Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.28 @ 14:51:36 Player: Mogwok Wargfriend Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (199) 995 Value Destroyed (5934) 5934 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (842) 842 TOTAL SCORE: 14931 Bonus ------- High Alert Combat Kills 440 Follower Combat Kills 402 Entered Garrisons 200 Friendly Fire -200 Cogmind --------- Core Integrity 0/1450 Matter 120/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Graphene Brace Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Centrium Wheel High-density Centrium Wheel Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Power Shielding Advanced Hacking Suite Authchip [R/NC] Authchip [R/Combat] Authchip [Device] High-powered Tractor Beam > --- WEAPON ----------- Nova Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Particle Reactor Flexi-carbon Leg Myomer Leg High-density Centrium Wheel Railgun [Rating: 105] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Constructs Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Res Gar Slots Evolved 16 | . . 2 . 2 2 . . 4 . . 2 2 2 . Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . 1 . . . . . . 1 1 2 . Utility 10 | . . 1 . 1 2 . . 4 . . 1 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 193 | 7 4 22 4 46 18 10 6 38 2 . 7 23 5 1 Power 18 | 1 1 3 . 5 2 2 . 2 . . 1 1 . . Engine 11 | 1 1 3 . 3 2 1 . . . . . . . . Core 6 | . . . . 2 . 1 . 2 . . 1 . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 54 | 2 1 8 3 21 6 . 1 . . . 3 7 2 . Treads 2 | . . . . 1 . . . . . . . 1 . . Leg 37 | 2 1 8 3 14 6 . 1 . . . . . 2 . Wheel 9 | . . . . 4 . . . . . . 1 4 . . Hover 5 | . . . . 1 . . . . . . 2 2 . . Flight 1 | . . . . 1 . . . . . . . . . . Utility 82 | 2 1 5 1 12 6 4 4 30 2 . 1 12 2 . Device 42 | 1 . 2 1 6 2 2 1 18 1 . 1 5 2 . Storage 4 | 1 1 . . 1 . . . 1 . . . . . . Processor 13 | . . 1 . 2 3 1 . 3 . . . 3 . . Hackware 7 | . . . . . 1 . . 2 1 . . 3 . . Protection 16 | . . 2 . 3 . 1 3 6 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 1 6 . 8 4 4 1 6 . . 2 3 1 1 Energy Gun 13 | 1 1 3 . 2 2 3 . 1 . . . . . . Energy Cannon 5 | . . . . 2 1 . . . . . 1 1 . . Ballistic Gun 8 | 1 . 3 . 1 . . . 1 . . . . 1 1 Ballistic Cannon 9 | . . . . 3 1 . 1 2 . . 1 1 . . Launcher 4 | . . . . . . 1 . 2 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 3 . 2 3 3 . 1 . . . 2 . . Corrupted Parts 4 | . . . 1 . . . . 3 . . . . . . System Corruption 10 | . . . 2 . . . . 8 . . . . . . Parts Lost 88 | . . 5 4 8 3 1 2 36 . 1 . 16 9 3 Power 9 | . . 1 . 2 . . . 4 . . . 1 1 . Propulsion 26 | . . 2 3 4 1 . 1 6 . . . 4 4 1 Utility 38 | . . 1 . . 1 1 1 21 . 1 . 7 4 1 Weapon 15 | . . 1 1 2 1 . . 5 . . . 4 . 1 Highest Loss Streak 10 | . . 4 4 3 2 1 2 10 . 1 . 7 9 3 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 81 | . 100 96 94 96 96 96 83 61 12 16 26 62 45 15 Engine 5 | . 14 10 10 7 6 . . . . . . . . . Core 2 | . . . . 1 . 6 7 3 . . 3 3 . . Leg 18 | . 28 30 31 21 29 30 20 1 . . . . . . Wheel 2 | . . . . 11 . . . . . . 1 6 7 . Device 12 | . 14 9 10 11 14 7 14 22 5 4 1 7 2 . Storage 6 | . 14 11 10 8 7 7 7 2 . . . . . . Processor 7 | . . 11 11 5 9 15 7 5 5 5 5 10 16 8 Hackware 2 | . . . . . 5 4 . 4 1 5 5 10 7 4 Protection 4 | . . 1 . 8 4 6 7 4 . . . 1 . . Energy Gun 6 | . 