Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.16 @ 21:24:21 Player: Burgers_Lettuce Result: Destroyed by YN-9OR(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1900) 1900 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 5069 Bonus ------- High Alert Combat Kills 234 Cogmind --------- Core Integrity 0/700 Matter 1/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Core Analyzer Weapon Cycler Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Cesium-ion Thruster Hacking Suite Plasma Cannon Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Improved Hover Unit > --- UTILITY ---------- Core Analyzer Weapon Cycler Weapon Cycler Weapon Cycler Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Plasma Cannon Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Cesium-ion Thruster Weapon Cycler Hacking Suite Autogun [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 1 2 1 . Weapon 2 | . . 1 . 1 . Parts Attached 97 | 6 2 25 21 42 1 Power 13 | 1 . 3 3 6 . Engine 7 | 1 . 3 1 2 . Core 6 | . . . 2 4 . Reactor . | . . . . . . Propulsion 20 | 2 1 5 2 10 . Treads 3 | 1 1 1 . . . Leg . | . . . . . . Wheel 9 | 1 . 4 2 2 . Hover 5 | . . . . 5 . Flight 3 | . . . . 3 . Utility 26 | 1 . 4 6 14 1 Device 12 | . . 3 1 7 1 Storage 5 | 1 . . 3 1 . Processor 2 | . . . 1 1 . Hackware 1 | . . . 1 . . Protection 6 | . . 1 . 5 . Artifact . | . . . . . . Weapon 38 | 2 1 13 10 12 . Energy Gun 12 | 1 . 6 3 2 . Energy Cannon 6 | . 1 1 1 3 . Ballistic Gun 13 | 1 . 6 3 3 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . 1 3 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 4 . Parts Lost 49 | . . 10 13 22 4 Power 10 | . . 1 3 5 1 Propulsion 9 | . . 3 2 3 1 Utility 13 | . . 1 3 7 2 Weapon 17 | . . 5 5 7 . Highest Loss Streak 14 | . . 2 5 14 4 Average Slot Usage (%) 78 | . 85 85 78 76 45 Engine 5 | . 14 10 1 . . Core 1 | . . . 2 2 4 Treads 5 | . 14 8 7 . . Wheel 6 | . 14 9 5 3 . Hover 2 | . . . . 8 4 Device 12 | . . 10 14 13 21 Storage 10 | . 14 11 17 5 . Processor 3 | . . . 2 10 7 Hackware 1 | . . . 2 3 . Protection 3 | . . 4 . 6 . Energy Gun 6 | . 7 12 6 . . Energy Cannon 2 | . 7 1 2 3 . Ballistic Gun 10 | . 14 16 10 2 . Impact Weapon 2 | . . . 2 7 . Naked Turns . | . . . . . . Heaviest Build 35 | 11 14 24 24 35 21 Greatest Support 26 | 10 23 23 23 26 8 Greatest Overweight (x) 4 | 1 1 4 2 4 2 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 6 | 6 6 6 6 6 4 Average Capacity 5 | 5 6 6 6 4 4 Most Carried 6 | 4 6 6 6 6 4 Average Carried 4 | 2 5 5 4 4 3 Final Capacity 6 | 6 6 6 6 4 4 Final Carried 6 | 4 6 3 6 4 4 Class Distribution -------------------- 60% | Mutant 18% | Gunner 12% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1691 | 255 . 544 418 388 86 Remotely . | . . . . . . Salvage Created 2237 | . 26 1002 907 302 . Parts 141 | . 6 65 55 15 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 57 | . 2 24 23 8 . Melee 3 | . . . . 3 . Guns 35 | . . 20 13 2 . Cannons 10 | . 2 3 2 3 . AOE 9 | . . 1 8 . . Classes Destroyed 9 | . 1 4 4 . . Worker 2 | . . . 2 . . Builder 2 | . . . 1 1 . Tunneler 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 2 | . . 2 . . . Watcher 2 | . . 1 . 1 . Swarmer 25 | . 2 11 6 6 . Grunt 22 | . . 6 15 1 . Sentry 10 | . . 7 2 1 . Best Kill Streak 10 | . 2 5 10 2 . Combat Bots Only 8 | . 2 5 8 2 . Max Kills in Single Turn 2 | . 1 2 2 1 . Gunslinging 1 | . . 1 1 . . Exploded 2 | . . 1 2 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 5663 | . 22 1363 1271 2609 398 Core 1212 | . . 172 326 529 185 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 100 57 40 . . Volleys Fired 196 | . 2 72 83 22 17 Largest 4 | . 2 3 3 4 1 Hottest 157 | . 76 123 157 155 48 Shots Fired 375 | . 4 171 139 44 17 Gun 290 | . 2 160 112 16 . Cannon 63 | . 2 11 10 23 17 Launcher 22 | . . . 17 5 . Special . | . . . . . . Kinetic 242 | . 2 110 93 20 17 Thermal 54 | . . 27 19 8 . Explosive 17 | . . . 16 1 . Electromagnetic 62 | . 2 34 11 15 . Robot Hit Streak 20 | . 2 20 12 9 2 Robot Miss Streak 4 | . . 4 3 4 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 261 | . 2 114 93 43 9 Core Hits 114 | . 2 42 50 18 2 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 14 | . . . . 14 . Impact 14 | . . . . 14 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5307 | . 