Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 19:26:34 Player: Spoodle Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (104) 520 Value Destroyed (3711) 3711 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1271) 1271 TOTAL SCORE: 11882 Bonus ------- High Alert Combat Kills 217 Follower Combat Kills 54 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 125/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Linear Gravjet Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Power Amplifier Advanced Cooling System Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Energy Filter Hardened Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- Plasma Rifle Long-range Proton Cannon Heavy Missile Launcher > --- INVENTORY -------- Micro Fission Core Linear Gravjet Linear Gravjet Improved Cryofiber Web Improved Transmission Jammer Improved Light Armor Plating [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Hacking Suite Device Trap Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . Utility 6 | . . . 1 . . . 1 . . 2 . . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 228 | 10 8 6 8 2 . 12 28 23 5 11 3 7 3 7 22 73 Power 24 | 1 1 . 1 . . 1 2 3 . . . 1 1 1 3 9 Engine 12 | 1 1 . 1 . . 1 2 . . . . . 1 1 2 2 Core 12 | . . . . . . . . 3 . . . 1 . . 1 7 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 57 | 3 4 . 1 . . 1 10 6 2 5 . . 1 2 4 18 Treads 10 | . 2 . . . . . 4 . . . . . . . 4 . Leg 12 | . . . . . . . 3 3 2 . . . 1 . . 3 Wheel 9 | 3 2 . 1 . . 1 2 . . . . . . . . . Hover 24 | . . . . . . . 1 3 . 5 . . . . . 15 Flight 2 | . . . . . . . . . . . . . . 2 . . Utility 68 | 3 . 3 2 . . 1 6 3 2 5 . 2 1 2 9 29 Device 29 | 1 . 1 . . . . 2 1 . 1 . 1 . 1 3 18 Storage 10 | 2 . 1 1 . . . 1 1 1 1 . . . . 1 1 Processor 7 | . . . . . . . . . . . . . . . 4 3 Hackware 6 | . . . . . . . 1 . 1 2 . . 1 . . 1 Protection 16 | . . 1 1 . . 1 2 1 . 1 . 1 . 1 1 6 Artifact . | . . . . . . . . . . . . . . . . . Weapon 79 | 3 3 3 4 2 . 9 10 11 1 1 3 4 . 2 6 17 Energy Gun 23 | 1 . . . . . . . . 1 . 1 1 . 2 3 14 Energy Cannon 5 | . . . . . . . 1 1 . . 1 . . . . 2 Ballistic Gun 20 | 2 2 . 3 1 . . 5 2 . . . 2 . . 3 . Ballistic Cannon 4 | . . . . . . . 2 2 . . . . . . . . Launcher 13 | . . . . 1 . 3 1 5 . . 1 1 . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 10 | . . 3 1 . . 5 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . 1 . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . 1 . . . . . 1 3 Parts Lost 51 | . . . 2 . . 1 . 6 . . . 5 . 3 3 31 Power 9 | . . . 1 . . . . 1 . . . 1 . 1 . 5 Propulsion 14 | . . . 1 . . . . 3 . . . 1 . 1 1 7 Utility 17 | . . . . . . 1 . 1 . . . 1 . 1 1 12 Weapon 11 | . . . . . . . . 1 . . . 2 . . 1 7 Highest Loss Streak 11 | . . . 1 . . 1 . 5 . . . 5 . 3 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 99 97 100 100 94 83 79 91 87 96 84 63 67 88 82 Engine 4 | . 14 14 10 11 11 11 9 . . . . . 5 5 5 1 Core 4 | . . . . . . . . 6 9 7 7 6 . . 3 7 Treads 8 | . 14 . . . . . 15 17 . . . . . . 20 3 Leg 2 | . . . . . . . 1 4 16 . . . 5 7 1 1 Wheel 4 | . 13 28 21 22 22 22 8 . . . . . . . . . Hover 5 | . . . . . . . . . 2 22 23 16 7 5 . 15 Device 8 | . 14 10 11 11 11 1 8 9 5 . . . . . 7 16 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 4 Processor 3 | . . . . . . . . . . . . . . . 14 11 Hackware 9 | . . . . . . . 8 9 12 26 30 30 34 28 6 . Protection 6 | . . 4 10 11 11 15 9 8 9 7 7 6 . . 3 3 Energy Gun 4 | . . . . . . . . . 7 . 2 6 . 8 12 8 Ballistic Gun 5 | . 26 . 9 31 33 4 3 6 18 7 3 6 . . 1 . Ballistic Cannon 1 | . . . . . . . 6 5 . . . . . . . . Impact Weapon 2 | . . 