Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.13 @ 17:39:38 Player: robin Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3699) 3699 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 7798 Bonus ------- High Alert Combat Kills 99 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 350/350 System Corruption 3% Temperature Cool (47) Movement Treading (180) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core Angular Momentum Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- Gatling Laser Beamcaster > --- INVENTORY (12) --- Armored Treads Medium Treads Improved Heat Sink Advanced Heat Sink Compact Battery (300) Improved Launcher Guidance Computer Improved Focal Shield Improved Focal Shield Gatling Laser Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Laser Heavy Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Improved Heat Sink Compact Battery Gatling Laser Gatling Laser Gatling Laser Gauss Rifle Gauss Cannon Heavy Rocket Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Slots Evolved 8 | . . 2 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 5 | . . 1 2 . 1 1 . Weapon 2 | . . 1 . . . 1 . Parts Attached 107 | 1 7 5 19 18 31 13 13 Power 12 | . 1 . 5 1 4 1 . Engine 6 | . 1 . 2 1 1 1 . Core 6 | . . . 3 . 3 . . Reactor . | . . . . . . . . Propulsion 16 | . . . 2 5 6 1 2 Treads 16 | . . . 2 5 6 1 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | . 3 1 6 3 9 3 1 Device 14 | . . 1 4 3 3 2 1 Storage 4 | . 3 . . . 1 . . Processor 4 | . . . 1 . 2 1 . Hackware . | . . . . . . . . Protection 4 | . . . 1 . 3 . . Artifact . | . . . . . . . . Weapon 53 | 1 3 4 6 9 12 8 10 Energy Gun 41 | 1 2 2 4 7 9 7 9 Energy Cannon 6 | . 1 1 1 1 2 . . Ballistic Gun 1 | . . 1 . . . . . Ballistic Cannon 2 | . . . . . . 1 1 Launcher 3 | . . . 1 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 4 1 . . Parts Lost 28 | . 2 1 3 . 10 5 7 Power 4 | . 1 . 1 . 1 1 . Propulsion 1 | . . . . . . 1 . Utility 7 | . . . 1 . 3 2 1 Weapon 16 | . 1 1 1 . 6 1 6 Highest Loss Streak 6 | . 2 1 2 . 4 5 6 Average Slot Usage (%) 98 | . 98 100 99 99 98 96 98 Engine 5 | . 13 11 2 . 5 5 6 Core 6 | . . . 6 9 8 6 6 Treads 12 | . . . 15 18 15 10 13 Leg 3 | . 28 22 2 . . . . Device 14 | . . 11 18 26 15 7 11 Storage 9 | . 27 22 10 9 7 6 6 Processor 15 | . . . 9 9 17 26 26 Protection 2 | . . . 6 . 4 5 . Energy Gun 20 | . 21 26 16 26 17 23 22 Energy Cannon 3 | . 7 1 9 . 4 2 . Naked Turns . | . . . . . . . . Heaviest Build 81 | 11 34 39 40 35 77 81 72 Greatest Support 56 | 20 20 20 40 40 56 56 48 Greatest Overweight (x) 3 | . 1 1 1 . 3 2 1 Average Overweight (x) . | . . 1 . . . 1 1 Largest Inventory Capacity 18 | 6 14 14 14 10 18 12 12 Average Capacity 11 | 6 12 14 10 10 11 12 12 Most Carried 14 | 6 14 14 13 10 12 12 12 Average Carried 10 | 6 9 13 10 9 10 10 10 Final Capacity 14 | 6 14 14 10 10 12 12 12 Final Carried 14 | 6 14 13 10 10 12 12 10 Class Distribution -------------------- 45% | Scavenger-Gunner 43% | Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Low Matter Collected 1260 | 200 70 35 209 171 345 114 116 Remotely . | . . . . . . . . Salvage Created 4641 | . 257 60 840 1379 829 1078 198 Parts 221 | . 14 6 45 67 31 49 9 Haulers Intercepted 6 | . 1 . 1 3 . 1 . Recyclers Shooed 4 | . . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Combat Hostiles Destroyed 71 | . 7 1 15 20 15 7 6 Guns 54 | . 3 1 7 20 12 6 5 Cannons 8 | . . . 5 . 3 . . AOE 8 | . 4 . 3 . . 1 . Classes Destroyed 14 | . 4 1 2 3 2 . 2 Worker 5 | . . . 2 . . 3 . Builder 5 | . . . . 1 2 2 . Tunneler 2 | . 1 . . . . 1 . Hauler 6 | . 1 . 1 3 . 1 . Recycler 8 | . . . 1 3 . 4 . Watcher 3 | . . . . 1 . 2 . Swarmer 6 | . 3 . . . . . 3 Grunt 39 | . 4 . 11 14 7 3 . Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . 1 . . . Sentry 14 | . . 1 4 5 4 . . Hunter 5 | . . . . . 2 2 1 Programmer 4 | . . . . . 2 2 . Behemoth 1 | . . . . . . . 1 Best Kill Streak 9 | . 4 1 6 4 3 9 3 Combat Bots Only 4 | . 4 1 4 3 3 3 3 Max Kills in Single Turn 4 | . 2 1 4 2 1 4 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . 2 . 2 . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Damage Taken 5990 | . 454 115 634 722 1703 1393 969 Core 1543 | . 154 32 100 44 332 765 116 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 71 | 100 38 92 . 