Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 20:33:10 Player: MrDirtyHerb Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (2482) 2482 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (765) 765 TOTAL SCORE: 5972 Bonus ------- High Alert Combat Kills 65 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 37/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Small Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Cooling System Advanced Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Small Battery Advanced Targeting Computer High-powered Shotgun High-powered Shotgun [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Cooling System Device Cooling System Storage Small Battery Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon 2 | . . 2 . . . . Parts Attached 70 | 6 14 19 19 6 . 6 Power 8 | 1 1 3 1 1 . 1 Engine 3 | 1 1 . 1 . . . Core 5 | . . 3 . 1 . 1 Reactor . | . . . . . . . Propulsion 14 | 2 4 4 3 1 . . Treads 8 | 2 . 4 1 1 . . Leg . | . . . . . . . Wheel 6 | . 4 . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 6 6 8 2 . 3 Device 6 | . 1 2 1 . . 2 Storage 10 | 1 2 3 4 . . . Processor 3 | . 2 1 . . . . Hackware . | . . . . . . . Protection 7 | . 1 . 3 2 . 1 Artifact . | . . . . . . . Weapon 22 | 2 3 6 7 2 . 2 Energy Gun 8 | . 2 6 . . . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 10 | 2 . . 5 2 . 1 Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 1 | . 1 . . . . . System Corruption 1 | . 1 . . . . . Parts Lost 26 | . 2 2 5 5 . 12 Power 2 | . . . . . . 2 Propulsion 4 | . . . 2 1 . 1 Utility 8 | . 1 . 1 1 . 5 Weapon 12 | . 1 2 2 3 . 4 Highest Loss Streak 8 | . 1 2 3 2 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 98 99 95 80 72 51 Engine 5 | . 14 . 5 2 . . Core 5 | . . 10 3 6 9 6 Treads 13 | . 9 21 14 5 9 6 Wheel 6 | . 18 . 3 4 . . Device 7 | . 5 11 9 . . 4 Storage 11 | . 6 10 12 18 18 10 Processor 3 | . 13 . . . . . Protection 6 | . 2 . 9 17 18 10 Energy Gun 15 | . 8 42 4 . . . Energy Cannon 2 | . 8 1 . . . . Ballistic Gun 12 | . 9 . 22 20 18 12 Ballistic Cannon 2 | . . . 7 2 . . Naked Turns . | . . . . . . . Heaviest Build 53 | 13 16 28 46 53 37 42 Greatest Support 44 | 40 40 44 44 20 20 20 Greatest Overweight (x) 9 | . . . 2 5 1 9 Average Overweight (x) . | . . . . 2 1 2 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 6 | 6 5 5 7 10 10 10 Most Carried 7 | 3 7 6 7 6 4 6 Average Carried 4 | 2 4 3 4 4 4 4 Final Capacity 10 | 8 5 5 10 10 10 10 Final Carried 6 | 3 5 4 6 4 4 1 Class Distribution -------------------- 37% | Mutant 31% | Gunner 22% | Tank 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Matter Collected 1797 | 260 305 137 781 253 . 61 Remotely . | . . . . . . . Salvage Created 2743 | . 686 837 885 301 . 34 Parts 217 | . 50 65 66 32 . 4 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Combat Hostiles Destroyed 70 | . 13 20 18 18 . 1 Melee 1 | . . . . 1 . . Guns 44 | . 9 17 11 7 . . Cannons 9 | . 4 . 3 2 . . AOE 16 | . . 3 4 8 . 1 Classes Destroyed 11 | . 4 2 5 . . . Worker 8 | . 2 . 4 . . 2 Builder 8 | . 1 3 4 . . . Hauler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 9 | . 3 3 3 . . . Swarmer 23 | . . 7 3 13 . . Grunt 36 | . 13 11 8 3 . 1 Duelist 1 | . . . 1 . . . Sentry 7 | . . 2 4 1 . . Hunter 2 | . . . 1 1 . . Heavy 1 | . . . 1 . . . Best Kill Streak 11 | . 5 6 3 11 . 2 Combat Bots Only 11 | . 4 4 3 11 . 1 Max Kills in Single Turn 4 | . 1 4 3 4 . 1 Gunslinging 2 | . . 2 . . . . Exploded 3 | . . 1 3 3 . 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Hostile Shots Fired 423 | . 77 66 71 115 . 94 Missed 101 | . 18 18 18 20 . 27 Damage Taken 4856 | . 741 604 1135 1235 . 1141 Core 683 | . 69 57 155 209 . 193 Absorbed by Shields 24 | . . . 24 . . . Redirected to Shielding 39 | . . . 28 11 . . Core Remaining (%) 85 | 100 72 85 . . . . Volleys Fired 184 | . 65 29 52 21 . 17 Largest 4 | . 2 4 4 4 . 2 Hottest 200 | . 100 200 200 128 . 61 Shots Fired 516 | . 120 102 203 72 . 19 Gun 424 | . 104 95 155 54 . 16 Cannon 78 | . 16 7 43 12 . . Launcher 14 | . . . 5 6 . 3 Special . | . . . . . . . Kinetic 340 | . 88 . 170 66 . 16 Thermal 29 | . 16 13 . . . . Explosive 14 | . . . 5 6 . 3 Electromagnetic 133 | . 16 89 28 . . . Robot Hit Streak 18 | . 10 18 10 4 . 4 Robot Miss Streak 13 | . 