Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.25 @ 13:09:36 // AFD2020/Player2 Player: Minty Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (132) 660 Value Destroyed (5850) 5850 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (6456) 6456 TOTAL SCORE: 21886 Bonus ------- High Alert Combat Kills 1304 Follower Combat Kills 5125 Network Hubs Disabled 200 Registered with UFD 300 Met Data Miner 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -3873 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 50% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Heavy Armored Exoskeleton > --- UTILITY ---------- Makeshift Coolant Network Long-range Sensor Array Makeshift Salvage Targeting Computer Quantum Capacitor Improved Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Heavy Wave Gun Heavy Wave Gun Heavy Wave Gun Enhanced Nova Cannon > --- INVENTORY -------- Heavy Armored Exoskeleton [Rating: 150] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Flight Unit Treads Centrium Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved System Shield Device Improved Cryofiber Web Storage Small Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Improved System Shield Protection Centrium Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon CPS Tube Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Slots Evolved 16 | . . 2 2 . . . 4 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . Utility 11 | . . 2 1 . . . 3 . . . . . . . . . 1 2 2 Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . Parts Attached 228 | 4 3 6 24 20 2 2 50 8 4 . 9 17 4 14 11 3 13 13 21 Power 29 | 1 . 1 4 1 2 . 9 3 . . . 3 . 3 . . . 1 1 Engine 20 | 1 . 1 4 1 2 . 7 3 . . . 1 . . . . . . . Core 5 | . . . . . . . 2 . . . . 2 . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . 2 . . . 1 1 Propulsion 50 | 2 . 2 9 8 . . 6 2 1 . 2 5 2 3 1 . . 3 4 Treads 5 | 2 . . . . . . . . . . . . . 2 1 . . . . Leg 14 | . . . . . . . . . . . . 4 2 1 . . . 3 4 Wheel 5 | . . 2 2 . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . 7 8 . . 6 2 1 . 1 1 . . . . . . . Utility 71 | 1 1 3 3 2 . 2 20 2 2 . 1 4 . 3 9 1 3 5 9 Device 20 | . 1 1 . . . 1 5 . 1 . 1 . . . 3 . . 3 4 Storage 3 | 1 . . . 1 . . . . . . . . . . . . 1 . . Processor 16 | . . . 1 . . 1 7 1 . . . 1 . . . . . . 5 Hackware 20 | . . 2 2 1 . . 5 1 1 . . 3 . . 4 . 1 . . Protection 12 | . . . . . . . 3 . . . . . . 3 2 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 78 | . 2 . 8 9 . . 15 1 1 . 6 5 2 5 1 2 10 4 7 Energy Gun 27 | . . . 3 6 . . 11 1 . . 1 . . . . . . 2 3 Energy Cannon 7 | . . . . . . . 1 . . . . . . . . . 3 1 2 Ballistic Gun 27 | . 2 . 3 1 . . . . 1 . 4 3 2 4 1 . 3 1 2 Ballistic Cannon 6 | . . . . . . . . . . . . 2 . 1 . 1 2 . . Launcher 10 | . . . 2 2 . . 3 . . . . . . . . 1 2 . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 3 . . 3 . . . . . . 4 . . . 2 . Corrupted Parts 6 | . . . . . . . . . . . . . . 3 . . . . 3 System Corruption 37 | . . . . . . . . . . . . . . 14 . . . . 23 Parts Lost 54 | . . . 6 . . . 6 1 1 . 8 . . 1 . . 6 2 23 Power 8 | . . . 1 . . . 3 . . . 1 . . 1 . . . . 2 Propulsion 12 | . . . 3 . . . 1 1 . . 4 . . . . . 1 . 2 Utility 18 | . . . . . . . 2 . 1 . 1 . . . . . 1 2 11 Weapon 16 | . . . 2 . . . . . . . 2 . . . . . 4 . 8 Highest Loss Streak 8 | . . . 5 . . . 1 1 1 . 7 . . 1 . . 6 1 8 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 94 100 91 97 100 100 94 89 100 100 80 83 100 90 87 88 77 72 62 Engine 3 | . 14 11 8 9 9 9 1 6 6 6 3 2 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 4 5 5 5 4 3 Treads 4 | . 28 . . . . . . . . . . . . 8 16 17 13 2 . Leg 3 | . . . . . . . . . . . . 8 25 9 . . . 5 6 Wheel 1 | . . 22 18 . . . . . . . . . . . . . . . . Flight 10 | . . . 