Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 11:05:35 Player: Finn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (2026) 2026 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (351) 351 TOTAL SCORE: 4522 Bonus ------- Follower Combat Kills 351 Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Improved Carbon-fiber Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Corruption Screen Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Terrain Scan Processor Improved Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- Field Laser Advanced Beam Cannon > --- INVENTORY -------- Aluminum Leg VTOL Module VTOL Module Flak Cannon Datajack [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility System Shield Device Seismic Detector Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 54 | 7 15 8 5 19 Power 7 | 1 1 2 . 3 Engine 5 | 1 1 1 . 2 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 16 | 2 4 . 2 8 Treads 1 | . . . . 1 Leg 13 | 2 4 . 2 5 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 15 | 3 4 4 1 3 Device 5 | 2 2 1 . . Storage 2 | 1 1 . . . Processor 4 | . 1 1 1 1 Hackware 1 | . . 1 . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 16 | 1 6 2 2 5 Energy Gun 6 | . 3 1 1 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon 2 | . . 1 . 1 Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . 1 . Parts Lost 34 | . 6 . 3 25 Power 5 | . 1 . . 4 Propulsion 10 | . . . 2 8 Utility 8 | . 2 . . 6 Weapon 11 | . 3 . 1 7 Highest Loss Streak 13 | . 2 . 2 13 To Critical Strikes 1 | . . . . 1 Average Backups 2 | . . 4 4 3 Power . | . . . . . Propulsion . | . . 1 . 1 Utility . | . . 1 1 . Weapon 1 | . . 1 2 . Tool/Special . | . . . . . Unused Backups 4 | . . . 1 3 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 88 100 93 78 Engine 7 | . 11 8 . 7 Core 4 | . . 5 11 2 Leg 26 | . 27 28 31 14 Device 6 | . 16 3 . . Storage 1 | . 3 . . . Processor 7 | . 3 3 6 17 Hackware 6 | . . 10 11 8 Protection 6 | . . 10 11 8 Energy Gun 9 | . 8 17 12 2 Energy Cannon 1 | . . . . 7 Ballistic Gun 4 | . 11 . . . Ballistic Cannon 5 | . . 10 9 6 Launcher 1 | . 3 . . . Peak Build Rating 28 | 6 8 21 24 28 Average Rating 14 | 3 6 15 21 21 On Entrance 10 | . 6 8 19 21 Avg Prop Armor Cover (%) 3 | . . . . 3 Naked Turns 1 | . . . . 1 Heaviest Build 32 | 10 17 23 19 32 Greatest Support 38 | 20 20 20 30 38 Greatest Overweight (x) 9 | . 1 1 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 Average Capacity 5 | 5 6 5 5 5 Most Carried 5 | 4 4 5 5 5 Average Carried 2 | . . 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 4 5 4 1 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1503 | 268 385 122 292 436 Remotely . | . . . . . Salvage Created 2318 | 122 742 197 612 645 Parts 133 | 9 48 10 37 29 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 50 | . 17 6 13 14 Guns 23 | . 8 4 9 2 Cannons 18 | . . 2 4 12 AOE 9 | . 9 . . . Classes Destroyed 12 | 2 5 . 3 2 Worker 1 | . 1 . . . Builder 4 | . 4 . . . Tunneler 2 | 2 . . . . Hauler 1 | . . . 1 . Recycler 4 | 1 2 . 1 . Watcher 3 | . 3 . . . Swarmer 7 | . 3 2 2 . Grunt 33 | . 14 4 5 10 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 6 | . . . 5 1 Specialist 2 | . . . . 2 Best Kill Streak 5 | 3 5 2 2 5 Combat Bots Only 5 | . 3 2 2 5 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 338 | . 79 35 47 177 Missed 85 | . 24 7 19 35 Hits 253 | . 55 28 28 142 Projectile 253 | . 55 28 28 142 Critical Strikes 10 | . 1 . 1 8 Damage Taken 4153 | . 727 276 382 2768 Core 872 | . 156 68 93 555 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 . 10 76 . Volleys Fired 267 | 10 125 16 45 71 Largest 2 | 1 2 2 2 2 Hottest 138 | 20 90 112 138 131 Shots Fired 421 | 10 181 32 87 111 Gun 276 | 10 167 25 49 25 Cannon 131 | . . 7 38 86 Launcher 14 | . 14 . . . Special . | . . . . . Kinetic 190 | 10 93 7 38 42 Thermal 217 | . 