Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 21:41:25 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2306) 2306 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 7266 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 305 Entered Garrisons 200 Friendly Fire -203 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Medium Storage Unit Relay Coupler [Brawler] (23) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (19) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Wheel Wheel Cooled VTOL Module > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced ECM Suite Improved System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Small Storage Unit Large Matter Pod Advanced Terrain Scan Processor Medium Reactive Plating Thermic Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Cannon Gauss Cannon Heavy Flak Cannon [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility System Shield Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Gauss Cannon Energy Gun Constructs Energy Cannon Constructs Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Gar Slots Evolved 8 | . . . 2 . . 4 . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . 2 . . . . Utility 4 | . . . 1 . . 2 . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 99 | . 8 . 9 9 4 9 . 38 20 2 Power 12 | . 1 . 1 2 1 . . 5 2 . Engine 10 | . 1 . 1 2 1 . . 3 2 . Core 2 | . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . Propulsion 28 | . 3 . 2 3 1 4 . 12 3 . Treads 2 | . . . . . 1 . . . 1 . Leg 3 | . . . . . . 2 . 1 . . Wheel 13 | . 3 . 1 2 . . . 6 1 . Hover 4 | . . . 1 1 . . . 2 . . Flight 6 | . . . . . . 2 . 3 1 . Utility 29 | . 2 . 2 1 1 3 . 8 11 1 Device 9 | . 1 . 1 . 1 . . 1 5 . Storage 7 | . 1 . . 1 . . . 2 3 . Processor 6 | . . . . . . 1 . 3 1 1 Hackware 3 | . . . . . . 1 . 1 1 . Protection 4 | . . . 1 . . 1 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 30 | . 2 . 4 3 1 2 . 13 4 1 Energy Gun 6 | . 1 . 3 . . . . 1 . 1 Energy Cannon 5 | . . . . . . . . 3 2 . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 13 | . . . . 3 . . . 8 2 . Launcher 4 | . 1 . . . 1 2 . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . 1 . 1 . . Parts Lost 39 | . 4 . . . 1 6 . 10 13 5 Power 5 | . 2 . . . . . . 2 1 . Propulsion 18 | . 1 . . . 1 3 . 6 6 1 Utility 10 | . . . . . . 1 . 2 4 3 Weapon 6 | . 1 . . . . 2 . . 2 1 Highest Loss Streak 7 | . 3 . . . 1 2 . 3 7 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 70 | . 98 71 77 81 55 51 46 73 81 31 Engine 4 | . 14 . . 6 . 3 . 2 11 . Treads 1 | . . . . . 5 1 . . 2 . Leg 2 | . 15 . . . . 1 . 2 . . Wheel 8 | . 11 14 21 12 . . . 6 15 . Hover 2 | . . . . 16 6 . . . . . Flight 6 | . . . . . 6 10 15 12 . 4 Device 7 | . 13 14 11 6 11 7 7 3 7 5 Storage 8 | . 14 14 11 11 11 7 7 6 9 . Processor 6 | . . . . . . 3 7 12 11 9 Hackware 5 | . . . . . . 6 7 12 7 4 Protection 1 | . . . 11 6 . 1 . 1 . . Energy Gun 4 | . 26 14 15 3 2 . . . . 4 Energy Cannon 1 | . . . . . 3 3 . . 3 . Ballistic Cannon 5 | . . . . 15 6 . . 7 9 . Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 11 21 16 20 28 20 20 6 47 72 5 Greatest Support 50 | 20 32 16 26 28 23 25 11 50 40 7 Greatest Overweight (x) 5 | . 1 . 1 1 2 5 . 2 4 . Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 10 | . 10 10 10 10 8 8 8 8 10 5 Average Capacity 7 | . 9 10 10 9 8 8 8 6 9 5 Most Carried 10 | . 10 9 10 10 8 8 7 8 10 5 Average Carried 7 | . 6 9 9 9 6 6 7 6 7 4 Final Capacity 10 | 8 10 10 10 8 8 8 8 5 5 5 Final Carried 10 | 6 9 9 10 8 7 7 7 5 5 5 Scrap Engine Consumption 30 | . . . . . 19 9 2 . . . Constructs Created 5 | . . . . . 4 1 . . . . Constructs Modified 3 | . . . . . 1 2 . . . . Class Distribution -------------------- 51% | Mutant 20% | Hacker-Mutant 13% | Commander-Mutant 9% | Commander-Construct 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Construct | -9/Recycling Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Gar Matter Collected 2155 | 200 65 . 