Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.24 @ 22:30:35 Player: Blink Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (88) 440 Value Destroyed (1563) 1563 Prototype IDs (19) 380 Alien Tech Used (4) 800 Bonus (3311) 3311 TOTAL SCORE: 14594 Bonus ------- Met Zhirov 300 Win 3000 Win Speed 11 Cogmind --------- Core Integrity 1464/1600 Matter 260/300 Energy 147/150 System Corruption 0% Temperature Cool (9) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Improved Flight Unit Impulse Thruster Impulse Thruster Array > --- UTILITY (18) ----- Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Improved Terrain Scanner 0b10 Decoder Chip [Generic] Improved Transmission Jammer ECM Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Maul > --- INVENTORY (10) --- Micro Nuclear Core Advanced Signal Interpreter Antimissile System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Improved Terrain Scanner Seismic Detector 0b10 Decoder Chip [Generic] Phase Armor Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Maul > --- INVENTORY -------- Micro Nuclear Core Improved Flight Unit Cesium-ion Thruster Impulse Thruster Field Propulsion Array Advanced Signal Interpreter Improved Phase Shifter System Shield Katana [Rating: 118] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Artifact Phase Armor Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Autogun Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . . . Utility 16 | . . 1 2 2 2 1 . . . . 2 . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 133 | 7 14 15 16 24 7 3 2 2 1 2 10 2 1 7 7 7 3 3 Power 12 | 1 1 3 1 3 2 . . . . . . . . . 1 . . . Engine 10 | 1 1 3 1 3 1 . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 36 | 2 8 6 4 4 . 1 . 1 . . 4 . . 1 1 1 1 2 Treads 4 | . 4 . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . Wheel 12 | . 4 5 3 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 18 | . . 1 1 4 . 1 . 1 . . 4 . . 1 1 1 1 2 Utility 55 | 2 3 3 7 8 3 1 1 1 1 1 6 . . 4 5 6 2 1 Device 30 | 1 . 3 4 1 2 . 1 1 . 1 2 . . 3 4 5 1 1 Storage 5 | 1 2 . . 2 . . . . . . . . . . . . . . Processor 7 | . 1 . 2 1 . . . . . . 3 . . . . . . . Hackware 11 | . . . . 4 1 1 . . 1 . 1 . . 1 . 1 1 . Protection 1 | . . . 1 . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . 1 . . . Weapon 30 | 2 2 3 4 9 2 1 1 . . 1 . 2 1 2 . . . . Energy Gun 4 | . 1 2 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 1 1 2 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 1 . . 1 . 2 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . Slashing Weapon 12 | . . . . 9 2 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 1 . . . . . 2 . . . . . 1 2 1 . Parts Lost 25 | . 1 5 3 1 . 2 . . . . . . 1 5 1 2 3 1 Power 2 | . . 1 . 1 . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . . . . . . . . . . 2 . 1 1 1 Utility 12 | . 1 . 2 . . 2 . . . . . . 1 2 1 1 2 . Weapon 5 | . . 3 1 . . . . . . . . . . 1 . . . . Highest Loss Streak 5 | . 1 3 2 1 . 2 . . . . . . 1 5 1 2 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 96 93 81 82 88 87 91 91 93 89 89 86 81 84 83 83 78 Engine 6 | . 14 10 9 6 . . . . . . . . . . . . . . Core 1 | . . . . . 3 5 5 5 5 5 5 5 5 4 . . . . Treads 1 | . 13 . . . . . . . . . . . . . . . . . Leg 1 | . 11 . . . . . . . . . . . . . . . . . Wheel 11 | . 3 30 26 . . . . . . . . . . . . . . . Flight 8 | . . . . 