4 3 13 8 . 4 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 5 2 . . . Max Gunslinging Chain 2 | . 1 2 1 . . . Shots Hit Robots 309 | . 82 74 109 29 . 15 Core Hits 164 | . 34 39 61 25 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6877 | . 1015 1661 2489 1054 . 658 Guns 4352 | . 827 1169 1791 389 . 176 Cannons 745 | . 177 103 371 94 . . Explosions 1735 | . . 389 323 541 . 482 Melee . | . . . . . . . Ramming 45 | . 11 . 4 30 . . Kinetic 3215 | . 707 . 1849 483 . 176 Thermal 924 | . 177 547 200 . . . Explosive 1146 | . . . 123 541 . 482 Electromagnetic 1547 | . 120 1114 313 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . 11 . . . . . Message Errors 2 | . 2 . . . . . Matter Fused 2 | . 2 . . . . . Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 2 | . 2 . . . . . Data Loss (minor) 2 | . 2 . . . . . Data Loss (major) 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage 108 | . . . 44 48 . 16 Projectiles 36 | . . . 36 . . . Explosions 72 | . . . 8 48 . 16 Melee . | . . . . . . . Knockbacks 6 | . . . 4 2 . . Impact . | . . . . . . . Kinetic 6 | . . . 4 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 439 | . 5 99 201 48 . 86 Shots 12 | . . 3 5 1 . 3 Rammed 14 | . 2 . 2 10 . . Targets Rammed 14 | . 2 . 2 10 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 454 | . 283 454 247 290 . 27 Average Temperature 87 | . 54 146 71 98 . 10 Received Heat Transfer 2109 | . 408 243 243 486 . 729 Effects 10 | . . 8 2 . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 1 | . . 1 . . . . Interference 5 | . . 3 2 . . . Damage (minor) 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . 1 5 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 1467 | . 370 947 150 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . 7 2 . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Peak Influence 683 | . 227 323 318 683 332 154 Initial 332 | . . 38 89 169 332 139 Average 183 | . 77 130 157 549 332 131 Maximum Alert Level 2 | . 1 1 1 2 1 . Low Security (%) 69 | 100 92 73 70 9 . 100 Level 1 17 | . 7 26 29 1 100 . Level 2 12 | . . . . 88 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 4 3 3 . . 2 Investigation 7 | . 3 3 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 . . 2 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Distress Signals 7 | . 2 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 15 25 31 17 . 11 Peak Tracking Total 9 | . 5 5 3 9 . 7 Tactical Retreats 3 | . . 1 . 1 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Traps Triggered 6 | . 1 . . 5 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Disabled 5 | . . 2 2 1 . . Max in Single Turn 1 | . . 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Accessed 19 | . 6 5 5 2 . 1 Terminals 16 | . 6 4 3 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 64 | . 21 20 16 6 . 1 Successful 32 | . 9 13 8 1 . 1 Failed 32 | . 12 7 8 5 . . Catastrophic 3 | . . 1 1 1 . . Database Lockouts . | . . . . . . . Manual 17 | . 5 3 7 2 . . Terminals 57 | . 21 18 11 6 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 26 | . 9 11 4 1 . 1 Record 12 | . 4 5 3 . . . Open Door 1 | . . . . . . 1 Emergency Access Points 2 | . 1 . . 1 . . Alert Level 4 | . 2 2 . . . . Unreport Threat 2 | . . 1 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Maintenance Status 1 | . . 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Matter 1 | . . 1 . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 18 | . 6 5 4 2 . 1 Full Trace Events 14 | . 5 4 3 2 . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 194 | . . 194 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . . . 4 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Turns Passed 4561 | 83 1084 1268 1266 653 17 190 Spaces Moved 2722 | 51 875 761 691 281 8 55 Core 26 | 9 . . . . . 17 Treads 1598 | 42 137 704 524 145 8 38 Legs . | . . . . . . . Wheels 1098 | . 738 57 167 136 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 95 110 240 160 Average Speed 133 | 140 97 140 135 190 240 268 Slowest Speed 500 | 160 160 145 240 320 240 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 67 42 36 39 1 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 126 | . . 15 69 20 . 22 Melee . | . . . . . . . Projectile 15 | . . . 