Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 18:55:53 Player: Lunace Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (44) 220 Value Destroyed (1459) 1459 Prototype IDs (33) 660 Alien Tech Used (14) 2800 Bonus (10336) 10336 TOTAL SCORE: 21675 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 74 Follower Combat Kills 962 Registered with UFD 300 Used Core Reset Matrix 3000 Met Sigix 2000 Activated Exoskeleton 3000 Cogmind --------- Core Integrity 0/1950 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Nanoactuators Dimensional Node Initializer Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Coolant Network Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Phase Armor Phase Redirector System Shield System Shield Advanced Corruption Screen > --- WEAPON ----------- Advanced Datajack Enhanced Force Lance > --- INVENTORY -------- Q-thruster Nanoactuators Graphene Brace Dimensional Node Initializer Transdimensional Reconstructor [Rating: 179] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Subdweller Monowheel Flight Unit Field Propulsion Array Utility System Shield Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Subdweller Beam Cannon Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Qua Sec Slots Evolved 16 | . . . . . 8 2 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 . . . Utility 12 | . . . . . 6 2 2 . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 116 | 7 6 18 4 10 10 2 1 32 2 12 12 Power 13 | 1 . 2 1 1 . . . 6 . . 2 Engine 3 | 1 . 2 . . . . . . . . . Core 2 | . . . 1 1 . . . . . . . Reactor 8 | . . . . . . . . 6 . . 2 Propulsion 29 | 2 2 4 . 6 1 . . 11 . 2 1 Treads . | . . . . . . . . . . . . Leg 6 | 2 2 2 . . . . . . . . . Wheel 7 | . . 2 . 5 . . . . . . . Hover . | . . . . . . . . . . . . Flight 16 | . . . . 1 1 . . 11 . 2 1 Utility 48 | 2 2 2 1 1 8 2 1 13 1 7 8 Device 22 | 1 . 1 . 1 4 1 . 7 1 4 2 Storage 4 | 1 2 1 . . . . . . . . . Processor 12 | . . . . . 3 . 1 5 . 1 2 Hackware 2 | . . . . . 1 . . 1 . . . Protection 3 | . . . 1 . . 1 . . . . 1 Artifact 5 | . . . . . . . . . . 2 3 Weapon 26 | 2 2 10 2 2 1 . . 2 1 3 1 Energy Gun 5 | 2 1 2 . . . . . . . . . Energy Cannon 7 | . . 4 2 . . . . . . 1 . Ballistic Gun 2 | . . 2 . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 4 | . 1 1 . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . 1 . Special Melee Weapon 3 | . . . . . . . . . 1 1 1 Unidentified Prototypes 17 | . . . . . . . . 3 . 4 10 Parts Lost 32 | . . 5 . . . . . 9 . . 18 Power 4 | . . 2 . . . . . 1 . . 1 Propulsion 9 | . . 1 . . . . . 4 . . 4 Utility 14 | . . . . . . . . 3 . . 11 Weapon 5 | . . 2 . . . . . 1 . . 2 Highest Loss Streak 14 | . . 2 . . . . . 4 . . 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 92 84 89 51 54 53 67 70 80 73 Engine 5 | . 14 12 3 . . . . . . . . Core 4 | . . . 10 14 5 5 4 . . . . Leg 9 | . 28 21 . . . . . . . . . Wheel 6 | . . 5 14 18 . . . . . . . Flight 3 | . . . . . 5 5 4 16 13 13 12 Device 10 | . 14 9 . 1 19 20 18 13 14 20 19 Storage 9 | . 14 14 14 14 . . . . . . . Processor 5 | . . . . . 9 10 12 19 21 21 19 Hackware 1 | . . . . . 5 5 4 5 8 8 8 Protection 4 | . . . 13 12 . 4 4 2 . . 1 Energy Gun 4 | . 17 7 . . . . . . . . . Energy Cannon 10 | . . 12 26 23 . . . . . . . Ballistic Gun 1 | . . 4 1 . . . . . . . . Launcher 2 | . 10 1 . 2 . . . . . . . Peak Build Rating 179 | 7 11 18 19 32 81 86 89 129 136 179 168 Average Rating 45 | 4 10 13 18 22 75 83 87 91 132 159 143 On Entrance 62 | . 7 11 14 19 23 81 84 89 124 136 166 Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 51 | 14 17 39 49 51 20 23 23 30 28 44 44 Greatest Support 46 | 20 26 40 20 40 24 24 24 45 45 46 46 Greatest Overweight (x) 6 | . . 1 2 4 . . . 6 . . . Average Overweight (x) . | . . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 9 | 6 8 9 15 15 5 5 5 5 5 5 5 Most Carried 15 | 2 8 12 14 15 13 4 5 5 5 5 5 Average Carried 8 | 1 6 7 13 13 3 3 4 3 5 4 3 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 Final Carried 14 | 2 7 12 14 13 3 4 5 5 5 5 3 Class Distribution -------------------- 78% | Mutant 12% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Resources | -11 -10 -10 -8 -8 -6 -5 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Qua Sec Matter Collected 1653 | 216 119 457 40 60 36 . 87 360 20 130 128 Remotely . | . . . . . . . . . . . . Salvage Created 1769 | 30 198 332 253 . 36 . . 487 . 281 152 Parts 123 | 3 22 23 8 . 3 . . 44 . 10 10 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Qua Sec Combat Hostiles Destroyed 25 | . 6 13 . . . . . 6 . . . Melee 6 | . . . . . . . . 6 . . . Guns 10 | . 3 7 . . . . . . . . . Cannons 6 | . . 6 . . . . . . . . . AOE 3 | . 3 . . . . . . . . . . Classes Destroyed 13 | 1 3 2 1 . . . . 5 . . 1 Worker 2 | . . . . . . . . 2 . . . Builder 1 | . . . . . . . . 1 . . . Tunneler 4 | 1 2 . . . . . . 1 . . . Recycler 4 | . . . 3 . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . . Watcher 5 | . 3 . . . 1 . . 1 . . . Swarmer 7 | . 3 4 . . . . . . . . . Cutter 2 | . . . . . . . . 2 . . . Grunt 4 | . 3 . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . 1 Sentry 1 | . . . . . . . . 1 . . . Programmer 2 | . . . . . . . . 2 . . . Subdweller 9 | . . 9 . . . . . . . . . Best Kill Streak 3 | 1 3 3 3 . 1 . . 2 . 1 1 Combat Bots Only 3 | . 3 3 . . . . . 2 . . . Max Kills in Single Turn 2 | 1 2 2 1 . 1 . . 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Qua Sec Hostile Shots Fired 624 | . 16 138 . . 9 33 6 135 25 20 242 Missed 307 | . 3 66 . . 3 10 5 59 20 11 130 Damage Taken 6889 | . 136 1076 . . 82 353 63 1389 190 286 3314 Core 2366 | . 23 199 . . . 59 . 155 115 68 1747 Absorbed by Shields 297 | . . . . . 30 90 22 142 . . 13 Redirected to Core 73 | . . . . . . . . . . 68 5 Ignored by Resistances 67 | . . . . . . . . . . . 67 Regen/Repaired (Parts) 507 | . . . . 177 . . . 20 . . 310 Core Remaining (%) 82 | 100 . . . 11 100 94 100 88 . . . Volleys Fired 107 | 3 20 77 4 . . . . 3 . . . Largest 2 | 2 2 2 2 . . . . 1 . . . Hottest 160 | 80 105 160 140 . . . . 46 . . . Shots Fired 179 | 6 29 133 8 . . . . 3 . . . Gun 101 | 6 20 75 . . . . . . . . . Cannon 64 | . . 56 8 . . . . . . . . Launcher 14 | . 9 2 . . . . . 3 . . . Special . | . . . . . . . . . . . . Kinetic 42 | . . 42 . . . . . . . . . Thermal 112 | 3 12 89 8 . . . . . . . . Explosive 14 | . 9 2 . . . . . 3 . . . Electromagnetic 11 | 3 8 . . . . . . . . . . Robot Hit Streak 14 | 2 6 14 8 . . . . 4 . . . Robot Miss Streak 6 | 2 3 6 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 133 | 3 18 70 6 . 1 . 1 24 . 5 5 Core Hits 73 | 1 15 24 3 . 1 . . 23 . 3 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 8 | . 1 2 . . . . . 4 . 1 . Burn 1 | . . 1 . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Impale 5 | . . . . . . . . 4 . 1 . Melee Attacks 135 | . . . . . 22 9 2 43 2 26 31 Impact 13 | . . . . . 13 . . . . . . Slashing 36 | . . . . . 9 9 2 16 . . . Piercing 82 | . . . . . . . . 27 2 24 29 Sneak Attacks 11 | . . . . . . . . 5 . 3 3 Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4932 | 75 535 1368 152 . 56 . 62 2012 . 331 341 Guns 873 | 75 172 626 . . . . . . . . . Cannons 894 | . . 742 152 . . . . . . . . Explosions 957 | . 363 . . . . . . 594 . . . Melee 2194 | . . . . . 56 . 62 1418 . 331 327 Ramming 14 | . . . . . . . . . . . 14 Kinetic 659 | . . 659 . . . . . . . . . Thermal 976 | 34 81 709 152 . . . . . . . . Explosive 957 | . 363 . . . . . . 594 . . . Electromagnetic 132 | 41 91 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 489 | . . . . . 56 . 62 371 . . . Piercing 1705 | . . . . . . . . 1047 . 331 327 Highest Corruption 6 | . . . . . . . . 6 . . 4 Average Corruption 4 | . . . . . . . . 