22 20 23 23 22 23 23 15 15 15 12 9 9 8 10 Device 10 | . 8 10 12 7 13 9 9 15 11 10 9 10 7 9 18 17 14 12 Storage 8 | . 14 11 9 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 11 | . 4 11 15 12 13 11 11 11 11 11 15 15 15 14 14 14 13 12 Hackware 12 | . . . . 23 23 27 23 23 26 29 31 31 31 28 28 28 34 32 Energy Gun 5 | . 8 15 9 . . . . . . . . . . . . . . . Ballistic Gun 5 | . 19 6 5 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 2 . . . . . . . . . . 3 4 4 4 4 Slashing Weapon 1 | . . . . 1 1 3 5 5 5 5 5 5 5 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 15 53 55 61 16 17 19 20 21 21 27 22 29 22 26 24 28 28 25 Greatest Support 46 | 20 46 44 44 15 24 29 20 22 22 22 28 28 28 30 40 31 32 32 Greatest Overweight (x) 2 | 1 2 1 1 1 . . . 1 . 1 1 1 . . . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 8 20 20 20 20 10 9 9 9 10 10 10 10 10 10 10 10 7 5 Average Carried 13 | 5 14 19 19 9 9 7 8 8 8 8 9 9 9 8 8 8 6 3 Final Capacity 20 | 8 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 8 18 20 20 10 10 8 9 8 9 10 10 10 10 7 10 8 5 3 Class Distribution -------------------- 40% | Mutant 19% | Hacker-Scout 12% | Wizard-Mutant 12% | Scavenger-Mutant 9% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -3/Section 7 Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Matter Collected 2094 | 288 388 216 345 105 190 30 28 68 . 78 . . 108 115 30 . 9 96 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3037 | 83 480 573 850 11 373 160 52 . . 35 . . . 249 36 . 39 96 Parts 159 | 4 28 42 45 2 11 4 5 . . 7 . . . 9 . . . 2 Haulers Intercepted 8 | . 1 1 4 . . . . . . . . . . 1 . . . 1 Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 4 . . 6 . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Combat Hostiles Destroyed 49 | . 10 18 12 . . . 5 . . 4 . . . . . . . . Guns 40 | . 10 18 12 . . . . . . . . . . . . . . . AOE 9 | . . . . . . . 5 . . 4 . . . . . . . . Classes Destroyed 10 | 2 5 1 . 1 . . . . . . . . . 1 . . . . Worker 11 | . . . . 1 3 . . . . . . . . 6 . . 1 . Builder 2 | . . . . . . . . . . . . . . 2 . . . . Tunneler 5 | 1 . 1 2 . . . . . . . . . . 1 . . . . Hauler 8 | . 1 1 4 . . . . . . . . . . 1 . . . 1 Recycler 7 | 1 1 . 2 . 2 1 . . . . . . . . . . . . Operator 3 | . 1 1 . . . . . . . . . . . . . . 1 . Watcher 3 | . 1 . 1 . . . . . . . . . . . 1 . . . Swarmer 30 | . 3 12 6 . . . 5 . . 4 . . . . . . . . Grunt 14 | . 7 4 3 . . . . . . . . . . . . . . . Sentry 5 | . . 2 3 . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 5 6 3 1 5 1 6 . . 4 . . . 7 1 . 2 1 Combat Bots Only 6 | . 2 6 3 . . . 5 . . 4 . . . . . . . . Max Kills in Single Turn 3 | 1 1 2 1 1 1 1 2 . . 3 . . . 3 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Damage Taken 4176 | . 510 804 790 169 . 122 94 . . 71 45 47 83 580 144 136 334 247 Core 1175 | . 61 218 220 60 . 9 39 . . 39 19 25 19 144 42 32 112 136 Absorbed by Shields 43 | . . . 43 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 162 | . . 119 . 27 . . . . . . 16 . . . . . . . Core Remaining (%) 83 | 100 75 45 60 91 100 . . . . 83 . . 94 . . 83 92 91 Volleys Fired 168 | 5 40 58 56 . . . 4 . . 2 . . 2 1 . . . . Largest 2 | 2 2 2 2 . . . 1 . . 1 . . 1 1 . . . . Hottest 112 | 40 79 112 79 . . . 39 . . 39 . . 39 39 . . . . Shots Fired 310 | 10 80 113 98 . . . 4 . . 2 . . 2 1 . . . . Gun 301 | 10 80 113 98 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . 4 . . 2 . . 