73 52 . . Volleys Fired 201 | . 21 4 25 59 53 25 14 Largest 4 | . 2 3 3 3 3 4 4 Hottest 320 | . 100 130 191 181 224 309 320 Shots Fired 590 | . 42 12 75 173 148 88 52 Gun 507 | . 31 12 41 171 114 88 50 Cannon 81 | . 11 . 33 1 34 . 2 Launcher 2 | . . . 1 1 . . . Special . | . . . . . . . . Kinetic 3 | . . . 1 . . . 2 Thermal 511 | . 15 4 55 171 148 68 50 Explosive 2 | . . . 1 1 . . . Electromagnetic 74 | . 27 8 18 1 . 20 . Robot Hit Streak 34 | . 6 4 17 28 20 19 34 Robot Miss Streak 4 | . 3 4 1 4 2 2 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . . 1 2 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 430 | . 24 5 55 120 110 68 48 Core Hits 201 | . 15 2 32 45 37 45 25 Critical Hits 2 | . . . 1 . 1 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9489 | . 635 67 1328 2299 2004 1904 1252 Guns 7164 | . 238 67 492 2299 1463 1405 1200 Cannons 1148 | . 141 . 414 . 541 . 52 Explosions 1177 | . 256 . 422 . . 499 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 65 | . . . 13 . . . 52 Thermal 7938 | . 422 24 915 2299 2004 1074 1200 Explosive 664 | . . . 165 . . 499 . Electromagnetic 822 | . 213 43 235 . . 331 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 3 3 Average Corruption 3 | . . . . . 4 1 3 Corruption Purged . | . . . . . . . . Effects 53 | . . . . . 36 2 15 Message Errors 16 | . . . . . 10 1 5 Matter Fused 9 | . . . . . 5 1 3 Heat Flow Errors 9 | . . . . . 6 . 3 Energy Discharges 7 | . . . . . 4 . 3 Data Loss (minor) 3 | . . . . . 3 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Targeting Errors 5 | . . . . . 4 . 1 Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 194 | . 16 . 75 . 28 75 . Projectiles 37 | . . . 9 . 28 . . Explosions 157 | . 16 . 66 . . 75 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 388 | . 40 . 268 23 . 57 . Shots 7 | . 1 . 4 1 . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 677 | . 213 78 235 21 632 677 388 Average Temperature 160 | . 79 48 58 6 186 288 141 Received Heat Transfer 1200 | . 132 36 207 351 330 72 72 Effects 59 | . . . . . 29 30 . Shutdowns 19 | . . . . . 8 11 . Energy Bleed 7 | . . . . . 5 2 . Interference 16 | . . . . . 8 8 . Matter Decay 3 | . . . . . 2 1 . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . Damage (major) 7 | . . . . . 5 2 . Damage (core) 5 | . . . . . . 5 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 36 | . . . 2 12 10 5 7 Heat Transferred 15097 | . 670 74 1619 4366 3702 2145 2521 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 2 . 2 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Peak Influence 628 | . 182 50 362 628 291 377 . Average Influence 208 | . 70 17 221 340 209 195 . Maximum Alert Level 2 | . . . 1 2 1 1 . Low Security (%) 50 | 100 100 100 35 16 53 47 . Level 1 43 | . . . 64 50 46 52 . Level 2 5 | . . . . 32 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 3 . 2 3 4 4 . Investigation 5 | . 2 . . 1 1 1 . Extermination 3 | . . . . . 2 1 . Reinforcement 8 | . 1 . 2 2 1 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Distress Signals 5 | . . . . 4 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 12 2 16 26 22 15 11 Peak Tracking Total 7 | . 7 1 3 4 3 4 7 Tactical Retreats 4 | . 1 . . 2 1 . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Traps Triggered 6 | . 1 . . . 4 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed 3 | . . . . 3 . . . Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Low Machines Disabled 20 | . 1 . 3 3 1 12 . Max in Single Turn 7 | . 1 . 2 1 1 7 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Machines Accessed 8 | . 1 . . 3 3 . 1 Terminals 6 | . 1 . . 3 2 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 2 . . 9 7 . 1 Successful 12 | . 1 . . 6 4 . 1 Failed 6 | . 1 . . 2 3 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts 1 | . . . . 1 . . . Manual . | . . . . . . . . Terminals 17 | . 2 . . 9 6 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 1 . . 6 4 . 1 Record 7 | . . . . 3 4 . . Open Door 2 | . . . . 1 . . 1 Locate Traps 1 | . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . 1 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Low Turns Passed 5411 | 3 441 229 633 788 1880 582 855 Spaces Moved 2494 | 2 241 136 210 328 903 248 426 Core . | . . . . . . . . Treads 2072 | . . . 