Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 21:07:57 Player: Dadrick Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (1660) 1660 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6165 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Melee Analysis Suite > --- WEAPON (5) ------- Companion Sword > --- INVENTORY (5) ---- Angular Momentum Engine Experimental Heat Sink Improved Terrain Scanner Advanced Terrain Scanner Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Heavy Treads > --- UTILITY ---------- Machine Analyzer Advanced Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Coil Gun Companion Sword > --- INVENTORY -------- Angular Momentum Engine Experimental Heat Sink Improved Terrain Scanner Improved Assault Rifle [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Guided EMP Blaster Special Weapon Mining Laser Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . . . . . 4 . . Weapon 3 | . . 2 . . . 1 . . Parts Attached 74 | 7 19 13 11 . 6 9 8 1 Power 8 | 1 3 2 . . . 1 1 . Engine 7 | 1 3 2 . . . 1 . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 16 | 2 4 4 2 . 1 1 2 . Treads 14 | 2 2 4 2 . 1 1 2 . Leg 2 | . 2 . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 2 3 5 3 . 2 6 2 1 Device 9 | 1 2 1 1 . 2 2 . . Storage 3 | 1 1 1 . . . . . . Processor 3 | . . . . . . 2 . 1 Hackware 1 | . . . . . . 1 . . Protection 8 | . . 3 2 . . 1 2 . Artifact . | . . . . . . . . . Weapon 26 | 2 9 2 6 . 3 1 3 . Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 1 5 2 6 . 1 1 3 . Ballistic Cannon 2 | . 2 . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon 2 | . 2 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 3 . . . Parts Lost 17 | . 7 . . . . . 10 . Power 4 | . 2 . . . . . 2 . Propulsion 5 | . 2 . . . . . 3 . Utility 3 | . 1 . . . . . 2 . Weapon 5 | . 2 . . . . . 3 . Highest Loss Streak 7 | . 6 . . . . . 7 . To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 94 | . 96 100 100 100 99 100 53 7 Engine 10 | . 13 11 11 11 11 6 1 . Treads 20 | . 18 22 22 22 22 20 9 . Leg 1 | . 8 . . . . . . . Device 7 | . 13 10 . . 10 11 2 . Storage 10 | . 14 11 11 11 11 6 2 . Protection 3 | . . . 10 11 . 6 4 . Ballistic Gun 35 | . 21 44 44 44 41 26 10 . Slashing Weapon 1 | . . . . . 2 6 6 6 Peak Build Rating 51 | 8 12 19 23 24 29 50 51 13 Average Rating 20 | 5 9 16 22 23 24 42 32 8 On Entrance 18 | . 8 11 19 23 24 26 50 7 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 12 22 45 45 45 45 56 55 4 Greatest Support 90 | 40 40 43 43 40 43 63 90 3 Greatest Overweight (x) 4 | . 4 1 1 1 1 . 1 1 Average Overweight (x) . | . . . . 1 . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 14 15 15 15 15 8 5 Most Carried 15 | 8 10 15 15 15 15 14 13 5 Average Carried 12 | 3 8 12 14 14 14 10 7 4 Final Capacity 15 | 8 10 15 15 15 15 15 5 5 Final Carried 15 | 8 10 15 15 15 14 13 4 5 Class Distribution -------------------- 39% | Gunner 28% | Tank 23% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Storage Tank | -9/Recycling Gunner | -9/Scraptown Scavenger-Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Matter Collected 2630 | 268 421 1024 510 20 30 121 236 . Remotely . | . . . . . . . . . Salvage Created 3319 | 78 452 1170 857 . . 104 644 14 Parts 195 | 8 32 67 64 . . 14 9 1 Haulers Intercepted 11 | . 2 4 5 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 40 | . 7 16 14 . . 1 2 . Melee 3 | . . . . . . 1 2 . Guns 33 | . 3 16 14 . . . . . Cannons 4 | . 4 . . . . . . . Classes Destroyed 13 | 2 5 5 . . . . 1 . Worker 3 | . 2 . . . . . . 1 Tunneler 3 | 1 . 1 . . . 1 . . Hauler 11 | . 2 4 5 . . . . . Recycler 3 | 1 . 2 . . . . . . Mechanic 1 | . . 1 . . . . . . Operator 2 | . 1 . 1 . . . . . Watcher 10 | . 2 5 2 . . 1 . . Swarmer 9 | . . 3 6 . . . . . Grunt 14 | . 7 6 1 . . . . . Brawler 1 | . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . Sentry 13 | . . 5 7 . . 1 . . Compactor 2 | . . . . . . . 