2 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 148 | 10 60 35 43 . . . . . . . . . . . . . . . Thermal 153 | . 20 78 55 . . . . . . . . . . . . . . . Explosive 9 | . . . . . . . 4 . . 2 . . 2 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 2 15 16 22 . . . 15 . . . . . . . . . . . Robot Miss Streak 9 | 2 2 9 3 . . . . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 232 | 5 58 68 73 1 11 1 1 . . . . . . 7 1 . 2 4 Core Hits 109 | 3 26 25 35 1 4 1 5 . . 4 . . . 4 . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . . 1 . . 2 . Critical Strikes 16 | . 1 5 7 . . . . . . . . . . 1 . . 2 . Burn 12 | . 1 4 7 . . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . 1 . . 2 . Melee Attacks 131 | . . . 17 14 13 15 10 . . 3 27 3 . 9 6 3 3 8 Impact 46 | . . . 17 . . . . . . . . . . 9 6 3 3 8 Slashing 85 | . . . . 14 13 15 10 . . 3 27 3 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . 1 4 1 . . . . . . . 7 . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5728 | 63 775 1043 1124 74 558 72 435 . . 293 . . . 921 36 . 148 186 Guns 2988 | 63 775 1032 1118 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 947 | . . . . . . . 435 . . 293 . . . 219 . . . . Melee 1776 | . . . . 74 558 72 . . . . . . . 702 36 . 148 186 Ramming 17 | . . 11 6 . . . . . . . . . . . . . . . Kinetic 1438 | 63 530 380 465 . . . . . . . . . . . . . . . Thermal 1550 | . 245 652 653 . . . . . . . . . . . . . . . Explosive 947 | . . . . . . . 435 . . 293 . . . 219 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1072 | . . . . . . . . . . . . . . 702 36 . 148 186 Slashing 704 | . . . . 74 558 72 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . 2 13 . . . . . . . . . . . . . . . Average Corruption 8 | . . 2 12 . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 54 | . . 11 43 . . . . . . . . . . . . . . . Message Errors 18 | . . 4 14 . . . . . . . . . . . . . . . Matter Fused 5 | . . . 5 . . . . . . . . . . . . . . . Heat Flow Errors 7 | . . 3 4 . . . . . . . . . . . . . . . Energy Discharges 3 | . . 1 2 . . . . . . . . . . . . . . . Parts Rejected 2 | . . . 2 . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . 1 4 . . . . . . . . . . . . . . . Data Loss (major) 6 | . . 1 5 . . . . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . Alerts 2 | . . . 2 . . . . . . . . . . . . . . . Misdirections 2 | . . . 2 . . . . . . . . . . . . . . . Weapon Failures 3 | . . . 3 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 867 | . . . . . 145 . 54 . . 9 . . . 471 12 . 148 28 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 63 | . . . . . . . 54 . . 9 . . . . . . . . Melee 804 | . . . . . 145 . . . . . . . . 471 12 . 148 28 Knockbacks 3 | . . . . . . . . . . . . . . 3 . . . . Impact 3 | . . . . . . . . . . . . . . 3 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . 5 3 . . . . . . . . . . 3 . . . . Shots 1 | . . . . . . . . . . . . . . 1 . . . . Rammed 3 | . . 2 1 . . . . . . . . . . . . . . . Targets Rammed 3 | . . 2 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 481 | . 480 481 273 . . . . . . . . . . . . . . . Average Temperature 136 | . 203 135 94 . . . . . . . . . . . . . . . Received Heat Transfer 711 | . 264 117 162 12 . . . . . 12 . 9 9 18 9 36 18 45 Effects 6 | . 3 3 . . . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . 2 2 . 1 . Impact Corruptions 20 | . . . . . . . . . . . . . . 