Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.16 @ 22:41:14 Player: JINGUS Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1582) 1582 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 4585 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 465/700 Matter 300/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Armored Wheel > --- UTILITY ---------- Improved Targeting Computer Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Flak Cannon [Rating: 31] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Battery Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 2 | . . . . . 2 . Propulsion 1 | . . . . . . 1 Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 51 | 6 1 . 3 4 30 7 Power 6 | 1 . . . 1 3 1 Engine 5 | 1 . . . 1 2 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 12 | 2 . . . . 10 . Treads 1 | . . . . . 1 . Leg 4 | . . . . . 4 . Wheel 6 | 2 . . . . 4 . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 13 | 1 1 . 3 1 6 1 Device 4 | . . . . 1 3 . Storage 5 | 1 1 . 3 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 20 | 2 . . . 2 11 5 Energy Gun 6 | 1 . . . 1 1 3 Energy Cannon 4 | . . . . . 2 2 Ballistic Gun 9 | 1 . . . 1 7 . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . . 4 . 2 13 9 Power 6 | . . 1 . . 3 2 Propulsion 6 | . . 2 . . 3 1 Utility 7 | . . . . 1 4 2 Weapon 9 | . . 1 . 1 3 4 Highest Loss Streak 6 | . . 4 . 2 6 6 Average Slot Usage (%) 59 | . 83 53 29 51 71 52 Engine 8 | . 14 14 . 11 9 5 Core 1 | . . . . . 2 . Treads 2 | . . . . . 2 6 Leg 1 | . . . . . 3 . Wheel 3 | . 28 11 . . 5 . Device 4 | . . . . . 7 6 Storage 6 | . 12 14 15 14 . . Processor 4 | . . . . . 7 7 Protection 3 | . . . . . 6 5 Energy Gun 5 | . 14 . . 11 3 8 Energy Cannon 2 | . . . . . 2 8 Ballistic Gun 13 | . 14 14 14 13 16 2 Naked Turns . | . . . . . . . Heaviest Build 39 | 13 17 15 20 17 39 36 Greatest Support 32 | 32 32 16 3 3 26 20 Greatest Overweight (x) 6 | . . 4 6 5 5 1 Average Overweight (x) 1 | . . 2 2 3 1 . Largest Inventory Capacity 10 | 6 8 8 10 4 4 4 Average Capacity 4 | 5 7 8 6 4 4 4 Most Carried 4 | 1 1 . 2 . 4 4 Average Carried . | . . . . . . 1 Final Capacity 8 | 6 8 8 4 4 4 4 Final Carried 1 | . . . . . 1 1 Class Distribution -------------------- 64% | Mutant 15% | Scavenger-Gunner 9% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1240 | 250 35 . . 69 708 178 Remotely . | . . . . . . . Salvage Created 1791 | . 66 . . 59 1369 297 Parts 96 | . 10 . . 3 76 7 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 37 | . 3 . . 3 26 5 Melee 2 | . . . . 2 . . Guns 26 | . 3 . . 1 19 3 Cannons 6 | . . . . . 6 . AOE 2 | . . . . . 1 1 Classes Destroyed 9 | . 2 . . . 6 1 Worker 3 | . . . . . 3 . Hauler 2 | . . . . . 2 . Recycler 1 | . . . . . 1 . Watcher 4 | . 1 . . . 3 . Swarmer 12 | . 3 . . 3 6 . Grunt 15 | . . . . . 12 3 Brawler 1 | . . . . . 1 . Sentry 8 | . . . . . 7 1 Hunter 1 | . . . . . . 1 Best Kill Streak 8 | . 4 . . 3 8 2 Combat Bots Only 7 | . 3 . . 3 7 2 Max Kills in Single Turn 2 | . 2 . . 1 2 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . 1 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3501 | . 38 335 . 185 1847 1096 Core 649 | . 7 81 . 109 217 235 Absorbed by Shields 266 | . . . . . 266 . Core Remaining (%) 60 | 100 . . . 21 60 . Volleys Fired 128 | . 5 8 . 3 88 24 Largest 3 | . 2 2 . 1 3 3 Hottest 200 | . 70 70 . 20 170 200 Shots Fired 282 | . 10 9 . 3 211 49 Gun 237 | . 10 9 . 