Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 15:56:39 Player: albenzo Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (78) 390 Value Destroyed (2194) 2194 Prototype IDs (32) 640 Alien Tech Used (6) 1200 Bonus (8158) 8158 TOTAL SCORE: 19982 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 1028 Registered with UFD 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Hovering (60) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Antigrav System > --- UTILITY (12) ----- Improved Melee Analysis Suite > --- WEAPON (2) ------- Advanced Remote Datajack Companion Sword > --- INVENTORY (5) ---- Impulse Thruster Mini Drone Bay Heavy Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Flightbrick > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Structural Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Improved Reaction Control System Experimental Weapon Shielding Advanced Hacking Suite Deep Network Scanner Advanced System Shield Authchip [Processor] System Restoration Module > --- WEAPON ----------- Improved Datajack Companion Sword > --- INVENTORY -------- Light Quantum Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Force Booster Reaction Control System Transdimensional Reconstructor Heavy Rocket Launcher Plasma Cutter [Rating: 158] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Flightbrick Utility Improved Melee Analysis Suite Device Structural Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Authchip [Processor] Protection Scrap Shield Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Slots Evolved 16 | . . . 4 2 . . . 4 . . . . 2 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 1 . . . 1 . . . . . . . . 2 Utility 10 | . . . 2 1 . . . 3 . . . . 2 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 148 | 3 15 22 16 18 5 10 6 11 2 . 6 . 4 4 1 3 22 Power 22 | . 2 3 2 3 1 2 2 . . . . . 1 1 1 . 4 Engine 7 | . 2 3 1 1 . . . . . . . . . . . . . Core 9 | . . . 1 2 1 2 2 . . . . . 1 . . . . Reactor 6 | . . . . . . . . . . . . . . 1 1 . 4 Propulsion 24 | . 5 2 1 2 . 1 . 3 . . 2 . 1 . . . 7 Treads 6 | . 4 2 . . . . . . . . . . . . . . . Leg 2 | . 1 . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 15 | . . . 1 2 . 1 . 3 . . 2 . 1 . . . 5 Utility 52 | 2 3 5 1 7 . 4 3 8 2 . 4 . 2 2 . 3 6 Device 25 | 2 1 1 1 3 . . 2 2 2 . 2 . . 2 . 2 5 Storage 8 | . 2 2 . . . 1 . 1 . . 1 . . . . . 1 Processor 6 | . . . . 3 . . . 3 . . . . . . . . . Hackware 8 | . . . . 1 . 3 1 1 . . . . 1 . . 1 . Protection 5 | . . 2 . . . . . 1 . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 50 | 1 5 12 12 6 4 3 1 . . . . . . 1 . . 5 Energy Gun 12 | 1 4 5 2 . . . . . . . . . . . . . . Energy Cannon 4 | . . 2 2 . . . . . . . . . . . . . . Ballistic Gun 5 | . . 1 4 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 4 1 . 1 . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . Slashing Weapon 14 | . . . 3 4 3 1 1 . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 2 . . . . . . . . . 1 . . 1 Unidentified Prototypes 14 | . . . 2 . . . 1 1 1 . 4 . . . 1 3 1 Corrupted Parts 5 | . . 1 . . . 4 . . . . . . . . . . . System Corruption 17 | . . 9 . . . 8 . . . . . . . . . . . Parts Lost 37 | . 1 5 1 2 1 2 . . . . . . . 1 . . 24 Power 6 | . . . 1 . . 1 . . . . . . . . . . 4 Propulsion 11 | . . 1 . 1 . 1 . . . . . . . . . . 8 Utility 17 | . 1 1 . 1 1 . . . . . . . . 1 . . 12 Weapon 3 | . . 3 . . . . . . . . . . . . . . . Highest Loss Streak 24 | . 1 4 1 1 1 2 . . . . . . . 1 . . 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 87 37 56 45 55 64 76 77 78 76 78 76 73 78 77 68 Engine 7 | . 14 14 2 3 . . . . . . . . . . . . . Core 1 | . . . 2 2 5 5 6 5 5 5 5 5 4 1 . . . Treads 12 | . 10 27 . . . . . . . . . . . . . . . Leg 2 | . 