3 25 27 27 24 22 26 26 17 8 3 . . . . . . Device 4 | . 10 11 . . . 7 6 1 2 6 3 . . . 2 . . 6 10 Storage 3 | . 14 11 9 8 9 9 6 6 3 . . . . . . . . 2 . Processor 4 | . . . 8 . . 6 6 9 13 13 13 11 11 1 . . . . 7 Hackware 28 | . . 22 26 35 36 22 26 31 33 33 30 34 35 35 35 34 30 28 16 Protection 3 | . . . . . . . 3 . . . . . . 9 7 11 13 5 1 Energy Gun 6 | . . . . 17 18 18 12 9 10 6 . . . . . . . 4 7 Ballistic Gun 7 | . 26 22 14 . . . . . 2 6 9 11 17 16 16 13 3 4 1 Naked Turns 15 | . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 75 | 8 12 12 19 12 18 13 25 23 22 20 23 32 24 50 51 63 73 75 67 Greatest Support 188 | 40 40 40 36 15 15 15 22 20 20 20 20 50 90 160 188 188 188 160 115 Greatest Overweight (x) 2 | . . . 1 . 1 . 1 1 1 . 2 2 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 4 6 6 7 7 7 7 7 7 6 5 4 4 5 4 4 4 3 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 4 2 5 1 Class Distribution -------------------- 29% | Hacker-Sprinter 23% | Wizard-Tank 19% | Wizard-Gunner 17% | Hacker-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Sprinter | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Wizard-Gunner | -5/Factory Wizard-Gunner | -5/Extension Wizard-Tank | -5/Cetus Wizard-Tank | -5/Archives Wizard-Tank | -5/Hub_04(d) Wizard-Tank | -4/Factory Wizard-Gunner | -3/Research Wizard-Gunner | -2/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Matter Collected 4877 | 138 91 . 451 423 . 40 525 88 40 . 217 313 100 353 296 594 441 333 434 Remotely 29 | . . . 29 . . . . . . . . . . . . . . . . Salvage Created 6063 | . 90 55 530 1116 . . 930 90 165 . 415 68 179 233 162 469 226 52 1283 Parts 322 | . 8 2 31 52 . . 56 8 4 . 29 2 11 8 11 19 2 6 73 Haulers Intercepted 3 | . . . 1 2 . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . 1 . . . 4 . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . 10 6 . 29 . . . . . . . . Prevented 6 | . . . . . . . . . . . 6 . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Combat Hostiles Destroyed 93 | . 3 1 14 23 . . 13 . . . 6 1 2 1 1 6 4 2 16 Guns 65 | . 3 1 6 22 . . 9 . . . 6 . 2 1 1 4 1 1 8 Cannons 10 | . . . . . . . . . . . . 1 . . . 1 1 1 6 AOE 16 | . . . 8 1 . . 4 . . . . . . . . 1 2 . . Classes Destroyed 18 | . 3 1 5 1 . . 2 1 2 . . . 1 . . 1 . . 1 Worker 7 | . . . 1 2 . . 2 . . . . . . . . 1 . . 1 Builder 3 | . . . . . . . 2 . . . . . . . . 1 . . . Tunneler 3 | . 1 . . . . . 2 . . . . . . . . . . . . Hauler 3 | . . . 1 2 . . . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . . . . 3 . . 2 . . . . . . . 3 . . . . Watcher 9 | . . . 1 1 . . 4 . . . . . 1 1 . . 1 . . Swarmer 16 | . 2 . . 9 . . 1 . . . 1 . . . . . . 2 1 Cutter 3 | . . . 3 . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . 1 . . . . . . . . . . . . Grunt 36 | . 1 . 10 8 . . 9 . . . 4 1 . . . 1 2 . . Sentry 15 | . . 1 1 6 . . 2 . . . 1 . 1 . 1 . . . 2 Hunter 7 | . . . . . . . . . . . . . . . . 1 2 . 4 Programmer 8 | . . . . . . . . . . . . . 1 . . . . . 7 Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . Lightning 4 | . . . . . . . . . . . . . . . . 4 . . . Scrapoid 3 | . . . . . . . . . 1 . . . . . . . . . 2 Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 2 . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | . 2 1 10 9 . . 2 . . . 2 1 2 1 1 3 3 1 7 Combat Bots Only 9 | . 2 1 9 6 . . 2 . . . 2 1 1 1 1 3 3 1 6 Max Kills in Single Turn 3 | . 1 1 3 2 . . 2 1 1 . 1 1 1 2 1 2 2 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . 2 1 . . 1 . . . . . . . . 1 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Hostile Shots Fired 916 | . 10 6 46 56 . . 101 20 3 . 54 12 9 22 16 38 97 61 365 Missed 322 | . 2 2 16 22 . . 50 5 2 . 19 4 3 13 3 12 20 23 126 Damage Taken 13583 | . 