Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 17:45:08 Player: eph7ra Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1226) 1226 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3886 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 71/300 Energy 99/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Hardened Heavy Armor Plating Tractor Beam Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Cannon Katana > --- INVENTORY -------- Nuclear Core Light Treads Carbon-fiber Leg Small Storage Unit Signal Interpreter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Heavy Assault Cannon Mini Grenade Launcher Katana [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Protection Power Shielding Weapon Katana Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 35 | 6 3 9 3 13 1 . Power 4 | 1 . . 1 1 1 . Engine 3 | 1 . . 1 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 . 4 . 5 . . Treads 5 | . . . . 5 . . Leg 4 | 2 . 2 . . . . Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 3 . 5 . . Device 2 | . . 2 . . . . Storage 2 | 1 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 6 | . 1 1 . 4 . . Artifact . | . . . . . . . Weapon 9 | 2 1 2 2 2 . . Energy Gun 2 | 2 . . . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 2 | . . 1 . 1 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 19 | . . 8 1 2 8 . Power 2 | . . 1 . . 1 . Propulsion 6 | . . 3 1 . 2 . Utility 6 | . . 1 . 2 3 . Weapon 5 | . . 3 . . 2 . Highest Loss Streak 3 | . . 3 1 1 2 . To Critical Strikes 1 | . . . . . 1 . Average Backups 10 | 3 8 13 9 9 9 2 Power 1 | . 1 1 . 1 1 . Propulsion 3 | 2 4 5 2 1 1 . Utility 3 | . . 3 4 3 3 2 Weapon 2 | . 1 3 2 2 2 . Tool/Special . | . . . . . . . Unused Backups 18 | . . 4 . 6 5 3 Power 3 | . . . . 2 1 . Propulsion 5 | . . 3 . 1 1 . Utility 6 | . . . . 2 1 3 Weapon 4 | . . 1 . 1 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 97 91 82 91 62 . Engine 8 | . 14 9 11 9 2 . Core 1 | . . . . . 5 . Treads 11 | . . . . 25 21 . Leg 11 | . 28 28 . . . . Wheel 2 | . . . 17 . . . Device 2 | . . 9 . . . . Storage 9 | . 14 11 11 9 7 . Processor 2 | . . . . 4 5 . Protection 13 | . 11 11 22 18 7 . Energy Gun 2 | . 17 4 . . . . Energy Cannon 1 | . . 5 . . . . Ballistic Gun 1 | . . . . 5 . . Ballistic Cannon 2 | . . . . 3 6 . Launcher 7 | . 10 8 10 5 3 . Slashing Weapon 4 | . . . 10 8 2 . Peak Build Rating 32 | 6 7 16 14 32 32 1 Average Rating 17 | 4 6 11 13 24 25 1 On Entrance 9 | . 6 7 9 13 32 1 Avg Prop Armor Cover (%) 1 | . . . . 1 . . Naked Turns 77 | . . . . . 41 36 Heaviest Build 63 | 13 31 34 37 63 63 . Greatest Support 62 | 20 20 32 32 62 62 3 Greatest Overweight (x) 7 | 4 1 7 2 1 2 . Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 14 | 7 12 15 15 15 12 5 Most Carried 15 | 6 9 15 11 15 14 5 Average Carried 11 | 3 8 13 9 12 11 4 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 14 | 6 9 11 11 14 4 5 Class Distribution -------------------- 91% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 930 | 207 46 96 140 358 83 . Remotely . | . . . . . . . Salvage Created 983 | . 89 104 37 680 73 . Parts 73 | . 15 17 5 27 9 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 33 | . 5 8 2 10 8 . Melee 5 | . . . . 5 . . Guns 2 | . . 1 . 1 . . Cannons 11 | . . 3 . 4 4 . AOE 15 | . 5 4 2 . 4 . Classes Destroyed 10 | . 4 . 2 3 1 . Worker 3 | . 1 . . 2 . . Builder 5 | . 2 1 1 1 . . Tunneler 1 | . . . 1 . . . Recycler 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 14 | . 3 7 . . 4 . Cutter 2 | . . . . . 2 . Grunt 10 | . 2 1 . 5 2 . Sentry 6 | . . . 2 4 . . Hunter 1 | . . . . 1 . . Best Kill Streak 5 | . 5 4 2 4 5 . Combat Bots Only 5 | . 3 4 2 3 5 . Max Kills in Single Turn 3 | . 3 2 1 1 3 . Gunslinging . | . . . . . . . Exploded 3 | . 2 1 1 . 3 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 359 | . 19 145 20 76 92 7 Missed 94 | . 3 40 5 22 22 2 Hits 265 | . 16 105 15 54 70 5 Melee 40 | . . . . . 40 . Projectile 225 | . 16 105 15 54 30 5 Critical Strikes 17 | . . 1 1 4 11 . Damage Taken 4466 | . 197 1094 230 865 2012 68 Core 972 | . 28 361 28 71 416 68 Absorbed by Shields 13 | . . . . . 13 . Redirected to Shielding 43 | . 5 17 5 16 . . Regen/Repaired (Parts) 32 | . . . . 32 . . Core Remaining (%) 63 | 100 88 . 2 . . . Volleys Fired 103 | . 7 15 8 31 42 . Largest 2 | . 