Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.13 @ 23:07:16 Player: Candesce Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (303) 1515 Value Destroyed (15447) 15447 Prototype IDs (69) 1380 Alien Tech Used (3) 600 Bonus (10960) 10960 TOTAL SCORE: 40202 Bonus ------- High Alert Combat Kills 1975 Follower Combat Kills 2983 Entered DSFs 500 Network Hubs Disabled 200 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Win 3000 Friendly Fire -98 Cogmind --------- Core Integrity 1600/1600 Matter 266/300 Energy 1509/1530 System Corruption 2% Temperature Cool (24) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Assembled Biocell Array Enhanced Optical Array Assembled Combat Suite Advanced Transmission Jammer Layered Heavy Armor Plating Advanced Force Field Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY (25) --- Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Long-range Terrain Scanner Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Graphene Brace Improved Force Field Improved Hacking Suite Long-range Proton Cannon Guided Plasma Cannon Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Assembled Biocell Array Enhanced Optical Array Long-range Terrain Scanner Assembled Combat Suite Advanced Transmission Jammer Layered Heavy Armor Plating Advanced Force Field Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Coolant Injector Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Layered Medium Armor Plating Graphene Brace Improved Force Field Long-range Proton Cannon Guided Plasma Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Advanced Remote Datajack [Rating: 210] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Utility Assembled Biocell Array Device GOLEM Unit Storage Assembled Biocell Array Processor Enhanced Optical Array Hackware Advanced System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Utility 11 | . . . . . 3 . 1 . . . . . 2 . . . . 2 . . . . 2 . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 221 | 7 . 3 . . 13 13 5 5 3 2 29 9 4 15 4 6 2 7 5 1 4 6 26 4 10 1 8 8 21 Power 12 | 1 . . . . 1 2 1 . . . 4 . . . . . . . . . . . . . . . 2 . 1 Engine 6 | 1 . . . . 1 2 1 . . . 1 . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . 1 Propulsion 16 | 2 . . . . 1 3 . . . . 3 . . . . . . . . . 1 . . . 1 1 . 4 . Treads 15 | 2 . . . . 1 3 . . . . 3 . . . . . . . . . . . . . 1 1 . 4 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 129 | 1 . 1 . . 7 . 2 3 3 1 15 4 2 14 4 . 2 7 5 . 3 2 23 4 7 . 3 4 12 Device 66 | 1 . 1 . . 1 . 2 3 3 1 9 1 . 5 3 . . 2 2 . 1 2 9 4 3 . 2 3 8 Storage 6 | . . . . . . . . . . . 1 1 . 2 . . . . 1 . . . . . . . 1 . . Processor 8 | . . . . . 3 . . . . . 1 . . 1 . . 1 . . . . . 1 . . . . 1 . Hackware 6 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 4 Protection 43 | . . . . . 2 . . . . . 4 2 1 6 1 . 1 5 2 . 2 . 13 . 4 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 3 . 2 . . 4 8 2 2 . 1 7 5 2 1 . 6 . . . 1 . 4 3 . 2 . 3 . 8 Energy Gun 8 | 2 . 1 . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . Energy Cannon 18 | . . . . . 1 6 2 . . . 4 1 . . . . . . . . . . . . . . 2 . 2 Ballistic Gun 2 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 3 Launcher 11 | . . 1 . . 1 1 . 1 . . . 1 1 . . . . . . . . 2 1 . . . . . 2 Special Weapon 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Impact Weapon 8 | . . . . . . . . 1 . . . 3 1 . . . . . . 1 . 2 . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . 1 . 3 . . . . . . 2 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . 2 . 1 . . 7 . . 1 1 . . . 1 . 4 . 2 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Parts Lost 25 | . . . . . 1 . . . . . 11 1 . 1 . . 1 . . . . . 6 . 3 . 1 . . Power 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 1 . . . . . 2 1 . 1 . . 1 . . . . . 5 . 3 . 1 . . Weapon 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Highest Loss Streak 10 | . . . . . 1 . . . . . 10 1 . 1 . . 1 . . . . . 2 . 2 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 96 100 100 91 90 92 91 92 91 81 85 86 86 87 85 87 88 87 88 86 88 89 95 91 81 81 83 84 Engine 4 | . 14 14 14 14 9 9 15 14 14 14 6 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 5 7 6 6 6 6 6 5 5 5 4 5 5 5 5 4 5 8 11 Treads 6 | . 28 28 28 28 18 18 15 14 14 14 10 . . . . . . . . . . . . . 2 9 9 12 11 Leg 5 | . . . . . . . . . . . 3 14 12 12 12 12 12 11 11 11 9 11 10 10 4 . . . . Device 21 | . 14 24 28 28 14 18 23 28 28 27 21 14 12 13 18 18 17 12 22 22 22 22 21 26 33 22 22 23 17 Storage 6 | . . . . . . . . . . . 1 12 12 11 12 12 12 11 10 11 11 11 10 10 10 9 9 8 7 Processor 1 | . . . . . 13 9 7 . . . . . . . . . . 3 . . . . 2 5 5 4 4 5 3 Hackware 1 | . . . . . 7 . . . . . . . 5 1 . . . . . . . . . . . . . . 10 Protection 10 | . . . . . 1 9 7 7 7 7 8 8 11 14 12 12 12 21 15 16 16 16 21 18 10 13 11 8 4 Energy Gun 2 | . 28 28 28 28 26 13 . . . . 3 . . . . . . . . . . . . . . . . . . Energy Cannon 14 | . . . . . . 13 23 22 21 15 14 23 18 18 18 16 18 16 15 16 16 16 14 15 12 9 9 8 7 Ballistic Cannon 1 | . . . . . . . . . . 5 3 . . . . . . . . . . . . . 2 4 7 8 6 Impact Weapon 2 | . . . . . . . . 2 7 7 3 4 5 5 . . . . . 2 5 4 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 6 5 6 5 5 2 . . 