61 177 254 149 . 468 753 28 Remotely . | . . . . . . . . . . . Salvage Created 2450 | . 313 . 109 120 311 269 . 466 762 100 Parts 111 | . 17 . 7 11 9 11 . 25 28 3 Haulers Intercepted 2 | . 1 . . 1 . . . . . . Recyclers Shooed 4 | . 2 . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Gar Combat Hostiles Destroyed 40 | . 4 . 3 4 2 4 . 8 13 2 Melee 1 | . . . 1 . . . . . . . Guns 10 | . 4 . 2 1 . 1 . . . 2 Cannons 23 | . . . . 3 2 1 . 6 11 . AOE 5 | . . . . . . 2 . 2 1 . Classes Destroyed 13 | . 6 . 1 1 . 1 . 3 1 . Worker 8 | . 1 . . . . 1 . 5 1 . Builder 4 | . . . . . . 1 . 1 2 . Tunneler 1 | . . . . . . . . 1 . . Hauler 2 | . 1 . . 1 . . . . . . Recycler 7 | . 1 . . . 2 1 . 2 1 . Operator 2 | . 1 . . . . . . 1 . . Watcher 4 | . 1 . 1 . . . . 2 . . Swarmer 8 | . . . . 3 . . . 2 2 1 Grunt 22 | . 4 . 2 1 2 2 . 4 7 . Brawler 3 | . . . . . . . . 1 2 . Duelist 1 | . . . . . . . . . 1 . Sentry 6 | . . . 1 . 1 2 . . 1 1 Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 10 | . 3 . 1 3 1 2 . 10 4 1 Combat Bots Only 3 | . 2 . 1 3 1 1 . 2 3 1 Max Kills in Single Turn 10 | . 1 . 1 1 1 1 . 10 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 1 . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Gar Hostile Shots Fired 532 | . 51 . 15 8 21 126 . 62 145 104 Missed 184 | . 14 . 4 4 6 52 . 24 48 32 Damage Taken 5262 | . 482 . 130 36 268 863 . 1009 1648 826 Core 1670 | . 123 . 81 26 80 205 . 291 251 613 Absorbed by Shields 153 | . . . . . . . . . . 153 Redirected to Shielding 18 | . . . . . . 18 . . . . Regen/Repaired (Parts) 190 | . . . . . 30 136 . 24 . . Core Remaining (%) 58 | 100 . 50 . . 53 . . 29 . . Volleys Fired 173 | . 26 . 9 7 24 27 . 27 39 14 Largest 2 | . 2 . 2 2 2 2 . 2 2 1 Hottest 138 | . 115 . 130 78 120 85 . 96 138 85 Shots Fired 268 | . 50 . 14 11 31 29 . 47 71 15 Gun 91 | . 47 . 14 3 7 5 . . . 15 Cannon 166 | . . . . 8 23 17 . 47 71 . Launcher 11 | . 3 . . . 1 7 . . . . Special . | . . . . . . . . . . . Kinetic 116 | . . . . 8 . 5 . 46 57 . Thermal 104 | . 47 . 14 3 22 3 . . . 15 Explosive 11 | . 3 . . . 1 7 . . . . Electromagnetic 37 | . . . . . 8 14 . 1 14 . Robot Hit Streak 13 | . 6 . 6 6 9 13 . 6 13 6 Robot Miss Streak 8 | . 3 . 8 2 8 3 . 4 5 4 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 192 | . 29 . 14 6 27 24 . 28 55 9 Core Hits 180 | . 18 . 14 8 39 34 . 16 43 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 18 | . 3 . 1 . . . . 7 5 2 Burn 5 | . 3 . . . . . . . . 2 Blast 12 | . . . . . . . . 7 5 . Smash 1 | . . . 1 . . . . . . . Melee Attacks 2 | . . . 2 . . . . . . . Impact 2 | . . . 2 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5629 | . 584 . 238 107 464 608 . 1705 1746 177 Guns 873 | . 373 . 146 43 67 82 . . . 162 Cannons 2861 | . . . . 64 289 184 . 773 1551 . Explosions 1780 | . 211 . . . 108 342 . 932 187 . Melee 88 | . . . 88 . . . . . . . Ramming 27 | . . . 4 . . . . . 8 15 Kinetic 2104 | . . . . 64 . 82 . 733 1225 . Thermal 2260 | . 373 . 146 43 381 36 . 932 187 162 Explosive 527 | . 211 . . . . 316 . . . . Electromagnetic 623 | . . . . . 83 174 . 40 326 . Impact 88 | . . . 88 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . 2 3 9 9 9 6 6 Average Corruption 6 | . . . . 2 2 9 9 9 4 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 70 | . . . . 1 9 12 1 32 10 5 Message Errors 12 | . . . . . 2 1 . 9 . . Matter Fused 17 | . . . . . 3 2 1 8 1 2 Heat Flow Errors 9 | . . . . . 2 1 . 5 1 . Energy Discharges 12 | . . . . 1 . 1 . 5 4 1 Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . 2 3 . 3 . 1 Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . 1 1 Alerts 4 | . . . . . . 2 . . 2 . Weapon Failures 3 | . . . . . . 1 . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 517 | . . . 44 . . . . 453 20 . Projectiles 36 | . . . . . . . . 16 20 . Explosions 437 | . . . . . . . . 