 . Report Inventory 4 | . 1 . . . . . . . . . . 1 . . . . 2 . Retrieve Components 2 | . 1 . . . . . . . . . . 1 . . . . . . Scanalyzer 10 | . . . 2 . . . . . . . . . . 3 . . 5 . Insert Component 5 | . . . 1 . . . . . . . . . . 1 . . 3 . Analyze 5 | . . . 1 . . . . . . . . . . 2 . . 2 . Garrison Access Hacks 5 | . . . . . . . . . . 1 1 2 . . . . 1 . Seal Access 5 | . . . . . . . . . . 1 1 2 . . . . 1 . Unauthorized Hacks 34 | . 5 . 6 . . . 3 1 . 1 2 4 . 3 . . 6 3 Terminals 31 | . 4 . 6 . . . 3 . . 1 2 3 . 3 . . 6 3 Track 8 | . . . 3 . . . 2 . . . 2 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . Botnet 19 | . 4 . 2 . . . 1 . . 1 . 2 . 3 . . 4 2 Operators 3 | . . . 1 . . . . . . . . . . . . . 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . . . Monitor 2 | . 1 . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . 1 . Hacking Detections 45 | . 5 . 7 . . . 3 2 . 3 2 4 . 8 1 . 7 3 Full Trace Events 7 | . 1 . . . . . . 1 . . . 1 . 2 . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . . . . . . 1 . . 6 1 Parts Built 4 | . . . . . . . . 1 . . . . . 1 . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . Time 125 | . . . . . . . . 25 . . . . . 58 . . . 42 Total Part Build Rating 16 | . . . . . . . . 1 . . . . . 7 . . . 8 Parts Repaired 3 | . . . . . . . . . . 1 . . . . . . . 2 Time 146 | . . . . . . . . . . 22 . . . . . . . 124 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . . . . . . . 3 . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . . . . 1 . . 2 . Part Schematics Acquired 4 | . . . 1 . . . . . . . . . . 1 . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Total Allies 24 | . . 3 . . . . . . . . . . 20 . . . 1 . Largest Group 20 | . . 3 1 . . . . . . . . . 20 5 . . 1 . Highest-Rated Group 731 | . . 73 31 . . . . . . . . . 731 125 . . 10 . Highest-Rated Ally 50 | . . 31 31 . . . . . . . . . 50 25 . . 10 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . 40 . . . . . . . . . . 27 . . . . Total Damage 868 | . . . 524 . . . . . . . . . . 344 . . . . Kills 14 | . . . 13 . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Robot Analysis Total 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Turns Passed 8914 | 9 875 1326 1162 466 372 664 554 336 39 344 519 542 69 542 87 21 587 400 Spaces Moved 10492 | 8 434 716 672 353 287 476 258 542 93 747 936 1120 225 1374 204 66 1518 463 Core 36 | . . . 1 . . . . 5 . . . . . . . . . 30 Treads . | . . . . . . . . . . . . . . . . . . . Legs 3076 | 8 434 645 575 353 287 476 258 40 . . . . . . . . . . Wheels 167 | . . 71 96 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7213 | . . . . . . . . 497 93 747 936 1120 225 1374 204 66 1518 433 Fastest Speed 28 | 120 120 125 125 130 130 123 120 31 34 34 39 29 29 28 29 31 28 30 Average Speed 67 | 120 160 183 130 130 130 125 123 42 34 38 39 34 29 29 30 31 29 38 Slowest Speed 650 | 120 190 190 650 130 130 130 330 450 34 39 39 39 29 112 32 31 31 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 78 | . . . . . . . . . . 11 9 11 1 18 7 . 18 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 68 99 64 36 70 92 16 16 69 20 25 34 95 40 8 89 39 16 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . . . . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 . . 1 1 . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . . Spaces Dug 24 | . . . . . . . . . . 3 5 3 . 3 . . 10 . Terrain Destroyed 170 | . . 11 2 13 . 49 62 9 . 3 5 3 . 3 . . 