27 22 . . 18 . . . . . . . . . . Naked Turns 42 | . . . . . . . . . . . . . . . . 42 Heaviest Build 96 | 11 11 24 38 36 34 43 96 94 28 27 27 24 9 17 47 58 Greatest Support 80 | 26 40 20 20 20 20 20 72 72 27 27 24 24 8 20 80 80 Greatest Overweight (x) 10 | . . 1 2 1 1 2 9 10 1 1 1 2 1 1 . 6 Average Overweight (x) . | . . . . 1 1 1 5 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 10 10 8 8 8 8 10 10 Average Capacity 11 | 7 8 9 11 15 15 15 15 14 9 8 8 8 8 8 9 9 Most Carried 15 | 7 8 9 13 12 15 15 15 15 10 10 8 8 8 8 10 10 Average Carried 10 | 4 7 8 9 12 13 14 14 13 9 7 8 7 7 7 9 7 Final Capacity 15 | 8 8 10 15 15 15 15 15 8 10 8 8 8 8 8 10 5 Final Carried 15 | 7 8 9 12 12 15 15 15 8 10 8 8 8 8 7 10 3 Class Distribution -------------------- 33% | Mutant 21% | Skirmisher 18% | Hacker-Mutant 15% | Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Tank | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Matter Collected 2868 | 302 156 80 84 20 . 217 334 395 83 . 89 272 20 55 213 548 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3434 | 94 157 100 192 31 . 423 433 628 . . 56 209 . 115 324 672 Parts 174 | 9 12 2 11 5 . 18 31 33 . . 1 9 . 13 12 18 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . 1 17 . 10 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 85 | . 3 2 4 3 . 10 14 27 . . 3 3 . 5 2 9 Melee 4 | . . . . . . 4 . . . . . . . . . . Guns 26 | . 3 . 3 2 . 1 2 2 . . . 3 . 5 2 3 Cannons 33 | . . . . . . . 10 20 . . 1 . . . . 2 AOE 14 | . . . . 1 . 4 2 4 . . 2 . . . . 1 Classes Destroyed 15 | 2 2 . 3 . . 2 3 1 . . . . . 1 . 1 Worker 6 | . . . 2 . . 2 . . . . . . . . 2 . Builder 1 | . . . . . . . 1 . . . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . Recycler 5 | 1 . . 1 . . 1 . . . . . . . . 1 1 Operator 3 | . 1 . . . . . 1 . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . 1 . . . . . . . . . Swarmer 25 | . . . 3 3 . 3 3 6 . . 3 . . 4 . . Grunt 33 | . 3 2 . . . 5 5 14 . . . 1 . . . 3 Brawler 1 | . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . . . . 1 . . . . . 1 . . . . Sentry 11 | . . . 1 . . . 3 3 . . . 1 . . 1 2 Specialist 3 | . . . . . . . 2 1 . . . . . . . . Hunter 3 | . . . . . . 1 1 1 . . . . . . . . Programmer 6 | . . . . . . . . 2 . . . . . . 1 3 Best Kill Streak 7 | 1 2 2 6 3 . 3 4 7 . . 3 2 . 4 2 3 Combat Bots Only 7 | . 2 2 3 3 . 3 4 7 . . 3 2 . 4 1 3 Max Kills in Single Turn 4 | 1 1 1 1 1 . 2 2 4 . . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 2 2 4 . . 1 . . . . 1 Melee 1 | . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 812 | . 19 12 23 22 . 34 64 153 . 4 17 38 21 39 29 337 Missed 252 | . 7 2 8 10 . 9 30 51 . 1 4 9 10 14 7 90 Damage Taken 9215 | . 133 125 143 93 . 340 447 1540 . 46 231 483 134 312 481 4707 Core 1806 | . 57 . 30 14 . 84 58 156 . 18 16 52 . 45 264 1012 Absorbed by Shields 413 | . . . . . . . . . . . . 14 . 55 52 292 Core Remaining (%) 75 | 100 . 77 . . . 68 . . 61 . . . . 81 68 . Volleys Fired 202 | 7 21 . 14 7 . 11 7 30 . . 7 15 . 12 8 63 Largest 3 | 2 2 . 2 3 . 3 3 2 . . 2 3 . 2 3 3 Hottest 165 | 60 100 . 40 70 . 60 121 68 . . 136 134 . 100 165 165 Shots Fired 451 | 14 39 . 28 19 . 27 42 96 1 . 10 32 . 24 22 97 Gun 302 | 14 36 . 28 18 . 24 7 20 1 . 2 31 . 24 22 75 Cannon 116 | . . . . . . . 34 57 . . 5 . . . . 20 Launcher 30 | . . . . 1 . 3 1 19 . . 3 1 . . . 2 Special 3 | . 3 . . . . . . . . . . . . . . . Kinetic 246 | 12 36 . 28 18 . 24 34 75 1 . 1 15 . . 2 . Thermal 96 | 2 3 . . . . . 7 2 . . 6 1 . 24 . 51 Explosive 30 | . . . . 1 . 3 1 19 . . 3 1 . . . 2 Electromagnetic 79 | . . . . . . . . . . . . 