2 2 1 2 2 . Hottest 98 | . 90 98 30 50 80 . Shots Fired 119 | . 14 20 8 32 45 . Gun 29 | . 8 4 . 17 . . Cannon 66 | . . 10 . 14 42 . Launcher 24 | . 6 6 8 1 3 . Special . | . . . . . . . Kinetic 73 | . . . . 31 42 . Thermal 22 | . 8 14 . . . . Explosive 24 | . 6 6 8 1 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 6 | . 3 3 6 4 4 . Robot Miss Streak 4 | . 3 4 1 4 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 73 | . 7 8 8 38 12 . Core Hits 58 | . 12 9 8 17 12 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . 1 . 6 3 . Burn 1 | . . 1 . . . . Blast 5 | . . . . 2 3 . Sever 4 | . . . . 4 . . Melee Attacks 28 | . . . 2 26 . . Impact . | . . . . . . . Slashing 28 | . . . 2 26 . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 2 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3631 | 12 389 487 342 1387 1014 . Guns 122 | . 22 12 . 88 . . Cannons 1154 | . . 62 . 443 649 . Explosions 1371 | . 367 412 221 33 338 . Melee 944 | . . . 121 823 . . Ramming 40 | 12 . 1 . . 27 . Kinetic 1180 | . . . . 531 649 . Thermal 96 | . 22 74 . . . . Explosive 1371 | . 367 412 221 33 338 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 944 | . . . 121 823 . . Piercing . | . . . . . . . Highest Corruption 24 | . . . . . 24 24 Average Corruption 19 | . . . . . 18 24 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . . 17 . Message Errors 4 | . . . . . 4 . Matter Fused 5 | . . . . . 5 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 1 | . . . . . 1 . Misdirections 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 268 | . . 45 21 133 69 . Projectiles 119 | . . 17 . 35 67 . Explosions 30 | . . 28 . . 2 . Melee 119 | . . . 21 98 . . Knockbacks 7 | . . . . 2 5 . Impact . | . . . . . . . Kinetic 6 | . . . . 2 4 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 156 | . 51 11 2 18 74 . Shots 8 | . 3 1 1 1 2 . Rammed 21 | . . . . . 21 . Targets Rammed 28 | 5 . 2 . . 21 . Kicked 7 | 5 . 2 . . . . Crushed . | . . . . . . . Highest Temperature 235 | . 78 137 24 212 235 . Average Temperature 63 | . 29 46 10 80 70 . Received Heat Transfer 1047 | . 42 339 72 396 162 36 Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 284 | . 62 222 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 86 | 100 100 100 100 100 29 100 Level 1 13 | . . . . . 70 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 321 | . 115 113 50 88 321 141 Initial 141 | . . 5 . . 29 141 Average 67 | . 47 23 6 35 231 136 Influence Increases 1174 | . 155 250 72 355 342 . Destroy 0b10 Robot/C 660 | . 100 160 40 200 160 . Destroy 0b10 Robot/NC 55 | . 15 5 10 25 . . Destroy Leader 142 | . 20 30 . 72 20 . Allied During Kill 2 | . . . 2 . . . Successful Hack 2 | . . . . 2 . . Disable Machine 45 | . . 15 . 30 . . Anti-Garrison Action 100 | . . . . . 100 . Destroy Structure 123 | . 20 40 20 11 32 . Lose Combat Pursuer 45 | . . . . 15 30 . Influence Decreases 1043 | . 140 265 72 310 96 160 Entered New Map 176 | . . 10 . . 16 150 Time Decay 717 | . 140 195 72 300 . 10 Lost Part 150 | . . 60 . 10 80 . Squads Dispatched 10 | . 1 3 . 5 . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 7 | . 1 3 . 2 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 3 | . . 1 . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 5 15 3 15 15 4 Peak Tracking Total 7 | . 3 5 5 3 7 3 Tactical Retreats 3 | . . . 1 1 1 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 4 | . . . . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 6 | . . 1 2 2 1 . Max in Single Turn 2 | . . 1 2 1 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 3 | . . . . 2 1 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 8 | . . . . 6 2 . Successful 3 | . . . . 3 . . Failed 5 | . . . . 3 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 1 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Machine Destruction 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 5 | . . . 5 . . . Largest Group 5 | . . . 5 . . . Highest-Rated Group 81 | . . . 81 . . . Highest-Rated Ally 31 | . . . 31 . . . Initial Warlord ECA Mod 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 13 | . . . 13 . . . Total Damage 216 | . . . 216 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Active Infowar (turns) 974 | . . 974 . . . . Sensors 974 | . . 