4 . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . 1 2 Effects 5 | . . . . . . . . 5 . . . Message Errors 2 | . . . . . . . . 2 . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 157 | . 23 . 7 . . . 12 23 . . 92 Projectiles 7 | . . . 7 . . . . . . . . Explosions 23 | . 23 . . . . . . . . . . Melee 127 | . . . . . . . 12 23 . . 92 Knockbacks 3 | . . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . . . 7 Shots . | . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 305 | 54 81 39 305 . . 1 . 242 . . . Average Temperature 74 | 29 34 13 154 . . 1 . 87 . . . Received Heat Transfer 967 | . 45 252 . . 18 153 . 148 9 9 333 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . . . Heat Transferred 1956 | 75 186 1473 222 . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Qua Sec Peak Influence 3190 | 5 259 . 40 . 55 187 179 642 383 404 3190 Initial 360 | . 3 . 9 . . 34 91 93 360 179 227 Average 398 | 1 75 . 23 . 22 73 118 292 347 277 1790 Maximum Alert Level 5 | . 1 . . . . . . 2 1 2 5 Low Security (%) 61 | 100 82 . 100 . 100 100 100 47 . 20 . Level 1 20 | . 17 . . . . . . 15 100 79 31 Level 2 7 | . . . . . . . . 37 . . 1 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security 10 | . . . . . . . . . . . 67 Squads Dispatched 47 | . 2 . . . 3 3 3 8 3 2 23 Investigation 12 | . 1 . . . 2 3 2 2 2 . . Extermination 2 | . . . . . . . . 1 . 1 . Reinforcement 12 | . 1 . . . 1 . 1 5 1 1 2 Assault 21 | . . . . . . . . . . . 21 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Qua Sec Distress Signals 12 | . 2 . . . . . 1 5 1 . 3 Communications Jammed 9 | . . . . . . 9 . . . . . Distress Signals 9 | . . . . . . 9 . . . . . Times Spotted 346 | . 9 17 . . 6 10 6 48 8 9 233 Peak Tracking Total 34 | . 3 4 . . 3 7 5 16 8 7 34 Tactical Retreats 30 | . 1 6 . . . 2 1 11 . 1 8 Traps | -11 -10 -10 -8 -8 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Qua Sec Traps Triggered 4 | . . . . . . 2 . 1 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Qua Sec Machines Disabled 29 | . . 5 1 . . . . 1 . 6 16 Max in Single Turn 1 | . . 1 1 . . . . 1 . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Qua Sec Machines Accessed 61 | . 1 4 6 6 5 5 6 13 3 8 4 Terminals 31 | . . . 4 . 2 . 3 9 1 8 4 Fabricators 3 | . . . . . . . 2 1 . . . Repair Stations 2 | . . . . . . 1 . 1 . . . Recycling Units 12 | . 1 . 2 . 2 3 1 2 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . Total Hacks 171 | . 3 8 14 38 17 12 16 29 9 17 8 Successful 95 | . . 8 6 38 9 6 6 10 2 7 3 Failed 76 | . 3 . 8 . 8 6 10 19 7 10 5 Catastrophic 18 | . . . . . 1 1 1 9 2 3 1 Database Lockouts . | . . . . . . . . . . . . Manual 64 | . . . 4 . 13 3 7 21 3 11 2 Terminals 78 | . . . 10 . 10 . 7 24 2 17 8 Fabricators 8 | . . . . . . . 7 1 . . . Repair Stations 5 | . . . . . . 4 . 1 . . . Recycling Units 26 | . 3 . 4 . 6 7 2 3 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . 1 . . 6 . . Terminal Hacks 62 | . . 8 2 38 2 . 1 4 . 4 3 Record 47 | . . 6 . 38 . . . . . 3 . Part Schematic 1 | . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . 1 . . . 1 1 . . . Open Door 4 | . . 1 . . . . . . . 1 2 Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 2 | . . . . . 1 . . 1 . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . 3 . . . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . . . 2 . 1 2 . . . . . Retrieve Components 5 | . . . 2 . 1 2 . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 22 | . . . 2 . 5 2 2 6 2 3 . Terminals 13 | . . . 2 . 2 . 1 4 1 3 . Assimilate 2 | . . . . . . . . 1 . 1 . Botnet 10 | . . . 2 . 1 . 1 3 1 2 . Operators 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . . . 2 2 1 2 1 . . Recycling Units 1 | . . . . . 1 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . Fedlink 7 | . . . . . 