4 5 5 4 1 . . Naked Turns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Heaviest Build 230 | 8 8 9 9 9 34 45 61 67 68 68 108 113 118 123 123 119 118 134 134 126 126 120 145 141 146 146 196 210 230 Greatest Support 240 | 40 40 40 40 40 40 40 40 40 40 40 60 60 60 80 60 60 60 60 80 80 80 80 80 60 70 145 145 240 240 Greatest Overweight (x) 3 | 1 . . . . . 1 1 1 1 1 3 1 1 2 2 3 1 2 2 1 2 1 2 2 2 1 1 . . Average Overweight (x) . | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 . . . Largest Inventory Capacity 25 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 25 Average Capacity 9 | 5 5 5 5 5 5 5 5 5 5 5 5 8 10 9 10 10 10 10 9 10 10 10 10 10 10 10 13 25 25 Most Carried 25 | 2 3 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 20 25 25 Average Carried 9 | 1 2 4 4 4 4 4 4 4 5 4 4 7 9 9 9 9 10 8 9 10 9 9 9 9 9 8 9 23 24 Final Capacity 25 | 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 25 Final Carried 25 | 2 3 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 9 10 10 8 20 25 25 Class Distribution -------------------- 29% | Golem 18% | Tank 9% | Scavenger-Golem 8% | Commander-Golem 6% | Scavenger-Gunner 5% | Mutant 5% | Scavenger-Skirmisher 5% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Tank | -7/Zion Derelict-Gunner | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Commander-Golem | -6/Extension Commander-Golem | -6/Cetus Scavenger-Golem | -6/Archives Scavenger-Golem | -6/Hub_04(d) Scavenger-Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Tank | -4/Waste Tank | -4/Factory Tank | -3/Research Tank | -3/DSF Tank | -2/Research Hacker-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Matter Collected 4323 | 270 . 40 . . 128 144 . 140 30 20 427 144 54 169 40 102 20 70 112 18 . 174 328 70 301 . 265 516 741 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17553 | 193 . 24 . . 467 856 . 439 138 . 329 880 589 1095 219 237 594 253 642 176 . 808 2689 1861 1102 . 635 1622 1705 Parts 858 | 16 . 7 . . 27 50 . 25 7 . 13 63 30 44 9 13 28 15 23 8 . 40 134 28 54 . 33 86 105 Haulers Intercepted 7 | . . . . . 1 3 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 150 | . . . . . . . . 19 8 4 . 48 . . . . . . 23 8 . 40 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Combat Hostiles Destroyed 241 | . . 3 . . 6 10 . 8 3 . 8 19 9 10 3 3 8 4 11 6 . 17 36 6 17 . 8 17 29 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . . . . Guns 8 | . . 1 . . 3 3 . . . . 1 . . . . . . . . . . . . . . . . . . Cannons 192 | . . . . . 2 4 . 7 3 . 6 16 7 10 3 3 8 4 11 6 . 12 25 6 16 . 8 16 19 AOE 30 | . . 2 . . . 3 . . . . . 3 2 . . . . . . . . 5 5 . . . . . 10 Classes Destroyed 25 | 2 . 1 . . 5 4 . 3 1 . 3 2 1 . . . 1 . . . . . . 1 . . 1 . . Worker 9 | . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . 3 1 Builder 13 | . . . . . . 1 . . . . . 1 2 . . . 2 . . . . . 4 . . . . 1 2 Tunneler 7 | 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Hauler 7 | . . . . . 1 3 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Recycler 9 | 1 . . . . . 1 . . . . . . . 3 . . . . . . . . 2 . . . . 1 1 Minesweeper 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . Watcher 13 | . . . . . 2 1 . . . . . . 1 2 . . . . . . . . 3 . . . . 2 2 Swarmer 50 | . . 3 . . . . . 1 . . . 8 3 . . . . . 4 5 . 8 5 . 2 . . . 11 Grunt 57 | . . . . . 3 6 . 4 2 . . . 2 3 . . 2 2 1 . . 5 13 . 2 . 5 3 4 Brawler 8 | . . . . . . 1 . . . . . 2 1 . . . 1 . 1 . . . 1 . 1 . . . . Duelist 7 | . . . . . . . . 1 . . . 2 . . . . . . 1 . . . 2 . 1 . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 33 | . . . . . 2 3 . 1 . . . 2 1 5 . 3 2 . 1 . . 2 . . 7 . . 4 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 21 | . . . . . . . . . 1 . . 3 . 1 . . 2 . . 1 . 2 3 . . . . 4 4 Programmer 39 | . . . . . . . . . . . . . 2 . . . 1 2 2 . . . 12 . 4 . . 6 10 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 . 3 . . 2 7 . 3 1 . 2 7 3 5 2 3 2 3 4 5 . 5 5 3 3 . 5 9 9 Combat Bots Only 7 | . . 3 . . 2 4 . 3 1 . 2 7 3 3 2 3 2 2 4 5 . 5 5 3 3 . 5 4 7 Max Kills in Single Turn 5 | 1 . 2 . . 1 4 . 2 1 . 1 3 2 2 1 1 1 2 1 2 . 4 5 1 1 . 3 3 5 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . 1 . . . . . 3 2 . . . . . . . . 4 4 . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Damage Taken 13854 | . . 28 . . 235 202 71 374 82 . 2695 1303 355 619 82 44 311 143 397 51 . 665 3421 . 1043 . 883 305 545 Core 1181 | . . . . . . 17 18 29 . . 494 121 11 64 . . 42 17 . . . 7 221 . 107 . 21 12 . Absorbed by Shields 2047 | . . . . . . . . . . . . . . 37 31 . . 63 190 55 . 191 415 . 152 . 24 319 570 Reduced by Siege Mode 137 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 31 66 Redirected to Shielding 461 | . . . . . . . . . . . 201 . . . . . . . . . . 137 123 . . . . . . Regen/Repaired (Parts) 636 | . . . . . . . . . . . . . . . . . . 636 . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 100 . 96 . . . . . 5 . . . . 86 . . . . 97 . . 66 . 98 99 100 Volleys Fired 579 | 14 . 2 . 1 31 25 7 14 6 . 32 35 35 28 13 12 15 11 22 6 . 22 77 11 35 . 11 37 77 Largest 4 | 2 . 2 . 2 3 3 1 3 3 . 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 . 4 4 4 Hottest 372 | 80 . 80 . 80 120 187 80 220 220 . 188 75 75 75 75 75 75 75 75 75 . 75 75 75 116 . 372 372 372 Shots Fired 1489 | 28 . 3 . 2 75 60 7 40 18 . 73 96 90 84 29 24 45 33 54 16 . 61 195 30 95 . 40 123 168 Gun 138 | 28 . 2 . 2 66 33 . . . . 7 . . . . . . . . . . . . . . . . . . Cannon 1331 | . . . . . 7 27 7 40 18 . 66 95 89 84 29 18 45 33 54 16 . 59 194 30 95 . 40 123 162 Launcher 12 | . . 1 . . 2 . . . . . . 1 1 . . . . . . . . 