17 . . . . . . . . . . . . . . . . Flight 5 | . . . 7 12 12 11 13 15 15 15 14 15 10 8 8 8 13 Device 7 | . 13 2 7 7 6 5 4 16 14 15 13 15 14 16 21 20 12 Storage 6 | . 14 4 7 6 6 6 6 5 5 5 5 5 4 4 4 4 2 Processor 3 | . . . . 9 12 10 . 5 15 15 15 15 14 13 13 12 10 Hackware 5 | . . . . 6 . 7 25 18 10 10 10 10 14 13 13 13 11 Protection 5 | . . 9 . . . . . 4 5 5 5 5 9 8 4 4 2 Energy Gun 12 | . 27 22 . . . . . . . . . . . . . . . Energy Cannon 1 | . . 2 . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 2 6 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 1 . 3 5 5 5 5 5 4 4 4 4 3 Peak Build Rating 158 | 9 15 17 52 65 59 65 74 94 93 93 99 97 113 125 126 142 158 Average Rating 45 | 8 8 15 47 60 55 60 69 90 92 93 94 97 111 117 125 129 124 On Entrance 72 | 6 8 15 15 42 58 55 62 74 93 93 93 97 97 113 123 125 136 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 12 31 99 36 32 34 33 32 23 27 27 27 27 37 38 36 36 48 Greatest Support 55 | 20 46 46 24 32 29 29 29 38 31 31 38 36 39 39 39 39 55 Greatest Overweight (x) 2 | . . 2 1 . 1 1 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 Average Capacity 10 | 8 10 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 7 Most Carried 15 | 8 15 15 15 15 15 15 15 11 8 8 8 8 8 8 8 8 8 Average Carried 9 | 6 9 7 12 14 14 14 14 7 8 8 7 8 7 7 7 7 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 8 15 11 15 15 15 14 12 8 8 8 8 8 8 7 7 8 4 Class Distribution -------------------- 76% | Mutant 4% | Hacker-Sprinter 3% | Hacker-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Infiltrator-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Commander-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Matter Collected 2089 | 296 98 481 167 156 . 130 215 . 150 . . 70 40 20 . . 266 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3237 | 243 239 878 398 232 91 258 . . 326 128 . 73 115 . . . 256 Parts 189 | 18 23 52 28 14 9 5 . . 2 5 . 3 7 . . . 23 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . 15 . . . . . . . 5 . 4 . . . . . Prevented 12 | . . 6 . . . . . . . . . 6 . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Combat Hostiles Destroyed 56 | . 9 19 13 3 4 . . . . 2 . 1 1 . . . 4 Melee 11 | . . . . 3 . . . . . 2 . 1 1 . . . 4 Guns 33 | . 9 16 8 . . . . . . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . . AOE 9 | . . 1 4 . 4 . . . . . . . . . . . . Classes Destroyed 12 | 3 4 2 . . 1 . . . . . . . 1 . . . 1 Worker 4 | 2 1 . 1 . . . . . . . . . . . . . . Builder 3 | . 1 . . 2 . . . . . . . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . Recycler 6 | 1 . . . 1 . 4 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 . . . . Swarmer 23 | . 6 3 7 3 4 . . . . . . . . . . . . Grunt 13 | . 3 . 6 . . . . . . 2 . 1 1 . . . . Sentry 1 | . . 1 . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . 3 Tracker 1 | . . . . . . . . . . . . . . . . . 1 Subdweller 15 | . . 15 . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . 3 . . . . . . . . Best Kill Streak 7 | 3 4 3 7 3 5 4 . . . 2 . 1 1 . . . 2 Combat Bots Only 6 | . 3 3 6 3 4 . . . . 2 . 1 1 . . . 2 Max Kills in Single Turn 4 | 1 1 2 2 1 4 1 . . 1 1 . 1 1 . . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 . 3 . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . 1 . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Hostile Shots Fired 750 | . 39 96 121 36 125 18 . 3 1 17 . 12 16 26 2 3 235 Missed 282 | . 11 25 49 17 72 11 . 2 . 3 . 6 7 16 . 1 62 Damage Taken 7862 | . 319 1508 962 220 547 50 . 24 27 265 . 123 182 176 103 50 3306 Core 1909 | . 72 164 141 . 117 6 . . 7 38 . . 22 . . . 1342 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 119 | . . . . . . . . . . . . . . . . . 119 Regen/Repaired (Parts) 12 | . . . 5 . . . . . . . . . . . . . 