437 . . Melee 44 | . . . 44 . . . . . . . Knockbacks 16 | . . . 1 . . . . 8 7 . Impact 1 | . . . 1 . . . . . . . Kinetic 15 | . . . . . . . . 8 7 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 465 | . . . 2 . 62 39 . 352 4 6 Shots 7 | . . . . . 2 1 . 4 . . Rammed 7 | . . . 1 . . . . . 1 5 Targets Rammed 7 | . . . 1 . . . . . 1 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 340 | . 162 . 204 54 214 167 . 250 340 178 Average Temperature 66 | . 48 . 71 12 53 24 . 69 102 64 Received Heat Transfer 1538 | . 267 . 63 . 51 243 . 264 453 197 Effects 5 | . . . . . . . . 3 2 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 2 | . . . . . . 1 . . 1 . Impact Corruptions 2 | . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . 6 . . . . . . 2 . 3 Heat Transferred 3814 | . 1260 . 195 55 580 124 . 750 200 650 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 1 . . 2 . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Gar Peak Influence 588 | . 133 51 190 588 344 380 93 578 400 343 Initial 238 | . . 51 19 79 229 236 63 65 226 238 Average 254 | . 56 51 89 390 281 302 80 259 324 295 Maximum Alert Level 2 | . . . . 2 1 1 . 2 2 1 Low Security (%) 35 | . 100 100 100 27 16 6 100 47 . . Level 1 52 | . . . . 15 83 93 . 25 87 100 Level 2 12 | . . . . 57 . . . 26 12 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 2 . 1 5 . 3 . 4 5 . Investigation 9 | . . . 1 3 . 1 . 2 2 . Extermination 1 | . . . . . . . . 1 . . Reinforcement 4 | . 2 . . . . . . 1 1 . Assault . | . . . . . . . . . . . Garrison 6 | . . . . 2 . 2 . . 2 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Gar Distress Signals 4 | . 3 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 10 . 5 11 6 7 4 20 21 11 Peak Tracking Total 10 | . 4 . 3 4 2 3 4 5 5 10 Tactical Retreats 10 | . . . 1 . . 1 . 6 2 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Gar Traps Triggered 7 | . . . . . . 1 . 1 2 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Gar Machines Disabled 25 | . . . . 1 1 2 . 19 1 1 Max in Single Turn 14 | . . . . 1 1 2 . 14 1 1 Garrison Access 2 | . . . . . . 1 . 1 . . Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Gar Machines Accessed 24 | . 1 . 3 3 4 4 . 7 2 . Terminals 10 | . 1 . 1 3 2 1 . 2 . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 4 | . . . . . . 1 . 2 1 . Recycling Units 4 | . . . 1 . 2 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 1 . Total Hacks 69 | . 2 . 9 15 13 12 . 15 3 . Successful 31 | . . . 8 5 4 5 . 8 1 . Failed 38 | . 2 . 1 10 9 7 . 7 2 . Catastrophic 11 | . 1 . . 1 2 2 . 3 2 . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 2 . 4 9 . 4 . 2 1 . Terminals 39 | . 2 . 3 15 7 5 . 7 . . Fabricators 4 | . . . . . . . . 4 . . Repair Stations 9 | . . . . . . 4 . 3 2 . Recycling Units 9 | . . . 1 . 6 2 . . . . Scanalyzers 5 | . . . 5 . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 1 . Terminal Hacks 10 | . . . 1 4 1 2 . 2 . . Part Schematic 3 | . . . 1 1 1 . . . . . Robot Analysis 1 | . . . . . . . . 1 . . Prototype ID Bank 3 | . . . . 2 . 1 . . . . Alert Level 3 | . . . . 1 . 1 . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . 3 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 5 | . . . 1 . 3 1 . . . . Report Inventory 3 | . . . . . 2 1 . . . . Retrieve Components 2 | . . . 1 . 1 . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 1 . Unlock Access 1 | . . . . . . . . . 1 . Seal Access 2 | . . . . . . 1 . 1 . . Unauthorized Hacks 5 | . . . 2 1 . 1 . 1 . . Terminals 4 | . . . 1 1 . 1 . 1 . . Botnet 3 | . . . 1 1 . 1 . . . . Sabotage 1 | . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Extract 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 19 | . 1 . 2 3 4 3 . 5 1 . Full Trace Events 10 | . 1 . . 3 3 1 . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . 9 1 1 . . . . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . Total Part Build Rating 4 | . . . . . . . . 4 . . Parts Repaired 1 | . . . . . . . . 1 . . Time 26 | . . . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . . . 6 . 1 . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Gar Total Allies 12 | . . . . 10 2 . . . . . Largest Group 10 | . . . . 10 6 4 . . . . Highest-Rated Group 88 | . . . . 88 66 53 . . . . Highest-Rated Ally 21 | . . . . 16 21 21 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 105 | . . . . 84 8 13 . . . . Total Damage 1134 | . . . . 835 128 171 . . . . Kills 20 | . . . . 15 5 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Gar Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Gar Turns Passed 3157 | . 248 13 274 154 502 414 26 851 559 116 Spaces Moved 2788 | 1 143 14 193 111 365 474 71 894 401 121 Core 96 | . . . . . 60 1 . . . 35 Treads 164 | . . . . . 123 41 . . . . Legs 141 | 1 71 . . . . 23 . 46 . . Wheels 932 | . 72 14 193 53 . . . 213 387 . Hover 242 | . . . . 58 182 . . 2 . . Flight 1213 | . . . . . . 409 71 633 14 86 Fastest Speed 30 | 120 90 100 90 56 56 30 34 30 35 32 Average Speed 76 | 120 109 100 91 78 107 56 34 61 100 39 Slowest Speed 300 | 120 190 100 115 121 160 300 34 260 140 50 Overloaded Moves 13 | . . . . . . 11 . . . 2 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 21 | . . . . . . 17 . 4 . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 28 | 2 33 8 15 25 76 10 70 25 10 35 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 212 | . 12 . . . 11 62 . 110 17 . Melee . | . . . . . . . . . . . Projectile 22 | . . . . . . . . 10 12 . AOE 190 | . 12 . . . 11 62 . 100 5 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Gar Total 3540 | . 182 13 276 170 448 575 72 1139 488 177 Wait 305 | . . . 50 27 21 67 2 132 2 4 Move 2740 | . 142 13 192 110 364 442 70 885 401 121 Hop 19 | . . . . . . 15 . 4 . . Pick Up 42 | . 4 . 4 1 1 6 . 17 6 3 Fast Attach 55 | . 1 . 5 7 3 6 . 20 13 . Attach 23 | . 2 . 2 . 1 3 . 10 3 2 Detach 28 | . . . 3 1 4 4 . 9 6 1 Swap 21 | . 5 . 2 2 . . . 8 4 . Drop 71 | . 2 . 6 15 5 5 . 23 13 2 Fire 173 | . 26 . 9 7 24 27 . 27 39 14 Melee 2 | . . . 2 . . . . . . . Ram 7 | . . . 1 . . . . . 1 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . 25 Rewire 25 | . . . . . 25 . . . . . Trap . | . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . 4 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 12) 249 | -10/Materials | Entered Mines 254 | -10/Mines | Discovered new exit (range 9) 262 | -10/Mines | Entered Materials 262 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 273 | -9/Materials | Lost 3 parts (1p1n1w) 324 | -9/Materials | Build established: Mutant 519 | -9/Materials | Discovered new exit (range 9) 536 | -9/Materials | Entered Storage 554 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 578 | -9/Storage | Garrison activated, responded to threat 621 | -9/Storage | Lost 3 allies 664 | -9/Storage | Used back door to open Recycling access 664 | -9/Storage | Discovered new exit (range 5) 690 | -9/Storage | Entered Recycling 690 | -9/Recycling | Accompanied by 4 allies 690 | -9/Recycling | Found Scrap Engine 859 | -9/Recycling | Build established: Commander-Mutant 1156 | -9/Recycling | Discovered new exit (range 15) 1192 | -9/Recycling | Entered Factory 1192 | -7/Factory | Accompanied by 4 allies 1192 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1264 | -7/Factory | Garrison activated, responded to threat 1326 | -7/Factory | Crushed by falling debris 1327 | -7/Factory | Lost 4 allies 1573 | -7/Factory | Build established: Mutant 1606 | -7/Factory | Manually triggered Chute Trap 1606 | -7/Factory | Sucked down chute 1606 | -7/Factory | Entered Waste 1609 | -7/Waste | Spotted C-40 Crusher 1614 | -7/Waste | Spotted C-40 Crusher 1617 | -7/Waste | Spotted C-40 Crusher 1618 | -7/Waste | Spotted C-40 Crusher 1619 | -7/Waste | Spotted C-40 Crusher 1629 | -7/Waste | Discovered new exit (range 11) 1632 | -7/Waste | Entered Factory 1670 | -7/Factory | Repaired Lrg. Matter Pod 1772 | -7/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 2015 | -7/Factory | Lost 3 parts (3n) 2066 | -7/Factory | Core integrity fell below 50% 2100 | -7/Factory | Lost 3 parts (1n2u) 2352 | -7/Factory | Build established: Hacker-Mutant 2442 | -7/Factory | Discovered new exit (range 14) 2483 | -7/Factory | Entered another Factory area 2483 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2683 | -6/Factory | Spotted B-75 Beast 2866 | -6/Factory | Build established: Mutant 2894 | -6/Factory | Garrison activated, responded to threat 3042 | -6/Factory | Identified exit to Garrison 3042 | -6/Factory | Entered Garrison 3060 | -6/Garrison | Lost 7 parts (1p4n2w) 3062 | -6/Garrison | Triggered checkpoint 3076 | -6/Garrison | Garrison Relay disabled 3128 | -6/Garrison | Triggered checkpoint 3135 | -6/Garrison | Core integrity fell below 50% 3142 | -6/Garrison | Core integrity fell below 20% 3158 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03127_ A bubble of rippling energy engulfs the area. 03127_ Field strength at 95. 03128_ Beams of light sweep through the air. An alarm sounds. 03129_ S-27 Virus destroyed. 03132_ Cld. VTOL Module destroyed. 03132_ Critical hit (Burn: +27). 03133_ Thermic Laser destroyed. 03134_ Adv. Heat Sink destroyed. 03134_ Critical hit (Burn: +26). 03135_ Adv. Targeting Computer destroyed. 03135_ Field strength at 1. 03135_ Stasis field depleted. 03135_ Imp. System Shield destroyed. 03136_ Slammed into G-50 Soldier. 03136_ Destabilizing: System interference. 03136_ Adv. Terrain Scan Processor temporarily disabled. 03137_ Slammed into G-50 Soldier. 03139_ Destabilizing: Core damaged (-34). 03140_ Slammed into G-50 Soldier. 03155_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????# =%## ## #????????????????????????? | | ?????????# [## ## ##########???????????????? | | ?????????# ^ #???????????????? | | ?????????# % #???????????????? | | #????????# %%% ####??? #???????????????? | | #????????## ## ## ##?????? T???????????????? | | #?????????# ## ## #??????? #???????????????? | | #?????????#^ ######## #??????# #???????????????? | | #?????????#^ #??????# #??????# #???????????????? | | #?????????# #??????# #??????# #???????????????? | | #?????????# #??????# #??????# #???????????????? | | #?????????# #??????# #??????# #???????????????? | | ########### #??????# ######## #???????????????? | | #??????# ##### #?????????? | | #??????# #?????????? | | ##############??????########### #######?????????? | | ??????????????????############# #???????????????? | | ??????????????????#""""""""""## #???????????????? | | ??????????????????#"""!!!!!!"## #???????????????? | | ??????????????????#"" ## #???????????????? | | ??????????????????#"! ## #???????????????? | | ??????????????????#"! ##s #########???????? | | ??????????????????#"! s ???? | | ??????????????????#"! ???? | | ??????????????????#"" ##############??????? | | ??????????????????#"""!!!@!!"#???????????????????? | | ??????????????????#""""""""""#???????????????????? | | ??????????????????############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 225 Resistance: KI 30 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 1 Defensive Hacking 22 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Power Shielding | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Imp. Hover Unit | -9/Storage | Hacked Imp. Propulsion Shielding | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionMasterScanner Manual? 0 Play Time 00:29:52 Cumulative 786.5 hours Start 2024.07.06 @ 21:12:31 End 2024.07.06 @ 21:41:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 905 Rogue 627 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1540cb9b-c962-4524-a04c-638040d8f694