2 1 . . . . . 4 Special 8 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 2 Kinetic 163 | . . . . . . . . . . . 22 . . . . . . . . . . . . . 12 . 18 53 58 Thermal 1146 | . . . . . 7 6 7 40 18 . 43 95 89 84 29 18 45 33 54 16 . 59 194 30 83 . 22 70 104 Explosive 12 | . . 1 . . 2 . . . . . . 1 1 . . . . . . . . 2 1 . . . . . 4 Electromagnetic 160 | 28 . 2 . 2 66 54 . . . . 8 . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 4 . 4 . . 15 15 . 10 4 . 9 24 7 23 15 8 8 24 17 11 . 15 14 25 28 . 16 16 17 Robot Miss Streak 5 | 4 . . . 2 3 2 . 2 1 . 5 4 2 3 1 2 2 . 1 1 . 2 4 1 3 . 1 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 920 | 16 . 2 . . 52 37 . 22 10 . 43 62 47 60 22 18 30 20 40 10 . 41 128 25 71 . 27 59 78 Core Hits 449 | 6 . 4 . . 17 29 . 12 5 . 21 29 15 21 8 5 11 7 14 5 . 23 75 11 28 . 14 32 57 Critical Kills 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 18 10 Critical Parts Destroyed 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 8 14 Critical Strikes 73 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . 8 . 10 27 24 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Destroy 64 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 10 25 23 Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . Melee Attacks 132 | . . . . . . . . 1 . 20 . 2 17 5 . 1 7 9 2 . . 2 52 . 14 . . . . Impact 47 | . . . . . . . . 1 . 20 . 2 17 5 . . . . . . . 2 . . . . . . . Slashing 85 | . . . . . . . . . . . . . . . . 1 7 9 2 . . . 52 . 14 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . 2 3 . 1 2 . 1 . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41843 | 312 . 100 . . 1026 1433 . 668 342 . 1113 3148 2524 3011 1391 597 1740 1003 1965 489 . 2425 7227 1627 3350 . 884 1951 3517 Guns 1334 | 248 . 13 . . 745 255 . . . . 73 . . . . . . . . . . . . . . . . . . Cannons 34025 | . . . . . 249 427 . 668 342 . 971 2864 2116 2664 1391 500 1556 948 1880 489 . 1943 5190 1627 3130 . 884 1793 2393 Explosions 4102 | 64 . 87 . . 32 749 . . . . 69 284 228 . . . . 55 . . . 482 854 . . . . 74 1124 Melee 2274 | . . . . . . . . . . . . . 180 340 . 97 184 . 85 . . . 1168 . 220 . . . . Ramming 108 | . . . . . . 2 . . . . . . . 7 . . . . . . . . 15 . . . . 84 . Kinetic 1859 | . . . . . . . . . . . 135 . . . . . . . . . . . . . 201 . 253 596 674 Thermal 32734 | 64 . . . . 281 455 . 668 342 . 853 2864 2116 2664 1391 500 1556 1003 1880 489 . 1943 5562 1627 2929 . 631 1197 1719 Explosive 3062 | . . 87 . . . 319 . . . . . 284 228 . . . . . . . . 482 464 . . . . 74 1124 Electromagnetic 1806 | 248 . 13 . . 745 657 . . . . 125 . . . . . . . . . . . 18 . . . . . . Impact 520 | . . . . . . . . . . . . . 180 340 . . . . . . . . . . . . . . . Slashing 1754 | . . . . . . . . . . . . . . . . 97 184 . 85 . . . 1168 . 220 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . . . . 10 10 . . . . 2 2 2 2 2 2 10 30 31 . 6 5 2 Average Corruption 8 | . . . . . . . . . . . 10 10 . . . . 1 1 2 2 2 2 5 23 30 . 4 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 300 | . . . . . . . . . . . 29 46 . . . . 1 2 26 10 5 10 47 15 77 . 3 18 11 Message Errors 81 | . . . . . . . . . . . 8 10 . . . . . 1 5 1 3 4 12 2 24 . . 5 6 Matter Fused 65 | . . . . . . . . . . . 8 10 . . . . . . 10 1 1 1 11 2 15 . 1 4 1 Heat Flow Errors 39 | . . . . . . . . . . . 6 4 . . . . . . 3 2 . 2 4 4 9 . 1 2 2 Energy Discharges 29 | . . . . . . . . . . . 2 6 . . . . 1 . 3 1 1 . 5 1 7 . . 1 1 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Data Loss (minor) 32 | . . . . . . . . . . . 2 3 . . . . . 1 3 2 . . 6 3 9 . . 3 . Data Loss (major) 20 | . . . . . . . . . . . 1 6 . . . . . . . 3 . 1 1 1 5 . 1 . 1 Misfires 11 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 3 . 4 . . 1 . Alerts 6 | . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 1 1 . . . . Misdirections 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Weapon Failures 12 | . . . . . . . . . . . . 4 . . . . . . . . . 1 2 1 2 . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1526 | 14 . . . . . 75 . 40 . . 5 93 193 294 . 52 156 45 133 36 . 40 204 . 32 . . 28 86 Projectiles 947 | . . . . . . 39 . 40 . . 5 93 135 131 . . 95 45 88 36 . . 159 . . . . 28 53 Explosions 168 | 14 . . . . . 36 . . . . . . . . . . . . . . . 40 45 . . . . . 33 Melee 411 | . . . . . . . . . . . . . 58 163 . 52 61 . 45 . . . . . 32 . . . . Knockbacks 19 | . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . 2 1 11 Impact 4 | . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 10 Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 248 | . . . . . 23 . . . . . 59 . 48 . . . . . . . . . 118 . . . . . . Shots 6 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 3 . . . . . . Rammed 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . Targets Rammed 9 | . . . . . . 2 . . . . . . . 1 . . . . . . . . 2 . . . . 4 . Kicked 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 541 | 126 . 18 . 18 270 174 65 401 383 . 465 246 24 54 60 24 69 . 102 137 . 142 186 197 198 . 279 197 541 Average Temperature 84 | 46 . 12 . 12 95 45 35 171 162 . 141 41 6 11 22 11 16 . 37 65 . 68 85 85 75 . 142 92 97 Received Heat Transfer 2518 | . . . . . 81 90 . 119 45 . 711 174 126 170 9 . 57 18 65 . . 95 606 . 99 . 33 4 16 Effects 16 | . . . . . 3 . . 3 1 . 5 . . . . . . . . . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Interference 8 | . . . . . 3 . . 2 . . 