7 Core Remaining (%) 78 | 100 . 5 74 . . . 82 . . . . 95 98 . . 93 . Volleys Fired 163 | 19 31 79 29 . 2 . . . . . . . . . . . 3 Largest 2 | 2 2 2 2 . 1 . . . . . . . . . . . 1 Hottest 130 | 90 130 110 130 . 39 . . . . . . . . . . . 39 Shots Fired 280 | 38 62 136 39 . 2 . . . . . . . . . . . 3 Gun 239 | 38 61 112 28 . . . . . . . . . . . . . . Cannon 17 | . . 9 8 . . . . . . . . . . . . . . Launcher 23 | . 1 15 3 . 2 . . . . . . . . . . . 2 Special 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 41 | . . 17 24 . . . . . . . . . . . . . . Thermal 117 | 35 61 9 12 . . . . . . . . . . . . . . Explosive 23 | . 1 15 3 . 2 . . . . . . . . . . . 2 Electromagnetic 98 | 3 . 95 . . . . . . . . . . . . . . . Robot Hit Streak 31 | 8 11 31 12 . 2 . . . . . . . . . . . 3 Robot Miss Streak 4 | 2 4 2 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 262 | 25 37 112 31 12 1 5 . . 4 4 . 2 8 1 . . 20 Core Hits 130 | 10 25 43 25 4 5 . . . 2 2 . 2 3 . . . 9 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . . . Critical Strikes 9 | 4 2 . 1 . . 2 . . . . . . . . . . . Burn 7 | 4 2 . 1 . . . . . . . . . . . . . . Smash 2 | . . . . . . 2 . . . . . . . . . . . Melee Attacks 126 | . . . 4 26 4 6 . 9 6 7 . 5 12 5 2 6 34 Impact 6 | . . . . . . 6 . . . . . . . . . . . Slashing 118 | . . . 4 26 4 . . 9 6 7 . 5 12 5 2 6 32 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . 3 . 5 . . 3 . . . 1 . . . 3 Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7049 | 338 472 1863 896 645 325 564 . . 324 174 . 99 460 45 . . 844 Guns 2780 | 311 472 1596 401 . . . . . . . . . . . . . . Cannons 326 | . . 130 196 . . . . . . . . . . . . . . Explosions 773 | 27 . 137 284 . 325 . . . . . . . . . . . . Melee 3155 | . . . . 645 . 564 . . 324 174 . 99 460 45 . . 844 Ramming 15 | . . . 15 . . . . . . . . . . . . . . Kinetic 688 | . . 339 349 . . . . . . . . . . . . . . Thermal 1301 | 314 472 267 248 . . . . . . . . . . . . . . Explosive 609 | . . . 284 . 325 . . . . . . . . . . . . Electromagnetic 1281 | 24 . 1257 . . . . . . . . . . . . . . . Impact 564 | . . . . . . 564 . . . . . . . . . . . Slashing 2591 | . . . . 645 . . . . 324 174 . 99 460 45 . . 844 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 10 . . . 8 . . . . . . . . . 1 6 Average Corruption 2 | . 1 2 . . . 5 . . . . . . . . . 1 3 Corruption Purged 3 | . . . . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 47 | . 8 32 . . . 4 . . . . . . . . . . 3 Message Errors 13 | . . 11 . . . 1 . . . . . . . . . . 1 Matter Fused 12 | . . 8 . . . 2 . . . . . . . . . . 2 Heat Flow Errors 5 | . 2 3 . . . . . . . . . . . . . . . Energy Discharges 9 | . 3 5 . . . 1 . . . . . . . . . . . Data Loss (minor) 7 | . 2 5 . . . . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 759 | . . . . 158 52 370 . . 153 . . . 3 . . . 23 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 52 | . . . . . 52 . . . . . . . . . . . . Melee 707 | . . . . 158 . 370 . . 153 . . . 3 . . . 23 Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 125 | . . 118 7 . . . . . . . . . . . . . . Shots 6 | . . 6 . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 356 | 240 356 218 135 . 46 . . . . 26 . . 1 . . . . Average Temperature 80 | 71 98 59 61 . 21 . . . . 13 . . 1 . . . . Received Heat Transfer 1314 | . 66 255 405 18 234 12 . . . 135 . 9 . 18 . . 162 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . Parts Fried 19 | . . 15 . . . 4 . . . . . . . . . . . Impact Corruptions 7 | . . . . . . 7 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . Heat Transferred 3138 | 1126 1233 335 444 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Peak Influence 607 | 45 190 . 607 366 570 372 . 129 . . . . 400 561 325 . 465 Initial 278 | . 29 . . 