74 25 49 69 Explosive 14 | . 14 . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 5 10 3 6 10 Robot Miss Streak 8 | 2 5 3 8 5 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 225 | 6 87 15 45 72 Core Hits 151 | 6 51 13 46 35 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . 1 2 Burn 3 | . 1 . 1 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4653 | 49 1697 275 950 1682 Guns 1723 | 49 761 147 425 341 Cannons 1973 | . . 128 504 1341 Explosions 936 | . 936 . . . Melee . | . . . . . Ramming 21 | . . . 21 . Kinetic 1715 | 49 378 128 504 656 Thermal 1981 | . 383 147 425 1026 Explosive 862 | . 862 . . . Electromagnetic 74 | . 74 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 9 . Message Errors 2 | . . . 2 . Matter Fused 3 | . . . 3 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 76 | . 57 . . 19 Projectiles 19 | . . . . 19 Explosions 57 | . 57 . . . Melee . | . . . . . Knockbacks 32 | . . 7 16 9 Impact . | . . . . . Kinetic 31 | . . 7 15 9 Secondary 1 | . . . 1 . Self-Inflicted Damage 85 | . 85 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed 3 | . . . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 717 | . 120 270 378 717 Average Temperature 157 | . 32 134 108 281 Received Heat Transfer 1734 | . 351 81 141 1161 Effects 51 | . . 2 7 42 Shutdowns 9 | . . . 1 8 Energy Bleed 6 | . . . 1 5 Interference 14 | . . 2 5 7 Matter Decay 4 | . . . . 4 Short Circuit 2 | . . . . 2 Damage (minor) 4 | . . . . 4 Damage (major) 11 | . . . . 11 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 4081 | . 960 346 851 1924 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 80 | 100 82 100 45 100 Level 1 19 | . 17 . 54 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 335 | 10 231 109 335 121 Initial 121 | . . 79 . 121 Average 106 | 1 128 22 202 31 Influence Increases 2034 | 15 667 150 843 359 Destroy 0b10 Robot/C 1260 | . 340 120 520 280 Destroy 0b10 Robot/NC 85 | 15 50 . 20 . Destroy Leader 342 | . 86 30 176 50 Allied During Kill 121 | . . . 121 . Successful Hack 14 | . 9 . 5 . Disable Machine 75 | . 75 . . . Destroy Structure 107 | . 92 . 1 14 Lose Combat Pursuer 30 | . 15 . . 15 Influence Decreases 2034 | 15 462 355 554 648 Entered New Map 294 | . . 126 . 168 Time Decay 1440 | 15 402 229 504 290 Lost Part 280 | . 60 . 30 190 Lost Ally 20 | . . . 20 . Squads Dispatched 14 | . 5 1 4 4 Investigation 5 | . 4 1 . . Extermination . | . . . . . Reinforcement 9 | . 1 . 4 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 2 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 28 9 34 23 Peak Tracking Total 6 | . 4 3 3 6 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 7 | . 4 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . 3 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . 5 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 23 | . 9 2 8 4 Terminals 16 | . 6 . 7 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 32 | . 18 2 8 4 Successful 20 | . 11 2 5 2 Failed 12 | . 7 . 3 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 10 . 7 3 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 5 | . 5 . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Terminal Hacks 13 | . 6 2 4 1 Record 4 | . 4 . . . Open Door 2 | . . 2 . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 4 | . 4 . . . Process 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer 2 | . . . 1 1 Retrieve Study 2 | . . . 1 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 83 | . 83 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 4 . Highest-Rated Group 71 | . . 71 71 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 74 | . . . 74 . Total Damage 716 | . . . 716 . Kills 15 | . . . 15 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1861 | 20 1594 247 . . Optics 552 | . 