Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 01:11:46 Player: Nell Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (631) 631 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1211 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Sensor Array Seismic Detector Assault Rifle Light Assault Rifle Ripper Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Sensor Array Seismic Detector Assault Rifle Light Assault Rifle Ripper [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 14 3 Power 5 | 1 4 . Engine 4 | 1 3 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 3 3 Treads 3 | . 2 1 Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 9 | 2 9 12 Power 3 | . 3 4 Propulsion 1 | 1 1 2 Utility 2 | . 2 3 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 7 | . 2 5 Power 4 | . 1 3 Propulsion . | . . . Utility 2 | . 1 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 9 | . 7 14 Core 4 | . 6 . Treads 18 | . 21 14 Leg 8 | . 6 13 Device 9 | . 13 . Storage 14 | . 14 14 Protection 4 | . . 14 Ballistic Gun 15 | . 16 14 Ballistic Cannon 12 | . 11 13 Peak Build Rating 11 | 7 10 11 Average Rating 8 | 4 8 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 6 | . 7 6 Naked Turns . | . . . Heaviest Build 32 | 13 32 32 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 14 | 4 12 14 Average Carried 9 | 2 9 12 Final Capacity 15 | 8 15 15 Final Carried 14 | 4 12 14 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 929 | 219 611 99 Remotely . | . . . Salvage Created 862 | 28 788 46 Parts 48 | 2 40 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 17 4 Guns 12 | . 11 1 Cannons 9 | . 6 3 Classes Destroyed 6 | 1 5 . Worker 3 | . 2 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 2 | . 2 . Swarmer 7 | . 3 4 Grunt 14 | . 14 . Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 187 | . 116 71 Missed 54 | . 36 18 Hits 133 | . 80 53 Projectile 133 | . 80 53 Critical Strikes 3 | . 2 1 Damage Taken 1359 | . 938 421 Core 258 | . 169 89 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 101 | 2 85 14 Largest 2 | 2 2 2 Hottest 50 | 40 50 50 Shots Fired 199 | 4 170 25 Gun 132 | 4 114 14 Cannon 67 | . 56 11 Launcher . | . . . Special . | . . . Kinetic 199 | 4 170 25 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 3 13 4 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 123 | 3 108 12 Core Hits 45 | 1 38 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Blast 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1648 | 39 1407 202 Guns 817 | 39 731 47 Cannons 777 | . 662 115 Explosions . | . . . Melee . | . . . Ramming 54 | . 14 40 Kinetic 1594 | 39 1393 162 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles 14 | . 14 . Explosions . | . . . Melee . | . . . Knockbacks 9 | . 9 . Impact . | . . . Kinetic 9 | . 9 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 12 | . 4 8 Targets Rammed 14 | . 6 8 Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 48 | . 48 32 Average Temperature 13 | . 13 12 Received Heat Transfer 474 | . 474 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 150 | 5 150 80 Initial . | . . . Average 32 | . 37 25 Influence Increases 794 | 5 469 320 Destroy 0b10 Robot/C 520 | . 340 180 Destroy 0b10 Robot/NC 40 | 5 30 5 Destroy Leader 114 | . 84 30 Allied During Kill 15 | . . 15 Disable Machine 30 | . 15 15 Lose Combat Pursuer 75 | . . 75 Influence Decreases 762 | 5 469 288 Time Decay 702 | 5 459 238 Lost Part 20 | . 10 10 Lost Ally 40 | . . 40 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 33 14 Peak Tracking Total 5 | . 5 4 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 2 | . 2 . Failed 10 | . 10 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 41 | . . 41 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 15 | . . 15 Total Damage 167 | . . 167 Kills 5 | . . 5 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1569 | 4 1565 . Seismic 1569 | 4 1565 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2486 | 87 1574 825 Spaces Moved 1087 | 57 710 320 Core 2 | 2 . . Treads 962 | . 644 318 Legs 123 | 55 66 2 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 192 | 117 178 237 Slowest Speed 260 | 120 260 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 4 97 73 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1270 | 69 851 350 Wait 25 | . 25 . Move 1085 | 56 709 320 Hop . | . . . Pick Up 12 | 4 7 1 Fast Attach 8 | 7 1 . Attach 3 | . 2 1 Detach . | . . . Swap 17 | . 12 5 Drop 5 | . 4 1 Fire 101 | 2 85 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush 14 | . 6 8 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / Sub) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 14) 707 | -10/Materials | Core integrity fell below 50% 751 | -10/Materials | Discovered new exit (range 15) 1095 | -10/Materials | Discovered new exit (range 16) 1449 | -10/Materials | Build established: Scavenger-Mutant 1662 | -10/Materials | Entered Mines 1708 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1736 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1738 | -10/Mines | Discovered new exit (range 5) 1818 | -10/Mines | Identified exit to Subcaves 1962 | -10/Mines | Build established: Mutant 2318 | -10/Mines | Learned location of Storage (-7) 2359 | -10/Mines | Discovered new exit (range 8) 2447 | -10/Mines | Core integrity fell below 20% 2487 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02306_ Found 51 Matter. 02313_ Acquired 20 matter. 02318_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 02320_ QX-NK1(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 02320_ QX-NK1(g) slips back into the shadows. 02328_ Lgt. Treads destroyed. 02357_ Acquired 10 matter. 02359_ K-01 Serf cleans the Plasma Injector. 02359_ EXIT=FOUND 02369_ Slammed into K-01 Serf. 02369_ K-01 Serf destroyed. 02456_ S-10 Pest destroyed. 02459_ Acquired 5 matter. 02469_ Lgt. Cannon destroyed. 02475_ Acquired 10 matter. 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""" | | ??# """ """ #### #???? ? | | ??# % =% #????? ??? # | | ??# """ """ #### #??????????##? | | ??# """ """ #??# #????????????? | | ??# """ """ #??# #????????????? | | ??# #??# #????????????? | | ??# """ #?# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonMetamassAnalyzer Manual? 0 Play Time 00:18:10 Cumulative 54.2 hours Start 2026.08.23 @ 00:56:59 End 2026.08.23 @ 01:11:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3466f794-af42-4f4f-b013-982f006ce26a