Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 17:32:22 Player: BlobtheGreat Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2686) 2686 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1134) 1134 TOTAL SCORE: 8135 Bonus ------- Follower Combat Kills 334 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 655/850 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Advanced Heat Sink Seismic Detector Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit IFF Parser Improved Medium Armor Plating > --- WEAPON ----------- Impact Mace DM-GVY's Chainsaw Thermal Lance > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Carbon-fiber Leg Combat Airjet Combat Airjet Scrap Suit Advanced Heat Sink Structural Scanner Advanced Signal Interpreter Seismic Detector Improved Light Armor Plating Authchip [Propulsion] Authchip [Propulsion] Trap Extractor Rocket Launcher Mining Laser Impact Mace Botcube [Rating: 74] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Overtuned Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Improved Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon DM-GVY's Chainsaw Piercing Weapon Thermal Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 2 . Utility 3 | . . . 1 . . . 2 . Weapon 1 | . . . . . . . 1 . Parts Attached 66 | 7 14 3 8 11 2 5 15 1 Power 10 | 1 2 1 2 1 . . 3 . Engine 8 | 1 2 1 1 1 . . 2 . Core 2 | . . . 1 . . . 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 6 1 4 . . . 6 1 Treads 13 | 2 6 1 4 . . . . . Leg 7 | . . . . . . . 6 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 2 3 . 1 3 1 2 2 . Device 7 | 1 2 . . 1 . 1 2 . Storage 3 | 1 1 . . . 1 . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 4 | . . . 1 2 . 1 . . Artifact . | . . . . . . . . . Weapon 22 | 2 3 1 1 7 1 3 4 . Energy Gun 8 | 2 1 . 1 3 . 1 . . Energy Cannon 2 | . . 1 . 1 . . . . Ballistic Gun 4 | . 1 . . 2 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 . . . . 1 1 . Special Weapon 2 | . . . . 1 . 1 . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . 1 2 . Parts Lost 17 | . 3 2 1 3 1 . . 7 Power 6 | . 2 1 . 1 . . . 2 Propulsion 4 | . . 1 1 . . . . 2 Utility 4 | . . . . 1 . . . 3 Weapon 3 | . 1 . . 1 1 . . . Highest Loss Streak 7 | . 1 1 1 1 1 . . 7 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 16 | 4 12 14 14 14 18 19 16 16 Power . | . . . . . . . . 1 Propulsion 3 | 2 4 3 2 3 3 3 5 2 Utility 6 | . 2 3 2 3 8 9 8 9 Weapon 6 | . 4 7 8 7 7 6 2 2 Tool/Special . | . . . . . . . . . Unused Backups 41 | . 5 2 7 3 . 10 3 11 Power 4 | . . . 2 . . . . 2 Propulsion 14 | . 3 2 2 . . 2 3 2 Utility 14 | . 1 . . 1 . 5 . 7 Weapon 9 | . 1 . 3 2 . 3 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 99 99 100 99 91 72 Engine 11 | . 12 14 10 10 11 11 11 3 Treads 28 | . 28 28 32 33 33 33 . . Leg 3 | . . . . . . . 32 23 Device 12 | . 14 14 11 12 11 11 13 11 Storage 11 | . 14 14 11 11 11 11 6 5 Protection 7 | . . . 10 9 11 10 6 4 Energy Gun 12 | . 20 14 11 11 11 11 5 . Energy Cannon 1 | . . 13 11 1 . . . . Ballistic Gun 6 | . 7 . . 7 8 9 . . Peak Build Rating 74 | 7 9 11 24 28 27 37 74 74 Average Rating 27 | 5 8 10 18 25 26 30 68 58 On Entrance 23 | . 7 9 11 24 24 27 33 74 Naked Turns 12 | . . . . . . . . 12 Heaviest Build 82 | 12 32 33 40 41 59 64 82 82 Greatest Support 95 | 40 40 40 60 60 60 60 95 91 Greatest Overweight (x) 20 | . . . . . . 