2 . Best Kill Streak 5 | 1 2 5 4 . . 1 1 1 Combat Bots Only 5 | . 2 5 4 . . 1 1 . Max Kills in Single Turn 2 | 1 1 2 1 . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 247 | . 91 39 35 2 . 18 27 35 Missed 52 | . 12 13 10 1 . 6 . 10 Damage Taken 3423 | . 975 362 276 68 . 99 1174 469 Core 1123 | . 176 58 37 . . 10 392 450 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 68 | 100 29 . . . 76 . . . Volleys Fired 151 | 1 59 43 33 . . 1 14 . Largest 4 | 2 2 4 4 . . 4 4 . Hottest 100 | 60 100 92 92 . . 92 92 . Shots Fired 463 | 2 107 172 132 . . 4 46 . Gun 437 | 2 81 172 132 . . 4 46 . Cannon 21 | . 21 . . . . . . . Launcher . | . . . . . . . . . Special 5 | . 5 . . . . . . . Kinetic 455 | 1 100 172 132 . . 4 46 . Thermal 8 | 1 7 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 23 | 2 13 16 17 . . 2 23 . Robot Miss Streak 5 | . 5 3 3 . . 1 2 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 2 | . 1 2 . . . . . . Shots Hit Robots 337 | 2 70 102 80 . . 5 70 8 Core Hits 114 | 1 23 41 31 . . 5 11 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . Blast 2 | . 2 . . . . . . . Melee Attacks 44 | . . . . . . 4 29 11 Impact . | . . . . . . . . . Slashing 44 | . . . . . . 4 29 11 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5748 | 26 989 1603 1294 . . 177 1261 398 Guns 4380 | 22 701 1603 1294 . . 27 733 . Cannons 288 | . 288 . . . . . . . Explosions . | . . . . . . . . . Melee 1076 | . . . . . . 150 528 398 Ramming 4 | 4 . . . . . . . . Kinetic 4637 | 12 968 1603 1294 . . 27 733 . Thermal 31 | 10 21 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1076 | . . . . . . 150 528 398 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 25 | . . . . . . . . 25 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 25 | . . . . . . . . 25 Knockbacks 6 | . 6 . . . . . . . Impact . | . . . . . . . . . Kinetic 6 | . 6 . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 2 | 1 . . 1 . . . . . Targets Rammed 3 | 2 . . 1 . . . . . Kicked . | . . . . . . . . . Crushed 1 | 1 . . . . . . . . Highest Temperature 355 | . 148 355 120 10 . 18 89 . Average Temperature 53 | . 39 82 38 10 . 12 40 . Received Heat Transfer 1053 | . 540 105 93 30 . 24 . 261 Effects 1 | . . 1 . . . . . . Matter Decay 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 75 | 25 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Peak Influence 321 | 10 167 321 298 87 . 58 20 64 Initial 76 | . 6 5 69 76 . . 20 . Average 90 | 4 49 155 147 60 . 30 6 30 Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 87 | 100 100 66 79 100 . 100 100 100 Level 1 12 | . . 33 20 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 1 2 . . . . 2 Investigation 2 | . 1 . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 3 | . . 1 1 . . . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Distress Signals 2 | . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . 10 25 24 1 . 3 6 10 Peak Tracking Total 8 | . 3 7 5 . . 1 4 8 Tactical Retreats 6 | . . . 3 . . . 1 2 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Traps Triggered 3 | . 1 1 . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Disabled 2 | . 2 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Accessed 27 | . 3 7 9 4 2 . . 2 Terminals 19 | . 3 7 7 1 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 1 3 . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 73 | . 9 25 22 7 6 . . 4 Successful 48 | . 6 13 15 6 6 . . 2 Failed 25 | . 3 12 7 1 . . . 2 Catastrophic 5 | . 2 . 2 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 30 | . 7 11 9 3 . . . . Terminals 58 | . 9 25 19 4 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . 2 3 . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 37 | . 6 13 9 2 6 . . 1 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 8 | . 2 2 . . 4 . . . Prototype ID Bank 5 | . 1 2 2 . . . . . Open Door 3 | . . . 2 . 1 . . . Branch Access Points 1 | . . 