Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.08 @ 19:26:55 Player: ArabianSandBoa Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (3146) 3146 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2712) 2712 TOTAL SCORE: 10108 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1628 Follower Combat Kills 684 Aligned with FarCom 300 Friendly Fire -400 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 69/100 System Corruption 9% Temperature Hot (271) Movement Walking (132) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler System Shield > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Wheel Huge Storage Unit Advanced Weight Redist. System Gauss Cannon Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Improved Cooling System High-capacity Storage Unit Weapon Cycler > --- WEAPON ----------- Gatling Energy Construct/G Ballistic Gauss Construct/G > --- INVENTORY -------- Coolant Injector Improved Melee Analysis Suite Kinecellerator Transmission Jammer Improved Light Armor Plating Damper Plating Improved Shield Generator Advanced Trap Extractor Gatling Laser Gatling Laser Plasma Cannon Heavy Missile Launcher Flail Great Axe [Rating: 76] Favorites ----------- Power Nuclear Core Engine Deuterium-Nuclear Engine Power Core Nuclear Core Propulsion Armored Exoskeleton Treads Light Treads Leg Armored Exoskeleton Wheel Armored Wheel Flight Unit Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Ballistic Gauss Construct/G Energy Gun Ballistic Gauss Construct/G Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 3 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 68 | 3 5 12 1 . 11 6 7 23 Power 5 | . . 1 . . 2 . . 2 Engine 2 | . . 1 . . . . . 1 Core 3 | . . . . . 2 . . 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 2 6 . . 3 . . 2 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 5 | . . . . . 3 . . 2 Hover . | . . . . . . . . . Flight 8 | . 2 6 . . . . . . Utility 29 | . 1 1 . . 5 5 4 13 Device 17 | . . . . . 1 3 4 9 Storage 3 | . 1 . . . 1 . . 1 Processor 5 | . . 1 . . 1 1 . 2 Hackware 2 | . . . . . 1 . . 1 Protection 2 | . . . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 19 | 1 2 4 1 . 1 1 3 6 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 2 | . . . . . . 1 1 . Ballistic Gun 4 | . . 4 . . . . . . Ballistic Cannon 2 | . 1 . . . . . . 1 Launcher 5 | . . . 1 . . . 2 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 15 | . 1 4 . . . 1 . 9 Power 2 | . . . . . . . . 2 Propulsion 7 | . . 3 . . . . . 4 Utility 1 | . . . . . . 1 . . Weapon 5 | . 1 1 . . . . . 3 Highest Loss Streak 4 | . 1 3 . . . 1 . 4 To Critical Strikes 1 | . 1 . . . . . . . Average Slot Usage (%) 67 | . 56 70 78 71 92 67 65 60 Core 3 | . . . . . 7 7 7 . Reactor 1 | . . . . . . . . 4 Treads 2 | . 8 . . . . 2 7 2 Wheel 4 | . . . . . 26 8 . . Flight 6 | . 17 27 28 28 . . . 4 Device 14 | . . . . . 6 8 15 26 Storage 7 | . 8 14 14 14 9 7 7 5 Processor 4 | . . 5 14 14 15 1 6 1 Hackware 2 | . . . . . 8 6 . . Protection 2 | . . . . . . 8 4 . Energy Gun 1 | . 2 . . . . . . 2 Energy Cannon 2 | . . . . . . 3 10 . Ballistic Gun 1 | . . 16 14 . . . . . Ballistic Cannon 3 | . 10 5 . . . . 1 5 Launcher 2 | . . . 7 14 9 1 1 . Impact Weapon 1 | . . . . . 8 4 . . Naked Turns . | . . . . . . . . . Heaviest Build 74 | 2 9 8 7 6 35 51 51 74 Greatest Support 99 | 20 8 8 8 8 36 52 52 99 Greatest Overweight (x) 17 | . 1 . . . 1 3 . 17 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 20 | 5 8 8 8 8 15 15 15 20 Average Capacity 14 | 5 6 8 8 8 14 15 15 16 Most Carried 20 | 5 7 8 8 8 15 15 15 20 Average Carried 11 | 3 5 7 7 7 12 10 12 15 Final Capacity 15 | 5 8 8 8 8 15 15 15 5 Final Carried 15 | 5 7 8 7 8 15 7 14 4 Class Distribution -------------------- 53% | Mutant 41% | Construct 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Construct | -7/Waste Construct | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 1591 | 204 54 291 . 