Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 01:10:17 Player: HourglassMan Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (5) 25 Value Destroyed (111) 111 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 336 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 236/250 System Corruption 27% Temperature Hot (261) Movement Core (200) Ox3 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Aluminum Leg Wheel Wheel Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine Wheel Wheel Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Special Weapon Mining Laser Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 15 | 6 9 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 3 | 2 1 Treads . | . . Leg 3 | 2 1 Wheel . | . . Hover . | . . Flight . | . . Utility 3 | 1 2 Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection 2 | . 2 Artifact . | . . Weapon 7 | 2 5 Energy Gun 5 | 2 3 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon 2 | . 2 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 1 | . 1 Propulsion 3 | . 3 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Slot Usage (%) 96 | . 96 Engine 14 | . 14 Leg 27 | . 27 Storage 14 | . 14 Protection 10 | . 10 Energy Gun 25 | . 25 Special Weapon 2 | . 2 Naked Turns . | . . Heaviest Build 16 | 13 16 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 8 | 4 8 Average Carried 5 | 2 6 Final Capacity 8 | 8 8 Final Carried 5 | 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 300 | 254 46 Remotely . | . . Salvage Created 152 | . 152 Parts 11 | . 11 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 5 | . 5 Guns 5 | . 5 Classes Destroyed 2 | . 2 Swarmer 3 | . 3 Grunt 2 | . 2 Best Kill Streak 3 | . 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 29 | . 29 Missed 4 | . 4 Damage Taken 1080 | . 1080 Core 262 | . 262 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 38 | . 38 Largest 2 | . 2 Hottest 100 | . 100 Shots Fired 65 | . 65 Gun 55 | . 55 Cannon . | . . Launcher . | . . Special 10 | . 10 Kinetic . | . . Thermal 65 | . 65 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 7 | . 7 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 15 | . 15 Core Hits 8 | . 8 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 183 | . 183 Guns 180 | . 180 Cannons . | . . Explosions . | . . Melee . | . . Ramming 3 | . 3 Kinetic . | . . Thermal 180 | . 180 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 15 | . 15 Average Corruption 5 | . 5 Corruption Purged . | . . Corruption Blocked . | . . Effects 2 | . 2 Data Loss (minor) 1 | . 1 Weapon Failures 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed 1 | . 1 Kicked 1 | . 1 Crushed . | . . Highest Temperature 424 | . 424 Average Temperature 143 | . 143 Received Heat Transfer 63 | . 63 Effects 2 | . 2 Energy Bleed 1 | . 1 Interference 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 495 | . 495 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 151 | . 151 Initial . | . . Average 71 | . 85 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 10 | . 10 Peak Tracking Total 4 | . 4 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 12 | . 12 Successful 8 | . 8 Failed 4 | . 4 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 1 | . 1 Terminals 11 | . 11 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 7 | . 7 Record 3 | . 3 Alert Level 1 | . 1 Dispatch Records 1 | . 1 Maintenance Status 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 1 | . 1 Retrieve Matter 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 415 | 66 349 Spaces Moved 212 | 47 165 Core 4 | 4 . Treads . | . . Legs 208 | 43 165 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 118 | 114 120 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 3 | . 3 Exploration Rate (%) 18 | 4 32 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 10 | . 10 Terrain Destroyed 10 | . 10 Melee . | . . Projectile 10 | . 10 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 288 | 56 232 Wait 9 | . 9 Move 211 | 46 165 Hop . | . . Pick Up 10 | 4 6 Fast Attach 9 | 6 3 Attach 3 | . 3 Detach . | . . Swap 3 | . 3 Drop 4 | . 4 Fire 38 | . 38 Melee . | . . Ram . | . . Kick 1 | . 1 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 365 | -10/Materials | Crushed by falling debris 373 | -10/Materials | Crushed by falling debris 373 | -10/Materials | Core integrity fell below 50% 373 | -10/Materials | Core integrity fell below 20% 373 | -10/Materials | System corruption reached 10% 404 | -10/Materials | Lost 4 parts (1p1n1u1w) 417 | -10/Materials | Crushed by falling debris 417 | -10/Materials | Smashed by cave-in Last Messages --------------- Ion Engine destroyed. System corrupted by crushing effect (+4). Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in keyboard mode). Hovering the cursor over an object also shows its Armor in the Scan window. The unstable cave ceiling collapses. System corrupted: Sml. Laser failed to cycle. The unstable cave ceiling collapses. Crushed by falling debris. Aluminum Leg destroyed. System corrupted by crushing effect (+4). Aluminum Leg destroyed. System corrupted by crushing effect (+5). Med. Laser destroyed. System corrupted by crushing effect (+3). 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