Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 12:29:33 Player: Faunarr Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1528) 1528 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 3515 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 4% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Cooling System Small Storage Unit Core Analyzer Core Analyzer > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (8) ---- Light Nuclear Core Improved Deuterium Engine Datajack Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System Small Storage Unit Core Analyzer Core Analyzer Shield Generator > --- WEAPON ----------- Shock Rifle Minigun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads Shock Rifle Minigun Rocket Launcher Datajack Hammer [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 46 | 8 . 17 21 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads 5 | 1 . 2 2 Leg . | . . . . Wheel 5 | 1 . 2 2 Hover . | . . . . Flight . | . . . . Utility 15 | 2 . 7 6 Device 9 | 1 . 5 3 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware 1 | . . 1 . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 16 | 3 . 3 10 Energy Gun 4 | . . 1 3 Energy Cannon 2 | . . . 2 Ballistic Gun 8 | 3 . 2 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 23 | . 1 8 14 Power 1 | . . 1 . Propulsion 5 | . . 2 3 Utility 8 | . 1 2 5 Weapon 9 | . . 3 6 Highest Loss Streak 8 | . 1 4 8 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 94 92 81 Engine 10 | . 14 10 9 Treads 10 | . 14 10 8 Wheel 9 | . 14 10 6 Device 13 | . 8 16 15 Storage 11 | . 14 11 9 Processor 4 | . . . 11 Hackware 4 | . . 11 3 Protection 2 | . . 3 3 Energy Gun 2 | . . 7 1 Ballistic Gun 15 | . 28 11 10 Peak Build Rating 30 | 7 8 15 30 Average Rating 14 | 4 7 12 21 On Entrance 7 | . 7 7 15 Naked Turns . | . . . . Heaviest Build 28 | 12 12 22 28 Greatest Support 20 | 20 10 20 20 Greatest Overweight (x) 7 | 1 1 2 7 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 7 4 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1340 | 300 219 252 569 Remotely . | . . . . Salvage Created 1903 | 104 360 467 972 Parts 135 | 6 24 32 73 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 9 10 23 Guns 35 | . 9 10 16 Cannons 5 | . . . 5 AOE 2 | . . . 2 Classes Destroyed 13 | 2 4 3 4 Worker 3 | . . 2 1 Builder 3 | . 1 1 1 Tunneler 2 | 1 1 . . Recycler 1 | 1 . . . Operator 3 | . 1 2 . Watcher 1 | . . 1 . Swarmer 12 | . 3 3 6 Grunt 18 | . 6 4 8 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Sentry 6 | . . 3 3 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 9 | 2 5 9 6 Combat Bots Only 7 | . 4 7 6 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 305 | . 47 93 165 Missed 77 | . 7 30 40 Damage Taken 3244 | . 411 798 2035 Core 831 | . 156 112 563 Absorbed by Shields 375 | . . 21 354 Core Remaining (%) 69 | 100 37 72 . Volleys Fired 193 | 5 56 51 81 Largest 2 | 2 2 2 2 Hottest 88 | 40 40 88 75 Shots Fired 335 | 10 112 88 125 Gun 312 | 10 112 88 102 Cannon 21 | . . . 21 Launcher 2 | . . . 2 Special . | . . . . Kinetic 275 | 10 112 56 97 Thermal 53 | . . 32 21 Explosive 2 | . . . 2 Electromagnetic 5 | . . . 5 Robot Hit Streak 13 | 5 9 13 9 Robot Miss Streak 4 | 2 4 3 4 Penetration Max . | . . . . Secondary Targets 7 | . 2 4 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 212 | 7 64 59 82 Core Hits 95 | 4 23 23 45 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 5 . Burn 5 | . . 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3279 | 90 665 796 1728 Guns 2674 | 90 665 796 1123 Cannons 400 | . . . 400 Explosions 202 | . . . 202 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 2276 | 90 665 455 1066 Thermal 741 | . . 341 400 Explosive 202 | . . . 202 Electromagnetic 57 | . . . 57 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . . 9 Matter Fused 2 | . . . 2 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles 10 | . . . 10 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 19 | . . . 19 Shots 1 | . . . 1 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 33 | . 16 33 22 Average Temperature 9 | . 7 11 9 Received Heat Transfer 1156 | . 174 337 645 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 1776 | . . 1184 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 560 | 10 290 313 560 Initial 77 | . 6 39 77 Average 204 | 2 135 119 343 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 61 | 100 73 93 23 Level 1 20 | . 