10 90 107 369 466 Remotely . | . . . . . . . . . Salvage Created 4774 | 52 59 194 . . 166 359 1422 2522 Parts 186 | 1 7 16 . . 12 7 22 121 Haulers Intercepted 3 | . 1 . . . . . . 2 Recyclers Shooed 3 | . . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 69 | . 2 12 . . 5 5 6 39 Melee 2 | . . . . . 1 . . 1 Guns 12 | . . 6 . . . . . 6 Cannons 34 | . 1 6 . . . 5 4 18 AOE 19 | . 1 . . . 4 . 2 12 Classes Destroyed 19 | 1 2 1 . . 3 3 1 8 Worker 11 | . . . . . . . . 11 Builder 7 | . . . . . 1 . . 6 Tunneler 2 | . . . . . . . . 2 Hauler 3 | . 1 . . . . . . 2 Recycler 6 | 1 . 1 . . 1 1 . 2 Operator 4 | . . . . . 2 1 . 1 Watcher 3 | . . . . . . 1 . 2 Swarmer 19 | . 2 11 . . 4 2 . . Cutter 1 | . . . . . . . . 1 Grunt 24 | . . . . . . 1 . 23 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 Protector 4 | . . . . . . . . 4 Sentry 6 | . . . . . 1 1 . 4 Demolisher 1 | . . 1 . . . . . . Hunter 3 | . . . . . . . . 3 Programmer 2 | . . . . . . 1 . 1 Heavy 1 | . . . . . . . . 1 Compactor 6 | . . . . . . . 6 . Martyr 1 | . . . . . . . . 1 Best Kill Streak 15 | 1 1 4 . . 6 3 1 15 Combat Bots Only 14 | . 1 3 . . 4 3 1 14 Max Kills in Single Turn 9 | 1 1 1 . . 4 1 1 9 Gunslinging . | . . . . . . . . . Exploded 9 | . 1 . . . 3 . 1 9 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 3329 | . 199 354 . 12 111 638 30 1985 Core 899 | . 41 109 . . 49 77 . 623 Absorbed by Shields 282 | . . . . . 42 41 . 199 Core Remaining (%) 77 | 100 . . . 40 91 . . . Volleys Fired 305 | 1 12 47 . . 2 35 101 107 Largest 2 | 1 1 2 . . 1 1 1 2 Hottest 183 | 40 40 55 . . 30 120 120 183 Shots Fired 320 | 1 12 61 . . 2 35 100 109 Gun 62 | 1 7 30 . . . . . 24 Cannon 233 | . 5 31 . . . 35 80 82 Launcher 25 | . . . . . 2 . 20 3 Special . | . . . . . . . . . Kinetic 80 | . 5 61 . . . . . 14 Thermal 206 | . . . . . . 35 79 92 Explosive 25 | . . . . . 2 . 20 3 Electromagnetic 9 | 1 7 . . . . . 1 . Robot Hit Streak 39 | 1 3 3 . . . 20 39 7 Robot Miss Streak 6 | . 3 6 . . . 2 2 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 224 | 1 5 30 . . 10 23 87 68 Core Hits 147 | 1 3 17 . . 7 7 22 90 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . 1 . . . . . 1 Blast 1 | . . 1 . . . . . . Sever 1 | . . . . . . . . 1 Melee Attacks 40 | . . . . . 27 5 . 8 Impact 32 | . . . . . 27 5 . . Slashing 8 | . . . . . . . . 8 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15255 | 15 91 385 . . 704 1248 4626 8186 Guns 987 | 15 21 116 . . . . . 835 Cannons 8932 | . 49 269 . . . 1248 2434 4932 Explosions 4813 | . 21 . . . 339 . 2192 2261 Melee 519 | . . . . . 365 . . 154 Ramming 4 | . . . . . . . . 4 Kinetic 881 | . 49 385 . . . . . 447 Thermal 9397 | . 21 . . . . 1248 2431 5697 Explosive 4415 | . . . . . 339 . 2192 1884 Electromagnetic 39 | 15 21 . . . . . 3 . Impact 365 | . . . . . 365 . . . Slashing 154 | . . . . . . . . 154 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 2 2 8 Average Corruption 2 | . . . . . . 1 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . . 3 9 27 Message Errors 4 | . . . . . . . 2 2 Matter Fused 13 | . . . . . . 3 2 8 Heat Flow Errors 5 | . . . . . . . 2 3 Energy Discharges 8 | . . . . . . . 2 6 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 611 | . . . . . 34 147 . 430 Projectiles 463 | . . . . . . 147 . 316 Explosions 130 | . . . . . 16 . . 114 Melee 18 | . . . . . 18 . . . Knockbacks 6 | . 1 4 . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic 4 | . 