124 55 757 408 . . 848 248 18 . 691 200 153 261 444 493 2289 903 5691 Core 2410 | . 40 . 122 145 . . 173 69 . . 213 23 25 42 30 . 159 72 1297 Absorbed by Shields 68 | . . . . . . . . . . . . . 8 60 . . . . . Redirected to Shielding 101 | . . . . . . . 101 . . . . . . . . . . . . Regen/Repaired (Parts) 349 | . . . . 138 . . 171 . . . . . . . . . . . 40 Core Remaining (%) 63 | 100 84 100 . . . 17 . . . . 32 . . . . 5 81 92 . Volleys Fired 442 | . 21 7 35 56 . . 81 22 12 . 28 10 8 12 13 37 24 20 56 Largest 4 | . 2 2 2 2 . . 2 2 2 . 2 3 3 3 3 3 3 3 4 Hottest 448 | . 40 40 43 122 . . 122 122 122 . 89 137 99 131 103 136 220 286 448 Shots Fired 893 | . 35 14 57 103 . . 150 24 24 . 44 29 24 35 40 100 46 36 132 Gun 748 | . 35 14 49 101 . . 145 24 24 . 42 20 24 33 40 76 19 26 76 Cannon 121 | . . . . . . . . . . . . 9 . 2 . 23 21 10 56 Launcher 22 | . . . 8 2 . . 5 . . . . . . . . 1 6 . . Special 2 | . . . . . . . . . . . 2 . . . . . . . . Kinetic 467 | . 35 14 49 . . . . . . . 39 29 24 35 40 99 33 24 46 Thermal 388 | . . . . 101 . . 145 24 24 . 3 . . . . . . 5 86 Explosive 22 | . . . 8 2 . . 5 . . . . . . . . 1 6 . . Electromagnetic 14 | . . . . . . . . . . . . . . . . . 7 7 . Robot Hit Streak 33 | . 6 3 7 33 . . 13 12 11 . 19 3 7 4 3 9 8 5 10 Robot Miss Streak 6 | . 6 6 2 2 . . 2 5 1 . 1 3 3 3 3 5 4 3 4 Penetration Max 2 | . . . . . . . . . . . 1 . 1 1 1 2 1 1 1 Secondary Targets 7 | . . . . 5 . . . . . . 1 . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . 1 . . . 1 . . . . Capacitor 7 | . . . . . . . . . . . . . . . . . . 7 . Shots Hit Robots 576 | . 20 5 40 85 . . 116 15 21 . 35 11 11 21 21 55 30 20 70 Core Hits 313 | . 10 2 33 48 . . 69 5 10 . 15 5 7 14 5 27 16 10 37 Critical Kills 11 | . . 1 1 . . . . . . . . . 1 . . 2 . . 6 Critical Parts Destroyed 8 | . . . . . . . . . . . 1 . 1 . . 4 . . 2 Critical Strikes 55 | . . 1 1 13 . . 10 2 3 . 2 . 2 . 1 8 1 2 9 Burn 30 | . . . . 13 . . 10 2 3 . 1 . . . . . . . 1 Meltdown 2 | . . . . . . . . . . . . . . . . . . . 2 Destroy 19 | . . 1 1 . . . . . . . 1 . 2 . 1 7 . . 6 Blast 3 | . . . . . . . . . . . . . . . . 1 1 1 . Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17637 | 6 193 64 1466 1735 . . 3003 255 376 . 757 373 369 916 613 2053 1535 589 3334 Guns 11730 | . 193 64 463 1466 . . 2039 255 376 . 757 271 369 844 611 1472 404 402 1744 Cannons 3022 | . . . . . . . . . . . . 102 . 72 . 545 595 160 1548 Explosions 2808 | . . . 1003 269 . . 964 . . . . . . . . 36 536 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 77 | 6 . . . . . . . . . . . . . . 2 . . 27 42 Kinetic 8048 | . 193 64 463 . . . . . . . 708 373 369 916 611 2017 800 434 1100 Thermal 6377 | . . . . 1466 . . 2039 255 376 . 49 . . . . . . . 2192 Explosive 2808 | . . . 1003 269 . . 964 . . . . . . . . 36 536 . . Electromagnetic 327 | . . . . . . . . . . . . . . . . . 199 128 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . . . . . 1 . . . . . . 2 2 16 16 . . . 50 Average Corruption 9 | . . . . . 1 . . . . . . 2 2 13 9 . . . 22 Corruption Purged 16 | . . . . . . . . . . . . . . . 16 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 75 | . . . . . 2 . . . . . . 2 9 19 17 . . . 26 Message Errors 9 | . . . . . . . . . . . . . 2 4 2 . . . 1 Matter Fused 21 | . . . . . . . . . . . . . 2 6 7 . . . 6 Heat Flow Errors 6 | . . . . . . . . . . . . 1 3 1 . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . 2 . . . . 2 Parts Fused 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 Data Loss (minor) 9 | . . . . . 1 . . . . . . . 1 2 1 . . . 4 Data Loss (major) 8 | . . . . . . . . . . . . . . 3 3 . . . 2 Misfires 2 | . . . . . . . . . . . . . . . 2 . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 10 | . . . . . . . . . . . . 1 . 1 1 . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 122 | . . . 28 6 . . 3 . . . . . . . . 17 58 . 10 Projectiles 66 | . . . . . . . . . . . . . . . . 17 39 . 10 Explosions 56 | . . . 28 6 . . 3 . . . . . . . . . 19 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . . . 2 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . 2 5 . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 286 | . . . 113 . . . . . . . . . . . . . 155 . 18 Shots 8 | . . . 3 . . . . . . . . . . . . . 5 . . Rammed 11 | 2 . . . . . . . . . . . . . . . . . 1 8 Targets Rammed 18 | 2 . . . . . . . . . . . . . . 1 . . 3 12 Kicked 6 | . . . . . . . . . . . . . . . . . . 2 4 Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 541 | . 12 6 15 354 . . 211 148 432 . . 199 198 110 102 332 279 346 541 Average Temperature 107 | . 8 6 5 137 . . 67 74 232 . . 36 71 26 27 113 116 118 143 Received Heat Transfer 1497 | . 45 18 207 108 . . 270 . . . 312 57 27 17 54 63 247 . 72 Effects 20 | . . . . 3 . . . . 3 . . . . . . 6 . 1 7 Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . 1 . . . . . . 2 . . 1 Interference 12 | . . . . 3 . . . . . . . . . . . 4 . . 5 Matter Decay 2 | . . . . . . . . . . . . . . . . . . 1 1 Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . 2 . . . Total Turns 38 | . . . . . . . . . . . . . . . . 38 . . . Longest Duration 26 | . . . . . . . . . . . . . . . . 26 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . 3 . . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Melted 33 | . . . 2 10 . . 9 . 1 . 1 . . . . . . . 10 Heat Transferred 13051 | . . . . 4107 . . 5033 703 1024 . 185 . . . . . . . 1999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Peak Influence 1783 | . 272 190 626 699 212 . 1783 . . . . 669 493 412 446 1135 945 735 796 Initial 555 | . . 114 79 263 144 . . . . . . 178 229 276 120 95 555 495 306 Average 463 | . 144 134 250 354 208 . 736 . . . . 337 314 333 344 658 686 538 590 Maximum Alert Level 5 | . 1 . 2 2 1 . 5 . . . . 2 2 2 2 4 3 3 3 Low Security (%) 16 | 100 70 100 55 15 5 . 7 . . . . 47 . . 3 18 . . . Level 1 35 | . 29 . 27 60 94 . 11 . . . . 5 91 99 58 9 . 32 15 Level 2 32 | . . . 17 23 . . 42 . . . . 46 8 . 37 17 74 47 56 Level 3 11 | . . . . . . . 17 . . . . . . . . 46 25 19 28 Level 4 2 | . . . . . . . 11 . . . . . . . . 8 . . . Level 5 1 | . . . . . . . 9 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 3 1 6 5 . . 14 . . . . 4 . . . 9 2 7 5 Investigation 20 | . . 1 2 1 . . 6 . . . . 3 . . . 4 . 2 1 Extermination 6 | . . . . . . . 2 . . . . 1 . . . 1 . . 2 Reinforcement 25 | . 3 . 4 2 . . 3 . . . . . . . . 4 2 5 2 Assault 3 | . . . . . . . 3 . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . . . . . . 1 1 . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Distress Signals 14 | . 1 . 2 2 . . . . . . . . 1 2 . 1 . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 278 | . 12 4 19 37 . . 62 6 3 . 11 5 6 10 9 27 14 18 35 Peak Tracking Total 13 | . 6 1 8 5 . . 9 3 4 . 5 3 3 5 2 13 5 5 9 Tactical Retreats 11 | . 1 . 1 . . . 3 . 1 . . . 1 . . . 1 1 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Traps Triggered 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . . . . . . . Reprogrammed 4 | . . . . 1 . . 2 . . . . . . . . . . . 1 Reused 1 | . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Machines Disabled 31 | . . . . 1 . . 13 . . . . 2 4 . 6 . 3 1 1 Max in Single Turn 2 | . . . . 1 . . 2 . . . . . 2 . 1 . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Machines Accessed 55 | . 1 2 4 14 5 2 11 . . 4 . 3 . 1 . 3 . 3 2 Terminals 29 | . 1 2 3 10 2 . 5 . . . . . . 1 . 3 . 1 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . 2 . . 2 . . . . . . . . . . . . Recycling Units 14 | . . . 1 2 3 . 4 . . . . 2 . . . . . 1 1 Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 274 | . 6 6 13 57 17 10 55 . . 27 . 16 . 3 . 13 . 22 29 Successful 174 | . 3 3 6 44 11 10 32 . . 27 . 10 . 1 . 7 . 10 10 Failed 99 | . 3 3 7 12 6 . 23 . . . . 6 . 2 . 6 . 12 19 Catastrophic 13 | . 2 1 1 . . . 4 . . . . . . . . . . 1 4 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . Manual 120 | . 4 6 10 32 6 . 25 . . . . 2 . 1 2 9 . 8 15 Terminals 166 | . 6 6 11 47 8 . 32 . . . . . . 3 . 13 . 14 26 Fabricators 6 | . . . . . . . . . . . . . . . . . . 6 . Repair Stations 15 | . . . . 6 . . 9 . . . . . . . . . . . . Recycling Units 40 | . . . 2 4 9 . 14 . . . . 6 . . . . . 2 3 Scanalyzers 10 | . . . . . . . . . . . . 10 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 103 | . 2 2 3 28 3 10 12 . . 27 . . . 1 . 2 . 5 8 Record 16 | . . . 1 . . 4 . . . 11 . . . . . . . . . Part Schematic 11 | . . . . . . . . . . 10 . . . . . . . . 1 Robot Schematic 7 | . . . . 2 . . 1 . . 3 . . . . . . . 1 . Robot Analysis 11 | . . . . 3 1 6 1 . . . . . . . . . . . . Prototype ID Bank 15 | . . . 1 5 2 . 2 . . 3 . . . . . 1 . 1 . Open Door 5 | . . . . 4 . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . 1 1 . . . 1 . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . 1 Alert Level 8 | . . . . 4 . . 1 . . . . . . . . 1 . 1 1 Unreport Threat 6 | . . . . 5 . . . . . . . . . . . . . 1 . Locate Traps 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 Disarm Traps 2 | . . . . . . . 2 . . . . . . . . . . . . Reprogram Traps 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 Dispatch Records 2 | . 1 . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . 2 . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 12 | . . . . 6 . . 6 . . . . . . . . . . . . Scan Component 6 | . . . . 3 . . 3 . . . . . . . . . . . . Repair 6 | . . . . 3 . . 3 . . . . . . . . . . . . Recycling Unit Hacks 20 | . . . 2 4 5 . 5 . . . . 3 . . . . . 1 . Process 1 | . . . . . . . 1 . . . . . . . . . . . . Report Inventory 11 | . . . 1 2 3 . 2 . . . . 2 . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 7 | . . . 1 2 2 . 1 . . . . 1 . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . 5 . . . . . . . Insert Component 3 | . . . . . . . . . . . . 3 . . . . . . . Analyze 2 | . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 1 1 1 6 3 . 9 . . . . 2 . . . 5 . 2 2 Terminals 20 | . 1 1 1 6 1 . 3 . . . . . . . . 5 . . 2 Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 14 | . 1 1 1 5 1 . 2 . . . . . . . . 2 . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . Sabotage 3 | . . . . . . . . . . . . . . . . 3 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . . . 1 . Repair Stations 7 | . . . . . . . 4 . . . . 2 . . . . . 1 . Recycling Units 4 | . . . . . 2 . 2 . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . 1 . . . . . . . Scrapoids 6 | . . . . . . . 4 . . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 2 3 10 3 . 8 . . . . 1 . 1 . 2 . 2 2 Full Trace Events 12 | . 1 1 2 1 2 . 2 . . . . 1 . . . . . 1 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 2 . . 1 . . 3 . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . 187 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 10 . 2 . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . 3 . . 3 . . . . . . . . . . . . Time 182 | . . . . 102 . . 80 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 7 | . . . . . . . 7 . . . . . . . . . . . . Retrieved Matter 7 | . . . . . . . 7 . . . . . . . . . . . . Retrieved Components 27 | . . . 6 5 4 . 10 . . . . 2 . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . 3 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled 1 | . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Total Allies 48 | . 1 . . . . . 21 . 1 . 1 5 8 5 . . . 5 1 Largest Group 12 | . 1 1 1 1 1 1 12 5 5 3 3 7 11 11 5 4 2 6 6 Highest-Rated Group 850 | . 56 61 74 76 68 68 415 223 226 168 208 460 626 850 535 382 263 517 517 Highest-Rated Ally 207 | . 56 61 74 76 68 68 111 111 112 112 112 128 156 156 156 151 179 197 207 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 823 | . 23 2 20 41 . . 229 22 9 . 31 50 15 55 45 135 31 65 50 Total Damage 23036 | . 164 12 696 880 . . 5182 233 162 . 1105 1152 412 1826 1790 4630 1409 1937 1446 Kills 156 | . 6 . 6 8 . . 42 6 4 . 7 7 3 10 6 24 8 12 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Robot Analysis Total 11 | . . . . 3 1 6 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 2 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Turns Passed 8758 | 98 321 162 353 543 229 450 1321 265 352 42 332 479 382 498 668 291 385 896 691 Spaces Moved 7108 | 54 162 141 280 554 131 1060 1643 296 264 102 283 349 263 180 161 94 146 542 403 Core 73 | 4 . . . . . . . . . . . . . . . . . . 69 Treads 885 | 50 162 3 . . . . . . . . . . . 143 161 94 146 126 . Legs 1214 | . . . . . . . . . . . . 164 263 37 . . . 416 334 Wheels 355 | . . 138 216 . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 4581 | . . . 64 554 131 1060 1643 296 264 102 282 185 . . . . . . . Fastest Speed 28 | 50 160 90 29 29 32 32 28 28 28 28 28 40 120 120 160 160 160 130 50 Average Speed 73 | 151 160 91 72 30 34 32 35 67 60 28 59 112 120 151 160 160 160 138 117 Slowest Speed 200 | 160 160 160 95 32 102 32 105 105 103 28 184 200 120 160 160 160 160 160 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . 5 . . 25 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 31 17 24 70 15 72 33 51 51 75 50 7 52 66 89 14 6 21 13 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 4 | . . . . . 2 . . . . 1 1 . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 1 . . . . 1 . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 . . 1 1 1 1 . 1 1 1 . 1 . . Scrap Searched 11 | . . . . . . 4 . 4 2 . 1 . . . . . . . . Spaces Dug 20 | . . . 17 . . . . . . . . 3 . . . . . . . Terrain Destroyed 316 | . . . 81 30 . . 76 . . . 2 9 1 2 13 24 35 6 37 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 96 | . . . . . . . . . . . 2 9 1 2 13 19 7 6 37 AOE 219 | . . . 81 30 . . 76 . . . . . . . . 4 28 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Total 9836 | 67 194 163 375 823 314 1171 2201 337 431 114 407 412 312 378 538 156 255 659 529 Wait 1871 | . . . 9 173 179 104 426 6 142 13 75 28 25 162 348 23 58 72 28 Move 7032 | 53 161 140 279 543 130 1059 1595 295 263 101 282 348 262 179 160 93 145 541 403 Hop 27 | . . . . 5 . . 22 . . . . . . . . . . . . Pick Up 74 | 8 5 5 9 13 1 3 8 1 5 . 4 2 . 1 1 . 5 2 1 Fast Attach 84 | 4 2 1 9 4 . 1 15 4 . . 2 11 2 4 5 . 5 5 10 Attach 35 | . 1 2 5 1 . . 7 1 1 . 4 1 . . . . 6 3 3 Detach 33 | . . . 5 1 . 1 7 2 . . 3 2 . . 2 . 3 3 4 Swap 109 | . . 3 10 15 2 1 28 3 3 . 3 5 2 10 6 3 2 5 8 Drop 99 | . 4 5 14 12 2 2 12 3 5 . 5 5 3 10 2 . 7 5 3 Fire 442 | . 21 7 35 56 . . 81 22 12 . 28 10 8 12 13 37 24 20 56 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . . . . . . 8 Kick 6 | . . . . . . . . . . . . . . . . . . 2 4 Crush 4 | 2 . . . . . . . . . . . . . . 1 . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . 10 . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Utility x2 469 | -9/Materials | Identified exit to Mines 568 | -9/Materials | Discovered new exit (range 3) 582 | -9/Materials | Entered another Materials area 582 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 719 | -8/Materials | Build established: Hacker-Mutant 765 | -8/Materials | Identified exit to Storage 913 | -8/Materials | Lost 5 parts (1p2n2w) 926 | -8/Materials | Destroyed 9 combat bots 935 | -8/Materials | Entered Storage 989 | -8/Storage | Core integrity fell below 50% 1045 | -8/Storage | Repaired Cesium-ion Thruster 1182 | -8/Storage | Repaired Cesium-ion Thruster 1209 | -8/Storage | Repaired Sml. Storage Unit 1236 | -8/Storage | Central database locked down 1294 | -8/Storage | Garrison activated, responded to threat 1417 | -8/Storage | Core integrity fell below 20% 1442 | -8/Storage | Used back door to open Recycling access 1442 | -8/Storage | Discovered new exit (range 5) 1478 | -8/Storage | Entered Recycling 1479 | -8/Recycling | Met a Zionite searching for Scraptown 1486 | -8/Recycling | Build established: Hacker-Sprinter 1508 | -8/Recycling | Scanned before Scraplab entrance 1559 | -8/Recycling | Entered Scraplab 1562 | -8/Recycling | Discovered new exit (range 2) 1707 | -8/Recycling | Entered Scraptown 1707 | -8/Scraptown | System corruption cleaned by C-Scrubber 1742 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1752 | -8/Scraptown | Visited UFD Registry 1752 | -8/Scraptown | Registered with UFD as "Micronuts" 1766 | -8/Scraptown | Visited Modified Component R&D 1783 | -8/Scraptown | Visited Chapter 10 1801 | -8/Scraptown | Visited Infowarlord's Domain 1809 | -8/Scraptown | Found Exp. Sensor Array 1817 | -8/Scraptown | Visited Botcube Research 1818 | -8/Scraptown | Found Botcube 1827 | -8/Scraptown | Visited Derelict Rescue Squad 1837 | -8/Scraptown | Visited Abandonware Association 1861 | -8/Scraptown | Visited Curators Association 1872 | -8/Scraptown | Visited Analyses Database 1917 | -8/Scraptown | Visited Observation Area 1949 | -8/Scraptown | Visited The Evicted 1951 | -8/Scraptown | Visited Spacefarers 1976 | -8/Scraptown | Visited TADAMA 1981 | -8/Scraptown | Visited SPCMW 2003 | -8/Scraptown | Visited Assassins FH 2027 | -8/Scraptown | Discovered new exit (range 11) 2064 | -8/Scraptown | Identified exit to Factory 2157 | -8/Scraptown | Entered Factory 2157 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2244 | -6/Factory | Spotted B-75 Beast 2277 | -6/Factory | Scrapoid reinforcements arrived 2460 | -6/Factory | Repaired Imp. VTOL Module 2491 | -6/Factory | Repaired Prc. Beam Rifle 2534 | -6/Factory | Repaired Prc. Beam Rifle 2857 | -6/Factory | First assault squad dispatched 2903 | -6/Factory | Scrapoid reinforcements arrived 2967 | -6/Factory | Allies destroyed B-75 Beast 3127 | -6/Factory | Identified exit to Lower Caves 3172 | -6/Factory | Scrapoid reinforcements arrived 3351 | -6/Factory | Lost 10 allies 3409 | -6/Factory | Scrapoid reinforcements arrived 3478 | -6/Factory | Entered Lower Caves 3478 | -6/Lower Caves | Accompanied by 4 allies 3511 | -6/Lower Caves | Encountered a Warlord checkpoint 3668 | -6/Lower Caves | Learned Factory garrison access intel 3730 | -6/Lower Caves | Discovered new exit (range 6) 3734 | -6/Lower Caves | Learned location of 1 exit from Factory 3743 | -6/Lower Caves | Entered another Lower Caves area 3743 | -6/Lower Caves | Accompanied by 3 allies 3746 | -6/Lower Caves | Encountered a Warlord checkpoint 3755 | -6/Lower Caves | Discovered new exit (range 15) 3805 | -6/Lower Caves | Botcube activated 3811 | -6/Lower Caves | Botcube completed mutation into core form, armed with 1 cannon. 