167 328 903 248 426 Legs 422 | 2 241 136 43 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 150 150 160 160 180 180 Average Speed 168 | 120 143 150 157 160 173 185 182 Slowest Speed 230 | 120 150 150 160 160 230 200 185 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 2 36 18 19 49 27 9 71 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 66 | . 3 . 41 7 . 14 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 65 | . 3 . 41 7 . 14 . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Total 3241 | 2 295 154 459 461 1102 309 459 Wait 301 | . 10 . 171 38 75 6 1 Move 2487 | 1 240 135 209 327 902 247 426 Hop . | . . . . . . . . Pick Up 75 | . 13 5 15 7 18 12 5 Fast Attach 21 | . 2 2 3 2 11 1 . Attach 38 | . 2 3 5 2 11 8 7 Detach 3 | . . . 2 . 1 . . Swap 48 | 1 3 . 11 14 9 4 6 Drop 67 | . 4 5 18 12 22 6 . Fire 201 | . 21 4 25 59 53 25 14 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 390 | -10/Materials | Core integrity fell below 50% 430 | -10/Materials | Discovered new exit (range 10) 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 652 | -9/Materials | Discovered new exit (range 16) 674 | -9/Materials | Entered another Materials area 674 | -8/Materials | Evolved 2 slots: Utility x2 837 | -8/Materials | Build established: Gunner 1218 | -8/Materials | Discovered new exit (range 16) 1307 | -8/Materials | Entered Storage 1315 | -8/Storage | Build established: Scavenger-Gunner 1958 | -8/Storage | Central database locked down 2066 | -8/Storage | Discovered new exit (range 16) 2095 | -8/Storage | Entered Factory 2095 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3217 | -7/Factory | Lost 4 parts (1p1u2w) 3459 | -7/Factory | Lost 4 parts (2u2w) 3916 | -7/Factory | Discovered new exit (range 14) 3975 | -7/Factory | Entered another Factory area 3975 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3997 | -6/Factory | Build established: Gunner 4222 | -6/Factory | Core integrity fell below 50% 4256 | -6/Factory | Lost 5 parts (1p1n2u1w) 4308 | -6/Factory | Discovered new exit (range 16) 4392 | -6/Factory | Core integrity fell below 20% 4557 | -6/Factory | Entered Lower Caves 4714 | -6/Lower Caves | Encountered a Warlord checkpoint 4922 | -6/Lower Caves | Spotted B-75 Beast 4964 | -6/Lower Caves | Destroyed B-75 Beast 4992 | -6/Lower Caves | Lost 6 parts (1u5w) 5410 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5412 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05190_ Searching scrap... 05190_ Found 38 Matter. 05190_ Found Mak. Sensor Array. 05190_ Found Coolant Injector. 05190_ Found Imp. Thermal Converter. 05191_ Acquired 3 matter. 05197_ Acquired Adv. Heat Sink. 05213_ C, WY7K3K5VLRB:H T%V5 VGQ 05301_ 6/WC, 05399_ B-48 Gladiator springs to life. 05399_ G-50 Soldier springs to life. 05401_ Gatling Laser severed. 05405_ Slug penetrates L-41 Fighter. 05406_ Gatling Laser destroyed. 05408_ Gauss Cannon severed. 05410_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05410_ B-48 Gladiator destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????############??????????????????? | | ???????????????????# /%@] #??????????????????? | | ???????????????????# ##Yl#### #??????????????????? | | ?????####??????????# #Y ?????????????????####### | | ?##### ??????????# #b ?????????????????# | | ???####### #" ??????????##???## ? | | #?## #" ##?????????? ### ???# | | ## #" /??????????? ???? | | #### #" #??????????? #??? | | #??# #####???????????? ##?? | | ### ##?# ??????????????????? ### | | ????## ##### ????????????????????# ## | | ?????# ##?? ????????????????????# | | ???## #??##???????????????????# | | #?## #???##?????????????????## | | ## ######???# ##???????????????# | | ##????????# ##????????###???# | | ????### #??####???# ##??###### ##??# # | | ??????## #### ##???# #### ##?# ### | | ???????## ## #???# ### ##?? | | ## ##### ## #??? | | !%! #??? | | ! # ##?? | | ##### # ## ## #?? | | ????### ## ## ###### ##?? | | # ???????# ## ### ## " ###????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcMobileFlamer Manual? 0 Play Time 01:09:45 Cumulative 10.5 hours Start 2020.02.11 @ 14:33:17 End 2020.02.13 @ 17:39:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61e0d2a7-4858-4d8c-902a-897f99b1d09b