1 3 . . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 58 | . 24 . . . . . 32 2 Shots 3 | . 1 . . . . . 2 . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 352 | . 7 8 . . . 320 352 270 Average Temperature 120 | . 4 5 . . . 146 121 87 Received Heat Transfer 1023 | . . . . 6 50 229 . 738 Effects 3 | . . . . . . 3 . . Energy Bleed 1 | . . . . . . 1 . . Interference 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 2 | . . . . . 2 . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 31 | . . . . . . 6 . 25 Heat Transferred 15862 | . 50 . . . . 2720 4160 8932 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 2813 | 5 72 277 . 103 275 147 105 2813 Initial 51 | . 3 27 . . 39 50 51 22 Average 529 | 2 38 190 . 39 96 36 67 1362 Maximum Alert Level 5 | . . 1 . . 1 . . 5 Low Security (%) 61 | 100 100 52 . 100 85 100 100 6 Level 1 6 | . . 47 . . 14 . . 2 Level 2 2 | . . . . . . . . 6 Level 3 11 | . . . . . . . . 33 Level 4 4 | . . . . . . . . 11 Level 5 . | . . . . . . . . . High Security 14 | . . . . . . . . 40 Max Security . | . . . . . . . . . Squads Dispatched 42 | . 1 . . . 3 5 . 33 Investigation 3 | . . . . . . 1 . 2 Extermination 1 | . . . . . . 1 . . Reinforcement 11 | . 1 . . . 3 1 . 6 Assault 25 | . . . . . . . . 25 Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 Haulers Reinforced 2 | . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . 3 . . . . 1 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 185 | . 10 14 . 5 11 10 6 129 Peak Tracking Total 31 | . 4 3 . 3 4 3 2 31 Tactical Retreats 19 | . 3 1 . 1 3 1 . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 6 | . . . . . . 1 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 23 | . . . . . . . . 23 Max in Single Turn 4 | . . . . . . . . 4 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 16 | . 2 . 1 . 2 1 . 10 Terminals 11 | . 2 . . . 2 1 . 6 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 3 . 1 . 7 5 . 25 Successful 25 | . 1 . 1 . 5 3 . 15 Failed 16 | . 2 . . . 2 2 . 10 Catastrophic 3 | . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 18 | . 2 . 1 . 4 1 . 10 Terminals 31 | . 3 . . . 7 5 . 16 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . . . . . 7 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 1 . 1 . 3 2 . 5 Part Schematic 1 | . . . . . . . . 1 Prototype ID Bank 2 | . . . . . 1 . . 1 Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 Unreport Threat 3 | . 1 . . . . 2 . . Hauler Manifests 1 | . . . . . . . . 1 Zone Layout 2 | . . . . . 1 . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 4 Retrieve Components 4 | . . . . . . . . 4 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . . . . . 2 1 . 4 Terminals 7 | . . . . . 2 1 . 4 Botnet 7 | . . . . . 2 1 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 13 | . 2 . . . 2 1 . 8 Full Trace Events 3 | . . . . . . 1 . 2 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 58 | . . . . . . . . 58 Total Robot Build Rating 3 | . . . . . . . . 3 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . . . . . . 4 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 23 | . . . . 3 . . 19 1 Largest Group 19 | . . . . 3 . . 19 19 Highest-Rated Group 465 | . . . . 40 . . 465 465 Highest-Rated Ally 35 | . . . . 16 . . 35 35 Total Orders . | . . . . . . . . . Ally Attacks 119 | . . . . 8 . . . 111 Total Damage 2975 | . . . . 107 . . . 2868 Kills 34 | . . . . 3 . . . 31 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 4332 | 40 221 330 124 112 450 974 588 1493 Spaces Moved 4289 | 52 219 462 324 213 336 324 575 1784 Core 157 | 50 101 . . . . . . 6 Treads 1239 | 2 . . . . . 129 575 533 Legs 2 | . . . . . . . . 