462 90 . . Structural 723 | . 566 157 . . Seismic 790 | 20 770 . . . ECM 328 | . 239 89 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5550 | 89 1893 1067 1419 1082 Spaces Moved 3367 | 59 1168 688 968 484 Core 111 | 20 1 . . 90 Treads . | . . . . . Legs 3185 | 39 1167 688 968 323 Wheels . | . . . . . Hover . | . . . . . Flight 71 | . . . . 71 Fastest Speed 50 | 50 100 120 120 50 Average Speed 125 | 96 119 128 120 148 Slowest Speed 500 | 120 120 190 190 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 3 99 98 70 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 119 | . 108 . . 11 Melee . | . . . . . Projectile 11 | . . . . 11 AOE 108 | . 108 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 4291 | 83 1499 841 1136 732 Wait 518 | . 165 120 107 126 Move 3363 | 58 1167 687 967 484 Hop . | . . . . . Pick Up 54 | 7 18 5 5 19 Fast Attach 4 | . . 1 2 1 Attach 44 | 7 14 . 3 20 Detach . | . . . . . Swap 19 | . 3 7 1 8 Drop 19 | 1 7 5 3 3 Fire 267 | 10 125 16 45 71 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 781 | -10/Materials | Discovered new exit (range 14) 912 | -10/Materials | Discovered new exit (range 13) 1576 | -10/Materials | Discovered new exit (range 11) 1732 | -10/Materials | Core integrity fell below 50% 1983 | -10/Materials | Entered Mines 2022 | -10/Mines | Core integrity fell below 20% 2069 | -10/Mines | Build established: Scavenger-Mutant 2137 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2159 | -10/Mines | Learned location of Zion (-7) 2214 | -10/Mines | Met a Derelict shopkeep closing up shop 2371 | -10/Mines | Discovered new exit (range 6) 2534 | -10/Mines | Build established: Mutant 2586 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2886 | -10/Mines | Discovered new exit (range 4) 2933 | -10/Mines | Received a Mining Laser from a helpful Derelict 2999 | -10/Mines | Discovered new exit (range 9) 3013 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3050 | -10/Mines | Entered Materials 3050 | -9/Materials | Accompanied by 4 allies 3050 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3369 | -9/Materials | Discovered new exit (range 16) 3395 | -9/Materials | Discovered new exit (range 16) 3531 | -9/Materials | Discovered new exit (range 13) 3555 | -9/Materials | Build established: Scavenger-Mutant 3898 | -9/Materials | Discovered new exit (range 15) 4178 | -9/Materials | Discovered new exit (range 8) 4469 | -9/Materials | Entered another Materials area 4469 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4712 | -8/Materials | Lost 10 parts (2p3n1u4w) 4957 | -8/Materials | Build established: Mutant 5514 | -8/Materials | Core integrity fell below 50% 5547 | -8/Materials | Core integrity fell below 20% 5551 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05520_ R-06 Scavenger collects Adv. Visual Processing Unit. 05520_ W-25 Informer knocked back. 05524_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 05525_ R-06 Scavenger collects Gauss Rifle. 05525_ Imp. Carbon-fiber Leg destroyed. 05527_ Particle Gun destroyed. 05527_ Knocked back. 05532_ Imp. Carbon-fiber Leg broken. 05532_ Overheating: Short circuit. 05532_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 05539_ M-13 Machinist repairs H-61 Shepherd. 05540_ R-06 Scavenger collects Adv. Visual Processing Unit. 05543_ Knocked back. 05543_ M-13 Machinist repairs H-61 Shepherd. 05545_ M-13 Machinist destroyed. 05548_ Knocked back. Map ----- +----------------------------------------------------+ | ??????# #???# #??# """ # # "" ## """ | | ??????# #???# #??# / # # """###### | | ??????# ##### #??########## # S"#????? | | ??????# #?########### # #????? | | ??????# ##### #?# T %# # #????? | | ??????# #???# ### + # #????? | | ??#####+##### + # #######????? | | ??# # # ! 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