Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 04:31:45 Player: dhtilly Result: Destroyed by Q747-z with Enhanced Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (418) 2090 Value Destroyed (15958) 15958 Prototype IDs (42) 840 Alien Tech Used (6) 1200 Bonus (13082) 13082 TOTAL SCORE: 41670 Bonus ------- High Alert Combat Kills 3680 Follower Combat Kills 414 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -12 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 82/100 System Corruption 10% Temperature Cool (9) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster > --- UTILITY (12) ----- Advanced Terrain Scan Processor Encrypted Comm Array Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Advanced Hacking Suite Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Battery (100) Null Cannon Enhanced Force Lance Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Encrypted Comm Array Improved Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Advanced Actuator Array Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Vortex Rail Sigix Broadsword > --- INVENTORY -------- Improved Heavy Siege Treads Improved Heavy Siege Treads Impulse Thruster Array Experimental Power Amplifier High-powered Transdimensional Reconstructor Null Cannon Tiamat Missile Launcher Sigix Terminator Enhanced Force Lance Sigix Containment Pod [Rating: 190] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Armored Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Tiamat Missile Launcher Slashing Weapon Vibroblade Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . . 4 . . 2 . 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . 1 . . 1 . . 1 . . . . . . 1 1 . 1 . . Utility 10 | . . . . . 3 . . 1 . 2 . . . . 1 1 . 1 . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 515 | 6 9 32 23 2 48 21 6 1 12 125 17 7 4 6 60 16 12 60 19 29 Power 46 | 1 . 6 3 . 9 . 1 . . 4 2 . 1 . 8 . 2 2 3 4 Engine 19 | 1 . 6 3 . 2 . . . . . 1 . 1 . 2 . . . 1 2 Core 20 | . . . . . 7 . 1 . . 4 1 . . . 6 . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . . 1 2 2 2 Propulsion 150 | 2 3 9 3 . 5 8 . 1 2 40 4 3 . . 23 5 . 25 6 11 Treads 44 | 2 . . . . . 6 . 1 2 20 . . . . . . . 9 . 4 Leg 25 | . 3 4 . . . . . . . 17 . 1 . . . . . . . . Wheel 16 | . . 5 3 . 5 2 . . . . 1 . . . . . . . . . Hover 15 | . . . . . . . . . . 1 1 . . . 4 . . . 4 5 Flight 50 | . . . . . . . . . . 2 2 2 . . 19 5 . 16 2 2 Utility 181 | 1 3 5 6 1 19 4 2 . 5 49 7 4 1 3 18 11 6 23 8 5 Device 84 | . . 2 4 1 5 2 2 . 3 29 5 3 1 . 7 7 2 5 4 2 Storage 13 | 1 1 1 . . 2 . . . 1 1 . . . . 2 . 1 2 . 1 Processor 42 | . . . . . 4 1 . . . 9 1 1 . 3 8 . 1 9 3 2 Hackware 6 | . . . . . . . . . . 1 1 . . . 1 . . 3 . . Protection 36 | . 2 2 2 . 8 1 . . 1 9 . . . . . 4 2 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 138 | 2 3 12 11 1 15 9 3 . 5 32 4 . 2 3 11 . 4 10 2 9 Energy Gun 6 | 2 1 . . . . . . . . . . . 1 . . . . 1 . 1 Energy Cannon 19 | . . . 2 . 1 2 . . . 9 . . . . . . 1 1 1 2 Ballistic Gun 56 | . 2 11 7 1 12 4 1 . 4 12 . . . 1 . . . . . 1 Ballistic Cannon 11 | . . . 1 . . 1 2 . 1 4 2 . . . . . . . . . Launcher 11 | . . 1 1 . . . . . . 4 1 . . 1 . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 30 | . . . . . 2 2 . . . 3 1 . . 1 11 . 3 5 1 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 3 . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 29 | . . 2 4 . 1 . . . . 5 . . 1 . 3 1 5 4 3 . Parts Lost 112 | . 2 . 2 . 6 2 2 . 3 47 3 . . 2 14 3 1 1 9 15 Power 10 | . . . . . 2 . . . . 2 . . . . 1 . . . 1 4 Propulsion 48 | . 1 . 1 . . 1 . . 1 21 2 . . 2 7 1 . . 5 6 Utility 34 | . . . 1 . 3 . . . 2 13 1 . . . 5 2 1 1 3 2 Weapon 20 | . 1 . . . 1 1 2 . . 11 . . . . 1 . . . . 3 Highest Loss Streak 11 | . 1 . 1 . 3 2 1 . 3 11 1 . . 2 4 2 1 1 3 6 To Critical Strikes 5 | . . . 1 . . . . . . 4 . . . . . . . . . . Average Slot Usage (%) 86 | . 95 99 99 100 88 85 91 86 91 89 33 62 89 73 80 84 84 83 74 60 Engine 3 | . 14 11 11 11 2 . . . . . 4 . 4 5 . . . . 1 1 Core 3 | . . . . . 4 7 7 6 6 4 . 5 . . 4 4 4 . . . Treads 5 | . 5 . . . . 3 15 20 29 18 . . . . . . . 9 . 10 Leg 2 | . 22 3 . . . . . . . 8 2 . . . . . . . . . Wheel 10 | . . 29 32 33 19 13 7 6 1 . 3 . . . . . . . . . Flight 3 | . . . . . . . . . . . 6 18 23 11 14 18 19 12 16 . Device 7 | . . 6 5 10 9 8 7 6 7 7 4 12 22 12 13 7 3 4 5 7 Storage 6 | . 14 11 11 11 7 7 7 6 6 4 . . . . 2 4 6 5 4 2 Processor 12 | . . . . . 12 13 15 13 13 19 . 6 11 18 25 28 28 24 22 21 Hackware 1 | . . . . . . . . . . . . 5 5 5 1 . . 6 8 8 Protection 4 | . 9 4 5 . 6 7 7 6 6 4 . . . . . 5 6 3 . . Ballistic Gun 14 | . 10 32 32 33 22 21 15 6 10 10 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 5 5 4 11 14 13 7 4 1 Naked Turns 28 | . . . . . . . . . . 28 . . . . . . . . . . Heaviest Build 155 | 12 18 101 108 103 112 115 115 115 130 155 18 14 16 16 54 45 45 147 61 73 Greatest Support 300 | 40 40 36 36 36 56 56 28 28 132 145 11 16 16 16 54 59 48 247 63 300 Greatest Overweight (x) 5 | . 1 2 4 2 2 4 4 4 4 5 3 2 . . 1 . . 1 . 