3 181 34 Cannon 45 | . . . . . 30 15 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 197 | . 5 8 . 3 179 2 Thermal 57 | . 5 1 . . 17 34 Explosive . | . . . . . . . Electromagnetic 28 | . . . . . 15 13 Robot Hit Streak 18 | . 3 4 . . 13 18 Robot Miss Streak 7 | . 3 2 . 3 7 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 8 | . 1 . . . 7 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 178 | . 6 6 . . 127 39 Core Hits 95 | . 4 3 . 7 68 13 Critical Hits 2 | . . . . . 2 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3658 | . 76 99 . 50 2717 716 Guns 2336 | . 76 99 . 12 1704 445 Cannons 819 | . . . . . 594 225 Explosions 458 | . . . . . 412 46 Melee . | . . . . . . . Ramming 45 | . . . . 38 7 . Kinetic 1983 | . 38 87 . 12 1833 13 Thermal 939 | . 38 12 . . 354 535 Explosive 172 | . . . . . 172 . Electromagnetic 519 | . . . . . 351 168 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 3 . Average Corruption 3 | . . . . 3 2 . Corruption Purged . | . . . . . . . Effects 27 | . . . . 7 20 . Message Errors 4 | . . . . 1 3 . Matter Fused 6 | . . . . 4 2 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 4 | . . . . 1 3 . Data Loss (minor) 3 | . . . . 1 2 . Targeting Errors 7 | . . . . . 7 . Overload Shots . | . . . . . . . Overflow Damage 80 | . . . . . 54 26 Projectiles . | . . . . . . . Explosions 80 | . . . . . 54 26 Melee . | . . . . . . . Knockbacks 6 | . . . . . 6 . Impact . | . . . . . . . Kinetic 6 | . . . . . 6 . Secondary . | . . . . . . . Self-Inflicted Damage 401 | . . . . 16 213 172 Shots 8 | . . . . . 5 3 Rammed 14 | . . . . 13 1 . Targets Rammed 14 | . . . . 13 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 358 | . 27 33 . . 358 279 Average Temperature 108 | . 12 12 . . 129 81 Received Heat Transfer 1158 | . . 186 . . 678 294 Effects 6 | . . . . . 3 3 Interference 6 | . . . . . 3 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . . . . 1 6 Heat Transferred 1630 | . 111 37 . . 483 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 666 | . 92 50 . 50 666 498 Average Influence 171 | . 50 27 . 31 202 386 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 64 | 100 100 100 . 100 59 . Level 1 23 | . . . . . 29 58 Level 2 11 | . . . . . 10 41 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . . . . 6 3 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 6 | . . . . . 4 2 Assault 1 | . . . . . 1 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 4 4 . 3 40 11 Peak Tracking Total 5 | . 2 4 . 3 5 4 Tactical Retreats 4 | . . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 10 | . . . . . 5 5 Max in Single Turn 5 | . . . . . 2 5 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 2 | . 1 . 1 . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 2 . 3 . . . Successful 4 | . 1 . 3 . . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 3 . . . Record 3 | . . . 3 . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . 4 . . Total Damage 40 | . . . . 40 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2339 | 45 108 52 292 511 1015 316 Spaces Moved 1007 | 37 91 20 183 169 390 117 Core 381 | 4 . 12 183 169 12 1 Treads 228 | . . . . . 112 116 Legs 172 | . . . . . 172 . Wheels 226 | 33 91 8 . . 94 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 50 50 90 50 Average Speed 163 | 94 100 182 156 219 158 179 Slowest Speed 350 | 100 100 250 350 300 300 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 17 7 55 45 46 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 55 | . . . . . 