14 11 10 6 1 6 6 2 . . . . . . Energy Cannon 1 | . . . . 2 5 . . . . . . 1 . . Ballistic Gun 3 | . 14 10 10 . 1 . . . . . . . . . Ballistic Cannon 3 | . . . . 7 5 6 2 4 . . 1 4 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 81 | 14 20 25 25 38 33 34 39 81 6 1 15 37 26 6 Greatest Support 51 | 20 20 30 35 51 51 45 45 40 3 3 24 50 40 3 Greatest Overweight (x) 26 | 1 . 2 3 3 1 . 3 26 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 25 5 5 5 5 5 5 Average Capacity 8 | 7 8 10 9 9 10 10 10 7 5 5 5 5 5 5 Most Carried 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 3 Average Carried 8 | 4 8 9 9 8 9 9 9 6 5 5 4 4 4 2 Final Capacity 25 | 8 10 10 5 10 10 10 10 25 5 5 5 5 5 5 Final Carried 10 | 8 10 10 5 10 10 10 9 5 5 5 3 4 3 2 Scrap Engine Consumption 71 | . . . . . . . 21 50 . . . . . . Constructs Created 8 | . . . . . . . 2 6 . . . . . . Constructs Modified 19 | . . . . . . . 5 14 . . . . . . Class Distribution -------------------- 56% | Mutant 27% | Scavenger-Mutant 8% | Commander-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Res Gar Matter Collected 4644 | 282 88 524 66 1420 385 453 123 973 16 19 . 281 14 . Remotely 101 | . . . . . . . . . . . . 101 . . Salvage Created 7049 | 130 382 1585 208 1620 733 773 150 1184 . . . 284 . . Parts 371 | 9 20 108 12 99 34 25 7 51 . . . 6 . . Haulers Intercepted 14 | . 1 3 . 6 1 3 . . . . . . . . Recyclers Shooed 11 | . 4 1 . 1 1 1 . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Res Gar Combat Hostiles Destroyed 123 | . 7 27 4 33 12 15 2 19 . . . 4 . . Guns 54 | . 7 25 4 7 2 7 . 2 . . . . . . Cannons 58 | . . . . 26 10 6 2 11 . . . 3 . . AOE 7 | . . 1 . . . 2 . 4 . . . . . . Classes Destroyed 15 | 2 4 4 1 2 1 1 . . . . . . . . Worker 16 | . . 5 1 5 1 4 . . . . . . . . Builder 9 | . . 3 . 1 2 1 . 2 . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 14 | . 1 3 . 6 1 3 . . . . . . . . Recycler 17 | 1 1 4 . 3 3 . 1 3 . . . 1 . . Mechanic 4 | . 1 1 . 1 . . . 1 . . . . . . Operator 4 | . . . . 3 . 1 . . . . . . . . Watcher 8 | . . 4 . 3 . . . 1 . . . . . . Swarmer 30 | . 3 7 . 11 4 . . 5 . . . . . . Grunt 57 | . 4 17 3 15 4 10 . 3 . . . 1 . . Brawler 2 | . . . 1 . . . . 1 . . . . . . Duelist 3 | . . . . 2 1 . . . . . . . . . Sentry 12 | . . 3 . 5 1 3 . . . . . . . . Hunter 10 | . . . . . . 1 2 4 . . . 3 . . Programmer 10 | . . . . . 2 1 . 7 . . . . . . Best Kill Streak 10 | 3 3 6 2 10 4 7 3 4 . . . 2 . . Combat Bots Only 7 | . 3 4 2 7 4 3 2 4 . . . 1 . . Max Kills in Single Turn 3 | 1 1 2 1 2 1 1 1 3 . . . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . . 1 . . . 1 . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Res Gar Hostile Shots Fired 1459 | . 43 129 40 176 97 101 52 353 7 3 18 256 98 86 Missed 483 | . 15 27 14 43 38 45 21 94 4 . 15 101 27 39 Damage Taken 16919 | . 282 1359 542 1972 750 766 548 4931 71 57 41 2918 1605 1077 Core 4195 | . 28 280 116 175 96 122 90 746 46 39 41 949 547 920 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 202 | . . . . . . . . 101 . . . 101 . . Regen/Repaired (Parts) 788 | . . . . 88 32 . 18 650 . . . . . . Core Remaining (%) 56 | 100 88 . 1 68 . . 56 . . 16 96 27 . . Volleys Fired 596 | 12 51 107 11 154 34 56 11 124 . . 2 33 . 1 Largest 2 | 2 2 2 2 2 2 2 2 2 . . 1 2 . 1 Hottest 134 | 70 76 112 70 119 111 118 134 134 . . 