40 1631 2336 963 337 Guns 2648 | . . 1350 1191 107 . Cannons 1146 | . 40 188 206 375 337 Explosions 1133 | . . 93 939 101 . Melee 370 | . . . . 370 . Ramming 10 | . . . . 10 . Kinetic 2510 | . . 952 1041 180 337 Thermal 550 | . . 260 187 103 . Explosive 903 | . . . 880 23 . Electromagnetic 964 | . 40 419 228 277 . Impact 370 | . . . . 370 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 3 3 Average Corruption 2 | . . . 2 2 3 Corruption Purged . | . . . . . . Effects 11 | . . . 5 2 4 Message Errors 2 | . . . 1 . 1 Matter Fused 1 | . . . . 1 . Energy Discharges 3 | . . . . 1 2 Data Loss (minor) 2 | . . . 2 . . Targeting Errors 3 | . . . 2 . 1 Overload Shots . | . . . . . . Overflow Damage 79 | . . 18 . 53 8 Projectiles 8 | . . . . . 8 Explosions 18 | . . 18 . . . Melee 53 | . . . . 53 . Knockbacks 4 | . . . . 3 1 Impact 2 | . . . . 2 . Kinetic 2 | . . . . 1 1 Secondary . | . . . . . . Self-Inflicted Damage 64 | . . 38 21 5 . Shots 2 | . . 1 1 . . Rammed 3 | . . . . 3 . Targets Rammed 3 | . . . . 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 421 | . 52 421 59 359 188 Average Temperature 92 | . 28 94 18 122 106 Received Heat Transfer 1683 | . . 378 594 540 171 Effects 1 | . . . . 1 . Shutdowns 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . . 3 . 5 . Impact Corruptions 4 | . . . . 4 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 993 | . . 459 336 198 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 661 | . 134 515 661 566 . Initial 300 | . . 56 217 300 . Average 308 | . 58 281 350 406 . Maximum Alert Level 2 | . . 2 2 2 . Low Security (%) 19 | 100 100 25 . . . Level 1 52 | . . 52 74 52 . Level 2 27 | . . 21 25 47 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 3 3 3 . Investigation 5 | . . 2 2 1 . Extermination . | . . . . . . Reinforcement 4 | . . 1 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 8 | . . 2 3 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 5 36 29 32 6 Peak Tracking Total 9 | . 5 6 9 8 6 Tactical Retreats 14 | . 1 4 . 8 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 3 | . . . 3 . . Max in Single Turn 2 | . . . 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 16 | . 5 6 4 1 . Terminals 13 | . 5 4 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 57 | . 19 18 16 4 . Successful 31 | . 10 9 9 3 . Failed 26 | . 9 9 7 1 . Catastrophic 4 | . 1 1 2 . . Database Lockouts . | . . . . . . Manual 46 | . 14 14 14 4 . Terminals 48 | . 19 13 16 . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 11 | . 5 1 5 . . Record 1 | . . . 1 . . Robot Analysis 2 | . 1 . 1 . . Level Access Points 2 | . 1 . 1 . . Branch Access Points 1 | . 1 . . . . Terminal Index 4 | . 1 1 2 . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 14 | . 5 3 4 2 . Terminals 12 | . 5 3 4 . . Botnet 9 | . 4 3 2 . . Operators 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Reprogram 1 | . . . . 1 . Watchers 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 5 4 4 1 . Full Trace Events 6 | . 1 3 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 21 | . . . . 21 . Highest-Rated Ally 21 | . . . . 21 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 66 | . . . . 66 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 2591 | 86 160 929 577 677 162 Spaces Moved 1806 | 86 156 496 248 712 108 Core 84 | 8 . 7 . 1 68 Treads 93 | . 7 18 68 . . Legs . | . . . . . . Wheels 1076 | 78 149 471 180 198 . Hover 471 | . . . . 431 40 Flight 82 | . . . . 82 . Fastest Speed 37 | 50 90 90 80 37 50 Average Speed 86 | 85 93 101 116 65 78 Slowest Speed 250 | 90 160 250 180 250 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 28 51 24 26 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 5 | . . . 5 . . Terrain Destroyed 111 | . . 3 92 14 2 Melee . | . . . . . . Projectile 3 | . . . . 1 2 AOE 108 | . . 3 92 13 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2472 | 95 169 778 396 853 181 Wait 260 | . 3 175 29 43 10 Move 1796 | 85 155 495 247 706 108 Hop 3 | . . . . 3 . Pick Up 19 | 4 3 2 6 4 . Fast Attach 66 | 6 1 10 16 32 1 Attach 16 | . . 7 3 6 . Detach 12 | . 1 1 4 5 1 Swap 16 | . 1 8 2 5 . Drop 34 | . 3 8 6 11 6 Fire 196 | . 2 72 83 22 17 Melee 14 | . . . . 14 . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 38 | . . . . . 38 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Materials 227 | -10/Materials | Identified exit to Mines 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 338 | -9/Materials | Repaired Wheel 366 | -9/Materials | Repaired Lgt. Assault Rifle 812 | -9/Materials | Discovered new exit (range 16) 1006 | -9/Materials | Discovered new exit (range 9) 1170 | -9/Materials | Discovered new exit (range 6) 1176 | -9/Materials | Entered another Materials area 1176 | -8/Materials | Evolved 2 slots: Utility x2 1358 | -8/Materials | Lost 5 parts (1p1n2u1w) 1381 | -8/Materials | Build established: Mutant 1542 | -8/Materials | Destroyed 7 combat bots 1644 | -8/Materials | Discovered new exit (range 16) 1740 | -8/Materials | Identified exit to Factory 1741 | -8/Materials | Core integrity fell below 50% 1743 | -8/Materials | Lost 5 parts (1p1n1u2w) 1753 | -8/Materials | Entered Factory 1753 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1768 | -7/Factory | Destroyed 8 combat bots 1833 | -7/Factory | Lost 6 parts (1p1n1u3w) 1847 | -7/Factory | Discovered new exit (range 15) 2096 | -7/Factory | Core integrity fell below 50% 2200 | -7/Factory | Lost 14 parts (3p1n6u4w) 2430 | -7/Factory | Entered Lower Caves 2539 | -7/Lower Caves | Core integrity fell below 20% 2574 | -7/Lower Caves | Lost 4 parts (1p1n2u) 2592 | -7/Lower Caves | Destroyed by YN-9OR(g) with Beamcaster Last Messages --------------- 02492_ Acquired 26 matter. 02495_ Acquired Imp. Reclamation Unit. 02508_ Searching scrap... 02508_ Found Com. Battery. 02508_ Found 24 Matter. 02508_ Found Weapon Shielding. 02508_ Found 36 Matter. 02509_ System corrupted: Energy discharge (-40). 02509_ Acquired 36 matter. 02514_ Acquired 24 matter. 02521_ Imp. Reclamation Unit destroyed. 02526_ System corrupted: Mni. Assault Cannon targeting data glitched. 02529_ Destroyed Beamcaster. 02533_ Lgt. Nuclear Core destroyed. 02537_ Imp. Hover Unit destroyed. 02543_ Weapon Cycler destroyed. 02545_ F4-6Y8(g) knocked back. 02546_ System corrupted: Energy discharge (-19). 02560_ Dropped Mni. Assault Cannon. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????# ????????????????? | | ???????????????????????####### ????????????????? | | ???????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? ##???????????????? | | ??????????????????????????? #####???????????? | | ???????????????????????????? ##??????????? | | ????????????????????????????# #??????????? | | ???????????????????????????## #???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# ##???????????? | | ???????????????????????????# ####????????????? | | ???????????????????????????# ##???????????????? | | ???????????????????????????# #???????????????## | | ???????????????????????????## ##??????????????## | | ????????????????????????????# ######?????????## | | ????????????????????????????## ## ####??????# | | ?????????????????????????????# #??????# | | ?????????????????????????##### #???????# ^ | | ????????????????????????## ######### | | ??????????????????????### g ## [ | | ??????????????????????# g ! | | ??????????????????????# g #### ] | | ??????????????????????# @ ###??# !! | | ??????????????????????# ######???# | | ??????????????????????# ##????????## ## | | ?????????????????????# ##??????????####### | | ?????????????????????## #?????????????????? | | ??????????????????????## ????????????????? | | ?????????????????????? ???????????????? | | ????????????????????? ??????????????? | | ????????????????????# ????????????? | | ????????????????????## ???????????? | | ?????????????????????# ????????????? | | ?????????????????????# ????????????? | | ?????????????????????# ###??????????????? | | ????????????????????? ##????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 850 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Armor Coverage 225 Weapon Shielding 66 Reclamation Efficiency 15 Weapon Cycling 30 Evasion (%) 62 Core Analysis 6 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed SignalWaveScanner Manual? 0 Play Time 00:47:59 Cumulative 24.5 hours Start 2021.07.16 @ 20:31:10 End 2021.07.16 @ 21:24:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df0061ce-f631-42f5-b2e0-b8e189fd0550