2 Average Overweight (x) . | . . 1 2 2 1 1 3 4 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 5 5 5 5 20 15 15 25 15 15 Average Capacity 19 | 6 9 23 25 25 25 25 25 25 25 22 5 5 5 5 11 15 15 19 15 11 Most Carried 25 | 4 10 25 25 25 25 25 25 23 25 25 5 5 5 5 20 15 15 25 15 15 Average Carried 18 | 2 7 21 24 24 24 24 24 23 23 21 4 4 4 4 10 14 13 17 14 10 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 5 5 5 5 5 15 15 15 15 15 5 Final Carried 25 | 4 10 25 25 25 25 25 24 23 24 5 5 5 5 5 15 12 15 15 15 5 Class Distribution -------------------- 26% | Gunner 13% | Scavenger-Mutant 12% | Tank 9% | Mutant 9% | Skirmisher 8% | Scavenger-Gunner 7% | Scavenger-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Storage Skirmisher | -9/Recycling Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -6/DSF Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Testing Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Matter Collected 12532 | 260 114 1153 1382 137 1926 442 440 . 343 3503 212 321 . 34 664 232 31 694 189 455 Remotely 383 | . . . . . . . . . . 383 . . . . . . . . . . Salvage Created 19464 | . 434 1602 2216 250 2344 308 549 . 386 6529 160 134 . 60 1369 539 31 915 656 982 Parts 917 | . 26 108 131 10 108 16 18 . 20 281 9 5 . 4 58 21 2 32 27 41 Haulers Intercepted 34 | . 2 6 6 . 5 . . . . 6 . . . . 3 3 . 1 2 . Recyclers Shooed 19 | . 2 1 1 . 3 . . . . 11 . . . . . . . . . 1 Parts Field Recycled 8 | . . . . . . . . . . 8 . . . . . . . . . . Retrieved Matter 79 | . . . . . . . . . . 79 . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . 18 17 . . . 8 8 . 3 . . . . . . Prevented 6 | . . . . . . 1 . . . . . 1 . 4 . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 293 | . 8 26 41 3 36 8 14 . 8 84 5 . . 5 15 4 . 11 4 21 Melee 45 | . . . . . . . . . . . 1 . . 1 15 4 . 10 4 10 Guns 174 | . 7 24 41 3 33 7 9 . 1 49 . . . . . . . . . . Cannons 39 | . . . . . 1 1 5 . 7 23 . . . . . . . 1 . 1 AOE 33 | . 1 2 . . 2 . . . . 11 4 . . 4 . . . . . 9 Classes Destroyed 18 | . 5 4 3 . 2 1 . . 2 . . . . . . . . . 1 . Worker 24 | . . . 2 . 3 . . . . 12 . . . . . . . . 1 6 Builder 18 | . . 1 2 . 1 . . . . 12 . . . . . . . . . 2 Hauler 34 | . 2 6 6 . 5 . . . . 6 . . . . 3 3 . 1 2 . Recycler 25 | . . 2 . 1 8 . . . . 12 . . . . . . . . . 2 Mechanic 8 | . 1 . 1 . 2 . 1 . . 3 . . . . . . . . . . Operator 5 | . . 1 1 . 1 . . . . 2 . . . . . . . . . . Watcher 17 | . 1 4 1 . 2 . . . . 5 . . . . 1 . 1 . . 2 Swarmer 55 | . 3 6 4 . 4 . 2 . . 16 5 . . 5 . 3 . 2 . 5 Grunt 120 | . 5 10 23 . 14 6 8 . 3 34 . . . . 7 . . 6 3 1 Brawler 11 | . . . 2 . 3 . 2 . . 3 . . . . . . . . . 1 Duelist 12 | . . . . . . 2 . . 1 7 . . . . . . . . . 2 Protector 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 44 | . . 10 11 3 5 . 2 . . 5 . . . . 2 1 . 3 . 2 Specialist 3 | . . . . . . . . . 3 . . . . . . . . . . . Hunter 18 | . . . . . 4 . . . . 7 . . . . . . . . 1 6 Programmer 24 | . . . . . 6 . . . . 9 . . . . 6 . . . . 3 Heavy 3 | . . . . . . . . . 1 2 . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 15 | . 5 6 8 2 7 4 7 . 3 15 4 . . 4 3 3 1 6 3 13 Combat Bots Only 11 | . 4 5 5 1 4 4 7 . 3 11 4 . . 4 3 3 . 4 2 7 Max Kills in Single Turn 12 | . 2 2 2 1 2 1 2 . 1 5 3 . . 2 1 1 1 1 1 12 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . . . . . . . Exploded 6 | . 1 2 . . 2 . . . . 3 3 . . 2 . . . . . 6 Melee 1 | . . . . . . . . . . . 1 . . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Damage Taken 27231 | . 487 823 1075 59 2186 367 947 . 426 11025 191 34 18 194 1853 567 . 642 1522 4815 Core 4420 | . 65 141 111 . 367 16 126 . 135 827 68 . . 100 433 127 . 78 298 1528 Absorbed by Shields 220 | . . . . . 212 . . . 8 . . . . . . . . . . . Redirected to Shielding 317 | . 39 . . . 162 . . . . . . . . . . 116 . . . . Regen/Repaired (Parts) 840 | . . . 142 . . . . . . 155 . . 44 . . . . . 46 453 Core Remaining (%) 59 | 100 74 . . 37 . . 27 . 84 . . . . . 62 . 90 . 65 . Volleys Fired 749 | . 49 90 112 9 120 17 26 . 15 279 3 . . 3 . . . 7 2 17 Largest 3 | . 2 3 3 3 3 3 3 . 3 3 1 . . 1 . . . 2 1 2 Hottest 204 | . 90 75 71 71 100 104 120 . 124 204 43 . . 43 . . . 175 120 130 Shots Fired 1874 | . 87 262 331 28 344 50 73 . 44 621 3 . . 3 . . . 8 2 18 Gun 1580 | . 87 261 329 28 341 46 41 . 15 425 . . . . . . . 1 . 6 Cannon 267 | . . . 1 . 3 4 32 . 29 185 . . . . . . . 7 2 4 Launcher 27 | . . 1 1 . . . . . . 11 3 . . 3 . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1660 | . 29 261 330 28 341 49 73 . 44 505 . . . . . . . . . . Thermal 160 | . 37 . . . 3 1 . . . 105 . . . . . . . 7 2 5 Explosive 26 | . . 1 1 . . . . . . 11 3 . . 3 . . . . . 7 Electromagnetic 21 | . 21 . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . 1 . 6 Robot Hit Streak 32 | . 10 15 18 15 13 10 23 . 10 32 1 . . 2 . . . 4 . 5 Robot Miss Streak 11 | . 3 5 4 3 11 4 2 . 4 5 1 . . 1 . . . 1 . 3 Penetration Max 1 | . . . . . 1 1 1 . 1 1 . . . . . . . . . . Secondary Targets 16 | . 1 . 2 . 2 1 1 . . 9 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 . . 