57 118 . 35 Shots Fired 1085 | 24 100 207 22 300 68 111 21 193 . . 2 36 . 1 Gun 586 | 24 100 207 22 105 10 56 10 51 . . . . . 1 Cannon 492 | . . . . 195 58 51 10 140 . . 2 36 . . Launcher 7 | . . . . . . 4 1 2 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 556 | 12 49 91 11 150 34 51 10 115 . . 2 30 . 1 Thermal 396 | 12 51 69 . 150 34 56 . 18 . . . 6 . . Explosive 7 | . . . . . . 4 1 2 . . . . . . Electromagnetic 126 | . . 47 11 . . . 10 58 . . . . . . Robot Hit Streak 13 | 8 9 10 10 9 11 10 4 13 . . . 8 . . Robot Miss Streak 10 | 5 5 7 4 10 3 3 2 3 . . 1 3 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 4 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 680 | 14 55 129 17 184 44 69 12 135 . . . 21 . . Core Hits 360 | 7 21 73 10 121 26 35 8 47 . . . 11 . 1 Critical Kills 2 | . . . . . . . . 1 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 35 | . 2 4 . 7 3 6 . 6 . . . 7 . . Burn 16 | . 2 4 . 6 . 4 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . Destroy 1 | . . . . . . . . 1 . . . . . . Blast 15 | . . . . 1 3 2 . 3 . . . 6 . . Corrupt 2 | . . . . . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15209 | 158 576 2220 306 3793 1250 2153 307 3717 . . . 715 . 14 Guns 5913 | 158 576 2040 306 1200 145 750 87 651 . . . . . . Cannons 8060 | . . . . 2592 1089 923 176 2595 . . . 685 . . Explosions 1149 | . . 177 . . . 476 44 452 . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 87 | . . 3 . 1 16 4 . 19 . . . 30 . 14 Kinetic 7820 | 59 218 925 152 2104 611 923 176 2125 . . . 527 . . Thermal 4591 | 99 358 666 . 1688 623 750 . 249 . . . 158 . . Explosive 1024 | . . 52 . . . 476 44 452 . . . . . . Electromagnetic 1687 | . . 574 154 . . . 87 872 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 15 . . . . 18 18 18 . 2 3 3 Average Corruption 9 | . . . 9 . . . . 7 18 18 . 1 2 3 Corruption Purged 7 | . . . . . . . . 7 . . . . . . Corruption Blocked 4 | . . . . . . . . 4 . . . . . . Effects 56 | . . . 4 . . . . 32 9 11 . . . . Message Errors 13 | . . . 2 . . . . 6 2 3 . . . . Matter Fused 14 | . . . . . . . . 7 3 4 . . . . Heat Flow Errors 11 | . . . 2 . . . . 8 . 1 . . . . Energy Discharges 2 | . . . . . . . . 1 1 . . . . . Data Loss (minor) 10 | . . . . . . . . 5 2 3 . . . . Data Loss (major) 2 | . . . . . . . . 1 1 . . . . . Misdirections 3 | . . . . . . . . 3 . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 262 | . . . . 23 7 72 32 126 . . . 2 . . Projectiles 173 | . . . . 23 7 22 32 87 . . . 2 . . Explosions 87 | . . . . . . 50 . 37 . . . . . . Melee 2 | . . . . . . . . 2 . . . . . . Knockbacks 103 | . . . . 62 2 8 3 26 . . . 2 . . Impact . | . . . . . . . . . . . . . . . Kinetic 94 | . . . . 59 2 7 3 21 . . . 2 . . Secondary 9 | . . . . 3 . 1 . 5 . . . . . . Self-Inflicted Damage 316 | . . 145 . . . 49 55 46 . . . 14 . 7 Shots 7 | . . 3 . . . 1 1 2 . . . . . . Rammed 18 | . . . . 2 . . . 8 . . . 5 . 3 Targets Rammed 24 | . . 1 . 2 2 2 . 9 . . . 5 . 3 Kicked 6 | . . 1 . . 2 2 . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 407 | 90 344 330 208 407 8 201 108 198 . 134 10 312 . . Average Temperature 70 | 35 116 97 104 58 4 46 43 64 . 74 6 93 . . Received Heat Transfer 3061 | . 111 606 45 927 285 231 . 390 9 . . 196 126 135 Effects 8 | . 3 1 . 4 . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . Energy Bleed 2 | . 1 1 . . . . . . . . . . . . Interference 4 | . 2 . . 2 . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . Parts Fried 9 | . . 1 . . . . . 8 . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . . . . . . 1 . . Parts Melted 7 | 1 3 . . 1 1 1 . . . . . . . . Heat Transferred 9387 | 296 1184 1765 . 3552 925 1517 . . . . . 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 4 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Res Gar Peak Influence 764 | 20 142 518 293 764 471 728 293 331 . . 101 204 94 165 Initial 347 | . 13 5 178 . 347 189 283 . . . 69 52 94 10 Average 185 | 5 60 202 168 314 352 446 68 103 . . 72 88 79 53 Maximum Alert Level 3 | . . 2 1 3 2 3 1 1 . . . 1 . . Low Security (%) 62 | 100 100 53 51 43 . 17 85 78 . . 100 97 100 100 Level 1 23 | . . 25 48 24 73 14 14 21 . . . 2 . . Level 2 12 | . . 21 . 23 26 61 . . . . . . . . Level 3 1 | . . . . 8 . 5 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . . 4 . 6 2 10 . 9 . . . 3 2 . Investigation 6 | . . 1 . 1 . 2 . 1 . . . 1 . . Extermination 8 | . . . . . 1 1 . 4 . . . 1 1 . Reinforcement 16 | . . 3 . 4 1 4 . 2 . . . 1 1 . Assault 1 | . . . . 1 . . . . . . . . . . Garrison 5 | . . . . . . 3 . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . . . Haulers Reinforced 3 | . . . . . 1 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Res Gar Distress Signals 17 | . 1 4 . 6 . 4 . 1 . . 1 . . . Communications Jammed 5 | . . . . . . 5 . . . . . . . . Distress Signals 5 | . . . . . . 5 . . . . . . . . Times Spotted 280 | . 15 46 23 49 14 29 2 42 4 2 4 24 10 16 Peak Tracking Total 17 | . 3 7 17 4 5 3 2 5 3 2 4 12 10 15 Tactical Retreats 24 | . 1 4 3 3 1 . . 2 1 . . 8 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Res Gar Traps Triggered 6 | . . . . 1 . . . 4 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Res Gar Machines Disabled 22 | . . 3 1 6 1 5 1 3 . . 1 . . 1 Max in Single Turn 2 | . . 1 1 1 1 2 1 1 . . 1 . . 1 Garrison Relay 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Res Gar Machines Accessed 58 | . 8 2 . 11 6 9 8 7 . . . 4 2 1 Terminals 38 | . 7 2 . 7 3 8 5 3 . . . 2 . 1 Fabricators 3 | . . . . . . . . 2 . . . . 1 . Repair Stations 4 | . . . . 1 2 . . 1 . . . . . . Recycling Units 8 | . 1 . . 1 . 1 3 1 . . . 1 . . Scanalyzers 2 | . . . . 1 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . 1 1 . Total Hacks 134 | . 20 6 . 32 10 21 15 17 . . . 7 4 2 Successful 56 | . 11 3 . 14 4 9 4 6 . . . 2 3 . Failed 77 | . 8 3 . 18 6 12 11 11 . . . 5 1 2 Catastrophic 21 | . . . . 1 4 7 5 2 . . . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 84 | . 14 6 . 20 5 16 12 6 . . . 4 . 1 Terminals 91 | . 18 6 . 18 5 17 11 10 . . . 4 . 2 Fabricators 6 | . . . . . . . . 4 . . . . 2 . Repair Stations 11 | . . . . 6 3 . . 2 . . . . . . Recycling Units 16 | . 2 . . 3 . 4 4 1 . . . 2 . . Scanalyzers 4 | . . . . 2 2 . . . . . . . . . Garrison Access 6 | . . . . 3 . . . . . . . 1 2 . Terminal Hacks 21 | . 7 2 . 3 . 5 2 2 . . . . . . Record 2 | . 1 . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 4 | . . 1 . . . . 1 2 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . 2 . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . 1 . . . . 