15 . . 20 44 Robot Hit Streak 25 | 6 8 . 6 2 . 10 11 25 . . 2 5 . 3 12 18 Robot Miss Streak 5 | 2 2 . 2 4 . 3 3 2 . . 4 5 . 4 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 1 . . . . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . 1 . . . 1 Autonomous 83 | . . . . . . . 27 56 . . . . . . . . Shots Hit Robots 338 | 8 27 5 28 8 . 34 29 68 . 6 3 17 . 10 18 77 Core Hits 147 | 6 9 . 14 4 . 22 13 25 . . 4 5 . 8 8 29 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . 2 1 . . 3 . . . . . . . . . . Critical Strikes 18 | . . 2 1 . . 5 3 4 . . . . . . . 3 Burn 2 | . . . . . . . . . . . . . . . . 2 Destroy 1 | . . . . . . 1 . . . . . . . . . . Blast 7 | . . . . . . . 3 4 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 Smash 5 | . . 2 1 . . 2 . . . . . . . . . . Sever 2 | . . . . . . 2 . . . . . . . . . . Melee Attacks 45 | . . 6 12 . . 18 1 . . 8 . . . . . . Impact 27 | . . 6 12 . . 8 1 . . . . . . . . . Slashing 10 | . . . . . . 10 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . 1 . . . 3 . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Follow-up Attacks 8 | . . . 3 . . 5 . . . . . . . . . . Damage Inflicted 11164 | 68 217 231 462 134 . 1080 2049 3939 . . 249 302 . 171 342 1920 Guns 2851 | 68 217 . 151 67 . 94 82 238 . . . 302 . 171 342 1119 Cannons 5446 | . . . . . . . 1834 3124 . . 25 . . . . 463 Explosions 1685 | . . . . 67 . 346 133 577 . . 224 . . . . 338 Melee 1182 | . . 231 311 . . 640 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 6102 | 58 217 . 151 67 . 94 1876 3362 . . . 220 . . 57 . Thermal 1433 | 10 . . . . . . 40 . . . 25 . . 171 . 1187 Explosive 1648 | . . . . 67 . 346 133 577 . . 224 . . . . 301 Electromagnetic 799 | . . . . . . . . . . . . 82 . . 285 432 Impact 858 | . . 231 311 . . 316 . . . . . . . . . . Slashing 324 | . . . . . . 324 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 5 5 . . . . . 1 21 Average Corruption 6 | . . . . . . . . 4 5 . . . . . 1 12 Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 Corruption Blocked 2 | . . . . . . . . . . . . . . . . 2 Effects 70 | . . . . . . . . 20 5 . . . . . 3 42 Message Errors 11 | . . . . . . . . 3 . . . . . . . 8 Matter Fused 14 | . . . . . . . . 4 2 . . . . . . 8 Heat Flow Errors 9 | . . . . . . . . 2 . . . . . . . 7 Energy Discharges 14 | . . . . . . . . 6 1 . . . . . 1 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . 3 . . . . . . . 2 Data Loss (major) 4 | . . . . . . . . 1 1 . . . . . 1 1 Misfires 2 | . . . . . . . . . 1 . . . . . . 1 Alerts 2 | . . . . . . . . 1 . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1075 | . . 104 37 . . 173 275 440 . . 13 . . . . 33 Projectiles 674 | . . . . . . . 265 408 . . . . . . . 1 Explosions 87 | . . . . . . . 10 32 . . 13 . . . . 32 Melee 314 | . . 104 37 . . 173 . . . . . . . . . . Knockbacks 25 | . . 3 . . . 2 7 13 . . . . . . . . Impact 5 | . . 3 . . . 2 . . . . . . . . . . Kinetic 16 | . . . . . . . 6 10 . . . . . . . . Secondary 4 | . . . . . . . 1 3 . . . . . . . . Self-Inflicted Damage 196 | . . . . . . . 29 100 . . 36 . . . 18 13 Shots 9 | . . . . . . . 1 5 . . 1 . . . 1 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 504 | 20 20 14 8 60 . 102 265 222 . . 119 257 . 148 325 504 Average Temperature 107 | 12 9 7 4 24 . 39 135 78 . . 46 119 . 73 103 156 Received Heat Transfer 2068 | . 72 87 9 . . 54 99 396 . 27 . 153 . . 28 1143 Effects 14 | . . . . . . . 1 1 . . . . . . 1 11 Energy Bleed 2 | . . . . . . . 1 . . . . . . . . 1 Interference 5 | . . . . . . . . 1 . . . . . . 1 3 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . . . . . . 3 Damage (major) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 12 | . . 6 . . . 1 . . . . . 1 . . 3 1 Impact Corruptions 12 | . . 4 3 . . 5 . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Melted 8 | . . . . . . . . . . . . . . 1 . 7 Heat Transferred 2815 | 25 . . . . . . 74 . . . 50 . . 370 . 2296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 3 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Peak Influence 1192 | 15 141 139 194 154 . 234 306 1192 581 333 . . . . 307 202 Initial 581 | . 9 54 53 75 . . 48 129 581 263 . . . . 300 37 Average 278 | 6 81 129 97 118 . 101 153 718 581 292 . . . . 149 61 Maximum Alert Level 4 | . . . . . . 1 1 4 2 1 . . . . 1 1 Low Security (%) 60 | 100 100 100 100 100 . 90 79 3 . . . . . . 66 96 Level 1 19 | . . . . . . 9 20 23 . 100 . . . . 33 3 Level 2 6 | . . . . . . . . 16 100 . . . . . . . Level 3 11 | . . . . . . . . 45 . . . . . . . . Level 4 2 | . . . . . . . . 11 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 1 . . . 2 . 1 . . 1 . . 1 8 Investigation 4 | . . . . . . . 1 . . . . . . . . 3 Extermination 4 | . . . . . . . . . . . . . . . 1 3 Reinforcement 6 | . 1 . 1 . . . 1 . 1 . . . . . . 2 Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Distress Signals 3 | . . . 1 . . . . . . . . . . . . 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . 1 Times Spotted 159 | . 8 3 10 7 . 12 14 32 2 5 5 14 4 6 3 34 Peak Tracking Total 12 | . 5 2 4 5 . 3 4 9 3 3 4 7 4 4 1 12 Tactical Retreats 15 | . . 1 . . . 2 1 3 . 1 1 1 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 16 | . . . . . . . . 7 . 1 . . . . 1 7 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 5 | . . 1 . . . . . 3 . . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 1 Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 32 | . 2 . 2 . 1 1 7 3 . 5 . . . . 4 7 Terminals 22 | . 2 . 2 . . 1 5 3 . 2 . . . . 3 4 Fabricators 3 | . . . . . . . . . . 1 . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 1 1 Total Hacks 77 | . 3 . 4 . 1 1 25 5 . 14 . . . . 9 15 Successful 39 | . 2 . 1 . 1 1 16 2 . 8 . . . . 5 3 Failed 38 | . 1 . 3 . . . 9 3 . 6 . . . . 4 12 Catastrophic 6 | . . . 1 . . . 2 . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . Terminals 52 | . 3 . 4 . . 1 17 5 . 7 . . . . 8 7 Fabricators 9 | . . . . . . . . . . 2 . . . . . 7 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . Scanalyzers 9 | . . . . . . . 7 . . 2 . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 1 1 Terminal Hacks 26 | . 2 . 1 . 1 1 9 2 . 5 . . . . 4 1 Record 4 | . . . . . . . 1 . . 2 . . . . . 1 Prototype ID Bank 2 | . . . . . . . 1 . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Emergency Access Points 3 | . 1 . . . . . . 1 . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Dispatch Records 3 | . . . . . . . 1 . . 1 . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . Security Status 2 | . . . . . . . 1 . . . . . . . 1 . Surveillance Status 2 | . 1 . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 . . . . . 1 Network Status 2 | . . . . . . . . . . 1 . . . . . 1 Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . 1 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . 1 Used 2 | . . . . . . . 1 . . . . . . . . 1 Hacking Detections 17 | . . . 2 . . . 4 1 . 3 . . . . 2 5 Full Trace Events 3 | . . . . . . . 1 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . . . . . Total Part Build Rating 4 | . . . . . . . . . . 4 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 3 . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . Combat 2 | . . . . . . . . . . 