10 . Melee 24 | . . . . . . . . . . 3 5 3 . 3 . . 10 . Projectile 4 | . . . 2 . . 1 1 . . . . . . . . . . . AOE 142 | . . 11 . 13 . 48 61 9 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Total 11841 | 7 543 724 864 357 286 513 448 628 101 782 1068 1239 228 1481 225 65 1607 675 Wait 876 | . 55 3 105 . . 3 149 43 . 22 66 88 . 102 4 . 50 186 Move 10330 | 7 433 715 671 352 286 475 257 542 92 729 917 1098 222 1340 191 65 1481 457 Hop 69 | . . . . . . . . . . 6 9 11 1 15 6 . 18 3 Pick Up 51 | . 4 1 10 . . 2 2 2 . 8 3 5 2 2 5 . 3 2 Fast Attach 59 | . 2 . 2 . . . 1 15 3 4 6 6 . 5 3 . 6 6 Attach 28 | . . . 1 . . . 4 6 . . . 1 . 2 5 . 3 6 Detach 29 | . 1 . . . . . . 5 3 . 2 2 . 2 5 . 5 4 Swap 52 | . 8 4 9 4 . 7 3 . . . . 6 . 6 . . 4 1 Drop 75 | . 5 . 14 . . 4 2 4 3 7 5 8 3 4 6 . 7 3 Fire 144 | . 35 1 51 1 . 18 28 10 . . . . . . . . . . Melee 55 | . . . . . . . . 1 . 6 6 14 . 3 . . 22 3 Ram 4 | . . . . . . . . . . . . . . . . . . 4 Kick 3 | . . . 1 . . . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . . . . . . 54 . . . . . 8 . Rewire 4 | . . . . . . 4 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / [*Low] / [Ext]) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 15) 516 | -10/Materials | Central database locked down 592 | -10/Materials | Discovered new exit (range 15) 885 | -10/Materials | Entered Mines 892 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1075 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1112 | -10/Mines | Identified exit to Materials 1313 | -10/Mines | Discovered exit to Materials (range 9) 1367 | -10/Mines | Received a Mining Laser from a helpful Derelict 1841 | -10/Mines | Learned location of Recycling (-9) 2211 | -10/Mines | Entered Materials 2211 | -9/Materials | Accompanied by 1 ally 2211 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2216 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2236 | -9/Materials | Central database locked down 2428 | -9/Materials | Discovered new exit (range 8) 3016 | -9/Materials | Discovered new exit (range 16) 3185 | -9/Materials | Discovered new exit (range 6) 3361 | -9/Materials | Discovered new exit (range 9) 3373 | -9/Materials | Entered Mines 3401 | -9/Mines | Learned Materials terminal intel 3420 | -9/Mines | Discovered new exit (range 4) 3450 | -9/Mines | Learned Materials emergency access door positions 3679 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3772 | -9/Mines | Assembled infested the area 3839 | -9/Mines | Entered Exiles 3871 | -9/Exiles | Met 8R-AWN 3893 | -9/Exiles | Met EX-HEX 3928 | -9/Exiles | Met EX-BIN 3945 | -9/Exiles | Aligned with FarCom system 3946 | -9/Exiles | Given EX-Vault access code 3979 | -9/Exiles | Opened EX-Vault 4019 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4054 | -9/Exiles | Met EX-DEC 4062 | -9/Exiles | Learned location of Zion (-6) 4200 | -9/Exiles | Discovered new exit (range 11) 4211 | -9/Exiles | Entered Mines 4563 | -8/Mines | Discovered new exit (range 8) 4765 | -8/Mines | Build established: Scavenger-Mutant 4875 | -8/Mines | Entered Materials 4875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4877 | -8/Materials | Loaded intel: 12 terminal locations 5417 | -8/Materials | Discovered new exit (range 8) 5429 | -8/Materials | Entered Factory 5429 | -7/Factory | Evolved 2 slots: Utility x2 5431 | -7/Factory | Destroyed 11 combat bots 5457 | -7/Factory | Lost 7 parts (4n1u2w) 5517 | -7/Factory | Core integrity fell