13 1 . 5 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . 5 7 5 . . . . . . . . . . . . . . . Heat Transferred 4773 | . 703 1887 2183 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Peak Influence 365 | 10 142 365 292 245 58 128 . . . . 202 . . 259 208 106 81 225 Initial 132 | . 6 20 29 88 14 28 . . . . 113 . . 27 132 43 42 36 Average 106 | 4 60 182 73 171 36 44 . . . . 123 . . 159 151 28 54 144 Maximum Alert Level 1 | . . 1 1 1 . . . . . . 1 . . 1 1 . . 1 Low Security (%) 81 | 100 100 50 94 40 100 100 . . . . 91 . . 66 87 100 100 71 Level 1 18 | . . 49 5 59 . . . . . . 8 . . 33 12 . . 28 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 3 1 5 1 . . . . . 4 . . 1 1 . . . Investigation 8 | . . 1 . 3 1 . . . . . 3 . . . . . . . Extermination 2 | . . . . 1 . . . . . . 1 . . . . . . . Reinforcement 7 | . 1 2 1 1 . . . . . . . . . 1 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Distress Signals 12 | . 4 3 1 . . 2 . . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 169 | . 19 35 19 6 1 12 5 . . 7 4 3 2 19 4 14 8 11 Peak Tracking Total 10 | . 3 5 5 3 1 10 5 . . 6 3 3 2 7 2 8 7 6 Tactical Retreats 27 | . 2 3 . 1 . 3 . . . 3 1 2 . 6 1 2 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Traps Triggered 2 | . . 1 . . . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Machines Disabled 4 | . . 1 . . . . . . . . . . . 1 1 1 . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . 1 1 1 . . Garrison Access 5 | . . . 1 1 . . . . . . 1 . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Machines Accessed 79 | . 3 6 7 14 7 6 . . 9 . 8 . . 5 5 4 1 4 Terminals 43 | . 2 1 6 9 3 5 . . . . 3 . . 2 5 4 1 2 Fabricators 7 | . . . . 3 1 . . . . . 3 . . . . . . . Repair Stations 4 | . . 2 . 1 . . . . . . 1 . . . . . . . Recycling Units 8 | . 1 1 . . 3 1 . . . . . . . 1 . . . 1 Scanalyzers 3 | . . 2 . . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . 1 1 . . . . . . 1 . . 1 . . . 1 Total Hacks 224 | . 11 19 11 39 13 12 . . 48 . 20 . . 14 10 17 3 7 Successful 179 | . 8 13 4 23 11 9 . . 48 . 17 . . 14 8 16 2 6 Failed 45 | . 3 6 7 16 2 3 . . . . 3 . . . 2 1 1 1 Catastrophic 9 | . 2 . 3 3 . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 57 | . 4 2 6 14 3 6 . . . . 6 . . 3 4 5 1 3 Terminals 119 | . 8 3 10 29 7 11 . . . . 11 . . 6 10 17 3 4 Fabricators 13 | . . . . 5 2 . . . . . 6 . . . . . . . Repair Stations 14 | . . 8 . 4 . . . . . . 2 . . . . . . . Recycling Units 14 | . 3 3 . . 4 1 . . . . . . . 1 . . . 2 Scanalyzers 11 | . . 5 . . . . . . . . . . . 6 . . . . Garrison Access 5 | . . . 1 1 . . . . . . 1 . . 1 . . . 1 Terminal Hacks 128 | . 6 1 3 13 6 8 . . 48 . 8 . . 6 8 16 2 3 Record 48 | . . . . 2 2 . . . 36 . . . . 2 . 6 . . Part Schematic 6 | . . . . 1 . . . . 4 . . . . . . 1 . . Robot Analysis 4 | . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . 1 . . 4 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . 1 Level Access Points 6 | . . . . . . 1 . . . . . . . 1 1 1 1 1 Branch Access Points 7 | . . . . 1 . 1 . . . . 2 . . 1 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Terminal Index 9 | . 1 . 1 1 1 1 . . . . 1 . . . 1 1 . 1 Fabricator Index 5 | . . . 1 1 . 1 . . . . 1 . . . . 1 . . Repair Station Index 2 | . . . . 1 . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 9 | . 1 1 . 1 . 1 . . . . . . . 1 1 3 . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . Security Status 2 | . . . . . 