2 . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . 5 . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . link_fov 1 | . . . . . . . . . . 1 . . . . . . link_complan 1 | . . . . . . . . . . 1 . . . . . . go_dormant 1 | . . . . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . . . . Attached 2 | . . . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Total Allies 4 | . . . . . . . . 3 . 1 . . . . . . Largest Group 3 | . . . . . . . . 3 . 1 . . . . . . Highest-Rated Group 84 | . . . . . . . . 84 . 16 . . . . . . Highest-Rated Ally 39 | . . . . . . . . 39 . 16 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . 5 . 8 . . . . . . Total Damage 177 | . . . . . . . . 56 . 121 . . . . . . Kills 3 | . . . . . . . . 2 . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Turns Passed 9627 | 94 320 205 265 125 213 662 982 2027 164 329 245 520 132 459 1187 1698 Spaces Moved 7211 | 60 208 217 194 109 224 489 464 890 129 473 483 647 132 460 620 1412 Core 85 | 2 . . . . . . . 33 . . . . . . . 50 Treads 1286 | . 74 . . . . . 86 574 . . . . . . 431 121 Legs 657 | . . . . . . . . 278 107 5 . . . 7 174 86 Wheels 1803 | 58 134 217 194 109 224 489 378 . . . . . . . . . Hover 3174 | . . . . . . . . 5 22 468 483 647 132 262 . 1155 Flight 206 | . . . . . . . . . . . . . . 191 15 . Fastest Speed 28 | 50 80 80 80 95 95 95 95 48 48 45 45 45 50 42 42 28 Average Speed 108 | 84 108 80 92 95 95 98 181 207 115 45 45 70 93 87 158 81 Slowest Speed 550 | 100 160 95 110 95 95 110 230 550 185 111 105 170 120 140 170 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 44 44 25 37 60 94 40 82 15 13 72 79 12 62 12 26 Regions Visited 16 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . . 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 1 . 1 1 1 . . Scrap Searched 11 | . . . . 1 . 3 . . . . 2 2 1 2 . . Spaces Dug 75 | . 1 . 2 . . . 1 71 . . . . . . . . Terrain Destroyed 275 | . 1 . 2 9 . 15 21 160 . . 22 5 . . 6 34 Melee 3 | . . . 2 . . . 1 . . . . . . . . . Projectile 22 | . 1 . . . . . 7 13 . . . . . . . 1 AOE 250 | . . . . 9 . 15 13 147 . . 22 5 . . 6 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Total 8624 | 88 263 236 245 117 224 633 592 1027 145 583 494 683 140 491 807 1856 Wait 668 | . 15 4 9 . . 97 42 32 3 84 . 7 . 7 128 240 Move 7195 | 59 207 216 193 108 223 488 463 889 128 472 482 646 131 459 619 1412 Hop . | . . . . . . . . . . . . . . . . . Pick Up 112 | 9 6 1 9 . 1 6 24 9 3 2 1 1 3 2 13 22 Fast Attach 86 | 8 1 1 . . . 1 5 7 2 2 1 2 3 2 14 37 Attach 68 | 1 . . 4 . . 1 9 11 . 4 . 4 . 5 5 24 Detach 26 | . . 1 . . . . . 4 1 1 . 4 . 2 2 11 Swap 75 | 1 7 5 4 2 . 10 14 5 3 5 2 1 . . 3 13 Drop 126 | 3 6 2 3 . . 8 27 11 5 4 1 2 3 2 15 34 Fire 202 | 7 21 . 14 7 . 11 7 30 . . 7 15 . 12 8 63 Melee 35 | . . 6 9 . . 11 1 . . 8 . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . 12 . . . . . . . . Rewire 18 | . . . . . . . . 17 . 1 . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / [Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Entered Mines 454 | -10/Mines | Learned Materials interactive machine intel 512 | -10/Mines | Build established: Mutant 528 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 609 | -10/Mines | Discovered new exit (range 8) 620 | -10/Mines | Entered Materials 620 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 621 | -9/Materials | Loaded intel: 18 interactive machine locations 869 | -9/Materials | Discovered new exit (range 7) 885 | -9/Materials | Entered Mines 994 | -9/Mines | Assembled infested the area 998 