Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 22:14:24 Player: erfael Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (824) 824 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1579 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 261/265 System Corruption 2% Temperature Cool (2) Movement Treading (165) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Field Laser Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Large Storage Unit Medium Matter Pod (100) Improved Terrain Scanner Seismic Detector Light Armor Plating Light Armor Plating Improved Light Armor Plating Medium Laser Light Assault Rifle High-powered Shotgun Light Cannon Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Field Laser Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Large Storage Unit Medium Matter Pod Seismic Detector Light Armor Plating Light Armor Plating Improved Light Armor Plating Medium Laser Light Assault Rifle High-powered Shotgun Light Cannon Hammer [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 7 6 4 1 Power 6 | 1 4 1 . Engine 6 | 1 4 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads 4 | 2 1 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 2 . Power . | . . . . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 12 | 4 8 14 15 Power 1 | . 1 1 1 Propulsion 2 | 3 3 2 2 Utility 4 | . 1 6 7 Weapon 3 | . 2 4 5 Tool/Special . | . . . . Unused Backups 19 | . 4 3 12 Power 1 | . 1 . . Propulsion 6 | . 2 2 2 Utility 8 | . 1 . 7 Weapon 4 | . . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 100 Engine 14 | . 14 14 14 Treads 27 | . 28 27 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 7 | . . 11 14 Ballistic Gun 20 | . 28 16 11 Peak Build Rating 14 | 7 9 14 14 Average Rating 11 | 5 7 13 14 On Entrance 7 | . 7 9 14 Naked Turns . | . . . . Heaviest Build 33 | 13 32 33 33 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 9 15 15 Most Carried 15 | 7 13 15 15 Average Carried 12 | 4 8 14 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 13 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 988 | 278 328 382 . Remotely . | . . . . Salvage Created 1038 | 40 580 418 . Parts 72 | 3 38 31 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 13 12 . Guns 25 | . 13 12 . Classes Destroyed 5 | 1 4 . . Tunneler 3 | 2 . 1 . Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 8 | . 3 5 . Grunt 17 | . 10 7 . Best Kill Streak 3 | 2 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 137 | . 57 79 1 Missed 36 | . 14 22 . Hits 101 | . 43 57 1 Projectile 101 | . 43 57 1 Damage Taken 1197 | . 528 659 10 Core 258 | . 150 98 10 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 98 | 4 47 42 5 Largest 2 | 2 2 2 1 Hottest 83 | 40 40 83 63 Shots Fired 185 | 8 94 78 5 Gun 185 | 8 94 78 5 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 161 | 8 94 59 . Thermal 24 | . . 19 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 2 14 6 . Robot Miss Streak 6 | 1 6 3 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 114 | 4 63 47 . Core Hits 56 | 3 30 23 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Burn 1 | . . 1 . Destroy 1 | . 1 . . Melee Attacks 10 | . . . 10 Impact 10 | . . . 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1448 | 59 802 587 . Guns 1442 | 59 802 581 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | . . 6 . Kinetic 1258 | 59 802 397 . Thermal 184 | . . 184 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 28 | . 4 20 4 Message Errors 11 | . . 10 1 Matter Fused 6 | . 2 3 1 Heat Flow Errors 4 | . . 3 1 Energy Discharges 3 | . . 2 1 Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . 2 . . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 379 | . 3 379 137 Average Temperature 79 | . 2 87 79 Received Heat Transfer 504 | . 258 246 . Effects 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 481 | . . 481 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 122 | 5 122 70 . Initial 5 | . . 5 . Average 26 | . 48 14 . Influence Increases 730 | 10 370 350 . Destroy 0b10 Robot/C 500 | . 260 240 . Destroy 0b10 Robot/NC 30 | 10 15 5 . Destroy Leader 126 | . 66 60 . Successful Hack 13 | . 13 . . Disable Machine 30 | . . 30 . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 730 | 10 355 365 . Entered New Map 10 | . . 10 . Time Decay 710 | 10 355 345 . Lost Part 10 | . . 10 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 22 14 1 Peak Tracking Total 5 | . 5 3 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 1 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 6 1 . Successful 5 | . 4 1 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 3067 | 20 1070 1619 358 Seismic 3067 | 20 1070 1619 358 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 4 | . . 3 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3170 | 122 1070 1620 358 Spaces Moved 1656 | 61 530 872 193 Core 8 | 8 . . . Treads 1648 | 53 530 872 193 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 165 Average Speed 162 | 145 160 164 165 Slowest Speed 240 | 160 160 240 165 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 6 64 99 14 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1935 | 83 662 980 210 Wait 110 | 4 57 49 . Move 1653 | 60 529 871 193 Hop . | . . . . Pick Up 28 | 8 12 8 . Fast Attach 7 | 6 . 1 . Attach 5 | 1 2 2 . Detach 1 | . 1 . . Swap 8 | . 4 2 2 Drop 13 | . 9 4 . Fire 98 | 4 47 42 5 Melee 10 | . . . 10 Ram . | . . . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: Mat) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 7) 1036 | -10/Materials | Core integrity fell below 50% 1193 | -10/Materials | Entered Mines 1247 | -10/Mines | Learned Materials terminal intel 1286 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1445 | -10/Mines | Discovered new exit (range 12) 1500 | -10/Mines | Core integrity fell below 20% 1650 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1682 | -10/Mines | Discovered new exit (range 7) 1786 | -10/Mines | Discovered new exit (range 10) 2813 | -10/Mines | Entered Subcaves 3006 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3034 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3134 | -10/Subcaves | Identified exit to Materials 3171 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02607_ 7<%WP| 9YJXIMWIAB GYFFM>DEAT 02607_ U-05 Engineer builds a Wall. 02655_ Slammed into T-07 Excavator. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 02836_ W4-G4U(O) collects matter. 02896_ LPZOSJF>%=YK9OUK0IXH|/L 02958_ W4-G4U(O) collects matter. 02960_ System corrupted: Heat flow error (+174). 02971_ W4-G4U(O) collects matter. 03002_ System corrupted: Matter fused (-8). 03004_ W4-G4U(O) collects matter. Sub. Laser falls loose from the Twisted Machinery. 03008_ W4-G4U(O) collects matter. Sub. Laser falls loose from the Twisted Machinery. 03037_ System corrupted: Energy discharge (-98). 03081_ IQ-L40(u) builds Twisted Machinery. 03134_ Acquired derelict log, extracted data. Loading 1 Subcaves exit... 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