1 1 20 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 18 20 20 17 Most Carried 20 | 7 15 15 15 15 20 20 20 20 Average Carried 16 | 4 13 14 14 14 18 19 18 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 Final Carried 20 | 7 15 14 15 15 20 20 19 4 Class Distribution -------------------- 45% | Commander-Mutant 44% | Mutant 9% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Matter Collected 1485 | 270 349 87 86 343 46 144 160 . Remotely . | . . . . . . . . . Salvage Created 3797 | 129 616 289 341 1698 . 103 621 . Parts 194 | 8 36 6 23 103 . 1 17 . Haulers Intercepted 7 | . 2 . . 5 . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Combat Hostiles Destroyed 65 | . 15 6 8 24 . 2 10 . Melee 9 | . . . . . . . 9 . Guns 40 | . 11 2 3 24 . . . . Cannons 8 | . . 3 5 . . . . . AOE 7 | . 4 1 . . . 2 . . Classes Destroyed 17 | 2 5 2 1 3 . 3 1 . Worker 2 | . . . . 2 . . . . Builder 2 | . . . . 2 . . . . Tunneler 3 | 3 . . . . . . . . Hauler 7 | . 2 . . 5 . . . . Recycler 7 | 1 . 1 1 4 . . . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . 1 . . . . . . . Turret 1 | . . . . . . 1 . . Watcher 3 | . 2 . . 1 . . . . Swarmer 6 | . 3 . 3 . . . . . Grunt 39 | . 12 4 4 13 . . 6 . Brawler 1 | . . . . . . . 1 . Sentry 15 | . . . 1 11 . . 3 . Demolisher 1 | . . 1 . . . . . . Federalist 1 | . . . . . . 1 . . Scrapper 1 | . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . Best Kill Streak 8 | 2 5 4 3 8 . 2 3 . Combat Bots Only 5 | . 5 3 3 4 . 2 3 . Max Kills in Single Turn 2 | 1 2 1 2 2 . 1 1 . Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . 2 1 . . . 1 . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Hostile Shots Fired 408 | . 76 33 24 145 10 15 91 14 Missed 134 | . 21 11 5 50 5 5 35 2 Hits 274 | . 55 22 19 95 5 10 56 12 Melee 12 | . . . . . . . . 12 Projectile 262 | . 55 22 19 95 5 10 56 . AOE 3 | . . 2 . . . . 1 . Critical Strikes 10 | . 2 . . 3 . . 1 4 Damage Taken 4116 | . 714 355 175 1334 70 197 745 526 Core 495 | . 125 48 . 118 . 9 98 97 Absorbed by Shields 31 | . . . . . . 31 . . Regen/Repaired (Parts) 1216 | . . . . 45 . 1148 23 . Core Remaining (%) 66 | 100 . 30 . . . 68 . . Volleys Fired 224 | 19 67 20 15 88 7 7 1 . Largest 2 | 2 2 2 2 2 2 2 1 . Hottest 138 | 80 105 121 121 138 86 126 63 . Shots Fired 399 | 21 128 33 26 167 14 9 1 . Gun 355 | 21 123 20 11 162 14 3 1 . Cannon 28 | . . 13 15 . . . . . Launcher 9 | . 5 . . . . 4 . . Special 7 | . . . . 5 . 2 . . Kinetic 114 | . 31 7 . 69 7 . . . Thermal 224 | 19 70 13 11 98 7 5 1 . Explosive 9 | . 5 . . . . 4 . . Electromagnetic 52 | 2 22 13 15 . . . . . Robot Hit Streak 15 | 4 7 5 15 15 14 5 . . Robot Miss Streak 3 | 2 3 2 2 3 1 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . . 3 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 285 | 13 72 22 18 117 12 5 25 1 Core Hits 134 | 5 37 8 11 55 3 4 11 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . 1 . . 5 . . 5 . Burn 6 | . 1 . . 5 . . . . Sever 5 | . . . . . . . 5 . Melee Attacks 39 | . . . . . . . 36 3 Thermal 11 | . . . . . . . 10 1 Impact 2 | . . . . . . . . 2 Slashing 26 | . . . . . . . 26 . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . 2 . Follow-up Attacks 7 | . . . . . . . 7 . Damage Inflicted 6216 | 153 1376 481 375 2039 185 203 1370 34 Guns 3587 | 146 919 161 125 2023 180 33 . . Cannons 478 | . . 236 242 . . . . . Explosions 700 | . 452 78 . . . 170 . . Melee 1404 | . . . . . . . 1370 34 Ramming 47 | 7 5 6 8 16 5 . . . Kinetic 1142 | . 239 49 . 770 84 . . . Thermal 2963 | 133 606 190 125 1253 96 33 527 . Explosive 524 | . 354 . . . . 170 . . Electromagnetic 663 | 13 172 236 242 . . . . . Impact 34 | . . . . . . . . 34 Slashing 843 | . . . . . . . 843 . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . . . 1 . . Average Corruption 1 | . 1 1 . . . 