Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 13:52:39 Player: Quartz Result: Destroyed by S1-WSI(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (680) 680 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1420 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 68/300 Energy 160/160 System Corruption 11% Temperature Cool (0) Movement Treading (465) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core (fused) > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (2) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Heavy EM Pulse Gun Minigun > --- INVENTORY (25) --- Ion Engine Subdweller Optics Targeting Computer Targeting Computer Improved Targeting Computer Heavy EM Pulse Gun Riot Gun Light Assault Rifle Minigun Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Battle Cannon Rocket Launcher Rocket Launcher Flamer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Ion Engine Huge Storage Unit Targeting Computer Targeting Computer Targeting Computer Improved Targeting Computer Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Heavy EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 6 6 11 3 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 3 2 Device . | . . . . Storage 5 | 1 1 2 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 12 | 2 3 6 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon 3 | . 1 2 . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . 2 . System Corruption 11 | . . 11 . Parts Lost 4 | . 2 . 2 Power 1 | . 1 . . Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 79 91 96 Engine 5 | . 13 . . Core 8 | . . 13 14 Treads 19 | . 15 19 25 Storage 14 | . 14 14 14 Processor 3 | . . . 12 Protection 8 | . 8 13 . Energy Gun 3 | . 3 . 7 Ballistic Gun 17 | . 14 18 20 Ballistic Cannon 6 | . 8 8 . Peak Build Rating 17 | 6 9 17 17 Average Rating 11 | 3 7 13 16 On Entrance 7 | . 6 8 17 Naked Turns . | . . . . Heaviest Build 91 | 11 33 36 91 Greatest Support 42 | 40 40 20 42 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 16 | 6 12 15 24 Most Carried 17 | 5 14 15 17 Average Carried 12 | 1 9 13 15 Final Capacity 25 | 8 15 15 25 Final Carried 17 | 1 14 15 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 658 | 175 210 140 133 Remotely . | . . . . Salvage Created 729 | . 449 120 160 Parts 40 | . 17 16 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 8 10 3 Guns 11 | . 6 2 3 Cannons 5 | . 1 4 . AOE 5 | . 1 4 . Classes Destroyed 7 | . 5 1 1 Worker 2 | . 2 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 8 | . . 8 . Grunt 10 | . 8 2 . Subdweller 3 | . . . 3 Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 104 | . 49 36 19 Missed 25 | . 10 11 4 Damage Taken 1123 | . 535 272 316 Core 259 | . 131 72 56 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 55 | . 55 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 99 | . 68 18 13 Largest 2 | . 2 2 2 Hottest 78 | . 70 78 50 Shots Fired 187 | . 132 36 19 Gun 139 | . 104 16 19 Cannon 45 | . 26 19 . Launcher 3 | . 2 1 . Special . | . . . . Kinetic 141 | . 94 35 12 Thermal 36 | . 36 . . Explosive 3 | . 2 1 . Electromagnetic 7 | . . . 7 Robot Hit Streak 14 | . 14 4 6 Robot Miss Streak 9 | . 9 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 110 | . 80 17 13 Core Hits 53 | . 36 11 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1814 | . 1067 530 217 Guns 952 | . 694 41 217 Cannons 507 | . 251 256 . Explosions 354 | . 121 233 . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 1019 | . 570 297 152 Thermal 437 | . 375 62 . Explosive 292 | . 121 171 . Electromagnetic 65 | . . . 65 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . 11 11 Average Corruption 10 | . . 10 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 63 | . . 25 38 Message Errors 18 | . . 10 8 Matter Fused 16 | . . 6 10 Heat Flow Errors 9 | . . 2 7 Energy Discharges 6 | . . 2 4 Parts Fused 2 | . . 2 . Data Loss (minor) 8 | . . 2 6 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 45 | . 12 33 . Projectiles 12 | . 12 . . Explosions 33 | . . 33 . Melee . | . . . . Knockbacks 8 | . 2 6 . Impact . | . . . . Kinetic 8 | . 2 6 . Secondary . | . . . . Self-Inflicted Damage 60 | . 25 35 . Shots 2 | . 1 1 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 248 | . 240 244 248 Average Temperature 59 | . 49 70 90 Received Heat Transfer 366 | . 306 42 18 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 5 . . Heat Transferred 1308 | . 1258 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 245 | . 142 245 . Initial . | . . . . Average 55 | . 