3 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 12 10 Total Turns 306 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 42 131 113 Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . 22 22 23 Robots Corrupted 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 20 | 4 . . . . 5 3 . . . . . . 2 6 . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . 1 . Robots Melted 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 34 | . . . . . . 2 . 5 2 . 3 1 1 1 1 . 1 . 1 . . . 3 2 1 . . 7 3 Heat Transferred 19627 | 100 . . . . 610 487 . 942 509 . 1112 1393 1150 1375 625 250 700 575 975 275 . 1050 2820 675 1299 . 374 962 1369 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | 2 . . . . 1 4 . . . . 1 . . . . . . . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Peak Influence 1556 | 30 25 151 . 31 195 529 240 . . . . . 386 1054 1079 546 1556 795 . . . . 1222 424 725 332 428 492 890 Initial 762 | . 19 9 . . 11 28 240 . . . . . 93 120 563 359 121 762 . . . . 6 420 296 332 252 240 295 Average 381 | 15 21 82 . 30 64 222 135 . . . . . 229 284 810 514 733 607 . . . . 442 423 601 332 342 284 465 Maximum Alert Level 4 | . . . . . . 2 1 . . . . . 1 3 4 2 4 3 . . . . 4 2 3 1 2 2 3 Low Security (%) 30 | 100 100 100 . 100 100 44 52 . . . . . 26 57 . . 18 . . . . . 45 . . . . 16 . Level 1 26 | . . . . . . 45 47 . . . . . 73 27 . 11 19 . . . . . 5 . 2 100 60 63 34 Level 2 29 | . . . . . . 10 . . . . . . . . 41 88 6 87 . . . . 15 100 93 . 39 20 49 Level 3 11 | . . . . . . . . . . . . . . 13 57 . 28 12 . . . . 30 . 4 . . . 15 Level 4 1 | . . . . . . . . . . . . . . . . . 27 . . . . . 2 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 53 | . . . . . 1 . 1 . . . . . 4 3 . . 10 6 . . . . 13 . 5 . 1 3 6 Investigation 9 | . . . . . . . . . . . . . 1 1 . . 3 2 . . . . 2 . . . . . . Extermination 19 | . . . . . . . 1 . . . . . 2 . . . 2 1 . . . . 4 . 1 . . 3 5 Reinforcement 12 | . . . . . 1 . . . . . . . 1 2 . . 1 2 . . . . 3 . . . 1 . 1 Assault 11 | . . . . . . . . . . . . . . . . . 4 1 . . . . 4 . 2 . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Distress Signals 13 | . . . . . 1 3 . . . . . . . . 2 . 1 2 . . . . 3 . . . . 1 . Communications Jammed 168 | . . . . . . . . . . . . . . 2 5 . 9 . . . . . 111 . 1 . 3 7 30 Distress Signals 163 | . . . . . . . . . . . . . . 2 5 . 8 . . . . . 110 . 1 . . 7 30 Times Spotted 380 | . . 3 . . 6 16 . 9 4 . 18 19 21 25 18 2 35 11 11 6 . 17 62 4 27 . 9 22 35 Peak Tracking Total 13 | . . 3 . . 2 5 1 7 4 . 6 7 6 2 6 1 13 4 4 5 . 5 7 1 5 . 5 3 5 Tactical Retreats 14 | . . . . . 1 . . 1 . . . . 2 1 . . 2 3 . 1 . . 3 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Traps Triggered 18 | . . . . . . . . . . . . 2 . 1 . . 2 . . . . . 5 . 2 . 1 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Machines Disabled 53 | . . 1 . . . 5 . 3 . . 4 3 5 2 . . 6 4 . . . 2 11 . 1 . . 1 5 Max in Single Turn 5 | . . 1 . . . 2 . 1 . . 1 1 3 . . . 1 3 . . . 1 5 . 1 . . 1 1 Garrison Access 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . 2 . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Machines Accessed 70 | . 2 . 2 1 3 6 2 . 1 . . . 2 7 1 . 5 7 1 1 5 1 9 . 5 1 . 5 3 Terminals 45 | . 2 . . 1 2 5 1 . . . . . 1 7 1 . 5 4 1 1 . 1 5 . 4 1 . 2 1 Fabricators 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 2 Repair Stations 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . . . Total Hacks 223 | . 5 . 2 8 11 21 6 . 1 . . . 7 16 3 . 16 33 1 1 18 10 24 . 10 2 . 13 15 Successful 109 | . 1 . 2 5 4 11 2 . 1 . . . 3 8 . . 5 16 1 1 18 10 5 . 6 1 . 5 4 Failed 114 | . 4 . . 3 7 10 4 . . . . . 4 8 3 . 11 17 . . . . 19 . 4 1 . 8 11 Catastrophic 17 | . . . . 1 . 2 1 . . . . . . 1 . . 1 2 . . . . 3 . 1 . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 2 . 1 8 7 9 1 . . 1 . . . 3 1 . 9 6 . . . . 5 . 3 . . 4 9 Terminals 137 | . 5 . . 8 10 17 2 . . . . . 3 16 3 . 16 14 1 1 . 10 12 . 9 2 . 3 5 Fabricators 25 | . . . . . . . 4 . . . . . . . . . . 7 . . . . 2 . . . . 2 10 Repair Stations 13 | . . . . . . . . . . . . . . . . . . 7 . . . . 3 . . . . 3 . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . 5 . Garrison Access 9 | . . . . . 1 . . . . . . . . . . . . . . . . . 7 . 1 . . . . Terminal Hacks 73 | . 1 . 2 5 2 7 1 . 1 . . . 1 7 . . 2 5 1 1 18 10 2 . 4 1 . 1 1 Record 21 | . . . 1 . . . . . 1 . . . . . . . . . 1 1 6 10 1 . . . . . . Part Schematic 8 | . . . . . 1 3 . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 1 . . 4 . . . . . . . . . 1 . . . 1 . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . 1 . 1 . . . . . . 1 . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 4 | . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 1 Network Status 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . 1 . Scan Component 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . Repair 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . Insert Component 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 15 | . . . . . 1 2 . . . . . . . 1 . . 3 4 . . . . . . 1 . . 1 2 Terminals 8 | . . . . . 1 1 . . . . . . . 1 . . 3 1 . . . . . . 1 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Botnet 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 2 . . 1 2 6 2 . . . . . 2 5 2 . 4 6 . . . . 7 . 3 . . 4 3 Full Trace Events 4 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 1 3 . . . 15 . . 1 . . . . 4 . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . . 139 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Time 108 | . . . . . . . . . . . . . . . . . . 108 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 2 Non-combat 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . check_alert 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 14 | . . . . . . . . . . . . . . . . . 3 . . . . . 2 . 5 . . 4 . Machine Destruction 7 | . . . . . . . . . . . . . . . . . 3 . . . . . 2 . 2 . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . 2 . . . 6 . 19 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Total Allies 48 | . . 3 . . . . . 2 . 2 . 6 . 26 5 . . 1 . . . . . 1 . . . . 2 Largest Group 18 | . . 3 3 3 3 1 1 2 2 3 3 6 6 18 18 7 4 1 . . . . . 1 1 . . . 2 Highest-Rated Group 829 | . . 40 40 40 40 16 16 64 64 224 224 212 212 689 829 656 384 26 . . . . . 46 46 . . . 438 Highest-Rated Ally 219 | . . 16 16 16 16 16 16 32 32 96 96 46 46 159 153 153 96 26 . . . . . 46 46 . . . 219 Total Orders 15 | . . . . . . . . . . . . . . . 12 . 1 2 . . . . . . . . . . . STAY 11 | . . . . . . . . . . . . . . . 9 . 1 1 . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . Ally Attacks 466 | . . . . . 13 20 . 2 7 . 78 . 31 136 71 13 65 . . . . . . 18 11 . . . 1 Total Damage 12664 | . . . . . 109 228 . 50 222 . 2015 . 1006 2625 2123 558 2880 . . . . . . 431 286 . . . 131 Kills 101 | . . . . . 1 3 . 1 2 . 13 . 8 31 17 2 21 . . . . . . . 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Robot Analysis Total 11 | . 1 . . 4 . . . . . . . . . 1 . . . 1 . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . 1 . 3 . . . . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Turns Passed 33129 | 164 113 485 405 181 470 776 841 1532 1277 2360 3471 1264 1719 2564 401 438 731 1265 1806 896 498 829 2751 299 1565 21 260 1682 2065 Spaces Moved 13770 | 73 71 294 253 109 204 305 283 588 501 919 1301 507 668 1151 188 130 358 519 802 484 145 391 1091 117 590 9 85 762 872 Core 60 | 7 . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . Treads 6513 | 66 71 294 253 109 204 305 283 588 501 919 890 . . . . . . . . . . . . . 302 9 85 762 872 Legs 7197 | . . . . . . . . . . . 358 507 668 1151 188 130 358 519 802 484 145 391 1091 117 288 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 165 250 250 250 250 50 180 180 180 180 180 180 180 180 180 180 180 180 210 210 240 160 160 160 Average Speed 198 | 150 160 160 160 160 160 195 250 250 250 250 230 180 180 182 186 183 180 209 182 180 181 180 192 210 230 240 200 160 160 Slowest Speed 330 | 160 160 160 160 160 165 250 250 250 250 250 330 180 180 210 210 240 180 210 210 180 210 180 210 210 320 240 240 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 54 | 4 19 67 68 54 19 67 8 84 80 84 78 75 12 97 67 74 50 15 96 77 60 53 33 93 20 . 92 24 22 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 7 | . . . 1 1 . . . . . 1 . 1 . . . . . . . . 3 . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 1 . . . . 1 1 . . . . 1 1 . . . . . 1 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . . . 1 1 1 1 . . 1 1 1 1 . . 1 1 1 . . . . . . . Scrap Searched 21 | . . 2 . 1 . . . 4 2 4 . 3 . . . . . . 3 1 . 1 . . . . . . . Spaces Dug 294 | . . . . . 16 . 2 1 . 3 . 2 30 1 1 . 6 14 . . . 23 130 . 8 . . 12 45 Terrain Destroyed 752 | 12 . 19 . . 21 29 2 11 2 3 22 17 103 24 4 7 13 23 13 5 . 61 198 2 29 . 5 58 69 Melee 53 | . . . . . . . . . . 3 . . 10 1 . . 4 9 . . . 1 22 . 3 . . . . Projectile 343 | . . . . . . 1 2 11 2 . 11 15 37 23 4 7 9 6 13 5 . 15 72 2 26 . 5 33 44 AOE 356 | 12 . 19 . . 21 28 . . . . 11 2 56 . . . . 8 . . . 45 104 . . . . 25 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Acc Total 18300 | 96 71 304 254 115 288 439 413 625 516 948 1720 778 1084 1547 219 312 401 655 1106 498 381 463 1507 150 703 9 149 1141 1408 Wait 3121 | 1 . 4 . 2 28 76 113 11 4 4 328 190 356 181 3 160 17 102 241 5 222 39 218 7 40 . 30 314 425 Move 13741 | 72 70 293 252 108 203 304 282 587 500 918 1300 506 667 1150 187 129 357 518 801 483 144 390 1091 116 589 8 84 761 871 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 140 | 2 1 2 1 2 4 6 3 1 . 1 10 9 2 13 4 1 . 7 14 1 4 2 13 6 4 . 9 9 9 Fast Attach 86 | 6 . 1 . . 7 4 1 4 3 2 23 1 . 2 1 . 2 . . 1 1 . 8 . 9 . 6 3 1 Attach 23 | . . . . . 1 1 2 1 . . 4 1 . 1 . . . 2 . . . . 5 . 1 1 . 1 2 Detach 6 | . . . . . . . 1 1 . . 3 . . . . . . . . . . . 1 . . . . . . Swap 115 | 1 . 2 . . 5 8 2 1 . . 2 7 4 12 3 6 . 5 5 . 4 6 14 4 . . 2 4 18 Drop 185 | . . . 1 2 9 13 2 2 3 3 18 5 3 15 8 3 3 1 21 2 6 2 26 6 11 . 7 8 5 Fire 579 | 14 . 2 . 1 31 25 7 14 6 . 32 35 35 28 13 12 15 11 22 6 . 22 77 11 35 . 11 37 77 Melee 132 | . . . . . . . . 1 . 20 . 2 17 5 . 1 7 9 2 . . 2 52 . 14 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Crush 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 163 | . . . . . . . . 2 . . . 22 . 