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1005 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1006 | -9/Mines | Discovered new exit (range 5) 1010 | -9/Mines | Entered Exiles 1033 | -9/Exiles | Met 8R-AWN 1048 | -9/Exiles | Met EX-HEX 1089 | -9/Exiles | Met EX-BIN 1103 | -9/Exiles | Aligned with FarCom system 1104 | -9/Exiles | Given EX-Vault access code 1126 | -9/Exiles | Opened EX-Vault 1132 | -9/Exiles | Found AWS/Autocannon 1152 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1154 | -9/Exiles | Build established: Tank 1181 | -9/Exiles | Met EX-DEC 1214 | -9/Exiles | Discovered new exit (range 12) 1223 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1223 | -9/Exiles | Entered Mines 1612 | -8/Mines | Build established: Mutant 1845 | -8/Mines | Discovered new exit (range 13) 1875 | -8/Mines | Discovered new exit (range 10) 1885 | -8/Mines | Entered Materials 1885 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2371 | -8/Materials | Identified exit to Storage 2422 | -8/Materials | Build established: Skirmisher 2865 | -8/Materials | Identified exit to Garrison 2867 | -8/Materials | Entered Garrison 2891 | -8/Garrison | Triggered checkpoint 3307 | -8/Garrison | Triggered checkpoint 3373 | -8/Garrison | Triggered checkpoint 3381 | -8/Garrison | Triggered checkpoint 3387 | -8/Garrison | Triggered checkpoint 3393 | -8/Garrison | Triggered checkpoint 3466 | -8/Garrison | Destroyed 7 combat bots 3657 | -8/Garrison | Discovered new exit (range 9) 3709 | -8/Garrison | Triggered checkpoint 4149 | -8/Garrison | Lost 5 parts (1p2n1u1w) 4204 | -8/Garrison | Build established: Mutant 4243 | -8/Garrison | Triggered checkpoint 4325 | -8/Garrison | Garrison Relay disabled 4562 | -8/Garrison | Discovered new exit (range 8) 4805 | -8/Garrison | Build established: Scavenger-Skirmisher 4857 | -8/Garrison | Discovered new exit (range 10) 4871 | -8/Garrison | Installed Relay Interface Framework 4894 | -8/Garrison | Entered Materials 5049 | -8/Materials | Discovered new exit (range 8) 5058 | -8/Materials | Entered Factory 5058 | -7/Factory | Evolved 2 slots: Utility x2 5332 | -7/Factory | Fabricated Prc. Grenade Launcher (x1) 5363 | -7/Factory | Build established: Hacker-Mutant 5370 | -7/Factory | Discovered new exit (range 5) 5387 | -7/Factory | Entered Lower Caves 5391 | -7/Lower Caves | Identified exit to Lower Caves 5598 | -7/Lower Caves | Encountered a Warlord checkpoint 5624 | -7/Lower Caves | Learned location of 1 exit from Factory 5632 | -7/Lower Caves | Entered another Lower Caves area 5657 | -7/Lower Caves | Learned Factory stockpile data 5693 | -7/Lower Caves | Encountered a Warlord checkpoint 5862 | -7/Lower Caves | Discovered new exit (range 5) 6041 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6085 | -7/Lower Caves | Lost 3 allies 6108 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 6152 | -7/Lower Caves | Entered Zion 6249 | -7/Zion | RIF detected upon attempting to enter Zion 6249 | -7/Zion | Attacked by Zionites 6249 | -7/Zion | Spotted HR-WZK(B) 6249 | -7/Zion | Spotted 0W-C8J(B) 6267 | -7/Zion | Discovered new exit (range 15) 6284 | -7/Zion | Entered Proximity Caves 6454 | -6/Proximity Caves | Spotter reported a threat 6641 | -6/Proximity Caves | Spotter reported a threat 6677 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 6737 | -6/Proximity Caves | Discovered new exit (range 11) 6743 | -6/Proximity Caves | Entered Factory 6743 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6744 | -6/Factory | Identified exit to Lower Caves 6884 | -6/Factory | Lost 3 parts (1n1u1w) 7575 | -6/Factory | Discovered new exit (range 11) 7616 | -6/Factory | Build established: Tank 7928 | -6/Factory | Identified exit to Factory 7930 | -6/Factory | Entered another Factory area 7930 | -5/Factory | Evolved 2 slots: Utility x2 8575 | -5/Factory | Discovered new exit (range 16) 8581 | -5/Factory | Identified exit to Upper Caves 8731 | -5/Factory | Lost 8 parts (1p1n3u3w) 8891 | -5/Factory | System corruption reached 10% 9039 | -5/Factory | Build established: Mutant 9084 | -5/Factory | Lost 4 parts (3u1w) 9457 | -5/Factory | Core integrity fell below 50% 9494 | -5/Factory | Lost 11 parts (3p2n4u2w) 9556 | -5/Factory | Released all parts (5) 9566 | -5/Factory | Core integrity fell below 20% 9628 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 09541_ Subcomponent Replicator disabled. 09546_ U-05 Engineer lays Concrete. 09550_ C-30 ARC bursts open, deploying its payload. 09550_ G-67 Veteran unfolds itself. 09550_ G-50 Soldier unfolds itself. 09550_ U-05 Engineer lays Concrete. 09553_ Arm. Leg destroyed. 09555_ ALERT: Rogue bot located, Programmers report to Factory Zone 7D. 09556_ Released Adv. Heat Sink. 09556_ Released Med. Storage Unit. 09556_ Released Broken Adv. Targeting Computer. 09556_ Released Carbon-fiber Leg. 09556_ Released Imp. Arc Projector. 09559_ System corrupted: Energy discharge (-28). 09565_ Penetrated by Slug. 09565_ Slug penetrates Wall. 09576_ System corrupted: Heat flow error (+218). 09603_ System corrupted: Heat flow error (+131). 09621_ System corrupted: Lyr. Heavy Armor Plating rejected. 09628_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ##+##?#? ????????????????????????????????????? | | ?? ????????????????????????????????????? | | ?? ????????????????????????????????????? | | #?? ?????????????????????????????????????? | | " """ #?? ?????????????????????????????????????? | | " """ #?? ?????????????????????????????????????? | | " """ #?? ?????#######?????????????????????????? | | #?? ????? ?????????????????????????? | | """ #?? ?????? 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""???????????????????????????? | | #### ###????? ???????????????????????????? | | = # #######+###?????????????????????????? | | ######## ########################### | | % % mk@ppghgg gg g | | #### ##% h########################### | | ## ##= ########+##?????????????????????????? | | > ## ## ###??????????????????????????????????? | | ####### ##???????????????????????????????????? | | ######?# ##???????????????????????????????????? | | # #?# #????????????????????????????????????? | | #* #?# #????????????????????????????????????? | | # #? ????????????????????????????????????? | | # #? ???????????????????????????????????? | | + # ???????????????????????????????????? | | # ! # #??????????????????????????????????? | | # # #??????????????????????????????????? | | + #? #??????????????????????????????????? | | #######??? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 325 Matter Stores 340 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Base Temperature (-) 150 Corruption Block 30 Armor Coverage 600 Evasion (%) 61 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 21 Relay Coupler Types 2 Relay Coupler Value 48 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Prc. Grenade Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed BoreExoskeletonPerforator Manual? 0 Play Time 02:10:47 Cumulative 35.4 hours Start 2024.04.14 @ 22:03:34 End 2024.04.15 @ 19:26:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a740f7b3-0aef-4f7f-b7ce-9d217d2a5790