1 . . . . . 1 . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . 1 . . . . . 2 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 11 | . 1 . . 2 1 1 . . . . 1 . . . 2 3 . . Fabricator Hacks 12 | . . . . 4 2 . . . . . 6 . . . . . . . Load Schematic 6 | . . . . 2 1 . . . . . 3 . . . . . . . Build 6 | . . . . 2 1 . . . . . 3 . . . . . . . Repair Station Hacks 13 | . . 7 . 4 . . . . . . 2 . . . . . . . Scan Component 7 | . . 4 . 2 . . . . . . 1 . . . . . . . Repair 6 | . . 3 . 2 . . . . . . 1 . . . . . . . Recycling Unit Hacks 11 | . 2 2 . . 3 1 . . . . . . . 1 . . . 2 Process 1 | . . 1 . . . . . . . . . . . . . . . . Report Inventory 8 | . 1 1 . . 3 1 . . . . . . . 1 . . . 1 Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . 1 Scanalyzer 9 | . . 3 . . . . . . . . . . . 6 . . . . Insert Component 5 | . . 2 . . . . . . . . . . . 3 . . . . Analyze 4 | . . 1 . . . . . . . . . . . 3 . . . . Garrison Access Hacks 5 | . . . 1 1 . . . . . . 1 . . 1 . . . 1 Seal Access 5 | . . . 1 1 . . . . . . 1 . . 1 . . . 1 Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 2 5 6 13 6 6 . . . . 7 . . 4 5 4 1 3 Full Trace Events 8 | . . 1 . 3 1 . . . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . 1 . . . . 4 . . . . 3 . 1 . . Parts Built 5 | . . . . 2 1 . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 372 | . . . . 97 73 . . . . . 202 . . . . . . . Total Part Build Rating 19 | . . . . 6 3 . . . . . 10 . . . . . . . Parts Repaired 6 | . . 3 . 2 . . . . . . 1 . . . . . . . Time 173 | . . 90 . 64 . . . . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 213 | . . 213 . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 9 . . . . . . . . . . . . . . . . 2 Parts Scanalyzed 5 | . . 2 . . . . . . . . . . . 3 . . . . Part Schematics Acquired 4 | . . 1 . . . . . . . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Total Allies 1 | . . . . 1 . . . . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . . . . Highest-Rated Group 26 | . . . . 26 . . . . . . . . . . . . . . Highest-Rated Ally 26 | . . . . 26 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Robot Analysis Total 4 | . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 35 | . . . . . . . . . . . 12 . . 6 9 3 1 4 Traps 4 | . . . . . . . . . . . 1 . . 1 1 . . 1 Emergency Access 6 | . . . . . . . . . . . 1 . . 2 3 . . . Items 17 | . . . . . . . . . . . 7 . . 1 4 1 1 3 Machines 4 | . . . . . . . . . . . 2 . . 1 1 . . . Patrols 3 | . . . . . . . . . . . 1 . . 1 . 1 . . Guards 1 | . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Turns Passed 5985 | 90 893 935 1273 484 314 187 142 107 88 117 468 132 23 196 256 111 43 126 Spaces Moved 7297 | 46 381 500 758 666 452 422 372 357 281 294 921 332 49 432 479 227 69 259 Core 4 | 4 . . . . . . . . . . . . . . . . . . Treads 151 | . 151 . . . . . . . . . . . . . . . . . Legs 202 | 42 160 . . . . . . . . . . . . . . . . . Wheels 1328 | . 70 500 758 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5612 | . . . . 666 452 422 372 357 281 294 921 332 49 432 479 227 69 259 Fastest Speed 28 | 50 110 101 110 30 30 28 28 28 29 29 29 34 34 34 37 39 39 35 Average Speed 53 | 120 158 106 110 33 30 30 28 29 29 30 33 36 34 34 38 39 39 37 Slowest Speed 240 | 190 240 111 111 109 30 32 28 106 29 106 110 114 34 37 40 39 42 42 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 34 | 3 57 46 50 19 16 13 70 55 62 51 21 69 11 20 60 17 5 9 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 14 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . 4 3 . 3 . . . . . . . . Spaces Dug 110 | . . . 16 12 1 13 10 . . 3 27 3 . 18 3 2 1 1 Terrain Destroyed 212 | . . . 16 12 1 13 57 . . 33 27 3 25 18 3 2 1 1 Melee 92 | . . . 16 12 1 13 10 . . 3 27 3 . . 3 2 1 1 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 120 | . . . . . . . 47 . . 30 . . 25 18 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Sec Res Acc Total 8877 | 67 598 796 1059 920 611 458 389 359 286 315 1044 338 52 455 539 242 78 271 Wait 980 | 2 136 200 190 176 132 18 . . . 8 69 . . 5 41 . 2 1 Move 7278 | 45 380 499 757 665 451 421 371 356 280 293 920 331 48 431 478 226 68 258 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 76 | 8 15 12 8 11 3 1 1 . 2 4 5 . . 1 2 1 1 1 Fast Attach 62 | 7 5 9 10 5 3 . 1 1 1 . 6 . . 3 6 5 . . Attach 53 | . 2 3 1 18 4 3 1 1 1 2 2 2 1 3 1 1 4 3 Detach 24 | . 2 . . 11 2 . 1 . . 1 2 2 1 . 1 1 . . Swap 21 | . 7 3 5 1 . . . . 1 . 2 . . 1 . 1 . . Drop 81 | . 11 10 14 19 3 . . 1 1 2 11 . . 1 4 4 . . Fire 168 | 5 40 58 56 . . . 4 . . 2 . . 2 1 . . . . Melee 131 | . . . 17 14 13 15 10 . . 3 27 3 . 9 6 3 3 8 Ram 3 | . . 2 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -6/Factory -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 3) 315 | -10/Materials | Build established: Mutant 769 | -10/Materials | Discovered new exit (range 14) 984 | -10/Materials | Entered another Materials area 984 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1205 | -9/Materials | Discovered new exit (range 14) 1342 | -9/Materials | Repaired Imp. Ion Engine 1548 | -9/Materials | Lost 3 parts (1n2w) 1565 | -9/Materials | Core integrity fell below 50% 1761 | -9/Materials | Discovered new exit (range 18) 1826 | -9/Materials | Repaired Seismic Detector 1859 | -9/Materials | Repaired Arm. Wheel 1919 | -9/Materials | Entered another Materials area 1919 | -8/Materials | Evolved 2 slots: Utility x2 2129 | -8/Materials | Crushed by falling debris 2203 | -8/Materials | Discovered new exit (range 9) 2319 | -8/Materials | System corruption reached 10% 2734 | -8/Materials | Build established: Scavenger-Mutant 3106 | -8/Materials | Discovered new exit (range 8) 3192 | -8/Materials | Entered Factory 3192 | -7/Factory | Evolved 2 slots: Utility x2 3296 | -7/Factory | Identified exit to Storage 3296 | -7/Factory | Identified exit to Lower Caves 3328 | -7/Factory | Fabricated Imp. Sensor Array (x1) 3407 | -7/Factory | Repaired Cesium-ion Thruster 3435 | -7/Factory | Repaired Med. Storage Unit 3542 | -7/Factory | Fabricated Hacking Suite? 3670 | -7/Factory | Discovered new exit (range 20) 3676 | -7/Factory | Identified exit to Factory 3676 | -7/Factory | Entered another Factory area 3676 | -6/Factory | Evolved 2 slots: Utility x2 3833 | -6/Factory | Discovered new exit (range 8) 3884 | -6/Factory | Identified exit to Factory 3917 | -6/Factory | Fabricated Hacking Suite (x1) 3990 | -6/Factory | Entered another Factory area 3990 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4088 | -5/Factory | Build established: Hacker-Scout 4096 | -5/Factory | Identified exit to Upper Caves 4096 | -5/Factory | Identified exit to Factory 4177 | -5/Factory | Entered Upper Caves 4196 | -5/Upper Caves | Spotted B-75 Beast 4317 | -5/Upper