1 . Repair Station Hacks 8 | . . . . 4 2 . . 2 . . . . . . Scan Component 4 | . . . . 2 1 . . 1 . . . . . . Repair 4 | . . . . 2 1 . . 1 . . . . . . Recycling Unit Hacks 6 | . 1 . . 1 . 1 1 . . . . 2 . . Report Inventory 5 | . 1 . . 1 . 1 1 . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . Scanalyzer 2 | . . . . 1 1 . . . . . . . . . Insert Component 2 | . . . . 1 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 14 | . 3 1 . 5 1 3 1 . . . . . . . Terminals 10 | . 3 1 . 3 1 1 1 . . . . . . . Assimilate 4 | . 2 . . 2 . . . . . . . . . . Operators 6 | . 1 1 . 1 1 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . 2 . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . Reject 2 | . . . . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Intercept 1 | . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 53 | . 6 2 . 11 6 8 8 6 . . . 4 1 1 Full Trace Events 5 | . . . . . . 2 . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . 1 . . . . 1 . Authchips 1 | . . . . . . . . . . . . . 1 . Time 186 | . . . . . . . . 139 . . . . 47 . Total Part Build Rating 14 | . . . . . . . . 9 . . . . 5 . Parts Repaired 3 | . . . . 1 1 . . 1 . . . . . . Time 145 | . . . . 70 19 . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Res Gar Total Allies 24 | . 1 . 3 . . 10 10 . . . . . . . Largest Group 10 | . 1 1 3 . . 10 10 10 . . . . . . Highest-Rated Group 202 | . 10 10 40 . . 173 202 202 . . . . . . Highest-Rated Ally 34 | . 10 10 16 . . 29 34 34 . . . . . . Total Orders 9 | . . 1 3 . . 2 . . . . . . 3 . STAY 4 | . . 1 2 . . 1 . . . . . . . . FOLLOW 2 | . . . 1 . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . . . . 1 . Ally Attacks 124 | . . . 13 . . 85 . 26 . . . . . . Total Damage 2196 | . . . 92 . . 1113 . 991 . . . . . . Kills 15 | . . . . . . 9 . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Res Gar Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 2 . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Res Gar Turns Passed 12714 | 129 1090 1589 809 2234 964 627 1249 2457 171 274 93 600 340 88 Spaces Moved 8624 | 63 741 891 585 1333 633 340 787 1289 330 536 130 636 171 159 Core 1230 | 3 . . 46 7 . . . 75 330 536 48 . 26 159 Treads 847 | . . . . . . . 145 702 . . . . . . Legs 4767 | 60 741 891 539 409 633 340 642 512 . . . . . . Wheels 1126 | . . . . 917 . . . . . . . 64 145 . Hover 654 | . . . . . . . . . . . 82 572 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 50 50 120 120 120 50 50 50 50 58 50 50 Average Speed 111 | 123 120 126 129 109 121 120 130 144 50 50 61 74 83 50 Slowest Speed 1350 | 190 120 260 200 330 190 120 260 1350 100 50 71 111 90 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 85 65 69 60 12 34 97 22 38 59 5 20 5 35 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . . . . 1 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 178 | . . 60 . 14 9 48 11 25 . . 1 10 . . Melee . | . . . . . . . . . . . . . . . Projectile 58 | . . . . 14 9 11 2 11 . . 1 10 . . AOE 120 | . . 60 . . . 37 9 14 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Res Gar Total 10702 | 90 857 1157 626 1808 763 452 997 1685 333 541 139 723 366 165 Wait 891 | . 38 108 8 215 58 25 42 192 . 6 . 10 188 1 Move 8610 | 62 740 890 584 1332 632 339 786 1288 329 535 129 635 170 159 Hop . | . . . . . . . . . . . . . . . Pick Up 80 | 9 11 8 3 23 5 4 2 4 . . . 