1 . . . . . . . . . . Shots Hit Robots 1448 | . 58 159 222 19 250 38 58 . 31 432 11 4 4 3 58 18 2 32 16 33 Core Hits 881 | . 26 65 85 7 219 38 62 . 18 257 7 1 . 5 21 8 1 15 10 36 Critical Kills 22 | . . 3 . . 1 . . . . 17 . . . . . . . . . 1 Critical Parts Destroyed 19 | . 1 2 1 . . 1 . . . 13 . . . . . . . . . 1 Critical Strikes 84 | . 4 5 1 . 1 2 1 . 3 44 1 . . . 5 3 . 2 6 6 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 Destroy 40 | . 1 5 1 . 1 1 . . . 31 . . . . . . . . . . Blast 17 | . . . . . . 1 1 . 3 12 . . . . . . . . . . Sever 15 | . . . . . . . . . . 1 1 . . . 5 3 . 2 1 2 Impale 7 | . . . . . . . . . . . . . . . . . . . 5 2 Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 369 | . . . . . 2 6 . . . 5 10 16 4 6 141 40 15 41 49 34 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 294 | . . . . . 2 6 . . . 5 10 16 . 6 131 40 15 40 9 14 Piercing 61 | . . . . . . . . . . . . . . . . . . 1 40 20 Sneak Attacks 33 | . . . . . . . . . . . 2 . 4 . 15 4 . 3 4 1 Combat Hostiles 13 | . . . . . . . . . . . . . . . 11 . . 1 1 . Follow-up Attacks 20 | . . . . . . . . . . . . . . . 8 4 1 5 2 . Damage Inflicted 56820 | . 713 2262 3692 302 5380 785 1435 . 875 18229 881 256 . 464 3173 1254 128 2107 1014 13870 Guns 22870 | . 634 2092 3658 302 4753 757 813 . 297 9456 . . . . . . . 38 . 70 Cannons 7099 | . . . . . 127 28 622 . 578 5043 . . . . . . . 352 . 349 Explosions 17119 | . 79 170 34 . 500 . . . . 3663 411 . . 425 . . . . . 11837 Melee 9700 | . . . . . . . . . . 35 470 256 . 39 3173 1254 128 1717 1014 1614 Ramming 32 | . . . . . . . . . . 32 . . . . . . . . . . Kinetic 25424 | . 186 2092 3658 302 4753 785 1435 . 875 11338 . . . . . . . . . . Thermal 15691 | . 392 . . . 433 . . . . 3161 . . . . . . . 352 . 11353 Explosive 5353 | . . 170 34 . 194 . . . . 3286 411 . . 425 . . . . . 833 Electromagnetic 512 | . 135 . . . . . . . . 377 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 8108 | . . . . . . . . . . 35 470 256 . 39 3173 1254 128 1717 53 983 Piercing 1592 | . . . . . . . . . . . . . . . . . . . 961 631 Entropic 108 | . . . . . . . . . . . . . . . . . . 38 . 70 Highest Corruption 17 | . . . 5 5 12 12 12 . 3 9 9 9 9 . 17 . . . 1 10 Average Corruption 7 | . . . 2 5 4 12 12 . 2 7 9 9 9 . 11 . . . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . 4 20 . Effects 415 | . . . 32 13 68 48 47 . 4 95 18 24 1 . 50 . . . 2 13 Message Errors 94 | . . . 8 2 13 13 12 . . 19 4 5 1 . 12 . . . . 5 Matter Fused 106 | . . . 10 4 16 11 12 . 1 25 4 7 . . 10 . . . 2 4 Heat Flow Errors 50 | . . . 2 3 14 6 5 . 1 9 2 2 . . 4 . . . . 2 Energy Discharges 40 | . . . 4 1 7 7 4 . 1 6 . 5 . . 4 . . . . 1 Parts Rejected 7 | . . . . . . 1 2 . . 4 . . . . . . . . . . Parts Fused 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Data Loss (minor) 49 | . . . 1 1 8 3 6 . . 9 4 5 . . 11 . . . . 1 Data Loss (major) 23 | . . . 3 1 3 2 1 . . 8 3 . . . 2 . . . . . Misfires 15 | . . . 1 1 2 3 2 . . 6 . . . . . . . . . . Alerts 6 | . . . 1 . 1 . . . . 2 1 . . . 1 . . . . . Misdirections 6 | . . . . . . . . . . . . . . . 6 . . . . . Weapon Failures 16 | . . . 2 . 2 2 2 . 1 7 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1815 | . . . 4 . 47 . 34 . . 200 88 123 . 61 112 25 5 53 74 989 Projectiles 130 | . . . . . . . 34 . . 84 . . . . . . . . . 12 Explosions 1150 | . . . 4 . 47 . . . . 116 33 . . 47 . . . . . 903 Melee 535 | . . . . . . . . . . . 55 123 . 14 112 25 5 53 74 74 Knockbacks 33 | . . . . . . . 5 . 2 26 . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . Kinetic 26 | . . . . . . . 5 . 2 19 . . . . . . . . . . Secondary 6 | . . . . . . . . . . 6 . . . . . . . . . . Self-Inflicted Damage 1317 | . . . 31 . 191 . . . . 113 64 . . 18 . . . . . 900 Shots 9 | . . . 1 . 2 . . . . 2 2 . . 1 . . . . . 1 Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . 3 . . . . . . . . . . Kicked 1 | . . . . . . . . . . 1 . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 518 | . 177 186 304 107 300 270 318 . 360 518 175 110 . . 264 . . 303 28 226 Average Temperature 75 | . 52 37 38 43 52 75 125 . 109 115 82 58 . . 110 . . 116 13 24 Received Heat Transfer 4883 | . 150 318 465 18 464 126 429 . 122 2245 9 . 9 12 282 18 . 117 36 63 Effects 20 | . . . 1 . . . . . 2 17 . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Interference 7 | . . . . . . . . . . 7 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 5 . . . . . . . 1 . . Impact Corruptions 4 | . . . . . . . . . . 4 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . 2 . . . . . . . . 3 . . . . . . . 4 . . Heat Transferred 5640 | . 1247 . . . 300 . . . . 3493 . . . . . . . 200 . 400 Parts Sabotaged 5 | . . . . . . . . . . 5 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Peak Influence 2221 | . 231 402 1254 519 863 . . 108 237 2221 . . . . 1120 560 349 645 685 1528 Initial 489 | . . . 139 489 206 . . 108 75 123 . . . . 291 270 281 195 256 410 Average 479 | . 43 220 752 442 356 . . 108 186 616 . . . . 614 367 312 476 488 720 Maximum Alert Level 5 | . 