974 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 3775 | 88 344 1115 488 966 738 36 Spaces Moved 1926 | 49 195 505 381 351 376 69 Core 209 | 12 . 18 . . 110 69 Treads 617 | . . . . 351 266 . Legs 713 | 37 195 481 . . . . Wheels 387 | . . 6 381 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 100 115 155 50 50 Average Speed 161 | 138 163 197 121 184 154 50 Slowest Speed 400 | 250 190 400 130 240 235 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . . 1 . Cave-ins Triggered 2 | . . . . . 2 . Exploration Rate (%) 32 | 4 33 32 69 28 46 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 6 | . . . . . 6 . Terrain Destroyed 181 | . 17 53 52 10 49 . Melee . | . . . . . . . Projectile 23 | . . . . 6 17 . AOE 158 | . 17 53 52 4 32 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 2391 | 65 206 601 396 598 455 70 Wait 212 | . . 50 . 152 10 . Move 1916 | 48 194 504 380 350 371 69 Hop . | . . . . . . . Pick Up 37 | 6 2 13 3 11 1 1 Fast Attach 13 | 6 1 1 . 5 . . Attach 16 | . . 5 3 6 2 . Detach 1 | . . . . 1 . . Swap 9 | . 2 3 . 3 1 . Drop 21 | . . 8 . 13 . . Fire 103 | . 7 15 8 31 42 . Melee 28 | . . . 2 26 . . Ram 2 | . . . . . 2 . Kick 7 | 5 . 2 . . . . Crush 18 | . . . . . 18 . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 12) 384 | -10/Materials | Discovered new exit (range 15) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1459 | -9/Materials | Lost 3 parts (1p1n1u) 1498 | -9/Materials | Core integrity fell below 50% 1519 | -9/Materials | Discovered new exit (range 8) 1528 | -9/Materials | Lost 3 parts (1n2w) 1531 | -9/Materials | Core integrity fell below 20% 1548 | -9/Materials | Entered Mines 1616 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1639 | -9/Mines | Learned location of Zion (-6) 1761 | -9/Mines | Assembled infested the area 1822 | -9/Mines | Lost 4 allies 2029 | -9/Mines | Discovered new exit (range 5) 2036 | -9/Mines | Entered Materials 2036 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2292 | -8/Materials | Repaired Katana 2358 | -8/Materials | Garrison activated, responded to threat 2970 | -8/Materials | Discovered new exit (range 5) 3000 | -8/Materials | Identified exit to Garrison 3002 | -8/Materials | Entered Garrison 3076 | -8/Garrison | Triggered checkpoint 3154 | -8/Garrison | Garrison Relay disabled 3464 | -8/Garrison | Triggered checkpoint 3479 | -8/Garrison | Crushed by falling debris 3479 | -8/Garrison | System corruption reached 10% 3494 | -8/Garrison | Crushed by falling debris 3509 | -8/Garrison | Build established: Tank 3540 | -8/Garrison | Triggered checkpoint 3650 | -8/Garrison | Core integrity fell below 50% 3677 | -8/Garrison | Discovered new exit (range 10) 3693 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3703 | -8/Garrison | Core integrity fell below 20% 3735 | -8/Garrison | Discovered new exit (range 10) 3740 | -8/Garrison | Entered Materials 3776 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slammed into B-36 Bruiser. Nuclear Core destroyed. System corrupted by crushing effect (+3). System corrupted: Matter fused (-10). Garrison Door activated. System corrupted: Matter fused (-6). EXIT=FOUND System corrupted: Matter fused (-8). LOCATION=UNKNOWN GOAL=ESCAPE Acquired Tractor Beam. K-01 Serf collects debris. O-16 Technician sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. O-16 Technician locks terminal. 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""" # """ #??????????????? | | ??????????????# """ ## "" #??????????????? | | ??????????????# ## "" =#??????????????? | | ??????????????# ## " #??????????????? | | ??????????????# ######## ## #??????????????? | | ??????????????# ????????# ########??????????????? | | ??????????????# ???????# #?????????????????????? | | ??????????????# ######?# #?????????????????????? | | ??????????????# ###+#######???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 33 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Katana | 36% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed ImpactResetDeflector Manual? 0 Play Time 00:25:44 Cumulative 25.0 hours Start 2026.07.04 @ 17:16:48 End 2026.07.04 @ 17:45:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 29 Adventurer 1 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ceecfe78-61f2-48b6-b461-724f63c51876