below 50% 5584 | -7/Factory | Lost 9 parts (5n2u2w) 5676 | -7/Factory | Fabricated Sml. Storage Unit (x1) 5745 | -7/Factory | Core integrity fell below 20% 5765 | -7/Factory | Sucked down chute 5765 | -7/Factory | Entered Waste 5772 | -7/Waste | Spotted C-40 Crusher 5774 | -7/Waste | Found Prototype Processor 5774 | -7/Waste | Identified Exp. Melee Analysis Suite 5779 | -7/Waste | Spotted C-40 Crusher 5780 | -7/Waste | Spotted C-40 Crusher 5780 | -7/Waste | Spotted C-40 Crusher 5784 | -7/Waste | Spotted C-40 Crusher 5789 | -7/Waste | Spotted C-40 Crusher 5795 | -7/Waste | Discovered new exit (range 10) 5804 | -7/Waste | Entered Factory 6131 | -7/Factory | Repaired Xenon Bombardment Thruster 6146 | -7/Factory | Discovered new exit (range 5) 6148 | -7/Factory | Entered another Factory area 6148 | -6/Factory | Evolved 2 slots: Utility x2 6152 | -6/Factory | Build established: Hacker-Mutant 6184 | -6/Factory | Discovered new exit (range 21) 6198 | -6/Factory | Discovered new exit (range 17) 6660 | -6/Factory | Discovered new exit (range 8) 6667 | -6/Factory | Entered another Factory area 6667 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6770 | -5/Factory | Discovered new exit (range 3) 6815 | -5/Factory | Discovered new exit (range 17) 6952 | -5/Factory | Discovered new exit (range 22) 6955 | -5/Factory | Discovered new exit (range 20) 6959 | -5/Factory | Build established: Hacker-Ninja 6960 | -5/Factory | Identified exit to Factory 7209 | -5/Factory | Sucked down chute 7209 | -5/Factory | Entered Waste 7210 | -5/Waste | Joined by Warlord forces that had cleared the area 7268 | -5/Waste | Discovered new exit (range 13) 7277 | -5/Waste | Identified exit to Factory 7278 | -5/Waste | Entered Factory 7278 | -5/Factory | Accompanied by 5 allies 7531 | -5/Factory | Discovered new exit (range 17) 7544 | -5/Factory | Identified exit to Upper Caves 7580 | -5/Factory | Discovered exit to Upper Caves (range 3) 7681 | -5/Factory | Discovered exit to Factory (range 18) 7759 | -5/Factory | Fabricated Imp. Cloaking Device? 7820 | -5/Factory | Entered another Factory area 7820 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7871 | -4/Factory | Discovered new exit (range 11) 7907 | -4/Factory | Sucked down chute 7907 | -4/Factory | Entered Waste 7913 | -4/Waste | Spotted C-40 Crusher 7917 | -4/Waste | Spotted C-40 Crusher 7919 | -4/Waste | Spotted C-40 Crusher 7922 | -4/Waste | EMP discharged 7922 | -4/Waste | Spotted C-40 Crusher 7924 | -4/Waste | Spotted C-40 Crusher 7925 | -4/Waste | Discovered new exit (range 11) 7927 | -4/Waste | Identified exit to Factory 7928 | -4/Waste | Entered Factory 7974 | -4/Factory | Discovered new exit (range 5) 8131 | -4/Factory | Spotted B-86 Titan 8264 | -4/Factory | Identified exit to Research 8515 | -4/Factory | Entered Research 8515 | -3/Research | Evolved 2 slots: Utility x2 8557 | -3/Research | Identified exit to Research 8726 | -3/Research | Repaired Field Propulsion Array 8789 | -3/Research | Repaired Imp. Cloaking Device 8811 | -3/Research | Build established: Wizard-Ninja 8841 | -3/Research | Fabricated Chainsword (x2) 8871 | -3/Research | System corruption reached 10% 8895 | -3/Research | Core integrity fell below 50% 8905 | -3/Research | Core integrity fell below 20% 8915 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08899_ Slug penetrates Wall. 08900_ Penetrated by Slug. 08900_ Imp. System Shield destroyed. 