Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 15:25:44 Player: Picayune Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2139) 2139 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 5156 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 683/700 Matter 250/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Gravmag System > --- UTILITY (6) ------ Machine Analyzer Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Light Armor Plating System Restoration Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Aluminum Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Ion Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Large Storage Unit Visual Processing Unit Sensor Array Improved Signal Interpreter Light Armor Plating Hacking Suite System Shield Advanced Beam Cannon Advanced Beam Cannon Hammer [Rating: 30] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . 2 . . 2 Weapon . | . . . . . . Parts Attached 77 | 7 13 16 . 36 5 Power 9 | 1 2 2 . 3 1 Engine 5 | 1 2 1 . 1 . Core 4 | . . 1 . 2 1 Reactor . | . . . . . . Propulsion 25 | 2 4 4 . 14 1 Treads 7 | 1 . 1 . 5 . Leg 5 | . . 2 . 3 . Wheel 12 | 1 4 1 . 6 . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 23 | 2 3 5 . 11 2 Device 8 | 1 2 . . 5 . Storage 6 | 1 1 1 . 3 . Processor 3 | . . . . 1 2 Hackware 1 | . . . . 1 . Protection 5 | . . 4 . 1 . Artifact . | . . . . . . Weapon 20 | 2 4 5 . 8 1 Energy Gun 7 | 1 4 2 . . . Energy Cannon 7 | . . 2 . 5 . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . . 3 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 27 | . 5 3 . 19 . Power 3 | . 2 . . 1 . Propulsion 14 | . 1 1 . 12 . Utility 4 | . . 1 . 3 . Weapon 6 | . 2 1 . 3 . Highest Loss Streak 7 | . 2 1 . 7 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 99 100 98 53 Engine 5 | . 12 10 . 2 . Core 4 | . . . 11 6 4 Treads 14 | . 14 5 11 16 7 Leg 3 | . . 5 . 4 . Wheel 13 | . 14 11 11 14 . Device 13 | . 14 11 11 14 . Storage 10 | . 14 11 11 8 . Processor 5 | . . . . 8 23 Protection 5 | . . 21 22 2 . Energy Gun 9 | . 20 11 11 5 . Energy Cannon 8 | . . 6 11 10 . Ballistic Gun 1 | . 7 2 . . . Peak Build Rating 30 | 7 9 18 18 30 20 Average Rating 20 | 5 7 14 18 26 16 On Entrance 10 | . 7 9 18 18 8 Naked Turns . | . . . . . . Heaviest Build 43 | 12 30 41 41 43 7 Greatest Support 40 | 10 16 16 16 40 9 Greatest Overweight (x) 4 | 1 4 4 2 3 . Average Overweight (x) 1 | . 1 2 2 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 13 | 7 9 15 15 14 5 Most Carried 15 | 7 14 15 15 15 5 Average Carried 12 | 4 8 13 15 14 2 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 15 | 7 14 15 15 5 2 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 918 | 272 101 203 10 332 . Remotely . | . . . . . . Salvage Created 2881 | 99 496 667 27 1592 . Parts 160 | 3 31 40 1 85 . Haulers Intercepted 4 | . 1 2 . 1 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 64 | . 13 11 2 38 . Melee 3 | . . . . 3 . Guns 27 | . 12 7 . 8 . Cannons 32 | . . 4 2 26 . Classes Destroyed 9 | 2 4 3 . . . Builder 6 | . 1 . . 5 . Tunneler 1 | 1 . . . . . Hauler 4 | . 1 2 . 1 . Recycler 3 | 1 . 1 . 1 . Watcher 3 | . . 3 . . . Swarmer 23 | . 3 3 2 15 . Grunt 29 | . 10 3 . 16 . Duelist 1 | . . 1 . . . Sentry 11 | . . 4 . 7 . Best Kill Streak 5 | 2 5 5 2 5 . Combat Bots Only 5 | . 5 3 2 5 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 387 | . 85 41 26 225 10 Missed 107 | . 12 11 7 72 5 Damage Taken 4018 | . 899 472 152 2436 59 Core 716 | . 245 9 9 436 17 Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 2 . 95 20 . Volleys Fired 209 | 2 59 33 6 109 . Largest 2 | 2 2 2 2 2 . Hottest 136 | 70 105 124 124 136 . Shots Fired 400 | 4 109 66 12 209 . Gun 227 | 4 109 43 6 65 . Cannon 173 | . . 23 6 144 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 43 | 2 35 6 . . . Thermal 353 | 2 74 56 12 209 . Explosive . | . . . . . . Electromagnetic 4 | . . 4 . . . Robot Hit Streak 20 | 3 9 10 3 20 . Robot Miss Streak 5 | . 5 4 3 4 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 272 | 3 65 40 7 157 . Core Hits 114 | 3 27 23 2 59 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . . . . 4 . Critical Strikes 19 | . 3 4 . 12 . Burn 14 | . 3 4 . 7 . Smash 5 | . . . . 5 . Melee Attacks 24 | . . . . 23 1 Impact 24 | . . . . 23 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5029 | 32 750 784 138 3325 . Guns 2159 | 32 750 512 35 830 . Cannons 2527 | . . 268 103 2156 . Explosions . | . . . . . . Melee 339 | . . . . 339 . Ramming 4 | . . 4 . . . Kinetic 223 | 8 153 62 . . . Thermal 4401 | 24 597 656 138 2986 . Explosive . | . . . . . . Electromagnetic 62 | . . 62 . . . Impact 339 | . . . . 339 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . . 25 . Message Errors 8 | . . . . 8 . Matter Fused 4 | . . . . 4 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 5 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 177 | . . . . 177 . Projectiles 22 | . . . . 22 . Explosions . | . . . . . . Melee 155 | . . . . 