43 68 . Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 85 . Level 1 7 | . . 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 17 12 4 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 1 2 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 5 1 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 10 1 . Successful 6 | . 5 1 . Failed 5 | . 5 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4149 | 54 1464 1579 1052 Spaces Moved 1517 | 40 566 606 305 Core 20 | 20 . . . Treads 1497 | 20 566 606 305 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 244 | 105 211 240 331 Slowest Speed 480 | 160 240 240 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 3 91 97 26 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 40 | . 13 27 . Melee . | . . . . Projectile 3 | . 2 1 . AOE 37 | . 11 26 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1794 | 52 717 695 330 Wait 114 | . 54 56 4 Move 1514 | 39 565 605 305 Hop . | . . . . Pick Up 34 | 7 19 4 4 Fast Attach . | . . . . Attach 13 | 6 4 2 1 Detach 1 | . 1 . . Swap 13 | . 2 9 2 Drop 5 | . 3 1 1 Fire 99 | . 68 18 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 311 | -10/Materials | Core integrity fell below 50% 324 | -10/Materials | Identified exit to Mines 535 | -10/Materials | Discovered new exit (range 10) 1252 | -10/Materials | Discovered new exit (range 8) 1432 | -10/Materials | Repaired Lgt. Armor Plating 1519 | -10/Materials | Entered Mines 1529 | -10/Mines | Met a Derelict bent on vengeance 1987 | -10/Mines | Learned 4 Materials zone layouts 2035 | -10/Mines | Core integrity fell below 20% 2240 | -10/Mines | Discovered new exit (range 7) 2290 | -10/Mines | Discovered new exit (range 6) 2421 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2446 | -10/Mines | System corruption reached 10% 2858 | -10/Mines | Discovered new exit (range 11) 3098 | -10/Mines | Entered Subcaves 3559 | -10/Subcaves | Learned 8 Materials zone layouts 4012 | -10/Subcaves | Learned location of Zion (-7) 4150 | -10/Subcaves | Destroyed by S1-WSI(R) with Subdweller Machine Gun Last Messages --------------- 03969_ DGL|CYFY|<1TIF:O7LSU ZJI 03969_ Lgt. Treads destroyed. 03977_ JF-KV8(R) destroyed. 03993_ Acquired 60 matter. 03995_ Subatomizers dissect the Corrupted Sub. Power Source. 03999_ System corrupted: Energy discharge (-46). 04003_ Acquired 6 matter. 04012_ Acquired derelict log, extracted data. World map updated: -7/Zion. 04024_ W# QPAB>XV&GU5SY6UKVD=HWDIERUZHW 04036_ Subatomizers dissect the Corrupted Sub. Power Source. 04040_ System corrupted: Component data lost. 04064_ 6S=2FSO,JMTJP M1FDDUV W HVLJ5UD|V K5QU0 04079_ System corrupted: Energy discharge (-56). 04082_ Acquired 15 matter. 04117_ System corrupted: Matter fused (-10). 04134_ System corrupted: Matter fused (-8). 04150_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ????????? | | ??????????????????????##?????????????? ???????? | | ????????????"#???????## ###??????????# ???????? | | ????????????? ??????# ##????????# ????????? | | ?????????????? ?????# ##??????# ????????? | | ??????????????# ?????# #?????# #?????????? | | ??????????????# ????# ##??## #???? ??? | | ??????????????# #???# ##?# #??? ??? | | ????????? ??###$ ##?## @R ### ### ??? | | ????????? # # ####### ?? | | ???????? ##### ?? | | ?????????? ? | | ????????????????# # ? | | ??????????????????# ? | | ??????????????????# ## #????? | | ??????????????????# ### ## #????? | | ??????????????????# ##?## #? ?? | | ??????????????????# ## ##???# #### ?? | | ??????????????????# #?# #????# #??### ??? | | ??????????????????# ??# ##????# ##?????? ??? | | ??????????????????##??## #?????### #??????????? | | ???????????????????????####??????# = ##??????????? | | ?????????????????????????????????## ! #??????????? | | ?????????????????????????????????# *! ##?????????? | | ????????????????????????????????## ##????????? | | ???????????????????????????????## ###??????? | | ??????????????????????????????## #??????? | | ????????????????????????????### #???? | | ???????????????????????????## ## ##???? | | ??????????????????????????## ####### ####????? | | ????????????????????????### ###?????? ##???????? | | ??????????????????????### #????????##????????? | | ?????????????????????## #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdExoskeletonWartreads Manual? 0 Play Time 00:15:41 Cumulative 9.8 hours Start 2025.05.03 @ 13:37:05 End 2025.05.03 @ 13:52:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e4b8cbf-22ca-430f-bbdf-c3022656be2c