139 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / Arm) -4/Waste -4/Factory -3/Research -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 165 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Entered Mines 284 | -10/Mines | Met a Derelict bent on vengeance 318 | -10/Mines | Build established: Mutant 379 | -10/Mines | Discovered new exit (range 9) 488 | -10/Mines | Learned Materials terminal intel 514 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 567 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 567 | -10/Mines | Discovered new exit (range 6) 660 | -10/Mines | Discovered new exit (range 14) 763 | -10/Mines | Entered Exiles 763 | -10/Exiles | Accompanied by 3 allies 784 | -10/Exiles | Discovered new exit (range 15) 802 | -10/Exiles | Met 8R-AWN 829 | -10/Exiles | Met EX-HEX 888 | -10/Exiles | Met EX-DEC 915 | -10/Exiles | Learned location of Zion (-7) 947 | -10/Exiles | Met EX-BIN 967 | -10/Exiles | Aligned with FarCom system 968 | -10/Exiles | Given EX-Vault access code 1005 | -10/Exiles | Opened EX-Vault 1017 | -10/Exiles | Found Gui. Plasma Cannon 1050 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1149 | -10/Exiles | Discovered new exit (range 14) 1168 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1168 | -10/Exiles | Entered Mines 1168 | -9/Mines | Accompanied by 3 allies 1243 | -9/Mines | Discovered new exit (range 8) 1264 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1339 | -9/Mines | Discovered new exit (range 7) 1349 | -9/Mines | Entered Materials 1349 | -8/Materials | Accompanied by 3 allies 1349 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1350 | -8/Materials | Identified exit to Factory 1351 | -8/Materials | Loaded intel: 12 terminal locations 1714 | -8/Materials | Discovered new exit (range 5) 1732 | -8/Materials | Identified exit to Storage 1819 | -8/Materials | Entered Storage 1819 | -8/Storage | Accompanied by 1 ally 2073 | -8/Storage | Build established: Scavenger-Skirmisher 2535 | -8/Storage | Discovered exit to Factory (range 16) 2595 | -8/Storage | Entered Factory 2595 | -7/Factory | Accompanied by 1 ally 2595 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3134 | -7/Factory | Discovered new exit (range 16) 3169 | -7/Factory | Identified exit to Lower Caves 3436 | -7/Factory | Entered Lower Caves 3437 | -7/Lower Caves | Encountered a Warlord checkpoint 3528 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3574 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3902 | -7/Lower Caves | Build established: Scavenger-Gunner 4052 | -7/Lower Caves | Discovered new exit (range 14) 4206 | -7/Lower Caves | Found Alien Artifact 4206 | -7/Lower Caves | Identified Core Expander 4206 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 4902 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4968 | -7/Lower Caves | Entered another Lower Caves area 4968 | -7/Lower Caves | Accompanied by 2 allies 4968 | -7/Lower Caves | Discovered new exit (range 11) 5222 | -7/Lower Caves | Encountered a Warlord checkpoint 5915 | -7/Lower Caves | Discovered new exit (range 16) 6109 | -7/Lower Caves | Build established: Tank 6245 | -7/Lower Caves | Entered Zion 6245 | -7/Zion | Accompanied by 1 ally 6414 | -7/Zion | Given A8's code to call for help 6511 | -7/Zion | Discovered new exit (range 11) 6711 | -7/Zion | Learned location of Data Miner (-6) 7010 | -7/Zion | Learned Factory emergency access door positions 7080 | -7/Zion | Given the Hacking Drone Bay 7355 | -7/Zion | Discovered new exit (range 5) 7357 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7540 | -7/Zion | Learned Factory terminal intel 8571 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8572 | -7/Zion | Build established: Derelict-Gunner 8573 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8605 | -7/Zion | Entered Deep Caves 8605 | -7/Deep Caves | Accompanied by 3 allies 9047 | -7/Deep Caves | Attacked by Z-Imprinter 9056 | -7/Deep Caves | Allies destroyed Z-Imprinter 9193 | -7/Deep Caves | Z-Facility disabled 9973 | -7/Deep Caves | Found Prototype Protection 9973 | -7/Deep Caves | Identified Zio. Weapon Casing 10134 | -7/Deep Caves | Core integrity fell below 50% 10157 | -7/Deep Caves | Lost 10 parts (2p2n2u4w) 10190 | -7/Deep Caves | Found Prototype Protection 10190 | -7/Deep Caves | Identified Zio. Heavy Carapace 10203 | -7/Deep Caves | Found Zio. Weapon Casing 10289 | -7/Deep Caves | Found Zio. Weapon Casing 10291 | -7/Deep Caves | Build established: Scavenger-Tank 10346 | -7/Deep Caves | Found Zio. Weapon Casing 10628 | -7/Deep Caves | Found Zio. Weapon Casing 10779 | -7/Deep Caves | Found Surveybot 24 Chip 10783 | -7/Deep Caves | Found Surveybot 24 Scanner 10789 | -7/Deep Caves | Discovered new exit (range 12) 10845 | -7/Deep Caves | Build established: Scavenger-Mutant 11114 | -7/Deep Caves | Spotted as-09537 11151 | -7/Deep Caves | Destroyed as-09537 11153 | -7/Deep Caves | Released all parts (12) 11154 | -7/Deep Caves | Found Corrupted GOLEM Unit 11155 | -7/Deep Caves | System corruption reached 10% 11452 | -7/Deep Caves | Build established: Mutant 11846 | -7/Deep Caves | Build established: Golem 12076 | -7/Deep Caves | Entered Proximity Caves 12496 | -6/Proximity Caves | Learned Factory terminal intel 12509 | -6/Proximity Caves | Identified exit to Factory 12923 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12970 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 12980 | -6/Proximity Caves | Spotted B-75 Beast 12989 | -6/Proximity Caves | Core integrity fell below 20% 13020 | -6/Proximity Caves | Destroyed B-75 Beast 13238 | -6/Proximity Caves | Destroyed 7 combat bots 13340 | -6/Proximity Caves | Entered Factory 13340 | -6/Factory | Accompanied by 6 allies 13340 | -6/Factory | Evolved 2 slots: Utility x2 13342 | -6/Factory | Loaded intel: 28 terminal locations 13432 | -6/Factory | Identified exit to Lower Caves 13432 | -6/Factory | Identified exit to Extension 14227 | -6/Factory | Discovered new exit (range 10) 14832 | -6/Factory | Cargo convoy interrupted 15059 | -6/Factory | Entered Extension 15787 | -6/Extension | Rescued a captive Derelict 15788 | -6/Extension | Rescued a captive Derelict 15974 | -6/Extension | Build established: Commander-Golem 16414 | -6/Extension | Destroyed B-75 Beast 16459 | -6/Extension | Spotted B-75 Beast 16462 | -6/Extension | Allies destroyed B-75 Beast 16539 | -6/Extension | Rescued a captive Derelict 16594 | -6/Extension | Rescued a captive Derelict 16596 | -6/Extension | Rescued a captive Derelict 16663 | -6/Extension | Rescued A7 17225 | -6/Extension | Discovered new exit (range 16) 17227 | -6/Extension | Discovered new exit (range 15) 17623 | -6/Extension | Entered Cetus 17623 | -6/Cetus | Accompanied by 18 allies (A7) 17628 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 17648 | -6/Cetus | Spotted Cetus Guard 17651 | -6/Cetus | Spotted Cetus Guard 17651 | -6/Cetus | Spotted Cetus Guard 17658 | -6/Cetus | Spotted Cetus Guard 17660 | -6/Cetus | Destroyed Cetus Guard 17661 | -6/Cetus | Allies destroyed Cetus Guard 17665 | -6/Cetus | Allies destroyed Cetus Guard 17672 | -6/Cetus | Allies destroyed Cetus Guard 17726 | -6/Cetus | Started Cetus Manufacturing Module 17751 | -6/Cetus | Manufactured an Enhanced Grunt 17776 | -6/Cetus | Manufactured an Enhanced Grunt 17796 | -6/Cetus | Discovered new exit (range 16) 17801 | -6/Cetus | Manufactured an Enhanced Grunt 17826 | -6/Cetus | Manufactured an Enhanced Grunt 17838 | -6/Cetus | Spotted Cetus Guard 17838 | -6/Cetus | Spotted Cetus Guard 17840 | -6/Cetus | Spotted Cetus Guard 17842 | -6/Cetus | Spotted Cetus Guard 17846 | -6/Cetus | Allies destroyed Cetus Guard 17847 | -6/Cetus | Destroyed Cetus Guard 17851 | -6/Cetus | Manufactured an Enhanced Grunt 17855 | -6/Cetus | Destroyed Cetus Guard 17856 | -6/Cetus | Allies destroyed Cetus Guard 17870 | -6/Cetus | Discovered new exit (range 15) 17881 | -6/Cetus | Met Revision 17 18024 | -6/Cetus | Entered Archives 18024 | -6/Archives | Accompanied by 7 allies (A7) 18082 | -6/Archives | Unable to access archive contents 18327 | -6/Archives | Discovered new exit (range 16) 18352 | -6/Archives | Build established: Scavenger-Golem 18462 | -6/Archives | Entered Hub_04(d) 18462 | -6/Hub_04(d) | Accompanied by 4 allies 18812 | -6/Hub_04(d) | First assault squad dispatched 19062 | -6/Hub_04(d) | Discovered new exit (range 15) 19158 | -6/Hub_04(d) | Network Hub disabled 19162 | -6/Hub_04(d) | Spotted Lightning 19165 | -6/Hub_04(d) | Spotted Lightning 19165 | -6/Hub_04(d) | Spotted Lightning 19165 | -6/Hub_04(d) | Spotted Lightning 19165 | -6/Hub_04(d) | Spotted Lightning 19193 | -6/Hub_04(d) | Entered Factory 19193 | -5/Factory | Evolved 2 slots: Utility x2 19194 | -5/Factory | Loaded intel: 26 terminal locations 19493 | -5/Factory | First assault squad dispatched 19759 | -5/Factory | Repaired Centrium Medium Armor Plating 19815 | -5/Factory | Repaired Centrium Medium Armor Plating 20033 | -5/Factory | Identified exit to Upper Caves 20458 | -5/Factory | Entered Upper Caves 20474 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20548 | -5/Upper Caves | Identified exit to Upper Caves 21223 | -5/Upper Caves | Build established: Golem 21806 | -5/Upper Caves | Learned 4 Factory zone layouts 22000 | -5/Upper Caves | Spotted B-75 Beast 22071 | -5/Upper Caves | Destroyed B-75 Beast 22264 | -5/Upper Caves | Entered another Upper Caves area 22322 | -5/Upper Caves | Discovered new exit (range 10) 22818 | -5/Upper Caves | Learned Factory emergency access door positions 22903 | -5/Upper Caves | Discovered new exit (range 16) 23160 | -5/Upper Caves | Entered Zhirov 23160 | -5/Zhirov | Discovered new exit (range 4) 23193 | -5/Zhirov | Met Zhirov 23226 | -5/Zhirov | Learned location of Quarantine (-2) 23226 | -5/Zhirov | Learned location of Testing (-3) 23226 | -5/Zhirov | Learned location of Command (-1) 23242 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23277 | -5/Zhirov | Found Alien Artifact 23278 | -5/Zhirov | Identified Integrated Dissipator 23278 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23300 | -5/Zhirov | Found Alien Artifact 23658 | -5/Zhirov | Entered Proximity Caves 23742 | -4/Proximity Caves | Spotted B-86 Titan 23869 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24170 | -4/Proximity Caves | Attracted the attention of an 0b10 base 24229 | -4/Proximity Caves | Learned Armory garrison access intel 24229 | -4/Proximity Caves | Learned Research garrison access intel 24229 | -4/Proximity Caves | Learned Factory garrison access intel 24229 | -4/Proximity Caves | Learned Research emergency access door positions 24229 | -4/Proximity Caves | Learned Research trap positions 24294 | -4/Proximity Caves | Discovered new exit (range 15) 24487 | -4/Proximity Caves | Entered Factory 24487 | -4/Factory | Evolved 2 slots: Utility x2 24488 | -4/Factory | Identified exit to Research 24491 | -4/Factory | Loaded intel: 4 garrison access locations 25080 | -4/Factory | Identified exit to Upper Caves 25080 | -4/Factory | Identified exit to Armory 26737 | -4/Factory | First assault squad dispatched 26796 | -4/Factory | Build established: Scavenger-Golem 26876 | -4/Factory | System corruption reached 10% 27098 | -4/Factory | Spotted B-86 Titan 27171 | -4/Factory | Identified Transdimensional Reconstructor 27171 | -4/Factory | Warped through subspace 27238 | -4/Factory | Sucked down chute 27238 | -4/Factory | Entered Waste 27239 | -4/Waste | Met a frightened Derelict 27253 | -4/Waste | EMP discharged 27257 | -4/Waste | Spotted C-40 Crusher 27262 | -4/Waste | Spotted C-40 Crusher 27266 | -4/Waste | Destroyed C-40 Crusher 27270 | -4/Waste | Destroyed C-40 Crusher 27287 | -4/Waste | Destroyed C-40 Crusher 27335 | -4/Waste | Spotted C-40 Crusher 27338 | -4/Waste | Destroyed C-40 Crusher 27345 | -4/Waste | Spotted C-40 Crusher 27353 | -4/Waste | EMP discharged 27354 | -4/Waste | Destroyed C-40 Crusher 27357 | -4/Waste | Spotted C-40 Crusher 27381 | -4/Waste | Destroyed C-40 Crusher 27453 | -4/Waste | EMP discharged 27453 | -4/Waste | System corruption reached 30% 27518 | -4/Waste | Discovered new exit (range 10) 27537 | -4/Waste | Entered Factory 27537 | -4/Factory | Accompanied by 1 ally 27722 | -4/Factory | Build established: Tank 27787 | -4/Factory | First assault squad dispatched 29089 | -4/Factory | Discovered exit to Research (range 4) 29102 | -4/Factory | Entered Research 29102 | -3/Research | Evolved 2 slots: Propulsion x2 29103 | -3/Research | Loaded intel: 94 trap records 29105 | -3/Research | Loaded intel: 4 garrison access locations 29123 | -3/Research | Identified exit to DSF 29123 | -3/Research | Entered DSF 29174 | -3/DSF | Additional patrols routed to DSF 29319 | -3/DSF | Discovered new exit (range 17) 29337 | -3/DSF | Sterilization system engaged 29357 | -3/DSF | Ambient heat levels rising (+10) 29372 | -3/DSF | Ambient heat levels rising (+10) 29383 | -3/DSF | Entered Research 29383 | -2/Research | Evolved 2 slots: Propulsion x2 29605 | -2/Research | Found Prototype Processor 30202 | -2/Research | Identified Exp. Core Analyzer 31041 | -2/Research | Discovered new exit (range 5) 31062 | -2/Research | Identified exit to Access 31065 | -2/Research | Entered Access 31065 | -1/Access | Evolved 2 slots: Power x1, Utility x1 31513 | -1/Access | Spotted B-99 Colossus 31930 | -1/Access | Build established: Hacker-Skirmisher 32066 | -1/Access | Identified exit to Surface 32837 | -1/Access | Build established: Hacker-Tank 32862 | -1/Access | Destroyed 7 combat bots 33034 | -1/Access | Spotted B-99 Colossus 33035 | -1/Access | Spotted B-99 Colossus 33058 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 33059 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 33130 | *** | Escaped! Last Messages --------------- 33057_ Penetrated by Slug. 33057_ Slug penetrates Wall. 33058_ Jacked B-99 Colossus... 33058_ Command string: \\MHGG 33058_ B-99 Colossus emits a digital purring sound, then lets out a "Woof!" 33059_ Slug penetrates B-99 Colossus. 33059_ Jacked B-99 Colossus... 33059_ Command string: \\MHGG 33059_ B-99 Colossus emits a digital purring sound, then lets out a "Woof!" 33062_ T=KR2 PZUCVJWXSBDE6K L&<7SCIC7F8 33063_ B-99 Colossus exits siege mode. 33064_ U-05 Engineer builds a Wall. 33065_ ALERT: Rogue bot located, Programmers report to Access Zone 6K. 33065_ Acquired 6 matter. 33071_ Sealed Heavy Doors breached. 33072_ U-05 Engineer builds a Wall. 33088_ Main Access Shell breached. [Achievement: 40k Club] [Achievement: Torch] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??#########???????? | | ?????????????????????? "??" #???????? | | ??????????????????????? ? "??" #???????? | | ???????????????????????"" """ "??" ######### | | ???????????????????????" " """" | | ???????????????????????" ""BBBB | | ???????????????????????" @"BBBB % | | ???????????????????????" " """" % | | ???????????????????????"""""" "??" ## ###### | | ???????????????????????????? "??" % ## ## | | ??????????????????????????? "??" ## ## | | ??????????????????????????#####??########## ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????#A## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ## "" | | ??????????????????????????????????????????+ ## " | | ??????????????????????????????????????????? ?# | | ??????????????????????????????????????????? ?# | | ??????????????????????????????????????????? ?# | | ??????????????????????????????????????????? ?##### | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 200 Energy Generation 65 Energy Capacity 1530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Additional Mass Support 20 Armor Coverage 2100 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Hacked Hvy. Assault Cannon | -8/Storage | Hacked Cmb. Airjet | -8/Storage | Hacked Trap Scanner | -8/Storage | Hacked Drone Bay | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Fission Core | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Tactical Coordination Suite | -6/Factory | Scanalyzed Reaction Control System | -5/Factory | Extracted Imp. Salvage Targeting Computer | -5/Factory | Extracted Maul | -5/Factory | Extracted Imp. Coolant Injector | -5/Factory | Extracted Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -9/Mines | Hacked L-61 Swordsman | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 40k Club Epsilon Run Maximum Efficiency Torch Turtlemind Ultimate Loadout Challenges ------------ None Game ------ Seed CargoConcussiveMantle Manual? 0 Play Time 06:06:00 Cumulative 128.8 hours Start 2022.12.07 @ 14:33:01 End 2022.12.13 @ 23:07:16 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 70 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a071e61-a354-421b-b462-f77d8e7d20b2