Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 08:42:42 Player: QR-TZ Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (2253) 2253 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 4984 Bonus ------- Pacifist 200 High Alert Combat Kills 251 Cogmind --------- Core Integrity 0/550 Matter 74/300 Energy 100/100 System Corruption 0% Temperature Critical (506) Movement Core (750) Ox14 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Ion Cannon Heavy Flail > --- INVENTORY (15) --- Nuclear Core Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Medium Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Titanium Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Improved Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Improved Shield Generator Improved Trap Extractor Particle Cannon Advanced Beam Cannon Ion Cannon Heavy Assault Rifle Shock Bomb Launcher Heavy Flail [Rating: 33] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 84 | 6 6 14 27 31 Power 5 | 1 . 2 1 1 Engine 2 | 1 . 1 . . Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 23 | 2 2 4 9 6 Treads 4 | . . . . 4 Leg 9 | 2 . . 6 1 Wheel 9 | . 2 4 3 . Hover 1 | . . . . 1 Flight . | . . . . . Utility 23 | 1 2 3 6 11 Device 10 | . 1 . 5 4 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 10 | . . 2 1 7 Artifact . | . . . . . Weapon 33 | 2 2 5 11 13 Energy Gun 7 | 2 . . 2 3 Energy Cannon 16 | . 2 3 8 3 Ballistic Gun 3 | . . . . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 6 | . . 2 1 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 2 3 Parts Lost 21 | . . 2 11 8 Power 2 | . . 1 1 . Propulsion 8 | . . . 5 3 Utility 6 | . . 1 3 2 Weapon 5 | . . . 2 3 Highest Loss Streak 6 | . . 2 6 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 95 94 93 Engine 3 | . 14 7 . . Core 6 | . . 2 8 9 Treads 3 | . . . . 15 Leg 9 | . 11 . 17 5 Wheel 13 | . 16 31 9 . Device 16 | . 13 11 21 15 Storage 10 | . 14 11 9 9 Protection 5 | . . 9 2 11 Energy Gun 3 | . 1 . 5 4 Energy Cannon 19 | . 26 19 20 14 Ballistic Gun 1 | . . . . 5 Impact Weapon 1 | . . 2 . . Naked Turns . | . . . . . Heaviest Build 53 | 14 34 43 49 53 Greatest Support 62 | 20 26 38 40 62 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 8 15 20 15 15 Average Capacity 14 | 6 11 15 15 15 Most Carried 15 | 4 13 15 15 15 Average Carried 12 | 3 9 14 12 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 13 15 15 8 Class Distribution -------------------- 44% | Mutant 29% | Scavenger-Gunner 17% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 949 | 246 . 184 270 249 Remotely . | . . . . . Salvage Created 2729 | . . 696 1098 935 Parts 121 | . . 46 38 37 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 50 | . . 14 20 16 Guns 8 | . . . 1 7 Cannons 40 | . . 14 19 7 Classes Destroyed 12 | . . 6 4 2 Worker 4 | . . 4 . . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 3 | . . . . 3 Recycler 2 | . . 1 1 . Watcher 3 | . . 2 1 . Swarmer 7 | . . 4 1 2 Grunt 22 | . . 6 11 5 Brawler 1 | . . . 1 . Duelist 2 | . . . . 2 Sentry 14 | . . 4 3 7 Hunter 4 | . . . 4 . Best Kill Streak 9 | . . 9 5 4 Combat Bots Only 8 | . . 8 5 4 Max Kills in Single Turn 2 | . . 2 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 297 | . . 48 128 121 Missed 60 | . . 16 26 18 Damage Taken 4181 | . . 564 1487 2130 Core 659 | . . 103 85 471 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 149 | . . 65 84 . Core Remaining (%) 91 | 100 100 74 . . Volleys Fired 129 | . . 33 59 37 Largest 3 | . . 2 3 3 Hottest 204 | . . 136 204 197 Shots Fired 348 | . . 63 177 108 Gun 77 | . . . 27 50 Cannon 269 | . . 63 150 56 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 30 | . . . . 30 Thermal 316 | . . 63 177 76 Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 12 | . . 4 12 9 Robot Miss Streak 5 | . . 2 5 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 207 | . . 