2 2 1 2 . . . Scrapoids 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 1 . 6 . 2 2 6 11 2 6 2 Full Trace Events 4 | . 1 . . . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 2 1 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . . 3 5 Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . . . 6 . 3 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 2 2 Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Manual 4 | . . . . . . . . . . 2 2 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Qua Sec Total Allies 8 | . . . . . . . . 1 5 1 1 Largest Group 3 | . . . . . . . . 1 3 1 1 Highest-Rated Group 1204 | . . . . . . . . 10 192 26 1204 Highest-Rated Ally 1204 | . . . . . . . . 10 64 26 1204 Total Orders 1 | . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . 1 . Ally Attacks 72 | . . . . . . . . . 10 . 62 Total Damage 6652 | . . . . . . . . . 118 . 6534 Kills 21 | . . . . . . . . . . . 21 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . 2 . Exploration | -11 -10 -10 -8 -8 -6 -5 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Qua Sec Turns Passed 7896 | 76 1002 2148 305 1949 345 216 161 719 57 320 598 Spaces Moved 8447 | 47 243 1547 216 1540 540 331 374 1478 138 636 1357 Core 12 | 4 . . . . . . . . . . 8 Treads . | . . . . . . . . . . . . Legs 1417 | 43 243 1131 . . . . . . . . . Wheels 2172 | . . 416 216 1540 . . . . . . . Hover . | . . . . . . . . . . . . Flight 4827 | . . . . . 540 331 374 1478 138 636 1330 Fastest Speed 7 | 50 120 110 120 90 40 40 40 7 34 34 35 Average Speed 71 | 114 120 121 129 124 40 40 40 26 34 34 35 Slowest Speed 190 | 120 120 190 130 150 40 40 40 120 34 35 50 Overloaded Moves 9 | . . . . . . . . 9 . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 77 | . . . . . 4 8 11 29 3 3 19 Cave-ins Triggered . | . . . . . . . . . . . . Teleports 22 | . . . . . . . . . . . 22 Spacefolds 8 | . . . . . . . . . . . 8 Exploration Rate (%) 44 | 4 47 72 59 94 19 15 16 49 10 64 89 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 6 | . . 2 . 4 . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 15 | . . 10 . 5 . . . . . . . Spaces Dug 72 | . . 8 . . 19 9 1 10 2 10 13 Terrain Destroyed 137 | . 38 21 1 . 19 9 1 23 2 10 13 Melee 64 | . . . . . 19 9 1 10 2 10 13 Projectile 8 | . . 7 1 . . . . . . . . AOE 65 | . 38 14 . . . . . 13 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Res Qua Sec Total 9793 | 60 925 1688 233 1569 626 387 369 1686 139 703 1408 Wait 881 | 2 640 21 6 . 47 19 3 117 1 18 7 Move 8281 | 46 242 1546 215 1539 531 315 352 1421 132 629 1313 Hop 67 | . . . . . 4 7 10 27 2 3 14 Pick Up 44 | 2 9 9 1 9 1 . 1 8 . 3 1 Fast Attach 86 | 7 1 7 4 3 6 2 1 24 2 7 22 Attach 26 | . . 6 . 4 4 . . 5 . 5 2 Detach 16 | . . 3 . 1 . 1 . 3 . 5 3 Swap 16 | . 5 5 . 3 . . . 3 . . . Drop 78 | . 8 14 3 10 11 . . 21 . 7 4 Fire 107 | 3 20 77 4 . . . . 3 . . . Melee 135 | . . . . . 22 9 2 43 2 26 31 Ram 4 | . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 52 | . . . . . . 34 . 11 . . 7 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x3 / Ext) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research -2/Quarantine -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Discovered new exit (range 7) 1079 | -10/Materials | Entered Subcaves 1114 | -10/Subcaves | Learned location of Zion (-7) 1114 | -10/Subcaves | Met a Zionite searching for "candidates" 1177 | -10/Subcaves | Discovered new exit (range 15) 1369 | -10/Subcaves | Discovered new exit (range 12) 1519 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1541 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1640 | -10/Subcaves | Visited Clippyterm 1644 | -10/Subcaves | Learned Factory fabricator intel 1644 | -10/Subcaves | Learned 40 Factory zone layouts 2211 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2575 | -10/Subcaves | Learned location of Storage (-8) 2701 | -10/Subcaves | Core integrity fell below 50% 2792 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2836 | -10/Subcaves | Visited 4L-MR0's lab 2848 | -10/Subcaves | Found Flightbrick 2954 | -10/Subcaves | Core integrity fell below 20% 3227 | -10/Subcaves | Entered Recycling 3419 | -8/Recycling | Discovered new exit (range 15) 3502 | -8/Recycling | Scanned before Scraplab entrance 3520 | -8/Recycling | Entered Scraplab 3531 | -8/Recycling | Discovered new exit (range 2) 3532 | -8/Recycling | Entered Scraptown 3577 | -8/Scraptown | Visited Assassins FH 3586 | -8/Scraptown | Visited Cave Peace 3643 | -8/Scraptown | Visited UFD Registry 3643 | -8/Scraptown | Registered with UFD as "Beamtorch" 3672 | -8/Scraptown | Visited Supply Room 3707 | -8/Scraptown | Visited Science Testing Area 3758 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3864 | -8/Scraptown | Visited Curators Association 3915 | -8/Scraptown | Visited Research Penetration Think Tank 3943 | -8/Scraptown | Visited Observation Area 3999 | -8/Scraptown | Visited Modified Component R&D 4050 | -8/Scraptown | Visited Junk Repository 4144 | -8/Scraptown | Visited Junk Repository 4188 | -8/Scraptown | Visited Cartography Club 4249 | -8/Scraptown | Learned location of Upper Caves (-5) 4249 | -8/Scraptown | Learned location of Extension (-4) 4249 | -8/Scraptown | Learned location of Quarantine (-2) 4249 | -8/Scraptown | Learned 16 Factory zone layouts 4249 | -8/Scraptown | Learned 24 Factory zone layouts 4249 | -8/Scraptown | Learned 12 Research zone layouts 4249 | -8/Scraptown | Learned 12 Lower Caves zone layouts 4249 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 4249 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 4249 | -8/Scraptown | Learned 4 Armory zone layouts 4249 | -8/Scraptown | Learned Materials emergency access door positions 4249 | -8/Scraptown | Learned location of 3 exits from Factory 4249 | -8/Scraptown | Learned location of 2 exits from Research 4249 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 4337 | -8/Scraptown | Visited Scrap Suit Storage 4352 | -8/Scraptown | Found Scrap Suit 4860 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4895 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4898 | -8/Scraptown | Learned Research trap positions 4900 | -8/Scraptown | Learned Research terminal intel 4916 | -8/Scraptown | Discovered new exit (range 5) 5009 | -8/Scraptown | Visited Comm Corps 5070 | -8/Scraptown | Visited Awakened 5104 | -8/Scraptown | Visited Cyclists 5116 | -8/Scraptown | Entered Cyclist Reading Room 5215 | -8/Scraptown | Visited CR-KLE's Repair Center 5229 | -8/Scraptown | CR-KLE repaired 7 parts 5252 | -8/Scraptown | Visited Fellowship of the Rings 5478 | -8/Scraptown | Discovered new exit (range 3) 5481 | -8/Scraptown | Entered Factory 5481 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 5482 | -6/Factory | Identified exit to Lower Caves 5482 | -6/Factory | Identified exit to Factory 5484 | -6/Factory | Loaded intel: 6 fabricator locations 5484 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 5826 | -6/Factory | Entered another Factory area 5826 | -5/Factory | Evolved 2 slots: Utility x2 5827 | -5/Factory | Identified exit to Factory 6034 | -5/Factory | Discovered exit to Factory (range 7) 6042 | -5/Factory | Entered another Factory area 6042 | -4/Factory | Evolved 2 slots: Utility x2 6043 | -4/Factory | Identified exit to Research 6043 | -4/Factory | Identified exit to Extension 6179 | -4/Factory | Fabricated Imp. Hacking Suite? 