2 Wheels 498 | . . . . . 330 115 . 53 Hover 80 | . . . . . . 80 . . Flight 2313 | . 118 462 324 213 6 . . 1190 Fastest Speed 35 | 50 37 37 37 37 37 47 47 35 Average Speed 57 | 54 64 37 37 37 89 126 47 53 Slowest Speed 900 | 160 117 37 37 37 105 244 47 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 13 | . . 2 . 1 . . . 10 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 3 36 92 70 51 39 6 95 59 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 172 | . . . . . 15 5 . 152 Terrain Destroyed 570 | . 5 . . . 29 5 177 354 Melee 23 | . . . . . 15 5 . 3 Projectile 222 | . . . . . . . . 222 AOE 325 | . 5 . . . 14 . 177 129 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 5807 | 61 286 567 328 245 447 856 792 2225 Wait 950 | . 46 25 . 31 40 461 90 257 Move 4259 | 51 218 457 323 210 335 324 574 1767 Hop 10 | . . 2 . 1 . . . 7 Pick Up 71 | 6 2 11 1 2 17 3 7 22 Fast Attach 28 | 2 4 3 . . 8 3 . 8 Attach 29 | 1 1 4 1 . 2 3 7 10 Detach 28 | . 1 1 . . 4 7 7 8 Swap 11 | . . 5 . . 1 . . 5 Drop 71 | . 2 12 3 1 11 15 6 21 Fire 305 | 1 12 47 . . 2 35 101 107 Melee 40 | . . . . . 27 5 . 8 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 3) 129 | -10/Materials | Discovered new exit (range 8) 209 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Entered Mines 326 | -10/Mines | Build established: Mutant 338 | -10/Mines | Learned Materials trap positions 359 | -10/Mines | Discovered new exit (range 5) 410 | -10/Mines | Core integrity fell below 50% 434 | -10/Mines | Lost 3 parts (2n1w) 478 | -10/Mines | Discovered new exit (range 9) 482 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 491 | -10/Mines | Assembled infested the area 556 | -10/Mines | Learned location of Storage (-9) 590 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 590 | -10/Mines | Discovered new exit (range 5) 591 | -10/Mines | Identified exit to Exiles 592 | -10/Mines | Entered Exiles 602 | -10/Exiles | Met 8R-AWN 608 | -10/Exiles | Met EX-HEX 618 | -10/Exiles | Met EX-BIN 623 | -10/Exiles | Aligned with FarCom system 624 | -10/Exiles | Given EX-Vault access code 632 | -10/Exiles | Opened EX-Vault 635 | -10/Exiles | Found Gui. Plasma Cannon 644 | -10/Exiles | Warned to stay clear of 0b10 Research branches 657 | -10/Exiles | Met EX-DEC 713 | -10/Exiles | Discovered new exit (range 10) 715 | -10/Exiles | Identified exit to Mines 716 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 716 | -10/Exiles | Entered Mines 720 | -9/Mines | Learned Materials machine intel 760 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 765 | -9/Mines | Learned location of 1 exit from Proximity Caves 818 | -9/Mines | Discovered new exit (range 5) 820 | -9/Mines | Identified exit to Materials 828 | -9/Mines | Entered Materials 828 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 829 | -8/Materials | Loaded intel: 16 trap records 830 | -8/Materials | Loaded intel: 43 machine locations 875 | -8/Materials | Identified exit to Factory 1278 | -8/Materials | Entered Factory 1278 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1279 | -7/Factory | Found Scrap Engine 2066 | -7/Factory | Garrison activated, responded to threat 2252 | -7/Factory | Sucked down chute 2252 | -7/Factory | Entered Waste 2258 | -7/Waste | Spotted C-40 Crusher 2280 | -7/Waste | Destroyed C-40 Crusher 2297 | -7/Waste | Found Damper Plating 2305 | -7/Waste | Spotted C-40 Crusher 2393 | -7/Waste | Destroyed C-40 Crusher 2405 | -7/Waste | Found Damper Plating 2409 | -7/Waste | Spotted C-40 Crusher 2458 | -7/Waste | Destroyed C-40 Crusher 2469 | -7/Waste | Spotted C-40 Crusher 2504 | -7/Waste | Build established: Construct 2524 | -7/Waste | Spotted C-40 Crusher 2524 | -7/Waste | Destroyed C-40 Crusher 2541 | -7/Waste | Spotted C-40 Crusher 2575 | -7/Waste | Destroyed C-40 Crusher 2685 | -7/Waste | Destroyed C-40 Crusher 2731 | -7/Waste | Warlord forces began an assault 2802 | -7/Waste | Discovered new exit (range 13) 2840 | -7/Waste | Entered Factory 2840 | -7/Factory | Accompanied by 19 allies 3003 | -7/Factory | Identified exit to Lower Caves 3240 | -7/Factory | First assault squad dispatched 3464 | -7/Factory | Fabricated O-24 Administrator (x1) 3497 | -7/Factory | Discovered new exit (range 13) 3567 | -7/Factory | Discovered new exit (range 16) 3732 | -7/Factory | High security lockdown imminent 3753 | -7/Factory | Destroyed 8 combat bots 3812 | -7/Factory | High security lockdown engaged 4006 | -7/Factory | Lost 4 parts (2n2w) 4016 | -7/Factory | Destroyed 14 combat bots 4084 | -7/Factory | Lost 4 parts (2p1n1w) 4128 | -7/Factory | Core integrity fell below 50% 4286 | -7/Factory | Build established: Mutant 4320 | -7/Factory | Core integrity fell below 20% 4333 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04328_ H-55 Commando unfolds itself. 04328_ M-28 Smith unfolds itself. 04328_ Slug penetrates Subcomponent Replicator. 04330_ G-47 Trooper destroyed. 04330_ Slug penetrates Wall. 04332_ System corrupted: Heat flow error (+292). 04332_ Chain reaction triggered in Lgt. Deuterium Engine. 04332_ M-28 Smith destroyed. 04332_ Subcomponent Replicator disabled. 04332_ C-30 ARC bursts open, deploying its payload. 04332_ G-50 Soldier unfolds itself. 04332_ L-41 Fighter unfolds itself. 04332_ G-47 Trooper unfolds itself. 04332_ I-36 Angel unfolds itself. 04332_ C-30 ARC bursts open, deploying its payload. 04332_ G-50 Soldier unfolds itself. 04332_ G-47 Trooper unfolds itself. 04332_ L-41 Fighter unfolds itself. 04332_ I-36 Angel unfolds itself. 04332_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????##########??????# | | ????????????????????????# #??????# #### | | ????????????????????????# ######## #??? | | ???????????####??????#### # #??? | | ???????????# ?????? =# # #??? | | ???????????# "????"" # # #??? | | ???????????# "??"""" # + #??? | | ???????????# "?""""" # g # #??? | | ???????????# """""""p # # ########??? | | ???????????# # # #?????????? | | ???????????# i""""""" #######/## #?????????? | | ???????????# """"""" ## ppm#h #?????????? | | ???????????# """"""" ## / h #??######## | | ???????????# """"""" ##= =/ #h #?? | | ???????????# %@! %/[ # # ""?????? | | ???????????# h## l # # """????? | | ??############+#######C### "h# # """????? | | h # """""g# +? """????? | | # """i g#C #??"""????? | | "" " # h g iglg +???"?????? | | ??? h # """""g# #?????????? | | ??? # """"" # #?????????? | | # ""?? # #?????????? | | ??? %% # ?p? # #?????????? | | ?? """# ???? # #?????????? | | "" % Y"# "???? ? #?????????? | | """# "????!? ??????????? | | # ???? ? ??????????? | | % g ##??????# #?????????? | | ????###########+#### #???????# #?????????? | | ?????????#! # ######### #?????????? | | ?????????# ! # #?????????? | | ?????????# + % #?????????? | | ?????????# """"""" # #?????????? | | ?????????# """"""" # % #?????????? | | ?????????# """"""" # #?????????? | | ?????????# "" """ # #?????????? | | ?????????# # ###+####??? | | ?????????####+###### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 496 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Weapon Cycler | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpAnalysisMinigun Manual? 0 Play Time 01:12:44 Cumulative 286.0 hours Start 2022.09.08 @ 18:07:48 End 2022.09.08 @ 19:26:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7240f62e-fb00-459f-bf08-f90aac1e48d9