186 150 222 . . . . . . 40 210 278 . . Average 161 | 25 72 . 217 229 379 309 . 58 . . . . 184 349 297 . 197 Maximum Alert Level 2 | . . . 2 1 2 1 . . . . . . 2 2 1 . 2 Low Security (%) 65 | 100 100 . 51 54 10 . . 100 . . . . 30 . . . 48 Level 1 28 | . . . 32 45 50 100 . . . . . . 68 63 100 . 35 Level 2 6 | . . . 15 . 39 . . . . . . . . 36 . . 15 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 6 4 3 . . 1 . . . . 3 2 . . 8 Investigation 14 | . 1 . 3 1 1 . . 1 . . . . 2 1 . . 4 Extermination 1 | . . . . 1 . . . . . . . . . . . . . Reinforcement 7 | . . . 1 2 2 . . . . . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . 2 . . . . . . . . . 1 . . . . Intercept 3 | . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Distress Signals 11 | . 1 . 3 . . . . . . . . . 2 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 221 | . 19 23 41 17 31 2 . 3 1 16 . 4 6 11 1 1 45 Peak Tracking Total 21 | . 4 3 16 6 21 2 . 2 3 6 . 4 5 8 1 1 19 Tactical Retreats 30 | . . 1 7 2 2 1 . 1 2 7 . 1 . . 1 . 5 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Traps Triggered 6 | . 3 . . . . . . 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . 1 Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . 1 . . . . . . . . . 5 . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Machines Disabled 10 | . . . 1 . 2 . . . 1 1 . . 1 1 1 1 1 Max in Single Turn 1 | . . . 1 . 1 . . . 1 1 . . . . 1 1 . Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Machines Accessed 64 | . 7 1 5 7 4 7 2 8 3 . 5 . 5 3 . . 7 Terminals 34 | . 6 . 4 4 4 4 . 5 . . . . 3 1 . . 3 Fabricators 3 | . . . . 1 . . . 1 . . . . . . . . 1 Repair Stations 3 | . . . 1 . . . . 1 . . . . . . . . 1 Recycling Units 10 | . 1 . . 2 . 3 . . . . . . 2 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . . 1 Total Hacks 200 | . 22 4 21 14 8 18 6 30 7 . 18 . 19 10 . . 23 Successful 118 | . 15 4 10 6 3 8 6 13 7 . 18 . 8 5 . . 15 Failed 81 | . 7 . 11 8 5 9 . 17 . . . . 11 5 . . 8 Catastrophic 19 | . 2 . . 4 3 . . 7 . . . . 2 . . . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . Manual 102 | . 12 . 14 7 4 15 . 14 . . . . 16 8 . 1 11 Terminals 131 | . 18 . 20 9 8 15 . 24 . . . . 14 7 . . 16 Fabricators 9 | . . . . 2 . . . 4 . . . . . . . . 3 Repair Stations 4 | . . . 1 . . . . 1 . . . . . . . . 2 Recycling Units 18 | . 4 . . 3 . 3 . . . . . . 5 2 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . . 1 Terminal Hacks 76 | . 10 4 5 3 2 2 6 4 7 . 18 . 4 2 . . 9 Record 21 | . . 4 . . . . 5 . 6 . 6 . . . . . . Part Schematic 6 | . . . . . . 1 . . . . 4 . . . . . 1 Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . 3 . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . 1 . 1 . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 7 | . 1 . 1 1 . . . 1 . . . . 1 1 . . 1 Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 6 | . 1 . 1 1 . . . . . . . . . 1 . . 2 Unreport Threat 6 | . 1 . 2 . . . . . . . . . . . . . 3 Locate Traps 5 | . 1 . 1 1 1 . . . . . . . . . . . 1 Security Status 1 | . 1 . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . 1 . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 . . . . . . 1 . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . 1 . . 1 Seal Access 3 | . . . . . . . . 1 . . . . . 1 . . 1 Unauthorized Hacks 34 | . 4 . 5 3 1 6 . 4 . . . . 4 2 . . 5 Terminals 20 | . 2 . 4 2 1 3 . 3 . . . . 2 1 . . 2 Assimilate 2 | . . . 1 . . . . . . . . . . . . . 1 Botnet 18 | . 2 . 3 2 1 3 . 3 . . . . 2 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 1 . . . . 1 . . . . 2 1 . . 3 Mechanics 1 | . . . . . . . . . . . . . . . . . 1 Patch 3 | . . . 1 . . . . 1 . . . . . . . . 1 Recycling Units 6 | . 2 . . 1 . 3 . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . Mask 2 | . 1 . . 