6203 | -4/Factory | Entered Research 6203 | -3/Research | Evolved 2 slots: Propulsion x2 6204 | -3/Research | Identified exit to Testing 6205 | -3/Research | Identified exit to Research 6207 | -3/Research | Loaded intel: 92 trap records 6208 | -3/Research | Loaded intel: 22 terminal locations 6625 | -3/Research | Spotted B-86 Titan 6647 | -3/Research | Spotted B-86 Titan 6703 | -3/Research | Search patrols dispatched 6706 | -3/Research | Found Prototype Processor 6706 | -3/Research | Identified Spectral Analyzer 6756 | -3/Research | Lost 4 parts (1p2n1u) 6863 | -3/Research | Found Gamma Bomb Array 6922 | -3/Research | Entered another Research area 6922 | -2/Research | Evolved 2 slots: Utility x2 6961 | -2/Research | Scrapoids reinforcements arrived? 6973 | -2/Research | Discovered new exit (range 14) 6979 | -2/Research | Identified exit to Quarantine 6979 | -2/Research | Entered Quarantine 7046 | -2/Quarantine | Found Alien Artifact 7046 | -2/Quarantine | Identified Phase Redirector 7070 | -2/Quarantine | Found Alien Artifact 7075 | -2/Quarantine | Found Alien Artifact 7090 | -2/Quarantine | Build established: Hacker-Scout 7112 | -2/Quarantine | Found Alien Energy Cannon 7112 | -2/Quarantine | Identified Core Cannon 7158 | -2/Quarantine | Found Alien Artifact 7158 | -2/Quarantine | Identified Phase Armor 7165 | -2/Quarantine | Met incapacitated Sigix Warrior 7165 | -2/Quarantine | Lockdown squad dispatched 7166 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 7176 | -2/Quarantine | Found Sigix Containment Pod 7190 | -2/Quarantine | Spotted Lightning 7270 | -2/Quarantine | Spotted Fortress 7297 | -2/Quarantine | Discovered new exit (range 6) 7298 | -2/Quarantine | Identified exit to Section 7 7299 | -2/Quarantine | Entered Section 7 7323 | -2/Section 7 | Spotted B-90 Cyclops 7326 | -2/Section 7 | Spotted S7 Guard 7360 | -2/Section 7 | Spotted Executioner 7360 | -2/Section 7 | Spotted Executioner 7370 | -2/Section 7 | Spotted B-99 Colossus 7393 | -2/Section 7 | Found Alien Artifact 7393 | -2/Section 7 | Identified Integrity Redistributor 7393 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-57) 7395 | -2/Section 7 | Found Integrity Redistributor 7412 | -2/Section 7 | Found Alien Artifact 7412 | -2/Section 7 | Identified LRC Insulator 7412 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 7417 | -2/Section 7 | Found Alien Artifact 7417 | -2/Section 7 | Identified LRC Armor 7417 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 7418 | -2/Section 7 | Found LRC Armor 7418 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 7435 | -2/Section 7 | Found Alien Artifact 7435 | -2/Section 7 | Identified Integrated Reactor 7435 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7481 | -2/Section 7 | Spotted Executioner 7481 | -2/Section 7 | Spotted Executioner 7485 | -2/Section 7 | Activated Sigix Exoskeleton 7485 | -2/Section 7 | Unable to understand communications from Sigix Warrior 7564 | -2/Section 7 | Spotted Alpha 7 7568 | -2/Section 7 | Found Alien Artifact 7568 | -2/Section 7 | Identified Integrated Mediator 7568 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 7569 | -2/Section 7 | Unable to understand communications from Sigix Warrior 7570 | -2/Section 7 | Spotted Alpha 7 7591 | -2/Section 7 | Spotted S7 Guard 7602 | -2/Section 7 | Found Alien Artifact 7602 | -2/Section 7 | Identified Integrated Thermoelectric Network 7602 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 7608 | -2/Section 7 | Allies destroyed S7 Guard 7616 | -2/Section 7 | Spotted S7 Guard 7620 | -2/Section 7 | Found Alien Artifact 7620 | -2/Section 7 | Identified Navigation Efficiency Matrix 7620 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 7639 | -2/Section 7 | Found Alien Artifact 7639 | -2/Section 7 | Identified Integrated Dissipator 7639 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7651 | -2/Section 7 | Unable to understand communications from Sigix Warrior 7655 | -2/Section 7 | Found Exp. Core Analyzer 7667 | -2/Section 7 | Spotted Executioner 7667 | -2/Section 7 | Spotted Striker 7673 | -2/Section 7 | Unable