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . 14 4 . . . . . . Message Errors 3 | . 2 1 . . . . . . Matter Fused 4 | . 3 1 . . . . . . Heat Flow Errors 3 | . 3 . . . . . . . Energy Discharges 1 | . 1 . . . . . . . Parts Rejected 1 | . 1 . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Data Loss (major) 1 | . 1 . . . . . . . Misfires 2 | . 2 . . . . . . . Alerts 1 | . 1 . . . . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 152 | . 44 33 . . . . 75 . Projectiles . | . . . . . . . . . Explosions 77 | . 44 33 . . . . . . Melee 75 | . . . . . . . 75 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 10 | 1 2 1 1 4 1 . . . Targets Rammed 12 | 1 2 1 1 6 1 . . . Kicked . | . . . . . . . . . Crushed 2 | . . . . 2 . . . . Highest Temperature 383 | 36 383 181 252 252 4 24 138 72 Average Temperature 70 | 29 86 54 83 65 4 16 40 42 Received Heat Transfer 1491 | . 411 114 33 594 18 90 231 . Effects 3 | . 2 . 1 . . . . . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 14 | 1 . . . 10 . . 3 . Heat Transferred 6442 | 300 1376 359 296 2997 212 62 840 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 96 | 100 100 100 100 84 100 . 100 100 Level 1 3 | . . . . 15 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 245 | 10 159 94 95 245 129 . 80 2 Initial 34 | . . 34 . . 25 . . 2 Average 44 | 1 53 14 29 91 31 . 20 . Influence Increases 2508 | 20 579 156 220 886 316 . 330 1 Destroy 0b10 Robot/C 1300 | . 300 100 160 480 60 . 200 . Destroy 0b10 Robot/NC 135 | 20 25 5 5 75 5 . . . Destroy Leader 370 | . 88 30 40 172 . . 40 . Allied During Kill 38 | . . 5 . . 33 . . . Successful Hack 109 | . 36 . . 34 8 . 31 . Select Force Hacks 330 | . 60 . . 60 210 . . . Disable Machine 30 | . . . 15 15 . . . . Destroy Structure 61 | . 40 1 . 5 . . 14 1 Lose Combat Pursuer 135 | . 30 15 . 45 . . 45 . Influence Decreases 2508 | 20 490 245 220 820 295 87 323 8 Entered New Map 188 | . . 55 . . 41 87 . 5 Time Decay 1898 | 20 460 153 205 490 254 . 313 3 Lost Part 87 | . 30 17 10 30 . . . . Lost Ally 35 | . . 20 5 . . . 10 . Purge Threat 300 | . . . . 300 . . . . Squads Dispatched 12 | . 4 . 1 6 . . 1 . Investigation 8 | . 4 . 1 3 . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . . . . 2 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Distress Signals 4 | . . . . 3 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 22 12 10 34 4 11 23 6 Peak Tracking Total 6 | . 5 3 3 6 1 3 4 6 Tactical Retreats 8 | . 2 1 . 2 . 1 2 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Traps Triggered 9 | . 4 . . . . . 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Machines Disabled 3 | . . . 1 1 . 1 . . Max in Single Turn 1 | . . . 1 1 . 1 . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Machines Accessed 48 | . 11 . 2 14 13 1 7 . Terminals 30 | . 8 . 1 10 6 . 5 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . Recycling Units 12 | . 2 . . 2 7 . 1 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 120 | . 26 . 9 43 22 1 19 . Successful 63 | . 10 . 5 27 14 1 6 . Failed 57 | . 16 . 4 16 8 . 13 . Catastrophic 7 | . 1 . 1 1 2 . 2 . Database Lockouts . | . . . . . . . . . Manual 82 | . 24 . 2 25 19 . 12 . Terminals 89 | . 23 . 2 38 13 . 13 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . 2 . . . . Recycling Units 17 | . 2 . . 2 9 . 4 . Scanalyzers 7 | . . . 7 . . . . . Garrison Access 3 | . . . . 1 . . 2 . Terminal Hacks 20 | . 2 . . 13 2 1 2 . Record 1 | . . . . . . . 1 . Robot Analysis 2 | . 2 . . . . . . . Open Door 4 | . . . . 4 . . . . Branch Access Points 1 | . . . . . . . 1 . Alert Level 2 | . . . . 