33 104 70 Core Hits 92 | . . 21 42 29 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 5 | . . . . 5 Burn 1 | . . . . 1 Meltdown 1 | . . . . 1 Destroy 1 | . . . . 1 Smash 2 | . . . . 2 Melee Attacks 13 | . . 9 . 4 Impact 13 | . . 9 . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4939 | . . 778 2370 1791 Guns 915 | . . . 320 595 Cannons 3498 | . . 778 1943 777 Explosions 312 | . . . 81 231 Melee 188 | . . . . 188 Ramming 26 | . . . 26 . Kinetic 305 | . . . . 305 Thermal 4189 | . . 778 2344 1067 Explosive . | . . . . . Electromagnetic 231 | . . . . 231 Impact 188 | . . . . 188 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 8 . . Message Errors 4 | . . 4 . . Heat Flow Errors 1 | . . 1 . . Data Loss (minor) 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage 151 | . . 1 12 138 Projectiles 1 | . . 1 . . Explosions 12 | . . . 12 . Melee 138 | . . . . 138 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 116 | . . . 75 41 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed 7 | . . . 7 . Kicked 7 | . . . 7 . Crushed . | . . . . . Highest Temperature 707 | . . 199 573 707 Average Temperature 168 | . . 107 135 255 Received Heat Transfer 1245 | . . 111 468 666 Effects 42 | . . . 7 35 Shutdowns 5 | . . . 1 4 Energy Bleed 2 | . . . 1 1 Interference 2 | . . . . 2 Matter Decay 5 | . . . . 5 Short Circuit 3 | . . . . 3 Damage (minor) 6 | . . . 1 5 Damage (major) 15 | . . . 4 11 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 4 | . . . 1 3 Impact Corruptions 4 | . . . . 4 Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 16 | . . 1 10 5 Heat Transferred 7322 | . . 1406 3995 1921 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 660 | . 59 396 660 634 Initial 245 | . . 24 68 245 Average 331 | . 22 196 446 452 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 28 | 100 100 54 4 . Level 1 30 | . . 45 27 33 Level 2 41 | . . . 67 66 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 1 4 3 Investigation 4 | . . 1 3 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault 2 | . . . 1 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 8 | . 1 3 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 4 22 38 29 Peak Tracking Total 6 | . 4 6 6 5 Tactical Retreats 9 | . . 1 5 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 6 | . . 1 5 . Max in Single Turn 2 | . . 1 2 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 20 | . 4 6 8 2 Terminals 17 | . 4 5 6 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 52 | . 9 12 24 7 Successful 34 | . 5 6 19 4 Failed 18 | . 4 6 5 3 Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 5 | . 2 . 3 . Terminals 37 | . 9 10 11 7 Fabricators . | . . . . . Repair Stations 4 | . . 2 2 . Recycling Units . | . . . . . Scanalyzers 11 | . . . 11 . Garrison Access . | . . . . . Terminal Hacks 19 | . 4 4 7 4 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . . . 1 Branch Access Points 2 | . . . 1 1 Emergency Access Points 2 | . . 1 1 . Terminal Index 1 | . . . 1 . Alert Level 4 | . . . 3 1 Unreport Threat 1 | . . 1 . . Dispatch Records 2 | . 1 . 1 . Surveillance Status 1 | . . 1 . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 10 | . . . 10 . Insert Component 4 | . . . 4 . Analyze 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 3 4 5 1 Full Trace Events 3 | . . 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 83 | . . 32 51 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2411 | 66 233 613 966 533 Spaces Moved 1246 | 49 187 395 455 160 Core 8 | 8 . . . . Treads 127 | . . . . 127 Legs 351 | 41 73 . 204 33 Wheels 760 | . 114 395 251 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 101 152 Average Speed 129 | 108 110 102 144 185 Slowest Speed 260 | 120 120 105 260 232 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 31 | 3 39 43 44 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 9 | . . 