to understand communications from Sigix Warrior 7697 | -2/Section 7 | Found Alien Artifact 7697 | -2/Section 7 | Identified Core Reset Matrix 7697 | -2/Section 7 | Identified Transdimensional Reconstructor 7697 | -2/Section 7 | Identified Dimensional Node Initializer 7697 | -2/Section 7 | Used Core Reset Matrix 7701 | -2/Section 7 | Sensed 14 artifacts in vicinity 7750 | -2/Section 7 | Found Spacefold Activator 7815 | -2/Section 7 | Spotted Executioner 7823 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 20% 7857 | -2/Section 7 | Warped through subspace 7875 | -2/Section 7 | Core integrity fell below 50% 7875 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+91) 7876 | -2/Section 7 | Spotted Striker 7894 | -2/Section 7 | Core integrity fell below 20% 7894 | -2/Section 7 | Discovered new exit (range 13) 7897 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07893_ W-44 Eye destroyed. 07893_ Y-72 Warden shuts down. 07893_ Slammed into G-73 Enforcer. 07894_ Slug penetrates Sigix Warrior. 07894_ Quantum Shear penetrates Y-72 Warden. 07894_ Sigix Warrior: "Get to the Tor... Destroy them all..." 07894_ Sigix Warrior destroyed. 07894_ Slug penetrates Wall. 07894_ System Shield destroyed. 07894_ Slammed into G-73 Enforcer. 07894_ Adv. Signal Interpreter destroyed. 07894_ System corrupted by crushing effect (+2). 07894_ EXIT=FOUND 07896_ Spectral Analyzer destroyed. 07896_ Adv. Terrain Scan Processor destroyed. 07896_ System Shield destroyed. 07896_ System corrupted by crushing effect (+1). 07897_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##????#??################??#?????????????????????? | | ##?????##] #????????????????????????? | | #???????# ##???????????????????????? | | ##??#???# """"" ##??????#????????????????? | | #?#?###?# "T" """"" #???????????????????????? | | #??#????# """ """"" ##???????????????????????? | | #???##??# ##?#? < #????????????? | | #################+###########YYY #????????????? | | b%b @ Y #????????????? | | g glggg ##??????????????? | | " p ggg #???????????????? | | " g % #???????????????? | | " ######################## #???????????????? | | %#?####?????????#????#???i #???????????????? | | " ######?#???###?#????#??? #???????????????? | | " ##?#?????????#?????#???? #???????????????? | | " " #??????###???? ??? ? ?# #???????????????? | | "%"###########??? ???????# #???????????????? | | " " #"""""""""#?#????? ????# #???????????????? | | " #" ""!""""#??# ?? ?????+ +???????????????? | | " #" """ #?##???????? # #?"?????????????? | | #" #????????????# #?"?????????????? | | " #% #?? ????????# % #???????????????? | | " # ##????????? ?# #???????????????? | | " #####"################## # ? ???????????? | | #???? ??# ?????? | | ##??????????????? | | ##?????#????????? | | #?#??##??? ?????? | | ###/######################### #???????????????? | | ###?#?##?#?#?#????#?# #????????#??????? | | T """ ""#?#?##??##?#????? # ##############" % | | """ ""###?##?#??#????##?# % " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 12 Corruption Block 20 Armor Coverage 225 Resistance: EM 25 Melee Speed Boost 30 Evasion (%) 66 Target Analysis 8 Core Analysis 8 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Phase Redirector Core Cannon Phase Armor Integrity Redistributor LRC Insulator LRC Armor Integrated Reactor Integrated Mediator Integrated Thermoelectric Network Navigation Efficiency Matrix Integrated Dissipator Core Reset Matrix Spacefold Activator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalPulseFirepult Manual? 0 Play Time 01:49:24 Cumulative 302.0 hours Start 2024.08.13 @ 16:57:21 End 2024.08.13 @ 18:55:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 298 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 79 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91136712-78f8-46ca-ac4e-25aa2f70480c