10 1 . Fast Attach 118 | 6 1 10 2 21 12 8 2 31 2 . 5 16 2 . Attach 46 | 1 . 4 . 15 3 1 3 6 . . 2 7 3 1 Detach 33 | . . 3 1 10 . 4 6 7 . . . 1 1 . Swap 29 | . 3 8 2 10 3 1 1 1 . . . . . . Drop 126 | . 13 18 15 26 14 11 7 12 2 . 1 6 1 . Fire 596 | 12 51 107 11 154 34 56 11 124 . . 2 33 . 1 Melee . | . . . . . . . . . . . . . . . Ram 13 | . . . . 2 . . . 3 . . . 5 . 3 Kick 6 | . . 1 . . 2 2 . 1 . . . . . . Crush 6 | . . . . . . . . 6 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 148 | . . . . . . 1 137 10 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -2/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 8) 773 | -10/Materials | Discovered new exit (range 5) 1012 | -10/Materials | Identified exit to Materials 1220 | -10/Materials | Entered another Materials area 1220 | -9/Materials | Accompanied by 1 ally 1220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1591 | -9/Materials | Lost 4 parts (2n1u1w) 1879 | -9/Materials | Build established: Scavenger-Mutant 2121 | -9/Materials | Discovered new exit (range 7) 2153 | -9/Materials | Core integrity fell below 50% 2809 | -9/Materials | Entered Mines 2824 | -9/Mines | Met a Derelict bent on vengeance 2837 | -9/Mines | Learned Materials non-interactive machine intel 2848 | -9/Mines | Learned location of Storage (-7) 2896 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2971 | -9/Mines | Discovered new exit (range 6) 3461 | -9/Mines | Found a hidden stash of uninstalled traps 3496 | -9/Mines | Assembled infested the area 3501 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3548 | -9/Mines | Core integrity fell below 20% 3549 | -9/Mines | Lost 3 allies 3595 | -9/Mines | System corruption reached 10% 3618 | -9/Mines | Entered Materials 3618 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3619 | -8/Materials | Loaded intel: 24 non-interactive machine locations 3625 | -8/Materials | Lost 4 parts (3n1w) 3870 | -8/Materials | Build established: Mutant 5000 | -8/Materials | Repaired Arm. Wheel 5091 | -8/Materials | Lost 3 parts (1p2w) 5205 | -8/Materials | Destroyed 7 combat bots 5218 | -8/Materials | First assault squad dispatched 5432 | -8/Materials | Discovered new exit (range 16) 5449 | -8/Materials | Build established: Scavenger-Mutant 5852 | -8/Materials | Entered Factory 5852 | -7/Factory | Evolved 2 slots: Utility x2 6150 | -7/Factory | Repaired Carbon-fiber Leg 6453 | -7/Factory | Discovered new exit (range 5) 6816 | -7/Factory | Entered Storage 6907 | -7/Storage | Build established: Mutant 6968 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6979 | -7/Storage | Garrison activated, responded to threat 7190 | -7/Storage | Lost 8 allies 7340 | -7/Storage | Used back door to open Recycling access 7340 | -7/Storage | Discovered new exit (range 4) 7443 | -7/Storage | Entered Recycling 7455 | -7/Recycling | Found Scrap Engine 7978 | -7/Recycling | Discovered new exit (range 15) 8644 | -7/Recycling | Build established: Commander-Mutant 8692 | -7/Recycling | Entered Factory 8692 | -5/Factory | Accompanied by 10 allies 8692 | -5/Factory | Evolved 4 slots: Utility x4 8790 | -5/Factory | Discovered new exit (range 7) 8827 | -5/Factory | Spotted B-75 Beast 8854 | -5/Factory | Allies