1 2 4 2 3 . . . 1 5 . . . . 4 2 1 2 2 4 Low Security (%) 23 | 100 99 32 3 . 40 . . 100 42 27 . . . . . . . 3 . . Level 1 24 | . . 67 19 42 19 . . . 57 18 . . . . 8 67 100 12 27 . Level 2 30 | . . . 21 57 26 . . . . 11 . . . . 66 32 . 84 72 78 Level 3 13 | . . . 29 . 14 . . . . 23 . . . . 22 . . . . . Level 4 6 | . . . 25 . . . . . . 12 . . . . 1 . . . . 21 Level 5 1 | . . . . . . . . . . 6 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . Squads Dispatched 68 | . 1 2 7 . 14 . 1 . 2 25 . . . . 6 1 2 1 2 4 Investigation 14 | . . 2 2 . 5 . . . . 2 . . . . 1 . 2 . . . Extermination 12 | . . . . . 4 . . . . 4 . . . . 2 . . . . 2 Reinforcement 26 | . 1 . 1 . 5 . . . 2 10 . . . . 2 1 . 1 2 1 Assault 14 | . . . 4 . . . 1 . . 7 . . . . 1 . . . . 1 Garrison 2 | . . . . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 2 1 . . . . Construction Impeded 4 | . . . . . 1 . . . . 3 . . . . . . . . . . Haulers Reinforced 6 | . . . . . 2 . . . . 3 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Distress Signals 30 | . 1 6 3 . 1 1 . . . 5 . . . . 4 1 . 6 1 1 Communications Jammed 8 | . . . . . . . . . . 8 . . . . . . . . . . Distress Signals 2 | . . . . . . . . . . 2 . . . . . . . . . . Times Spotted 567 | . 16 44 57 2 58 9 18 . 8 141 5 2 4 15 69 25 2 30 23 39 Peak Tracking Total 13 | . 4 6 6 1 6 4 10 . 3 9 3 2 2 7 13 10 2 6 7 9 Tactical Retreats 68 | . 2 4 2 . 5 2 2 . . 12 . 1 1 6 13 4 . 7 4 3 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Traps Triggered 18 | . 1 1 4 . 8 . . . . 2 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . 1 . . . . 2 . 8 4 . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Machines Disabled 50 | . . 2 4 . 6 . . . . 17 . . . . 4 . 2 1 7 7 Max in Single Turn 6 | . . 1 2 . 2 . . . . 3 . . . . 1 . 1 1 1 6 Garrison Access 6 | . . . 1 . . . . . . 2 . . . . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Machines Accessed 108 | . 6 15 13 6 19 2 . 1 . 7 . . 6 . 15 1 6 2 9 . Terminals 70 | . 6 10 10 6 13 1 . 1 . 4 . . . . 8 1 2 . 8 . Fabricators 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Repair Stations 8 | . . 2 2 . . . . . . 1 . . . . 2 . . 1 . . Recycling Units 2 | . . 1 . . . . . . . . . . . . 1 . . . . . Scanalyzers 8 | . . 2 . . 3 . . . . . . . . . 2 . 1 . . . Garrison Access 10 | . . . 1 . 3 . . . . 2 . . . . 1 . 1 1 1 . Total Hacks 280 | . 20 56 34 16 46 2 . 2 . 19 . . 13 . 40 2 12 2 16 . Successful 117 | . 5 29 18 4 9 2 . 1 . 7 . . 13 . 19 1 2 1 6 . Failed 162 | . 15 26 16 12 37 . . 1 . 12 . . . . 21 1 10 1 10 . Catastrophic 43 | . 2 1 4 2 13 . . . . 4 . . . . 7 . 4 1 5 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . Manual 55 | . 7 12 2 5 12 . . . . 6 . . 3 . 2 1 2 . 3 . Terminals 189 | . 20 40 25 16 31 1 . 2 . 12 . . . . 24 2 4 . 12 . Fabricators 6 | . . . . . . . . . . . . . . . 1 . 5 . . . Repair Stations 20 | . . 6 6 . . . . . . 3 . . . . 4 . . 1 . . Recycling Units 2 | . . 1 . . . . . . . . . . . . 1 . . . . . Scanalyzers 27 | . . 9 . . 8 . . . . . . . . . 9 . 1 . . . Garrison Access 22 | . . . 3 . 7 . . . . 4 . . . . 1 . 2 1 4 . Terminal Hacks 87 | . 5 21 13 4 6 2 . 1 . 4 . . 13 . 11 1 1 . 5 . Record 18 | . . 2 . . . 1 . . . . . . 11 . . 1 . . 3 . Part Schematic 4 | . . 1 . 2 1 . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . 2 1 1 . . . . . . . . . . . . . . . . Open Door 9 | . . . 4 . . 1 . . . . . . 2 . . . . . 2 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . 1 . . 1 . . . . 1 . . . . 1 . . . . . Emergency Access Points 4 | . . 3 . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Alert Level 7 | . 1 3 . . 1 . . . . . . . . . 2 . . . . . Unreport Threat 9 | . 1 2 . . 1 . . . . 2 . . . . 3 . . . . . Locate Traps 4 | . 1 . 3 . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Transport Status 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Hauler Manifests 4 | . . 1 . 1 1 . . . . . . . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 3 1 . . . . . . 1 . . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . 1 4 . . . . . . 2 . . . . . . . . . . Scan Component 4 | . . 1 2 . . . . . . 1 . . . . . . . . . . Repair 3 | . . . 2 . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . 6 . . 3 . . . . . . . . . 7 . . . . . Insert Component 7 | . . 3 . . 2 . . . . . . . . . 2 . . . . . Analyze 9 | . . 3 . . 1 . . . . . . . . . 5 . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . . . . 1 . . 1 1 . Seal Access 4 | . . . . . . . . . . 1 . . . . 1 . . 1 1 . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . 1 . . . . . . . . . . Used 2 | . . 1 . . . . . . . 1 . . . . . . . . . . Hacking Detections 87 | . 6 14 9 6 19 . . . . 6 . . . . 14 1 6 1 5 . Full Trace Events 15 | . 1 1 2 1 5 . . . . 2 . . . . 1 . 2 . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 3 . 2 2 . . . . . . . . . 2 . . . 6 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . 1 . . . . . . . . . . Time 102 | . . . 64 . . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 . . 2 . . . . . . . . . 