Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.24 @ 00:01:47 Player: MUD Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (292) 292 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1257 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 204/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Transport Network Coupler > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Transport Network Coupler Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 3 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 6 | . 1 5 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 81 | . 96 46 Engine 11 | . 14 4 Leg 23 | . 28 12 Storage 11 | . 14 6 Processor 10 | . 11 6 Energy Gun 17 | . 23 5 Ballistic Gun 5 | . 3 8 Naked Turns 35 | . . 35 Heaviest Build 13 | 13 13 12 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 4 6 5 Most Carried 5 | . 5 5 Average Carried 2 | . 2 3 Final Capacity 6 | 6 6 4 Final Carried 5 | . 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 299 | 256 43 . Remotely . | . . . Salvage Created 340 | . 267 73 Parts 28 | . 22 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 5 3 Guns 5 | . 4 1 AOE 3 | . 1 2 Classes Destroyed 6 | . 4 2 Builder 1 | . . 1 Hauler 2 | . 2 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 4 | . 2 2 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1229 | . 227 1002 Core 446 | . 23 423 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 36 | . 26 10 Largest 2 | . 2 2 Hottest 85 | . 80 85 Shots Fired 63 | . 46 17 Gun 58 | . 46 12 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 13 | . 3 10 Thermal 1 | . . 1 Explosive 5 | . . 5 Electromagnetic 44 | . 43 1 Robot Hit Streak 8 | . 8 7 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 38 | . 28 10 Core Hits 19 | . 11 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 826 | . 469 357 Guns 474 | . 373 101 Cannons . | . . . Explosions 348 | . 92 256 Melee . | . . . Ramming 4 | . 4 . Kinetic 107 | . 21 86 Thermal 92 | . 92 . Explosive 256 | . . 256 Electromagnetic 367 | . 352 15 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 6 | . . 6 Projectiles . | . . . Explosions 6 | . . 6 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 308 | . 83 225 Shots 8 | . 3 5 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | . 90 13 Average Temperature 34 | . 36 4 Received Heat Transfer 285 | . 24 261 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 192 | . 192 65 Initial . | . . . Average 40 | . 54 21 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 9 10 Peak Tracking Total 6 | . 5 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 1 3 Max in Single Turn 3 | . 1 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 7 3 Successful 3 | . 1 2 Failed 7 | . 6 1 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 8 | . 7 1 Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Record 1 | . . 1 Level Access Points 1 | . 1 . Assault Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 655 | 68 406 181 Spaces Moved 462 | 50 270 142 Core 81 | 6 . 75 Treads . | . . . Legs 381 | 44 270 67 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 108 | 113 120 84 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 43 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 47 | . 9 38 Melee . | . . . Projectile . | . . . AOE 47 | . 9 38 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 548 | 58 304 186 Wait 33 | 3 . 30 Move 460 | 49 269 142 Hop . | . . . Pick Up 5 | . 5 . Fast Attach 8 | 6 2 . Attach 4 | . . 4 Detach . | . . . Swap 1 | . 1 . Drop . | . . . Fire 36 | . 26 10 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 15) 450 | -10/Materials | Identified exit to Materials 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x2 580 | -9/Materials | Released all parts (2) 607 | -9/Materials | Lost 5 parts (1p2n2w) 636 | -9/Materials | Core integrity fell below 50% 642 | -9/Materials | Core integrity fell below 20% 656 | -9/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- No active assault squads found. 00566_ G-34 Mercenary destroyed. 00569_ EM Pulse Gun destroyed. 00575_ Aluminum Leg destroyed. 00576_ Lgt. Assault Rifle destroyed. 00576_ Aluminum Leg destroyed. 00580_ Released Sml. Storage Unit. 00580_ Released Transport Network Coupler. 00593_ T-07 Excavator is excavating. 00601_ K-01 Serf collects debris. 00635_ Grenade Launcher destroyed. 00638_ Hvy. Assault Rifle destroyed. 00644_ The unstable cave ceiling collapses. 00656_ Nuclear Reactor explodes. 00656_ Spread Laser destroyed. 00656_ Destroyed Spread Laser. 00656_ Nuclear Reactor explodes. 00656_ G-34 Mercenary destroyed. 00656_ Y-45 Defender destroyed. 00656_ Terminal disabled. 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