Caves | Discovered new exit (range 8) 4319 | -5/Upper Caves | Identified exit to Upper Caves 4319 | -5/Upper Caves | Entered another Upper Caves area 4393 | -5/Upper Caves | Learned location of Armory (-3) 4401 | -5/Upper Caves | Discovered new exit (range 7) 4426 | -5/Upper Caves | Identified exit to Zhirov 4426 | -5/Upper Caves | Entered Zhirov 4426 | -5/Zhirov | Discovered new exit (range 3) 4427 | -5/Zhirov | Identified exit to Proximity Caves 4432 | -5/Zhirov | Met Zhirov 4440 | -5/Zhirov | Learned location of Testing (-2) 4440 | -5/Zhirov | Learned location of Quarantine (-3) 4440 | -5/Zhirov | Learned location of Command (-1) 4444 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4452 | -5/Zhirov | Found Alien Artifact 4456 | -5/Zhirov | Found Alien Artifact 4473 | -5/Zhirov | Identified Transdimensional Reconstructor 4473 | -5/Zhirov | Warped through subspace 4480 | -5/Zhirov | Identified Integrated Dissipator 4480 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4514 | -5/Zhirov | Entered Proximity Caves 4559 | -4/Proximity Caves | Learned Research terminal intel 4626 | -4/Proximity Caves | Discovered exit to Factory (range 3) 4631 | -4/Proximity Caves | Entered Factory 4631 | -4/Factory | Evolved 2 slots: Utility x2 4659 | -4/Factory | Repaired Imp. Sensor Array 4768 | -4/Factory | Fabricated Exp. Optical Array? 4847 | -4/Factory | Discovered new exit (range 15) 4861 | -4/Factory | Identified exit to Upper Caves 4981 | -4/Factory | Build established: Wizard-Scout 4995 | -4/Factory | Spotted B-86 Titan 5014 | -4/Factory | Fabricated Hacking Suite (x1) 5099 | -4/Factory | Entered Upper Caves 5192 | -4/Upper Caves | Discovered new exit (range 21) 5215 | -4/Upper Caves | Learned Research garrison access intel 5230 | -4/Upper Caves | Identified exit to Upper Caves 5231 | -4/Upper Caves | Entered another Upper Caves area 5237 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5250 | -4/Upper Caves | Discovered new exit (range 11) 5253 | -4/Upper Caves | Identified exit to Research 5254 | -4/Upper Caves | Entered Research 5254 | -3/Research | Evolved 2 slots: Utility x2 5255 | -3/Research | Loaded intel: 24 terminal locations 5256 | -3/Research | Loaded intel: 3 garrison access locations 5379 | -3/Research | Identified exit to Armory 5379 | -3/Research | Identified exit to Quarantine 5379 | -3/Research | Identified exit to Research 5414 | -3/Research | Spotted B-86 Titan 5423 | -3/Research | Lost 5 parts (2n2u1w) 5450 | -3/Research | Entered Quarantine 5521 | -3/Quarantine | Discovered exit to Research (range 13) 5537 | -3/Quarantine | Build established: Wizard-Mutant 5576 | -3/Quarantine | Found Alien Artifact 5576 | -3/Quarantine | Identified Phase Armor 5677 | -3/Quarantine | Spotted Fortress 5704 | -3/Quarantine | Discovered new exit (range 6) 5706 | -3/Quarantine | Identified exit to Section 7 5706 | -3/Quarantine | Entered Section 7 5721 | -3/Section 7 | Spotted S7 Guard 5740 | -3/Section 7 | Spotted S7 Guard 5757 | -3/Section 7 | Found Alien Artifact 5801 | -3/Section 7 | Found Prototype Hackware 5801 | -3/Section 7 | Identified Exp. Hacking Suite 5817 | -3/Section 7 | Entered Research 5817 | -2/Research | Evolved 2 slots: Utility x2 5817 | -2/Research | Identified Integrated Thermoelectric Network 5817 | -2/Research | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 5833 | -2/Research | Discovered new exit (range 16) 5837 | -2/Research | Identified exit to Testing 5837 | -2/Research | Identified exit to Access 5860 | -2/Research | Entered Access 5860 | -1/Access | Evolved 2 slots: Utility x2 5880 | -1/Access | Found Antimissile System 5889 | -1/Access | Lost 3 parts (1n2u) 5966 | -1/Access | Identified exit to Surface 5986 | *** | Escaped! Last Messages --------------- 05922_ >> DECODED: Hvy. Treads location. 