destroyed B-75 Beast 8877 | -5/Factory | Lost 5 allies 9111 | -5/Factory | Repaired Imp. Coolant Injector 9441 | -5/Factory | Lost 3 allies 9566 | -5/Factory | Build established: Mutant 9567 | -5/Factory | Lost 6 parts (1n4u1w) 9887 | -5/Factory | Fabricated Centrium Leg (x1) 10058 | -5/Factory | Build established: Hacker-Mutant 10336 | -5/Factory | Lost 3 parts (1p2u) 10514 | -5/Factory | Core integrity fell below 50% 10554 | -5/Factory | Lost 9 parts (2n5u2w) 10797 | -5/Factory | Build established: Mutant 10918 | -5/Factory | System corruption reached 10% 10960 | -5/Factory | Garrison activated, responded to threat 11076 | -5/Factory | Garrison activated, responded to threat 11149 | -5/Factory | Entered Upper Caves 11166 | -5/Upper Caves | Lost 10 parts (1p3n4u2w) 11262 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11314 | -5/Upper Caves | Discovered new exit (range 4) 11320 | -5/Upper Caves | Entered another Upper Caves area 11327 | -5/Upper Caves | Learned Factory stockpile data 11343 | -5/Upper Caves | Discovered new exit (range 5) 11504 | -5/Upper Caves | Learned Factory interactive machine intel 11557 | -5/Upper Caves | Core integrity fell below 20% 11594 | -5/Upper Caves | Entered Factory 11594 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11596 | -4/Factory | Loaded intel: 52 interactive machine locations 11671 | -4/Factory | Discovered new exit (range 14) 11687 | -4/Factory | Entered Research 11687 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11873 | -3/Research | Lost 3 parts (1n2u) 12073 | -3/Research | Spotted B-86 Titan 12204 | -3/Research | Found Prototype Launcher 12204 | -3/Research | Identified Tactical Quantum Warhead 12223 | -3/Research | Lost 3 parts (2n1w) 12231 | -3/Research | Core integrity fell below 50% 12284 | -3/Research | Discovered new exit (range 3) 12287 | -3/Research | Lost 7 parts (1p1n3u2w) 12287 | -3/Research | Entered another Research area 12287 | -2/Research | Evolved 2 slots: Propulsion x2 12347 | -2/Research | Fabricated Drone Bay (x1) 12625 | -2/Research | Identified exit to Garrison 12627 | -2/Research | Entered Garrison 12646 | -2/Garrison | Triggered checkpoint 12657 | -2/Garrison | Lost 9 parts (1p4n4u) 12662 | -2/Garrison | Triggered checkpoint 12674 | -2/Garrison | Spotted B-90 Cyclops 12678 | -2/Garrison | Triggered checkpoint 12680 | -2/Garrison | Core integrity fell below 50% 12697 | -2/Garrison | Garrison Relay disabled 12708 | -2/Garrison | Core integrity fell below 20% 12713 | -2/Garrison | Discovered new exit (range 13) 12715 | -2/Garrison | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 12697_ G-73 Enforcer unfolds itself. Garrison Door activated. 12700_ Railgun destroyed. 12705_ Slug penetrates G-73 Enforcer. 12705_ G-73 Enforcer suffers critical hit (Destroy). 12705_ Slammed into G-73 Enforcer. 12707_ Slug penetrates Wall. 12707_ Penetrated by Slug. 12708_ Slug penetrates Wall. 12708_ Penetrated by Slug. 12711_ Slug penetrates Reinforced Barrier. 12712_ Slug penetrates G-73 Enforcer. 12712_ Penetrated by Slug. 12712_ Authchip [R/NC] destroyed. 12713_ EXIT=FOUND 12713_ Slug penetrates Wall. 12713_ Penetrated by Slug. 12713_ Slug penetrates Wall. 12715_ Penetrated by Slug. 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