1 . . . . . . . . . . . . . Tunnel 3 | . . . . . . 3 . . . . . . . . . . . Scrapoids 4 | . . . . . . . . . . . . . 2 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . 4 7 3 4 . 5 . . . . 5 1 . . 5 Full Trace Events 8 | . . . 2 1 1 2 . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 . . . . 4 . . . . . 1 Parts Built 4 | . . . . . . . . 4 . . . . . . . . . Authchips 2 | . . . . . . . . 2 . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Total Allies 29 | . . . 1 . . . . . . . . . 10 5 . . 13 Largest Group 11 | . . . 1 . . . . . . . . . 9 11 . . 7 Highest-Rated Group 605 | . . . 10 . . . . . . . . . 423 605 . . 320 Highest-Rated Ally 67 | . . . 10 . . . . . . . . . 50 67 . . 64 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 253 | . . . . . . . . . . . . . 55 81 . . 117 Total Damage 5569 | . . . . . . . . . . . . . 1130 1830 . . 2609 Kills 35 | . . . . . . . . . . . . . 8 12 . . 15 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 1 . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Turns Passed 7944 | 225 1005 3091 383 501 107 182 714 331 203 231 68 89 187 130 49 58 390 Spaces Moved 8842 | 84 616 1632 381 763 225 400 1353 555 421 455 146 263 397 204 114 94 739 Core 47 | . . . . . . . . . . . . . . . . . 47 Treads 1816 | . 184 1632 . . . . . . . . . . . . . . . Legs 523 | 84 432 . . . . . . . . . . . . . . . 7 Wheels . | . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . 13 Flight 6443 | . . . 381 763 225 400 1353 555 421 455 146 263 397 204 114 94 672 Fastest Speed 22 | 120 120 160 40 34 34 34 34 30 39 39 30 30 30 37 37 37 22 Average Speed 71 | 120 131 167 62 42 34 34 51 39 39 39 34 30 34 37 37 37 32 Slowest Speed 320 | 120 160 320 80 44 94 94 94 40 40 39 39 30 37 37 37 37 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . 2 4 6 3 . 2 . . . . 5 4 . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 48 | 4 88 67 55 20 75 66 93 19 70 63 60 59 16 11 7 79 17 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 9 | . . 2 . . . 3 . . . . 3 1 . . . . . Known Exits Taken 6 | . . . . 1 . . . 1 1 . . 1 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 . . 1 1 . . . 1 1 . Scrap Searched 23 | . . 13 . . . . 7 . 2 1 . . . . . . . Spaces Dug 86 | . 5 . 4 4 3 . . 9 1 1 . 2 3 4 1 . 49 Terrain Destroyed 234 | 5 5 94 24 4 32 . . 9 1 1 . 2 3 4 1 . 49 Melee 43 | . . . 4 4 3 . . 9 1 1 . 2 3 4 1 . 11 Projectile 1 | . . 1 . . . . . . . . . . . . . . . AOE 190 | 5 5 93 20 . 29 . . . . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Total 9984 | 169 752 1855 485 894 242 429 1374 658 451 500 165 267 430 247 117 108 841 Wait 491 | 62 56 70 19 59 3 10 . 77 20 39 . . 18 38 . . 20 Move 8762 | 83 615 1631 376 756 212 393 1352 550 420 454 145 262 388 196 113 93 723 Hop 28 | . . . 2 2 6 3 . 2 . . . . 3 3 . . 7 Pick Up 81 | 1 17 11 11 14 3 5 6 3 . . 4 . 1 . . 1 4 Fast Attach 59 | 2 1 6 5 6 . 3 3 4 3 . 5 . 1 3 . 6 11 Attach 53 | . 1 4 9 10 5 4 2 5 . . . . 2 1 1 . 9 Detach 41 | 1 1 2 15 7 4 1 1 1 . . . . 2 . . . 6 Swap 43 | 1 13 12 2 2 . 3 1 2 . . 2 . 1 . 1 . 3 Drop 95 | . 17 13 12 12 3 1 9 5 2 . 9 . 2 1 . 2 7 Fire 163 | 19 31 79 29 . 2 . . . . . . . . . . . 3 Melee 126 | . . . 4 26 4 6 . 9 6 7 . 5 12 5 2 6 34 Ram 1 | . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . 13 Rewire 14 | . . 14 . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . 1 Miscellaneous 13 | . . 