2 . . . . . Part Schematics Acquired 5 | . . 2 . . 1 . . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Sto Rec Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . 4 . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . Combat 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . 4 . 1 . . . . . parse_system 4 | . . . . . . . . . . . . . 4 . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 6 | . . . . . 4 . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Total Allies 19 | . . . 2 . . . 2 . . . . . . . 2 . . . . 13 Largest Group 13 | . . . 2 . . . 2 2 2 . . . . . 2 . . . . 13 Highest-Rated Group 186 | . . . 62 . . . 48 48 48 . . . . . 97 . . . . 186 Highest-Rated Ally 49 | . . . 31 . . . 32 32 32 . . . . . 49 . . . . 15 Total Orders 10 | . . . 6 . . . 2 . . . . . . . 2 . . . . . STAY 2 | . . . . . . . 1 . . . . . . . 1 . . . . . FOLLOW 2 | . . . . . . . 1 . . . . . . . 1 . . . . . EXPLORE 3 | . . . 3 . . . . . . . . . . . . . . . . . RETURN 3 | . . . 3 . . . . . . . . . . . . . . . . . Ally Attacks 76 | . . . 11 . . . . . 18 . . . . . 9 . . . . 38 Total Damage 2125 | . . . 204 . . . . . 492 . . . . . 845 . . . . 584 Kills 19 | . . . 4 . . . . . 1 . . . . . 8 . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Robot Analysis Total 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 . . . . 1 . . 3 . . . . . . Drone Launches 7 | . . . 7 . . . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . 5 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Turns Passed 21332 | 83 856 1877 1825 699 3147 1336 1100 8 264 3846 573 778 268 246 1603 283 152 1126 384 878 Spaces Moved 18821 | 47 532 1208 967 533 2176 1000 630 5 113 1460 868 1271 816 609 2890 520 324 1799 579 474 Core 432 | 5 . . . . . . . . . 52 95 246 . . . . . . . 34 Treads 1551 | 42 93 . . . . . . . 85 879 . . . . . . . 231 . 221 Legs 1003 | . 439 106 . . . . . . . 458 . . . . . . . . . . Wheels 6472 | . . 1102 967 533 2176 1000 630 5 28 . 31 . . . . . . . . . Hover 391 | . . . . . . . . . . . 248 . . . . . . . 29 114 Flight 8972 | . . . . . . . . . . 71 494 1025 816 609 2890 520 324 1568 550 105 Fastest Speed 26 | 50 120 90 120 120 108 115 145 160 160 35 32 26 26 26 28 31 31 28 28 28 Average Speed 84 | 148 127 119 120 120 113 122 150 160 161 179 57 50 26 31 35 31 31 47 34 116 Slowest Speed 490 | 160 190 120 150 120 120 160 160 160 162 490 290 150 26 32 114 32 31 225 39 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . . . . . . 14 4 1 5 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 63 | 5 96 92 95 98 61 94 44 . 85 39 77 91 95 73 46 19 45 49 57 15 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . 1 . . . . 2 . . 1 . . . . . . Known Exits Taken 8 | . . 1 . . 1 . 1 1 . 1 . . . 1 . . . 1 1 . Unknown Exits Taken 11 | 1 1 . 1 1 . 1 . . . . 1 1 1 . 1 1 1 . . . Scrap Searched 12 | . . . . . . 6 . . . . 1 2 . 3 . . . . . . Spaces Dug 159 | . . . . . 2 6 . . . 36 . 12 . 2 59 10 7 8 15 2 Terrain Destroyed 904 | . 7 6 33 . 89 8 11 . . 164 35 12 . 47 59 10 7 10 15 391 Melee 126 | . . . . . 2 6 . . . 4 . 12 . 2 59 10 7 7 15 2 Projectile 111 | . . . . . 1 2 11 . . 91 . . . . . . . 3 . 3 AOE 663 | . 7 6 33 . 86 . . . . 65 35 . . 45 . . . . . 386 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Total 22353 | 58 636 1507 1396 574 2611 1067 723 5 168 2127 925 1378 871 648 3297 590 359 2027 673 713 Wait 1283 | . 12 100 273 28 152 9 44 . . 151 13 83 43 20 157 7 2 54 10 125 Move 18747 | 46 531 1207 966 532 2175 999 629 4 112 1459 867 1270 815 608 2862 511 321 1789 570 474 Hop 25 | . . . . . . . . . . . . . . . 12 4 1 4 4 . Pick Up 237 | 5 17 37 8 1 36 3 2 . 13 49 2 . 1 . 28 6 1 19 6 3 Fast Attach 234 | 6 6 6 8 . 8 7 2 . 2 47 11 6 3 4 42 9 6 31 12 18 Attach 147 | . 3 2 4 . 13 7 2 1 5 44 5 1 1 . 14 4 5 17 9 10 Detach 110 | . 4 . 1 . 3 6 . . 2 15 7 1 2 1 19 2 9 20 9 9 Swap 139 | . . 24 11 2 27 7 2 . 5 34 1 . . 2 4 3 2 12 1 2 Drop 321 | 1 14 41 12 2 51 6 1 . 14 36 6 1 2 4 41 14 2 44 8 21 Fire 749 | . 49 90 112 9 120 17 26 . 15 279 3 . . 3 . . . 7 2 17 Melee 308 | . . . . . 2 6 . . . 5 10 16 4 6 117 30 10 30 38 34 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 . . . . . . . . . . Escape Stasis 33 | . . . . . 24 . . . . 5 . . . . 1 . . . 3 . Rewire 16 | . . . . . . . 15 . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 22 | -11/Junkyard | Discovered new exit (range 16) 84 | -11/Junkyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 15) 215 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Discovered new exit (range 6) 916 | -10/Materials | Discovered new exit (range 16) 940 | -10/Materials | Entered another Materials area 940 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1132 | -9/Materials | Identified exit to Mines 1132 | -9/Materials | Identified exit to Storage 1241 | -9/Materials | Build established: Tank 1745 | -9/Materials | Discovered new exit (range 9) 1842 | -9/Materials | Discovered new exit (range 13) 2042 | -9/Materials | Build established: Skirmisher 2414 | -9/Materials | Discovered new exit (range 16) 2488 | -9/Materials | Central database locked down 2817 | -9/Materials | Entered Storage 2860 | -9/Storage | Identified exit to Materials 3209 | -9/Storage | Build established: Gunner 3370 | -9/Storage | Discovered new exit (range 9) 3757 | -9/Storage | Repaired Arm. Wheel 3933 | -9/Storage | Core integrity fell below 50% 3946 | -9/Storage | Repaired Arm. Wheel? 