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . . Alert Level 2 | . . 1 . 1 . . . . Unreport Threat 2 | . . 1 1 . . . . . Locate Traps 4 | . . 3 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 7 | . 2 2 1 1 . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 3 . . . 1 Report Inventory 5 | . . . 1 3 . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 5 | . . . 4 1 . . . . Terminals 5 | . . . 4 1 . . . . Botnet 5 | . . . 4 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 2 7 8 1 . . . 2 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Robot Analysis Total 7 | . 2 1 . . 4 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Turns Passed 5872 | 124 1009 1005 1011 563 1400 341 294 125 Spaces Moved 2813 | 64 494 498 339 233 783 185 122 95 Core 166 | 2 1 . . . . . 68 95 Treads 2475 | 62 321 498 339 233 783 185 54 . Legs 172 | . 172 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 240 160 160 100 100 Average Speed 176 | 156 153 162 235 240 177 160 126 100 Slowest Speed 250 | 160 250 240 240 240 240 160 160 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 87 66 58 48 79 7 69 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 4 | . . . . . 4 . . . Spaces Dug 5 | . 4 . . . . 1 . . Terrain Destroyed 5 | . 4 . . . . 1 . . Melee 1 | . . . . . . 1 . . Projectile 4 | . 4 . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total 3362 | 81 636 623 474 238 793 225 184 108 Wait 204 | . 46 47 78 4 . 16 13 . Move 2806 | 63 493 497 338 232 782 185 121 95 Hop . | . . . . . . . . . Pick Up 38 | 8 8 11 2 1 1 6 . 1 Fast Attach 33 | 7 9 2 4 . 2 1 7 1 Attach 14 | . 3 2 . . 1 7 1 . Detach 2 | . 1 . . . . 1 . . Swap 27 | . 7 9 7 . 3 1 . . Drop 41 | . 10 12 11 1 4 3 . . Fire 151 | 1 59 43 33 . . 1 14 . Melee 43 | . . . . . . 4 28 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | 2 . . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 539 | -10/Materials | Core integrity fell below 50% 577 | -10/Materials | Lost 6 parts (1p2n1u2w) 795 | -10/Materials | Discovered new exit (range 10) 1010 | -10/Materials | Discovered new exit (range 3) 1106 | -10/Materials | Discovered new exit (range 15) 1134 | -10/Materials | Entered another Materials area 1134 | -9/Materials | Evolved 2 slots: Weapon x2 1330 | -9/Materials | Discovered new exit (range 16) 1358 | -9/Materials | Discovered new exit (range 16) 1470 | -9/Materials | Build established: Gunner 1585 | -9/Materials | Discovered new exit (range 10) 1700 | -9/Materials | Identified exit to Mines 1700 | -9/Materials | Identified exit to Storage 1794 | -9/Materials | Discovered new exit (range 16) 2139 | -9/Materials | Entered Storage 2648 | -9/Storage | Build established: Tank 2782 | -9/Storage | Met 01-MTF 2945 | -9/Storage | Garrison activated, responded to threat 3107 | -9/Storage | Used back door to open Recycling access 3107 | -9/Storage | Discovered new exit (range 5) 3150 | -9/Storage | Entered Recycling 3150 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3638 | -9/Recycling | Scanned before Scraplab entrance 3686 | -9/Recycling | Entered Scraplab 3706 | -9/Recycling | Discovered new exit (range 3) 3713 | -9/Recycling | Entered Scraptown 4055 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4074 | -9/Scraptown | Discovered new exit (range 11) 4098 | -9/Scraptown | Build established: Gunner 4201 | -9/Scraptown | Visited Cave Peace 4211 | -9/Scraptown | Visited Cyclists 4240 | -9/Scraptown | Visited Scrapoid Research Area 4278 | -9/Scraptown | Visited Symbiants 4510 | -9/Scraptown | Visited Assassins FH 4568 | -9/Scraptown | Visited Fellowship of the Rings 4598 | -9/Scraptown | Visited TADAMA 4641 | -9/Scraptown | Visited UFD Registry 4641 | -9/Scraptown | Registered with UFD as "Hardslasher" 4675 | -9/Scraptown | Visited Abandonware Association 4702 | -9/Scraptown | Visited Chapter 10 4724 | -9/Scraptown | Visited Curators Association 4744 | -9/Scraptown | Visited Derelict Rescue Squad 4764 | -9/Scraptown | Visited Analyses Database 4809 | -9/Scraptown | Visited Sword Containment 5110 | -9/Scraptown | Discovered new exit (range 3) 5113 | -9/Scraptown | Entered Factory 5113 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 5454 | -6/Factory | Sucked down chute 5454 | -6/Factory | Entered Waste 5519 | -6/Waste | Spotted C-40 Crusher 5542 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5545 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5548 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5551 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5554 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5563 | -6/Waste | Destroyed C-40 Crusher 5579 | -6/Waste | Lost 3 parts (1p1n1w) 5594 | -6/Waste | Spotted C-40 Crusher 5619 | -6/Waste | Spotted C-40 Crusher 5626 | -6/Waste | Crushed by Compactor (1 part destroyed) 5629 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5632 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5634 | -6/Waste | Destroyed C-40 Crusher 5638 | -6/Waste | Crushed by Compactor (1 part destroyed) 5644 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5666 | -6/Waste | Spotted C-40 Crusher 5680 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5711 | -6/Waste | Lost 7 parts (1p2n2u2w) 5717 | -6/Waste | Spotted C-40 Crusher 5734 | -6/Waste | Spotted C-40 Crusher 5736 | -6/Waste | Discovered new exit (range 10) 5748 | -6/Waste | Entered Factory 5819 | -6/Factory | Core integrity fell below 50% 5868 | -6/Factory | Core integrity fell below 20% 5873 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05783_ K-01 Serf destroyed. 05786_ W-25 Informer sends out distress signal. 05787_ ALERT: All DSF locations entering lockdown mode. 05790_ Sneak attack on R-10 Processor. 05790_ Destroyed Imp. Ion Engine. 05797_ Destroyed Mining Laser. 05803_ Sneak attack on A-15 Conveyor. 05804_ A-15 Conveyor calls for reinforcements. 05804_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05820_ Critical hit (Burn: +37). 05829_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3F layout... Downloaded map data. 05835_ K-01 Serf cleans the Neutrino Reactor. 05847_ K-01 Serf collects debris. 05851_ Critical hit (Burn: +37). 05853_ K-01 Serf collects debris. 05859_ Acquired Adv. Melee Analysis Suite. Map ----- +----------------------------------------------------+ | # # !! #######????????????????????? | | # # !! ????????????????????? | | ########## ????????????????????? | | " # ????????????????????? | | " # ####+###### ????????????????????? | | " # # # ????????????????????? | | + # # ????????????????????? | | # # # ????????????????????? | | # ######## + ????????????????????? | | # #####################????????????????????? | | # # #?????????????????????????? | | ### # #?????????????????????????? | | ??# # """ #?????##############??????? | | ### / """ ####### #??????? | | # # """ # + #??????? | | # # """T""" # # #??????? | | # ###########/#### # #??????? | | # # #??????? | | # # #??????? | | %/! + #??????? | | # # #??????? | | # # #??????? | | # #################g##+# #??????? | | # # ## b gg # #??????? | | # #"" ! ## gg # #??????? | | # #"Y ## g@ ##############??????? | | ### #"" ## #???????????????????? | | ??# + """ ## #???????????????????? | | ??# # """ ## ! #???????????????????? | | ??# # """ ## #???????????????????? | | ### # ## #???????????????????? | | ######################???????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | # T######????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassSurveybotLattice Manual? 0 Play Time 00:47:23 Cumulative 164.3 hours Start 2024.11.04 @ 20:18:06 End 2024.11.04 @ 21:07:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 71 Adventurer 21 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 42 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 680995eb-01dc-41a8-9ea6-26d0b24f35f3