1 1 . . . Unreport Threat 3 | . . . . 3 . . . . Locate Traps 2 | . . . . 2 . . . . Recall Investigation 2 | . . . . 2 . . . . Recall Reinforcements 1 | . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . Retrieve Matter 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 5 | . . . 5 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 4 | . . . 4 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 32 | . 8 . . 11 12 . 1 . Terminals 21 | . 6 . . 9 5 . 1 . Assimilate 1 | . . . . 1 . . . . Botnet 6 | . 1 . . 3 1 . 1 . Skim 14 | . 5 . . 5 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . 2 . . 2 7 . . . Tunnel 11 | . 2 . . 2 7 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 33 | . 9 . 2 8 8 . 6 . Full Trace Events 2 | . . . 1 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 26 | . . . . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Total Allies 36 | . . 2 . 10 5 . . 19 Largest Group 19 | . . 2 1 10 14 14 1 19 Highest-Rated Group 684 | . . 42 11 88 151 151 10 684 Highest-Rated Ally 50 | . . 31 11 16 27 27 10 50 Total Orders 2 | . . . . . . . 2 . FOLLOW 1 | . . . . . . . 1 . TUNNEL 1 | . . . . . . . 1 . Ally Attacks 118 | . . 12 . . 21 81 . 4 Total Damage 1275 | . . 166 . . 213 814 . 82 Kills 12 | . . . . . 4 8 . . Allies Corrupted . | . . . . . . . . . Allies Melted 8 | . . . . . . 8 . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Active Infowar (turns) 3877 | 96 1288 527 682 402 . . 773 109 IFF 882 | . . . . . . . 773 109 Seismic 2995 | 96 1288 527 682 402 . . . . Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Turns Passed 11086 | 248 1662 775 682 1584 1035 3944 1019 137 Spaces Moved 5402 | 121 867 423 371 629 543 1588 752 108 Core 29 | 4 . . . . . . . 25 Treads 4538 | 117 867 423 371 629 543 1588 . . Legs 835 | . . . . . . . 752 83 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 170 100 50 Average Speed 178 | 156 160 160 164 170 170 244 101 116 Slowest Speed 1050 | 160 160 160 170 170 170 250 170 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 8 99 99 20 93 95 87 21 50 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 14 | . 5 . . 2 7 . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched 6 | . . 1 . . . 5 . . Spaces Dug 28 | . 19 . . 4 . . 4 1 Terrain Destroyed 85 | . 44 1 . 4 . 31 4 1 Melee 5 | . . . . . . . 4 1 Projectile 4 | . . . . 4 . . . . AOE 76 | . 44 1 . . . 31 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Total 6407 | 155 1017 487 427 968 640 1640 957 116 Wait 457 | . 32 35 6 209 39 6 128 2 Move 5395 | 120 866 422 370 628 542 1587 752 108 Hop . | . . . . . . . . . Pick Up 78 | 8 15 3 12 10 5 12 12 1 Fast Attach 25 | 6 2 . 1 4 1 3 8 . Attach 22 | 1 3 2 3 4 . . 8 1 Detach 4 | . . . . 1 . . 3 . Swap 44 | . 17 2 5 7 2 7 4 . Drop 76 | . 13 2 14 11 1 18 15 2 Fire 224 | 19 67 20 15 88 7 7 1 . Melee 28 | . . . . . . . 26 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 12 | 1 2 1 1 6 1 . . . Escape Stasis . | . . . . . . . . . Rewire 42 | . . . . . 42 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 249 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 4) 895 | -10/Materials | Discovered new exit (range 8) 1098 | -10/Materials | Discovered new exit (range 16) 1443 | -10/Materials | Identified exit to Subcaves 1516 | -10/Materials | Learned 4 Subcaves zone layouts 1517 | -10/Materials | Learned Recycling recycling unit intel 1518 | -10/Materials | Learned location of 2 exits from Subcaves 1519 | -10/Materials | Learned location of Subcaves (-10) 1624 | -10/Materials | Discovered new exit (range 10) 1742 | -10/Materials | Discovered new exit (range 15) 1911 | -10/Materials | Entered Mines 1912 | -10/Mines | Assembled infested the area 1916 | -10/Mines | Core integrity fell below 50% 1917 | -10/Mines | Met a Derelict bent on vengeance 2020 | -10/Mines | Learned Materials stockpile data 2212 | -10/Mines | Discovered new exit (range 12) 2434 | -10/Mines | Discovered new exit (range 4) 2686 | -10/Mines | Entered Materials 2686 | -9/Materials | Accompanied by 1 ally 2686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2687 | -9/Materials | Identified exit to Storage 3368 | -9/Materials | Entered Storage 3369 | -9/Storage | Identified exit to Recycling 4126 | -9/Storage | Discovered new exit (range 16) 4196 | -9/Storage | Repaired Lgt. Armor Plating 4602 | -9/Storage | Garrison activated, responded to threat 4805 | -9/Storage | Learned Materials trap positions 4881 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4884 | -9/Storage | Learned Materials recycling unit intel 4933 | -9/Storage | Used back door to open Recycling access 4951 | -9/Storage | Learned Materials repair station intel 4952 | -9/Storage | Entered Recycling 4952 | -9/Recycling | Accompanied by 10 allies 4953 | -9/Recycling | Loaded intel: 7 recycling unit locations 5205 | -9/Recycling | Build established: Commander-Mutant 5350 | -9/Recycling | Discovered new exit (range 16) 5906 | -9/Recycling | Scanned before Scraplab entrance 5929 | -9/Recycling | Entered Scraplab 5943 | -9/Recycling | Discovered new exit (range 3) 5987 | -9/Recycling | Entered Scraptown 5987 | -9/Scraptown | Accompanied by 14 allies 6395 | -9/Scraptown | Discovered new exit (range 11) 6530 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6537 | -9/Scraptown | Visited Red Mages 6615 | -9/Scraptown | Visited Assassins FH 6685 | -9/Scraptown | Visited Cyclists 7052 | -9/Scraptown | Visited Awakened 7115 | -9/Scraptown | Visited Fellowship of the Rings 7242 | -9/Scraptown | Visited CR-KLE's Repair Center 7287 | -9/Scraptown | Visited Shadow of the Wyrm 7342 | -9/Scraptown | Visited UFD Registry 7342 | -9/Scraptown | Registered with UFD as "Hammerdrive" 7792 | -9/Scraptown | Visited Curators Association 7875 | -9/Scraptown | Visited Scrapoid Research Area 7912 | -9/Scraptown | Visited Science Guys 8010 | -9/Scraptown | Visited Botcube Research 8043 | -9/Scraptown | Visited Scrapoid Pod Storage 8075 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8100 | -9/Scraptown | Found DCF Scrap (30 items) 8148 | -9/Scraptown | Visited Chapter 10 8190 | -9/Scraptown | Visited Junk Cannon Lab 8209 | -9/Scraptown | Found Prototype Special Weapon 8209 | -9/Scraptown | Identified Junk Cannon 8287 | -9/Scraptown | Visited Research Penetration Think Tank 8698 | -9/Scraptown | Found Botcube 9100 | -9/Scraptown | CR-KLE repaired 9 parts 9373 | -9/Scraptown | Met Optimus 9373 | -9/Scraptown | Accepted into 0bPrime 9503 | -9/Scraptown | Civil war broke out across Scraptown 9565 | -9/Scraptown | Found DM-GVY's Chainsaw 9575 | -9/Scraptown | Lost 5 allies 9660 | -9/Scraptown | Lost 3 allies 9675 | -9/Scraptown | Found Thermal Lance 9735 | -9/Scraptown | Optimus destroyed in the chaos of civil war 9751 | -9/Scraptown | Lost 3 allies 9872 | -9/Scraptown | Found Scrap Suit 9877 | -9/Scraptown | Found Scrap Suit 9893 | -9/Scraptown | Discovered new exit (range 16) 9913 | -9/Scraptown | Lost 12 allies 9931 | -9/Scraptown | Entered Factory 9931 | -6/Factory | Accompanied by 1 ally 9931 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 10032 | -6/Factory | Allied Derelicts emerged from ambush trap array 10134 | -6/Factory | Lost 3 allies 10236 | -6/Factory | Build established: Scavenger-Scrapper 10694 | -6/Factory | Identified exit to Lower Caves 10950 | -6/Factory | Sucked down chute 10950 | -6/Factory | Entered Waste 10968 | -6/Waste | Spotted C-40 Crusher 11014 | -6/Waste | Spotted C-40 Crusher 11027 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11027 | -6/Waste | Spotted C-40 Crusher 11030 | -6/Waste | Spotted C-40 Crusher 11037 | -6/Waste | Spotted C-40 Crusher 11041 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11045 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11048 | -6/Waste | Crushed by Compactor (1 part destroyed) 11051 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 11056 | -6/Waste | Crushed by Compactor (1 part destroyed) 11059 | -6/Waste | Crushed by Compactor (1 part destroyed) 11064 | -6/Waste | Spotted C-40 Crusher 11066 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11072 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11084 | -6/Waste | Warlord forces began an assault 11087 | -6/Waste | Self-destructed Last Messages --------------- 11056_ Fission Core crushed. 11056_ Carbon-fiber Leg crushed. 11059_ IFF Parser crushed. 11066_ Hcp. Storage Unit crushed. 11069_ Imp. Light Armor Plating crushed. 11069_ Imp. Deuterium Engine crushed. 11069_ Cmb. Airjet crushed. 11071_ Dropped DM-GVY's Chainsaw. 11072_ Dropped Mining Laser. 11072_ Mining Laser crushed. 11072_ DM-GVY's Chainsaw crushed. 11072_ Impact Mace crushed. 11075_ Critical hit (Destroy). 11075_ Scrap Suit destroyed. 11080_ Cmb. Airjet crushed. 11080_ Ovr. Titanium Leg crushed. 11081_ Corrupted Authchip [Propulsion] crushed. 11081_ Rocket Launcher crushed. 11084_ F8-X57(g): "The time is now, to the factory! Attack!" Map ----- +----------------------------------------------------+ | ???????????? #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #### ######## !#???????????????????? | | *&=#???????????????????? | | [ !!!#???????????????????? | | !!!#???????????????????? | | / #???????????????????? | | #### ########CC #???????????????????? | | #??# #??????#CC #???????????????????? | | #??# #??????#CC #???????????#???????? | | ##########??# #??????#CC #????????? #???????? | | ??????????### #??????#CC ######## ##??????? | | ??????????# #??????# ??????? | | ??????????# #??????# CC ?????? | | ??????????# #??????# CC ?????? | | ??????????# #??????# ?????? | | ??????????### #??????# ######## #???????? | | ????????????# #??????# #????????? ?????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ??????????### ###??### ###?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# @ #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# ] #??# sd #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# ds ss #?????????????????? | | ??????????# #??# #?????????????????? | | ??????????# #??# s #?????????????????? | | ??????????######"###??###;s;####?????????????????? | | ???????????????###??????# g #????????????????????? | | ????????????????????????##g##????????????????????? | | ?????????????????????????#g#?????????????????????? | | ?????????????????????????#g#?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Authchip Count 5 Trap Extractor Capacity 4 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 50% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumTimingTreads Manual? 0 Play Time 00:56:52 Cumulative 118.4 hours Start 2025.09.01 @ 20:41:45 End 2025.09.02 @ 17:32:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 61 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fcb572c-8467-40c9-b177-43477055f22e