13 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / Min / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: [*Acc] / Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 226 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Mines 440 | -10/Materials | Discovered new exit (range 4) 1186 | -10/Materials | Discovered new exit (range 10) 1220 | -10/Materials | Discovered new exit (range 6) 1231 | -10/Materials | Entered Subcaves 1328 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1677 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1689 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1735 | -10/Subcaves | Shifting Twisted Machinery released Humpback 1850 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2072 | -10/Subcaves | Disturbed a concealed Subdweller 2153 | -10/Subcaves | Learned location of Zion (-6) 2153 | -10/Subcaves | Met a Zionite searching for "candidates" 2291 | -10/Subcaves | Core integrity fell below 50% 2368 | -10/Subcaves | Discovered new exit (range 15) 2869 | -10/Subcaves | Ambushed by Subdweller buried in earth 3403 | -10/Subcaves | Visited Clippyterm 3408 | -10/Subcaves | Learned location of Extension (-6) 3408 | -10/Subcaves | Learned Factory trap positions 3751 | -10/Subcaves | A Subdweller sparked back to life 3751 | -10/Subcaves | A Subdweller sparked back to life 3751 | -10/Subcaves | A Subdweller sparked back to life 3768 | -10/Subcaves | Core integrity fell below 20% 3768 | -10/Subcaves | System corruption reached 10% 3807 | -10/Subcaves | Ambushed by Subdweller buried in earth 3836 | -10/Subcaves | Lost 4 parts (1n1u2w) 3849 | -10/Subcaves | Found Prototype Flight Unit 4322 | -10/Subcaves | Entered Materials 4322 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4324 | -8/Materials | Identified Flightbrick 4325 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 4522 | -8/Materials | Garrison activated, responded to threat 4703 | -8/Materials | Discovered new exit (range 4) 4705 | -8/Materials | Entered Factory 4705 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4706 | -7/Factory | Loaded intel: 80 trap records 5036 | -7/Factory | Discovered new exit (range 17) 5045 | -7/Factory | Identified exit to Storage 5045 | -7/Factory | Identified exit to Lower Caves 5206 | -7/Factory | Entered Storage 5262 | -7/Storage | Discovered new exit (range 15) 5312 | -7/Storage | Used back door to open Recycling access 5312 | -7/Storage | Discovered new exit (range 4) 5313 | -7/Storage | Entered Recycling 5405 | -7/Recycling | Scanned before Scraplab entrance 5491 | -7/Recycling | Entered Scraplab 5493 | -7/Recycling | Discovered new exit (range 2) 5495 | -7/Recycling | Entered Scraptown 5495 | -7/Scraptown | System corruption cleaned by C-Scrubber 5588 | -7/Scraptown | Discovered new exit (range 11) 5613 | -7/Scraptown | Visited Junk Repository 5624 | -7/Scraptown | Visited Shadow of the Wyrm 5632 | -7/Scraptown | Visited Bundlers 5655 | -7/Scraptown | Visited Cave Peace 5660 | -7/Scraptown | Visited Comm Corps 5673 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5695 | -7/Scraptown | Visited Assassins FH 5704 | -7/Scraptown | Visited Fellowship of the Rings 5754 | -7/Scraptown | Visited UFD Registry 5754 | -7/Scraptown | Registered with UFD as "Rustguard" 5764 | -7/Scraptown | Visited LU-1G1's Boring Crew 5778 | -7/Scraptown | Visited Infowarlord's Domain 5790 | -7/Scraptown | Visited Modified Component R&D 5800 | -7/Scraptown | Visited Science Testing Area 5806 | -7/Scraptown | Visited Scrapoid Pod Storage 5824 | -7/Scraptown | Visited Sword Containment 5849 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5857 | -7/Scraptown | Found DCF Scrap (32 items) 5874 | -7/Scraptown | Visited Abandonware Association 5883 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 5883 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5905 | -7/Scraptown | Visited Curators Association 6203 | -7/Scraptown | Discovered new exit (range 5) 6209 | -7/Scraptown | Entered Factory 6209 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6324 | -5/Factory | Spotted B-75 Beast 6417 | -5/Factory | Fabricated Imp. Melee Analysis Suite (x2) 6432 | -5/Factory | Identified exit to Upper Caves 6461 | -5/Factory | Fabricated Imp. Melee Analysis Suite (x2) 6540 | -5/Factory | Entered Upper Caves 6570 | -5/Upper Caves | Found Alien Artifact 6570 | -5/Upper Caves | Identified Dimensional Node Initializer 6570 | -5/Upper Caves | Initialized slip node 6618 | -5/Upper Caves | Identified exit to Upper Caves 6628 | -5/Upper Caves | Learned 8 Research zone layouts 6628 | -5/Upper Caves | Learned Extension emergency access door positions 6628 | -5/Upper Caves | Learned Extension stockpile data 6697 | -5/Upper Caves | Learned location of 1 exit from Factory 6743 | -5/Upper Caves | Entered another Upper Caves area 6744 | -5/Upper Caves | Learned 4 Factory zone layouts 6847 | -5/Upper Caves | Encountered a Warlord checkpoint 6961 | -5/Upper Caves | Discovered new exit (range 14) 6974 | -5/Upper Caves | Entered Zhirov 6974 | -5/Zhirov | Discovered new exit (range 3) 6982 | -5/Zhirov | Met Zhirov 6990 | -5/Zhirov | Learned location of Quarantine (-2) 6990 | -5/Zhirov | Learned location of Command (-1) 6992 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6999 | -5/Zhirov | Found Alien Artifact 6999 | -5/Zhirov | Identified Integrated Reactor 6999 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7029 | -5/Zhirov | Found Alien Artifact 7042 | -5/Zhirov | Entered Proximity Caves 7082 | -4/Proximity Caves | Spotted B-86 Titan 7124 | -4/Proximity Caves | Learned location of Armory (-3) 7126 | -4/Proximity Caves | Learned Research terminal intel 7128 | -4/Proximity Caves | Identified exit to Factory 7131 | -4/Proximity Caves | Entered Factory 7131 | -4/Factory | Evolved 2 slots: Utility x2 7132 | -4/Factory | Identified exit to Research 7133 | -4/Factory | Identified exit to Upper Caves 7172 | -4/Factory | Scrapoids reinforcements arrived? 7281 | -4/Factory | Scrapoid reinforcements arrived 7293 | -4/Factory | Garrison activated, responded to threat 7318 | -4/Factory | Entered Research 7318 | -3/Research | Accompanied by 8 allies 7318 | -3/Research | Evolved 2 slots: Utility x2 7320 | -3/Research | Loaded intel: 20 terminal locations 7362 | -3/Research | Scrapoid reinforcements arrived 7416 | -3/Research | Identified exit to Armory 7416 | -3/Research | Identified exit to Testing 7448 | -3/Research | Entered Armory 7457 | -3/Armory | Lost 7 allies 7496 | -3/Armory | Identified Transdimensional Reconstructor 7496 | -3/Armory | Warped through subspace to slip node 7496 | -3/Armory | Discovered new exit (range 1) 7497 | -3/Armory | Entered Lab 7497 | -3/Lab | Discovered new exit (range 10) 7502 | -3/Lab | Unable to decrypt terminal 7502 | -3/Lab | Opened the door to a hidden lab 7503 | -3/Lab | Gained access to the hidden lab's interior 7503 | -3/Lab | Detected by scanners 7506 | -3/Lab | Found Alien Artifact 7506 | -3/Lab | Identified Core Reset Matrix 7506 | -3/Lab | Used Core Reset Matrix 7510 | -3/Lab | Sensed 3 artifacts in vicinity 7511 | -3/Lab | Found Transdimensional Reconstructor 7517 | -3/Lab | Found Integrated Dissipator 7517 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 7524 | -3/Lab | Found Core Expander 7524 | -3/Lab | Installed Core Expander, added new Power slot 7533 | -3/Lab | Found Prototype Hackware 7533 | -3/Lab | Identified Deep Network Scanner 7536 | -3/Lab | Found Prototype Device 7536 | -3/Lab | Identified AEGIS Remote Shield 7543 | -3/Lab | Confronted by A5 7551 | -3/Lab | Discovered new exit (range 10) 7555 | -3/Lab | Entered Research 7555 | -2/Research | Evolved 2 slots: Propulsion x2 7612 | -2/Research | Scrapoids reinforcements arrived? 