16 39 Melee . | . . . . . . . Projectile 8 | . . . . . 8 . AOE 47 | . . . . . 8 39 Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 1473 | 44 98 27 191 306 626 181 Wait 211 | . . . . 118 71 22 Move 1001 | 36 90 19 182 168 389 117 Hop . | . . . . . . . Pick Up 38 | 1 . . . . 30 7 Fast Attach 18 | 6 1 . 3 4 4 . Attach 30 | . . . . . 23 7 Detach 4 | . 1 . 3 . . . Swap 3 | . . . . . 3 . Drop 26 | 1 1 . 3 . 17 4 Fire 128 | . 5 8 . 3 88 24 Melee . | . . . . . . . Ram 13 | . . . . 13 . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 14) 154 | -10/Materials | Entered Mines 197 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 197 | -10/Mines | Discovered new exit (range 5) 206 | -10/Mines | Entered Exiles 232 | -10/Exiles | Lost 4 parts (1p2n1w) 258 | -10/Exiles | Met 8R-AWN 298 | -10/Exiles | Met EX-HEX 305 | -10/Exiles | Build established: Mutant 420 | -10/Exiles | Met EX-DEC 449 | -10/Exiles | Learned location of Zion (-7) 490 | -10/Exiles | Discovered new exit (range 10) 498 | -10/Exiles | Entered Mines 570 | -9/Mines | Core integrity fell below 50% 964 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 988 | -9/Mines | Discovered new exit (range 7) 1009 | -9/Mines | Entered Materials 1009 | -8/Materials | Evolved 4 slots: Power x2, Utility x1, Weapon x1 1579 | -8/Materials | Lost 6 parts (1p2n1u2w) 1696 | -8/Materials | Destroyed 7 combat bots 1813 | -8/Materials | Garrison activated, responded to threat 1973 | -8/Materials | Build established: Scavenger-Gunner 1998 | -8/Materials | Discovered new exit (range 16) 2024 | -8/Materials | Entered Factory 2024 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2340 | -7/Factory | Self-destructed Last Messages --------------- 02300_ G-47 Trooper destroyed. 02312_ Imp. Light Armor Plating destroyed. 02312_ Beam Rifle destroyed. 02318_ Nuclear Reactor explodes. 02318_ Beam Rifle destroyed. 02319_ Melted Lgt. Treads. 02320_ Nuclear Reactor explodes. 02320_ The unstable cave ceiling collapses. 02320_ Imp. Heat Sink destroyed. 02323_ Y-54 Guardian heat damages core (-14). 02323_ Gatling Laser melted. 02323_ Imp. Deuterium Engine melted. 02323_ Imp. Heat Sink melted. 02327_ The unstable cave ceiling collapses. 02329_ Acquired 34 matter. 02332_ U-05 Engineer lays Concrete. 02336_ Beam Rifle destroyed. 02337_ U-05 Engineer lays Concrete. 02338_ Arm. Treads destroyed. 02340_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????? # # | | ???????????????????????????? # # ! | | ?????????????????????????????+ + | | ?????????????????????????????# # """ """ ? | | ?????????????????????????????# # """ """ | | ?????????????????????????????# # """ """ | | ?????????????????????????????# # | | ?????????????????????????????# # ! | | ?????????????????????????????# # | | ?????????????????????????????# # """ """ | | ?????????????????????????????# #?? 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"" ? ??????????????????? | | ???????????????????????? ??"? ??????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 27 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Tourist Troublemaker Challenges ------------ None Game ------ Seed GravmagTransmissionMultirail Manual? 0 Play Time 00:29:43 Cumulative 3.2 hours Start 2020.04.15 @ 18:24:50 End 2020.04.16 @ 22:41:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53498133-9e76-41c8-a8d0-7a116e86469c