05936_ Sneak attack on A-15 Conveyor. 05936_ Destroyed Adv. Weight Redist. System. 05936_ A-15 Conveyor system corrupted by crushing effect. 05950_ A-15 Conveyor destroyed. 05953_ Acquired 96 matter. 05966_ Connecting with Terminal... >>Index(Terminals) Found 22 terminals. Downloaded coordinate data. >>Access(Main) Found 1 level access point to Surface: (76,135) Map updated. 05967_ >> DECODED: Hvy. Disruptor Cannon location. 05975_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05976_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????????????????"""""???# #??? ??????? | | ??????????????# ? """"""??# #?? #?????? | | ??????????????# """"""??# #? """ #?????? | | ??????????????# """""" ?# #? """ !!#?????? | | ??????????????#!! """""" ?# #? """ ! #?????? | | ??????????????#!! # # "S #?????? | | ??????????????#!! # # "" #?????? | | ??????????????# + + "" #?????? | | ??????????????# # # #?????? | | ??????????????# # # #?????? | | ??????????????############## ##############?????? | | ??????????????????????????# ##########????????? | | ????????????????????#?#???# T" #????????? | | ??????????????????????????# "" #????????? | | ?????????????????#????????# ####### #????????? | | ??????????????????????????######?????# #????????? | | ?????????????????????????????????????# #????????? | | ??????????????????????????#??????????# #????????? | | ????????????????????#?#??????????????# #????????? | | ?????????????????????????????###????## #????????? | | ????????????????????########## ####### #???? ???? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" p#????????? | | ????????????????????" k #????????? | | ????????????????????" """ """p #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ???????????#?????????????????###?????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????#??????????? ????????? | | ??????????????????????????#????????? ? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 80 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Phase Shifting 10 Evasion (%) 82 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 72 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Signal Interpreter | -3/Research | Scanalyzed Field Propulsion Array | -3/Research | Scanalyzed Mic. Nuclear Core | -3/Research | Scanalyzed Adv. Sensor Array | -3/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Exp. Optical Array | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Phase Armor Integrated Thermoelectric Network Achievements -------------- Alien Tech Deadly Force Denied? Dodgeball, But With Guns Epsilon Run Knowing Is Half The Battle Nope Party Time Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed MeleeEtherialExpander Manual? 0 Play Time 02:49:42 Cumulative 40.8 hours Start 2023.02.23 @ 20:00:43 End 2023.02.24 @ 22:30:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 35 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a72c665-a3fc-42b9-838f-3d4214742c37