155 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . 2 . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 410 | 30 410 353 240 348 . Average Temperature 125 | 18 200 109 109 75 . Received Heat Transfer 1416 | . 393 96 . 918 9 Effects 7 | . 5 2 . . . Energy Bleed 4 | . 2 2 . . . Interference 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 7 | . . . . 7 . Impact Corruptions 7 | . . . . 7 . Robots Melted 2 | . 1 . . 1 . Combat Hostiles 2 | . 1 . . 1 . Parts Melted 23 | . 1 7 . 15 . Heat Transferred 9613 | 74 1695 1628 259 5957 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 519 | 10 243 340 160 519 193 Initial 177 | . 6 65 90 62 177 Average 185 | 4 110 161 128 217 191 Maximum Alert Level 2 | . 1 1 . 2 . Low Security (%) 67 | 100 95 72 100 55 100 Level 1 25 | . 4 27 . 32 . Level 2 7 | . . . . 11 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 1 . 7 2 Investigation 7 | . 1 1 . 4 1 Extermination . | . . . . . . Reinforcement 4 | . . . . 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . . 3 . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 18 17 4 64 4 Peak Tracking Total 8 | . 5 5 4 8 5 Tactical Retreats 13 | . 3 . 1 9 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . 3 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 14 | . 1 4 . 8 1 Terminals 14 | . 1 4 . 8 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 3 6 . 20 3 Successful 6 | . 1 1 . 4 . Failed 26 | . 2 5 . 16 3 Catastrophic 9 | . . 1 . 8 . Database Lockouts . | . . . . . . Manual 32 | . 3 6 . 20 3 Terminals 32 | . 3 6 . 20 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 1 . 3 . Alert Level 4 | . 1 1 . 2 . Unreport Threat 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 1 4 . 8 1 Full Trace Events 6 | . 1 1 . 3 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3928 | 84 663 599 43 2485 54 Spaces Moved 1928 | 66 307 310 20 1160 65 Core 51 | 1 9 . . 12 29 Treads 9 | . . . . 9 . Legs . | . . . . . . Wheels 1832 | 65 298 310 20 1139 . Hover 36 | . . . . . 36 Flight . | . . . . . . Fastest Speed 50 | 50 95 125 130 50 50 Average Speed 109 | 90 103 130 130 108 66 Slowest Speed 250 | 95 250 140 130 165 80 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 43 38 11 86 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . . 5 1 Terrain Destroyed 12 | . . . . 11 1 Melee 6 | . . . . 5 1 Projectile 6 | . . . . 6 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3303 | 83 547 442 25 2133 73 Wait 992 | 1 158 58 . 774 1 Move 1923 | 65 306 309 19 1159 65 Hop . | . . . . . . Pick Up 44 | 8 8 13 . 14 1 Fast Attach 16 | 6 1 2 . 6 1 Attach 23 | 1 4 5 . 9 4 Detach 1 | . . . . 1 . Swap 39 | . 8 10 . 21 . Drop 31 | . 3 11 . 17 . Fire 209 | 2 59 33 6 109 . Melee 24 | . . . . 23 1 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 15) 433 | -10/Materials | Core integrity fell below 50% 519 | -10/Materials | Core integrity fell below 20% 748 | -10/Materials | Entered another Materials area 748 | -9/Materials | Evolved 2 slots: Utility x2 1311 | -9/Materials | Discovered new exit (range 12) 1347 | -9/Materials | Entered Mines 1357 | -9/Mines | Met a Derelict bent on vengeance 1385 | -9/Mines | Discovered new exit (range 3) 1390 | -9/Mines | Entered Materials 1390 | -8/Materials | Evolved 2 slots: Propulsion x2 1551 | -8/Materials | Discovered new exit (range 4) 1557 | -8/Materials | Identified exit to Factory 3087 | -8/Materials | Lost 4 parts (2n1u1w) 3514 | -8/Materials | Build established: Scavenger-Mutant 3856 | -8/Materials | Core integrity fell below 50% 3857 | -8/Materials | Discovered exit to Factory (range 15) 3875 | -8/Materials | Entered Factory 3875 | -7/Factory | Evolved 2 slots: Utility x2 3905 | -7/Factory | Lost 7 parts (1p4n1u1w) 3929 | -7/Factory | Self-destructed Last Messages --------------- Lgt. Treads destroyed. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: All DSF locations entering lockdown mode. O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. O-24 Administrator locks terminal. Connecting with Terminal... ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. >> Machine Analyzer network decryption results: Repair Station x2 Acquired System Restoration Module. Acquired Gravmag System. Slug penetrates Wall. 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" #????????????????? | | ??????######+###???# " "" #????????????????? | | ???????????????????# " """ #????????????????? | | ???????????????????# " R" #????????????????? | | ???????????????????# " """ #????????????????? | | ???????????????????# " "" #????????????????? | | ???????????????????# #????????????????? | | ???????????????????############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmSuperquantumFragment Manual? 0 Play Time 00:45:05 Cumulative 39.8 hours Start 2025.02.20 @ 14:38:43 End 2025.02.20 @ 15:25:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 87c015b8-5145-49ab-9e74-d4196350e9a8