3977 | -9/Storage | Build established: Tank 4017 | -9/Storage | First assault squad dispatched 4143 | -9/Storage | Met a pair of Derelict thieves 4639 | -9/Storage | Used back door to open Recycling access 4642 | -9/Storage | Entered Recycling 4683 | -9/Recycling | Found Scrap Engine 4904 | -9/Recycling | Discovered new exit (range 16) 4969 | -9/Recycling | Build established: Skirmisher 5341 | -9/Recycling | Entered Factory 5341 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5644 | -7/Factory | Build established: Gunner 5806 | -7/Factory | Discovered new exit (range 11) 6426 | -7/Factory | Identified exit to Factory 7026 | -7/Factory | Build established: Scavenger-Gunner 7058 | -7/Factory | Identified exit to Lower Caves 7734 | -7/Factory | Discovered exit to Factory (range 4) 7835 | -7/Factory | Build established: Tank 8023 | -7/Factory | System corruption reached 10% 8061 | -7/Factory | Lost 3 parts (2u1w) 8305 | -7/Factory | Core integrity fell below 50% 8488 | -7/Factory | Entered Lower Caves 8750 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8921 | -7/Lower Caves | Encountered a Warlord checkpoint 8989 | -7/Lower Caves | Build established: Gunner 9435 | -7/Lower Caves | Discovered new exit (range 11) 9824 | -7/Lower Caves | Entered another Lower Caves area 9875 | -7/Lower Caves | Spotted B-75 Beast 10015 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10219 | -7/Lower Caves | Discovered exit to Factory (range 7) 10400 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10451 | -7/Lower Caves | Destroyed 7 combat bots 10720 | -7/Lower Caves | Encountered a Warlord checkpoint 10924 | -7/Lower Caves | Entered Factory 10924 | -6/Factory | Accompanied by 2 allies 10924 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10932 | -6/Factory | Identified exit to DSF 10932 | -6/Factory | Entered DSF 10932 | -6/DSF | Accompanied by 2 allies 10976 | -6/DSF | Additional patrols routed to DSF 11025 | -6/DSF | Lost 3 parts (1n2u) 11071 | -6/DSF | Sterilization system engaged 11079 | -6/DSF | Found Prototype Device 11091 | -6/DSF | Ambient heat levels rising (+10) 11106 | -6/DSF | Ambient heat levels rising (+10) 11121 | -6/DSF | Ambient heat levels rising (+10) 11136 | -6/DSF | Ambient heat levels rising (+10) 11151 | -6/DSF | Ambient heat levels rising (+10) 11166 | -6/DSF | Ambient heat levels rising (+10) 11170 | -6/DSF | Discovered new exit (range 15) 11181 | -6/DSF | Ambient heat levels rising (+10) 11196 | -6/DSF | Ambient heat levels rising (+10) 11196 | -6/DSF | Entered Factory 11196 | -5/Factory | Evolved 2 slots: Utility x2 11197 | -5/Factory | Identified exit to Upper Caves 11269 | -5/Factory | Repaired Arm. Treads 11594 | -5/Factory | Lost 4 parts (3n1u) 11967 | -5/Factory | Discovered new exit (range 15) 12048 | -5/Factory | Garrison activated, responded to threat 12127 | -5/Factory | Identified Active Sensor Suite 12131 | -5/Factory | Destroyed 8 combat bots 12137 | -5/Factory | Lost 3 parts (2u1w) 12891 | -5/Factory | Lost 11 parts (1p5n2u3w) 13296 | -5/Factory | First assault squad dispatched 13439 | -5/Factory | Lost 5 parts (3n2w) 13469 | -5/Factory | Discovered new exit (range 12) 13485 | -5/Factory | Identified exit to Factory 13510 | -5/Factory | Core integrity fell below 50% 13572 | -5/Factory | Lost 6 parts (1p2n1u2w) 13693 | -5/Factory | Build established: Scavenger-Mutant 14096 | -5/Factory | Build established: Scavenger-Gunner 14862 | -5/Factory | Destroyed 11 combat bots 14903 | -5/Factory | Destroyed 9 combat bots 14976 | -5/Factory | Released all parts (10) 14983 | -5/Factory | Core integrity fell below 20% 14988 | -5/Factory | Lost 9 parts (5n3u1w) 15042 | -5/Factory | Entered Upper Caves 15053 | -5/Upper Caves | Encountered a Warlord checkpoint 15054 | -5/Upper Caves | Met a Warlord Commander 15055 | -5/Upper Caves | Learned location of Warlord (-5) 15058 | -5/Upper Caves | Found Unknown Device 15058 | -5/Upper Caves | Identified Encrypted Comm Array 15129 | -5/Upper Caves | Build established: Mutant 15242 | -5/Upper Caves | Learned location of Armory (-3) 15571 | -5/Upper Caves | Discovered new exit (range 5) 15615 | -5/Upper Caves | Entered another Upper Caves area 15615 | -5/Upper Caves | Spotted B-75 Beast 15665 | -5/Upper Caves | Discovered exit to Factory (range 20) 15990 | -5/Upper Caves | Build established: Scavenger-Mutant 16391 | -5/Upper Caves | Discovered new exit (range 3) 16393 | -5/Upper Caves | Entered Warlord 16409 | -5/Warlord | System corruption cleaned by Quarantine Array 16413 | -5/Warlord | Build established: Scavenger-Sprinter 16443 | -5/Warlord | Visited the Vortex Lab 16446 | -5/Warlord | Found Prototype Energy Gun 16446 | -5/Warlord | Identified Vortex Rail 16449 | -5/Warlord | Found Vortex Rail 16465 | -5/Warlord | Warlord's base attacked by MAIN.C 16476 | -5/Warlord | Met Warlord 16654 | -5/Warlord | Opened side exit 16659 | -5/Warlord | Discovered new exit (range 9) 16661 | -5/Warlord | Entered Proximity Caves 16670 | -4/Proximity Caves | Learned Research garrison access intel 16766 | -4/Proximity Caves | Ambushed by research squad 16845 | -4/Proximity Caves | Spotter reported a threat 16854 | -4/Proximity Caves | Learned Research emergency access door positions 16906 | -4/Proximity Caves | Discovered exit to Factory (range 6) 16907 | -4/Proximity Caves | Entered Factory 16907 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16978 | -4/Factory | Build established: Derelict-Sprinter 17084 | -4/Factory | Found Prototype Slashing Weapon 17084 | -4/Factory | Identified Vibroblade 17087 | -4/Factory | Found Vibroblade 17090 | -4/Factory | Found Vibroblade 17093 | -4/Factory | Found Vibroblade 17094 | -4/Factory | Found Vibroblade 17152 | -4/Factory | Lost 3 parts (3n) 17197 | -4/Factory | Discovered new exit (range 11) 17407 | -4/Factory | First assault squad dispatched 17444 | -4/Factory | Crushed by falling debris 17444 | -4/Factory | System corruption reached 10% 17475 | -4/Factory | Lost 4 parts (3u1w) 17500 | -4/Factory | Found Vibroblade 17675 | -4/Factory | Build established: Scavenger-Mutant 18020 | -4/Factory | Spotted B-86 Titan 18157 | -4/Factory | Search patrols dispatched 18385 | -4/Factory | Identified exit to Upper Caves 18407 | -4/Factory | Search patrols dispatched 18479 | -4/Factory | Discovered new exit (range 13) 18510 | -4/Factory | Entered Research 18510 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18512 | -3/Research | Loaded intel: 3 garrison access locations 18555 | -3/Research | Found Unknown Device 18555 | -3/Research | Identified Antimissile System 18742 | -3/Research | Discovered new exit (range 22) 18753 | -3/Research | Build established: Scavenger-Sprinter 18760 | -3/Research | Search patrols dispatched 18793 | -3/Research | Entered Testing 18819 | -3/Testing | Found Prototype Energy Cannon 18819 | -3/Testing | Identified Null Cannon 18886 | -3/Testing | Spotted Striker 18908 | -3/Testing | Spotted Striker 18939 | -3/Testing | Discovered new exit (range 6) 18945 | -3/Testing | Entered Research 18945 | -2/Research | Warlord forces began assault on 0b10 18945 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18970 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 18973 | -2/Research | Discovered new exit (range 20) 19055 | -2/Research | Research machine network offline 19248 | -2/Research | Found Prototype Hackware 19248 | -2/Research | Identified Exp. System Shield 19290 | -2/Research | Met up with Warlord 19405 | -2/Research | Discovered new exit (range 13) 19407 | -2/Research | Spotted Striker 19501 | -2/Research | Identified exit to Quarantine 19540 | -2/Research | Borebot progress halted 19671 | -2/Research | Discovered new exit (range 15) 19715 | -2/Research | Build established: Scavenger-Mutant 19729 | -2/Research | Found Prototype Processor 19729 | -2/Research | Identified Exp. Core Analyzer 19742 | -2/Research | Identified exit to Access 19769 | -2/Research | Found Exp. Core Analyzer 19902 | -2/Research | Discovered exit to Access (range 11) 19905 | -2/Research | Found Exp. Core Analyzer 19917 | -2/Research | Spotted Striker 19917 | -2/Research | Spotted Executioner 19994 | -2/Research | Found Unknown Piercing Weapon 19994 | -2/Research | Identified Enh. Force Lance 20055 | -2/Research | Borebot progress halted 20062 | -2/Research | Spotted Striker 20071 | -2/Research | Entered Quarantine 20090 | -2/Quarantine | Scanned by Researcher 20121 | -2/Quarantine | Found Alien Artifact 20121 | -2/Quarantine | Identified Dimensional Node Initializer 20121 | -2/Quarantine | Initialized slip node 20128 | -2/Quarantine | Found Alien Artifact 20128 | -2/Quarantine | Identified Transdimensional Reconstructor 20128 | -2/Quarantine | Warped through subspace to slip node 20136 | -2/Quarantine | Found Alien Artifact 20226 | -2/Quarantine | Found Alien Artifact 20226 | -2/Quarantine | Identified Core Reset Matrix 20226 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 20226 | -2/Quarantine | Used Core Reset Matrix 20230 | -2/Quarantine | Detected hypermatrix surge 20230 | -2/Quarantine | Sensed 10 artifacts in vicinity 20233 | -2/Quarantine | Lost 3 parts (2n1u) 20235 | -2/Quarantine | Met incapacitated Sigix Warrior 20235 | -2/Quarantine | Lockdown squad dispatched 20238 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 20238 | -2/Quarantine | Unlocked Sigix quarantine chamber 20276 | -2/Quarantine | Spotted Lightning 20294 | -2/Quarantine | Spotted Lightning 20348 | -2/Quarantine | Cryocooling Duct disabled 20350 | -2/Quarantine | Cryocooling Duct disabled 20363 | -2/Quarantine | Ambient heat levels rising (+20) 20363 | -2/Quarantine | Non-combat units ordered to evacuate 20365 | -2/Quarantine | Ambient heat levels rising (+20) 20365 | -2/Quarantine | Combat units ordered to evacuate 20413 | -2/Quarantine | Found Sigix Broadsword 20432 | -2/Quarantine | Discovered exit to Access (range 14) 20436 | -2/Quarantine | Spotted Alpha 7 20444 | -2/Quarantine | Found Sigix Terminator 20455 | -2/Quarantine | Entered Access 20455 | -1/Access | Evolved 2 slots: Power x1, Utility x1 20517 | -1/Access | Build established: Hacker-Mutant 20814 | -1/Access | Warped through subspace 20955 | -1/Access | First assault squad dispatched 21146 | -1/Access | Fired Sigix Terminator 21147 | -1/Access | Emitted hypermatrix ping 21147 | -1/Access | Core integrity fell below 50% 21152 | -1/Access | Assembled emerged from beneath the floor 21167 | -1/Access | Destroyed 7 combat bots 21177 | -1/Access | Lost 4 parts (2n2u) 21178 | -1/Access | Core integrity fell below 20% 21178 | -1/Access | System corruption reached 10% 21183 | -1/Access | Assembled emerged from beneath the floor 21333 | -1/Access | Destroyed by Q747-z with Enhanced Quantum Rifle Last Messages --------------- 21305_ M-28 Smith repairs Xenon Bombardment Thruster. 21309_ Imp. Linear Gravjet destroyed. 21309_ S-43 Plague destroyed. 21312_ Acquired Unknown Ballistic Gun. 21312_ Identified Hvy. Machine Gun. 21314_ Imp. Ion Engine destroyed. 21315_ K-01 Serf collects debris. 21317_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21317_ Destroyed Xenon Bombardment Thruster. 21318_ Imp. Antigrav System destroyed. 21320_ K-01 Serf collects debris. 21323_ S-43 Plague destroyed. 21326_ Hvy. Machine Gun destroyed. 21326_ K-01 Serf collects debris. 21326_ S-43 Plague destroyed. 21326_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 21330_ K-01 Serf collects debris. 21330_ Acquired Xenon Bombardment Thruster. 21332_ M-28 Smith repairs Lgt. Ion Engine. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ??? | | ????????????????????????????????????????????" ?? | | ????????????????????????????????????????????"" | | ????????????????????????????????????????????"" | | ???????????????????????? ????????????????""" | | ???????????????????????? ?????????????""" | | ???????????????????????? ????????? " | | ???????????????????????# ???????? | | ???????????????????????# ???????? | | ???????????????????????+ ????????? | | ???????????????????????# #???????????????### | | ???????????????????????# #???????????????# | | ???????????????????????# #???????????????# | | ???????????????????????# u#???????????????# | | ???????????????######??# #???????????????# | | ?????????????""""" ??# #???????????????# | | ??????????# ""T"" ?# #???????????????# | | ??????????# ! ?# #???????????????# | | ??????????# % =#* #???????????????# | | ???????????? ==#=@ #???????????????# | | ????????????????""""" *+% +???????????????### | | ????????????????""""" #%[ #???????????????? | | ????????????????""""" #= #??????????????# | | ?????????????????"""" ?# #??????????????# | | ?????????????????"""" ?# #??????????????# | | ????????????????? ??# m #??????????????# | | ???????????????? ??# k #??????????????# | | ????????????????####???# #??????????????# | | ???????????????????????# #??????????????# | | ???????????????????????# #??????????????# | | ???????????????????????# %%% #??????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# Q% #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# %#????????????###### | | ???????????????????????# ############## [ | | ???????????????????????# % [! [!! | | ???????????????????????# ############## %! | | ?????????????????????######+#######?????????# | | ?????????????????????# #?????????# | | ?????????????????????# #?????????# | | ?????????????????????# #?????????# | | ?????????????????????# #?????????###### | | ?????????????????????# #??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 41 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 40 Additional Mass Support 20 Corruption Containment 8 Armor Coverage 825 Resistance: KI 25 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 76 Targeting Accuracy 21 Melee Accuracy 22 Target Analysis 11 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 16 Authchip Count 5 Item Schematics ----------------- Exp. Thermal Shield | -2/Quarantine | Archive Imp. KE Penetrator | -2/Quarantine | Archive Cld. Q-thruster | -2/Quarantine | Archive Com. Particle Reactor | -2/Quarantine | Archive Adv. Gravity Neutralizer | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Sigix Terminator Achievements -------------- 40k Club A Powerful Ally? Alien Roots All-out Warlord False Reunion Gun Specialist Hard Hitter Rockin' Loadout Challenges ------------ None Game ------ Seed CoordinationEnhancedLeg Manual? 0 Play Time 06:19:46 Cumulative 144.2 hours Start 2023.03.25 @ 01:01:10 End 2023.03.26 @ 04:31:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a3038ed-e9ee-4014-a589-f3ed5a8edbe0