26 6 29 Level 2 18 | . . . 47 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 1 5 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 17 17 38 Peak Tracking Total 9 | . 4 9 7 Tactical Retreats 7 | . 1 1 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 5 5 2 Successful 7 | . 3 3 1 Failed 5 | . 2 2 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 12 | . 5 5 2 Terminals 12 | . 5 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 2 1 Terminals 6 | . 3 2 1 Track 1 | . 1 . . Botnet 4 | . 1 2 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1802 | 77 493 538 694 Spaces Moved 1027 | 48 319 323 337 Core 7 | 4 . . 3 Treads 101 | 7 . 35 59 Legs . | . . . . Wheels 919 | 37 319 288 275 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 95 95 Average Speed 110 | 98 95 108 128 Slowest Speed 400 | 160 95 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 38 28 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . . . 19 Melee . | . . . . Projectile 3 | . . . 3 AOE 16 | . . . 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1384 | 64 408 422 490 Wait 85 | . 30 26 29 Move 1024 | 47 318 322 337 Hop . | . . . . Pick Up 20 | 4 4 3 9 Fast Attach 23 | 7 . 7 9 Attach 12 | . . 6 6 Detach . | . . . . Swap 11 | 1 . 4 6 Drop 14 | . . 3 11 Fire 193 | 5 56 51 81 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 394 | -10/Materials | Core integrity fell below 50% 551 | -10/Materials | Discovered new exit (range 4) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Utility x2 772 | -9/Materials | Lost 4 parts (1p1n1u1w) 780 | -9/Materials | Discovered new exit (range 16) 990 | -9/Materials | Destroyed 7 combat bots 999 | -9/Materials | Lost 3 parts (1n1u1w) 1092 | -9/Materials | Discovered new exit (range 8) 1109 | -9/Materials | Entered another Materials area 1109 | -8/Materials | Evolved 2 slots: Utility x2 1480 | -8/Materials | Discovered new exit (range 11) 1586 | -8/Materials | Garrison activated, responded to threat 1591 | -8/Materials | Core integrity fell below 50% 1623 | -8/Materials | Core integrity fell below 20% 1648 | -8/Materials | Lost 8 parts (1n2u5w) 1803 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01753_ U-05 Engineer builds a Wall. 01754_ K-01 Serf collects debris. 01754_ U-05 Engineer builds a Wall. 01755_ R-06 Scavenger collects Melee Analysis Suite. 01757_ K-01 Serf collects debris. 01758_ S-10 Pest destroyed. 01761_ R-06 Scavenger collects Lgt. Armor Plating. 01761_ K-01 Serf collects debris. 01764_ System corrupted: Substantial component data lost. 01764_ R-06 Scavenger collects Hammer. 01765_ K-01 Serf collects debris. 01774_ R-06 Scavenger collects Lgt. Assault Rifle. 01775_ K-01 Serf collects debris. 01776_ U-05 Engineer builds a Wall. 01791_ Lgt. Treads destroyed. 01796_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????############??????????????? | | ???????????????????????# #! #??????????????? | | ???????????????????????# < # "" #??????????????? | | ???????????????????????# @ # G" #??????????????? | | ?????????????########### /g "" #??????????????? | | ??????????? # #??????????????? | | ???????????????####### # #??????????????? | | ????????????????????# % Y "######??##??????????? | | ??????????########### ! ###### #????????? | | ????????? u #????????? | | ????????? ! #????????? | | ????????? % #????????? | | ??????????? ########### % ####### #????????? | | ?????????????????????### %#####?????? #?????????? | | ?????????????????????# %% #??????????????????? | | ?????????????????????# " #??????????????????? | | ?????????????????????# % "" #??????????????????? | | ?????????????????????# % "" #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# " " #??????????????????? | | ?????????????????????# "" " #??????????????????? | | ?????????????????????# %"""" #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????####+#####??????????????????? | | ????????????????????????# #??????????????????????? | | ????????????###########?# #??????????????????????? | | ????????????# ### ###??????????#?????????? | | ????????????# """ "" # ! ####### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Core Analysis 9 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumForceMachine Manual? 0 Play Time 00:20:41 Cumulative 40.0 hours Start 2024.08.07 @ 12:03:07 End 2024.08.07 @ 12:29:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f15cb242-ffc0-41dd-870b-ac305e481c98