7649 | -2/Research | Identified exit to Quarantine 7744 | -2/Research | Lost 5 allies 7777 | -2/Research | Discovered new exit (range 5) 7777 | -2/Research | Spotted B-90 Cyclops 7810 | -2/Research | Intercept squad dispatched 7819 | -2/Research | Build established: Hacker-Sprinter 7842 | -2/Research | Spotted Tracker 7847 | -2/Research | Spotted Tracker 7854 | -2/Research | Spotted Combat Programmer 7856 | -2/Research | Warped through subspace 7896 | -2/Research | Destroyed Tracker 7897 | -2/Research | Core integrity fell below 50% 7903 | -2/Research | Emitted hypermatrix ping 7908 | -2/Research | Assembled emerged from beneath the floor 7910 | -2/Research | Core integrity fell below 20% 7912 | -2/Research | Found Prototype Device 7912 | -2/Research | Identified Exp. Phase Shifter 7917 | -2/Research | Allies destroyed Tracker 7929 | -2/Research | Spotted Combat Programmer 7945 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- >>parse_system Reading system data... New IDs: Myomer Leg Phase Gun Hvy. Laser 07929_ G-73 Enforcer suffers critical hit (Burn). 07930_ G-73 Enforcer heat damages Phase Gun. 07930_ G-73 Enforcer critical meltdown. 07932_ as-34459 destroyed. 07935_ Penetrated by EMDS Slug. 07936_ Acquired 26 matter. 07937_ Acquired 37 matter. Companion Sword: "You won't get away that easily." 07937_ W-44 Eye sends out distress signal. 07937_ Penetrated by EMDS Slug. 07941_ Imp. Melee Analysis Suite destroyed. 07942_ Penetrated by EMDS Slug. 07942_ Lgt. Quantum Reactor destroyed. 07945_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ???????????????? ???? ???????????????????? | | # ????????????? ???u #?????????????????? | | # ??????????? ??? #?????????????????? | | #########??? ??? #?????????????????? | | ############? ### #?????????????????? | | #####?? #?????????????????? | | ??? #?????????????????? | | ??? #?????????????????? | | ###?????## u##????????????????? | | ###### # ????? # ##????????????????? | | ###### # ?????? # ##????????????????? | | ##??## # ?????? # ##????????????????? | | ##??## # ?????? # %!p* ##????????????????? | | ###### # ????"? # != ##????????????????? | | ###### # ????" # *@* ##????????????????? | | [ + # ????? + %!* ########??????????? | | # # ????? # ####+##########??????????? | | # # # =[#*! ##??????????? | | # ########## # ##??????????? | | """ # [# [= ##??????????? | | ###### %# """ [= ##??????????? | | ###### !!!/! """ == ##??????????? | | # %! # """ = ##??????????? | | # #### ######![ # """ ##??????????? | | # ####+######[!%# " " ##??????????? | | !# # = +%!*#[!! ##??????????? | | # # ###=#=!|= ##??????????? | | + # ###!#[!!=[ ##??????????? | | # # ###%#=%%! ##??????????? | | "" # + ###!##+############??????????? | | "" # # ###!=!!############??????????? | | "" # # # #%|!=##?????#####??????????? | | # # # #|!![#### ? ##??????????? | | # #############![[=#### ! ##??????????? | | ##+### ########### # + ##??????????? | | # ########## ## # ##?########?? | | + ############# # ##?########?? | | # + ### ##?? | | == # ####+############## ########## ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 51 Energy Capacity 315 Matter Stores 320 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 800 Weapon Shielding 90 Melee Speed Boost 20 Evasion (%) 74 Melee Accuracy 18 Recoil Reduction 2 Force Boost 20 Offensive Hacking 39 Defensive Hacking 26 Authchip Count 3 Item Schematics ----------------- Nanoactuators | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Melee Analysis Suite | x2 | -5/Factory | Authchip Imp. Melee Analysis Suite | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingConstructCannon Manual? 0 Play Time 01:49:38 Cumulative 180.6 hours Start 2024.09.18 @ 14:06:32 End 2024.09.18 @ 15:56:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8464f5d6-fbc2-4230-bd30-4439f7d6d874