Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 22:14:03 Player: SPRING Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (6) 30 Value Destroyed (122) 122 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 352 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Medium Laser [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 10 | 6 4 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | 1 . Device . | . . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 6 | 2 4 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun 3 | 2 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon 2 | . 2 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 8 | . 8 Power 1 | . 1 Propulsion 2 | . 2 Utility 1 | . 1 Weapon 4 | . 4 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Slot Usage (%) 69 | . 69 Engine 11 | . 11 Treads 22 | . 22 Storage 14 | . 14 Energy Gun 2 | . 2 Ballistic Gun 14 | . 14 Special Weapon 2 | . 2 Naked Turns . | . . Heaviest Build 10 | 10 10 Greatest Support 40 | 40 40 Greatest Overweight (x) 1 | 1 . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 5 | 5 5 Average Carried 3 | 3 4 Final Capacity 8 | 8 5 Final Carried 5 | 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 288 | 288 . Remotely . | . . Salvage Created 214 | 121 93 Parts 13 | 7 6 Haulers Intercepted . | . . Recyclers Shooed 1 | 1 . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 3 | . 3 Guns 2 | . 2 Cannons 1 | . 1 Classes Destroyed 3 | 2 1 Tunneler 2 | 2 . Recycler 1 | 1 . Grunt 3 | . 3 Best Kill Streak 2 | 2 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 18 | . 18 Missed 4 | . 4 Damage Taken 1140 | . 1140 Core 268 | . 268 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 56 | 14 42 Largest 2 | 2 2 Hottest 120 | 40 120 Shots Fired 82 | 28 54 Gun 70 | 28 42 Cannon . | . . Launcher . | . . Special 12 | . 12 Kinetic 46 | 28 18 Thermal 36 | . 36 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 10 | 7 10 Robot Miss Streak 1 | 1 1 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 34 | 21 13 Core Hits 12 | 7 5 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 312 | 185 127 Guns 283 | 185 98 Cannons . | . . Explosions . | . . Melee . | . . Ramming 5 | . 5 Kinetic 283 | 185 98 Thermal 24 | . 24 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 18 | . 18 Average Corruption 11 | . 11 Corruption Purged . | . . Corruption Blocked . | . . Effects 8 | . 8 Message Errors 1 | . 1 Matter Fused 1 | . 1 Energy Discharges 3 | . 3 Data Loss (minor) 1 | . 1 Misfires 1 | . 1 Weapon Failures 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed 1 | . 1 Targets Rammed 1 | . 1 Kicked . | . . Crushed . | . . Highest Temperature 208 | . 208 Average Temperature 78 | . 78 Received Heat Transfer 84 | . 84 Effects 1 | . 1 Interference 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 50 | . 50 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 75 | 15 75 Initial 9 | . 9 Average 19 | 5 24 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 3 | . 3 Peak Tracking Total 3 | . 3 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 4 | . 4 Successful 1 | . 1 Failed 3 | . 3 Catastrophic . | . . Database Lockouts . | . . Manual 6 | . 6 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 1 | . 1 Terminals 1 | . 1 Sabotage 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 471 | 124 347 Spaces Moved 140 | 51 89 Core 8 | 8 . Treads 132 | 43 89 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 154 | 145 160 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 13 | . 13 Exploration Rate (%) 9 | 4 14 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 9 | . 9 Terrain Destroyed 11 | . 11 Melee . | . . Projectile 11 | . 11 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 293 | 75 218 Wait 82 | . 82 Move 139 | 50 89 Hop . | . . Pick Up 5 | 5 . Fast Attach 6 | 6 . Attach 2 | . 2 Detach . | . . Swap 2 | . 2 Drop . | . . Fire 56 | 14 42 Melee . | . . Ram . | . . Kick . | . . Crush 1 | . 1 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Crushed by falling debris 333 | -10/Materials | Build established: Mutant 341 | -10/Materials | Crushed by falling debris 341 | -10/Materials | System corruption reached 10% 372 | -10/Materials | Lost 4 parts (1n3w) 392 | -10/Materials | Crushed by falling debris 406 | -10/Materials | Crushed by falling debris 412 | -10/Materials | Crushed by falling debris 413 | -10/Materials | Crushed by falling debris 416 | -10/Materials | Crushed by falling debris 426 | -10/Materials | Crushed by falling debris 438 | -10/Materials | Crushed by falling debris 438 | -10/Materials | Core integrity fell below 50% 454 | -10/Materials | Crushed by falling debris 456 | -10/Materials | Crushed by falling debris 456 | -10/Materials | Core integrity fell below 20% 460 | -10/Materials | Crushed by falling debris 473 | -10/Materials | Crushed by falling debris 473 | -10/Materials | Smashed by cave-in Last Messages --------------- 00416_ System corrupted by crushing effect (+3). 00426_ The unstable cave ceiling collapses. 00426_ Crushed by falling debris. 00428_ System corrupted: Component data lost. 00438_ The unstable cave ceiling collapses. 00438_ Crushed by falling debris. 00454_ System corrupted: Matter fused (-7). 00454_ The unstable cave ceiling collapses. 00454_ Crushed by falling debris. 00456_ The unstable cave ceiling collapses. 00456_ Crushed by falling debris. 00460_ The unstable cave ceiling collapses. 00460_ Crushed by falling debris. 00460_ Lgt. Treads destroyed. 00460_ System corrupted by crushing effect (+2). 00471_ YNGHSW2J1GVKROWEWHPWYLZL%ZJ9/E|1 00473_ The unstable cave ceiling collapses. 00473_ Crushed by falling debris. 00473_ Sml. Storage Unit destroyed. 00473_ System corrupted by crushing effect (+4). 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