08901_ Slammed into H-77 Assassin. 08903_ Slug penetrates R-10 Processor. 08903_ Penetrated by Slug. 08903_ Hacking Suite destroyed. 08903_ Imp. Hacking Suite destroyed. 08903_ Slammed into H-77 Assassin. 08904_ Med. Storage Unit destroyed. 08905_ Slammed into H-77 Assassin. 08905_ Destabilizing: System corrupted (+1). 08906_ Slug penetrates R-10 Processor. 08906_ R-10 Processor destroyed. 08906_ Penetrated by Slug. 08909_ Slug penetrates Wall. 08914_ System corrupted: Heat flow error (+133). 08914_ Triggered Alarm Trap. 08914_ An alarm sounds. 08914_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | """"""" # #?????????# # #??# ## | | # #?????????# # * #?## ## | | # #?????????# # #??# ## | | """ # ##??#??#??# #########??# + | | T" # T#?????#??# #??????????# ####### | | """ # #??????#?# #??????????#####?????# | | # ##????????# #????????????????????# | | # #?#???????# #?#??????????????????# | | #####+###### ########### #????????????????????? | | ??# #????????????????????? | | ??# #????????????????????? | | ### ==! #????????????????????? | | !%* ph h #??#?#???????????????? | | ######+#############/### p #???????#????????????? | | ?# #??# !// #p #????????????????????? | | ?# = #?## !/ # #?????????????????#?#? | | ?# """#??# # #????????????????????? | | ## R"#?## # #????????#???????????? | | + """#?## # #????????????????????? | | ## #??# = # #????????????????????? | | ?# #??# "F # #????????????????????? | | ?# #??# """" !# #????????????????????? | | ?# #??########### #????????????????????? | | ?###########?????? ???# #????????????????????? | | ?#??#?#??????? ???? ?#A #????????????????????? | | ?????#??????????????? # @ #????????????????????? | | ?#????#?????#??????????+ A/ ???????????#???? | | ??????#??#????? ????? ?# #######??????????????? | | ???#??#?#?????? ?????? # #???? ???????????????? | | ???#???#??????? "?S?? # #???????????????????#? | | ????#????????????"?????# #????????????????????? | | ?#?????#???????????????# #????????????????????? | | ???#??????????#????????# #"???????????????????? | | ??#??#????????? ??? ?# #????????????????????? | | ?????#?#???????? ??? ??# #????????????????????? | | ???##??#??? ??????"????# #????????????????????? | | ??#? ?????#? ??????????# #????????????????????? | | ???????????????????????# ????????????????????? | | ???????????? ?????????+ ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????+ ????????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 100 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Power Shielding 33 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 12 Offensive Hacking 32 Defensive Hacking 52 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Imp. Cloaking Device | -5/Factory | Scanalyzed Falx | -4/Factory | Scanalyzed Imp. Transmission Jammer | -4/Factory | Scanalyzed Field Propulsion Array | -4/Factory | Hacked Chainsword | -4/Factory | Hacked Adv. Transmission Jammer | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Biomechanical Wings | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Sml. Storage Unit | x1 | -7/Factory Imp. Cloaking Device | x1 | -5/Factory Chainsword | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed HoverHypercooledWand Manual? 0 Play Time 02:25:01 Cumulative 57.9 hours Start 2021.11.19 @ 23:15:49 End 2021.11.20 @ 03:55:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 45 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 5f2ee764-80a5-4876-9d7e-b3c6cfaa4846