14 1 . . AOE 111 | . . 15 55 19 . 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Total 3273 | 59 993 895 897 342 7 80 Wait 171 | . 16 56 99 . . . Move 2715 | 50 874 760 690 279 7 55 Hop . | . . . . . . . Pick Up 54 | 3 9 16 21 3 . 2 Fast Attach 11 | 6 5 . . . . . Attach 21 | . 1 5 8 2 . 5 Detach 5 | . 3 1 1 . . . Swap 38 | . 8 14 11 4 . 1 Drop 40 | . 10 14 13 3 . . Fire 184 | . 65 29 52 21 . 17 Melee . | . . . . . . . Ram 6 | . 2 . 1 3 . . Kick . | . . . . . . . Crush 8 | . . . 1 7 . . Escape Stasis 20 | . . . . 20 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison -8/Materials -8/Storage History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 16) 859 | -10/Materials | Discovered new exit (range 7) 1168 | -10/Materials | Entered another Materials area 1168 | -9/Materials | Evolved 2 slots: Weapon x2 1488 | -9/Materials | Build established: Gunner 1840 | -9/Materials | Discovered new exit (range 16) 2436 | -9/Materials | Entered another Materials area 2436 | -8/Materials | Evolved 2 slots: Utility x2 2898 | -8/Materials | Build established: Tank 3465 | -8/Materials | Lost 3 parts (2n1u) 3674 | -8/Materials | Garrison activated, responded to threat 3701 | -8/Materials | Identified exit to Garrison 3702 | -8/Materials | Entered Garrison 3740 | -8/Garrison | Build established: Scavenger-Tank 3764 | -8/Garrison | Triggered checkpoint 3767 | -8/Garrison | Triggered checkpoint 3802 | -8/Garrison | Destroyed 11 combat bots 3827 | -8/Garrison | Triggered checkpoint 3880 | -8/Garrison | Installed Relay Interface Framework 3916 | -8/Garrison | Core integrity fell below 50% 3994 | -8/Garrison | Triggered checkpoint 4273 | -8/Garrison | Discovered new exit (range 10) 4327 | -8/Garrison | Build established: Mutant 4355 | -8/Garrison | Entered Materials 4355 | -8/Materials | Discovered new exit (range 7) 4372 | -8/Materials | Entered Storage 4527 | -8/Storage | Core integrity fell below 20% 4534 | -8/Storage | Lost 8 parts (1p1n3u3w) 4562 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04545_ R-06 Scavenger collects Lgt. Ion Engine. 04546_ Drone retrieved by Drone Bay. 04548_ U-05 Engineer builds a Door. 04549_ U-05 Engineer lays Concrete. 04550_ M-13 Machinist fits Backup Laser I on G-47 Trooper. 04551_ U-05 Engineer builds a Wall. 04552_ U-05 Engineer lays Concrete. 04553_ Acquired 12 matter. 04553_ U-05 Engineer lays Concrete. 04554_ M-13 Machinist fits Backup Power I on G-47 Trooper. 04555_ U-05 Engineer lays Concrete. 04556_ Med. Armor Plating destroyed. 04556_ U-05 Engineer builds a Wall. 04556_ M-13 Machinist repairs Aluminum Leg. 04559_ Lgt. Nuclear Core destroyed. 04560_ Drone Bay destroyed. 04560_ Lgt. Assault Rifle destroyed. 04561_ U-05 Engineer lays Concrete. 04562_ U-05 Engineer builds a Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????########?##????????? | | ????????????""" """ """ #????????? | | ??????????? """ """ """ #????????? | | ????????????""" """ """ #????????? | | ????????????? #????????? | | ?????????????? #????????? | | ??????????????? #????????? | | ??????????????###+### #????????? | | ????########### ########+####? | | ????# gg r | | ????# @ g % | | ????# gg g g um | | ????######+#### ## # ##T#####? | | ???????#T #?## # ##???????? | | ???????### ##??# # ????? | | ????????# !#??# # """ """ #???? | | ????????# !#??# # """ """ ????? | | ????????#! !#??# # """ """ ????? | | ????????#! !#??# + ?????? | | ????????#####??# # ?????????? | | ???????????????# # ?????????? | | ???????????????# + !??????????? | | ???????????????# ####??????????? | | ???????????????##+##?????????????? | | ????????????????? ??????????????? | | ????????????????? ??????????????? | | ????????????????? "??????????????? | | ????????????????? "??????????????? | | ????????????????? ???????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 475 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Fist Fight Gunslinger Librarian Loot Pinata One Hack Too Far Oops Risk Taker Troublemaker True Hacker Challenges ------------ None Game ------ Seed PlatingCatalystChronowheel Manual? 0 Play Time 01:48:44 Cumulative 4.4 hours Start 2024.04.02 @ 17:42:37 End 2024.04.02 @ 20:33:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 059922b3-2c87-4cbf-905f-bdc475958584