9 . . Terrain Destroyed 36 | . . 9 27 . Melee 9 | . . 9 . . Projectile 2 | . . . 2 . AOE 25 | . . . 25 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1737 | 59 213 527 624 314 Wait 162 | 1 5 54 57 45 Move 1242 | 48 186 394 454 160 Hop . | . . . . . Pick Up 46 | 4 10 10 11 11 Fast Attach 32 | 6 3 7 9 7 Attach 22 | . . 2 11 9 Detach 10 | . 2 1 3 4 Swap 30 | . 3 5 7 15 Drop 44 | . 4 12 6 22 Fire 129 | . . 33 59 37 Melee 13 | . . 9 . 4 Ram . | . . . . . Kick 7 | . . . 7 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 3) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 506 | -9/Materials | Destroyed 8 combat bots 574 | -9/Materials | Crushed by falling debris 832 | -9/Materials | Discovered new exit (range 15) 901 | -9/Materials | Repaired Arm. Wheel 913 | -9/Materials | Entered another Materials area 913 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1186 | -8/Materials | Lost 6 parts (1p2n1u2w) 1423 | -8/Materials | Build established: Scavenger-Gunner 1519 | -8/Materials | Identified exit to Storage 1627 | -8/Materials | Repaired Adv. Beam Cannon 1879 | -8/Materials | Entered Storage 2223 | -8/Storage | Identified exit to Recycling 2279 | -8/Storage | First assault squad dispatched 2348 | -8/Storage | Garrison activated, responded to threat 2362 | -8/Storage | Core integrity fell below 50% 2403 | -8/Storage | Core integrity fell below 20% 2412 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02398_ Critical hit (Burn: +37). 02399_ Overheating: Hrd. Medium Armor Plating damaged (-26). 02399_ Overheating: Nuclear Core damaged (-4). 02403_ Overheating: Core damaged (-77). 02404_ Ion Cannon broken. 02404_ Overheating: Short circuit. 02405_ Overheating: Broken Ion Cannon damaged (-50). 02406_ Critical hit (Burn: +37). 02406_ Hrd. Medium Armor Plating destroyed. 02407_ Nuclear Core broken. 02407_ Overheating: Short circuit. 02407_ Dropped Imp. Heat Sink. 02407_ Imp. Heat Sink crushed and broken. 02408_ Dropped Imp. Signal Interpreter. 02408_ Imp. Signal Interpreter crushed and broken. 02408_ Imp. Heat Sink destroyed. 02408_ Dropped Broken Adv. Beam Cannon. 02408_ Broken Adv. Beam Cannon crushed and broken. 02409_ Dropped Hvy. Particle Gun. 02409_ Hvy. Particle Gun crushed and broken. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | #######??????????????????????????????????? | | #"""""#??????????????????????????????????? | | #""T""####???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ## ##########??????????????????????????? | | ## # #??????????????????????????? | | ## # #??????????????????????????? | | # # #??????????????????????????? | | # # #??????????????????????????? | | + + #??????????????????????????? | | # # #??????????????????????????? | | ## # #??????????????????????????? | | ## + #??????????????????????????? | | ##]% ##########??????????????????????????? | | ###+#####????????????????????????????????? | | =][ #????????????????????????????????? | | ! [T #????????????????????????????????? | | #????????????????????????????????? | | #??????????#+###?????????????????? | | !!! #??????????# #T####??????????????? | | !!! #??????????#[#!"g]#??????????????? | | !!! ############%Y!!!@#??????????????? | | % + =#="==#??????????????? | | ############ ######??????????????? | | ##########?????????# #???????????????????? | | ?# ?????????# #???????????????????? | | ?# ?????????# #???????????????????? | | ?# ?????????# #???????????????????? | | ?# ?????????# #???????????????????? | | ?# ?????????# #???????????????????? | | ?#######+#?????????? ????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ????????????????????#????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevDeliveryLance Manual? 0 Play Time 00:45:58 Cumulative 32.0 hours Start 2024.06.24 @ 07:54:03 End 2024.06.24 @ 08:42:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c30eeaaf-f558-4c63-9b18-2630419de7e4