3848 | -6/Lower Caves | Murdered Mutated Botcube 3887 | -6/Lower Caves | Found Botcube 3908 | -6/Lower Caves | Build established: Hacker-Mutant 3963 | -6/Lower Caves | Learned 12 Factory zone layouts 3999 | -6/Lower Caves | Discovered new exit (range 4) 4095 | -6/Lower Caves | Entered Data Miner 4095 | -6/Data Miner | Accompanied by 2 allies 4095 | -6/Data Miner | Discovered new exit (range 6) 4101 | -6/Data Miner | Met Data Miner 4108 | -6/Data Miner | Learned location of Section 7 (-3) 4108 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4112 | -6/Data Miner | Received God Mode back door access code from Data Miner 4137 | -6/Data Miner | Entered Proximity Caves 4137 | -5/Proximity Caves | Accompanied by 2 allies 4138 | -5/Proximity Caves | Activated DRS Beacon 4167 | -5/Proximity Caves | Learned Factory terminal intel 4169 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4282 | -5/Proximity Caves | Learned location of Armory (-4) 4323 | -5/Proximity Caves | Core integrity fell below 50% 4334 | -5/Proximity Caves | Escorted by Enhanced Grunt 4363 | -5/Proximity Caves | Lost 7 parts (1p3n1u2w) 4391 | -5/Proximity Caves | Discovered new exit (range 10) 4469 | -5/Proximity Caves | Entered Factory 4469 | -5/Factory | Accompanied by 1 ally 4469 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4470 | -5/Factory | Identified exit to Factory 4471 | -5/Factory | Identified exit to Extension 4472 | -5/Factory | Loaded intel: 28 terminal locations 4473 | -5/Factory | Loaded intel: 4 garrison access locations 4535 | -5/Factory | Scrapoid reinforcements arrived 4876 | -5/Factory | Build established: Wizard-Gunner 4948 | -5/Factory | Entered Extension 4948 | -5/Extension | Accompanied by 4 allies 4956 | -5/Extension | Rescued a captive Derelict 4957 | -5/Extension | Rescued a captive Derelict 4960 | -5/Extension | Rescued a captive Derelict 4962 | -5/Extension | Rescued a captive Derelict 4968 | -5/Extension | Rescued a captive Derelict 4972 | -5/Extension | Disrupted transfer network 4973 | -5/Extension | Rescued a captive Derelict 4973 | -5/Extension | Rescued a captive Derelict 4976 | -5/Extension | Rescued a captive Derelict 4977 | -5/Extension | Rescued a captive Derelict 4978 | -5/Extension | Rescued a captive Derelict 4979 | -5/Extension | Rescued a captive Derelict 4983 | -5/Extension | Rescued a captive Derelict 4986 | -5/Extension | Rescued a captive Derelict 4986 | -5/Extension | Rescued a captive Derelict 5134 | -5/Extension | Rescued A7 5171 | -5/Extension | Discovered exit to Factory (range 15) 5283 | -5/Extension | Discovered exit to Factory (range 16) 5283 | -5/Extension | Discovered new exit (range 16) 5330 | -5/Extension | Entered Cetus 5330 | -5/Cetus | Accompanied by 10 allies (A7) 5335 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 5347 | -5/Cetus | Spotted Cetus Guard 5347 | -5/Cetus | Spotted Cetus Guard 5349 | -5/Cetus | Spotted Cetus Guard 5349 | -5/Cetus | Spotted Cetus Guard 5365 | -5/Cetus | Allies destroyed Cetus Guard 5365 | -5/Cetus | Allies destroyed Cetus Guard 5368 | -5/Cetus | Allies destroyed Cetus Guard 5373 | -5/Cetus | Allies destroyed Cetus Guard 5403 | -5/Cetus | Lost 7 allies 5433 | -5/Cetus | System corruption reached 10% 5498 | -5/Cetus | Started Cetus Manufacturing Module 5512 | -5/Cetus | Escorted A7 to Cetus Mainframe 5523 | -5/Cetus | Manufactured an Enhanced Grunt 5548 | -5/Cetus | Manufactured an Enhanced Grunt 5573 | -5/Cetus | Manufactured an Enhanced Grunt 5598 | -5/Cetus | Manufactured an Enhanced Grunt 5623 | -5/Cetus | Manufactured an Enhanced Grunt 5667 | -5/Cetus | Build established: Wizard-Tank 5688 | -5/Cetus | Discovered new exit (range 15) 5714 | -5/Cetus | Spotted Cetus Guard 5714 | -5/Cetus | Spotted Cetus Guard 5720 | -5/Cetus | Spotted Cetus Guard 5720 | -5/Cetus | Spotted Cetus Guard 5722 | -5/Cetus | Allies destroyed Cetus Guard 5724 | -5/Cetus | Destroyed Cetus Guard 5731 | -5/Cetus | Allies destroyed Cetus Guard 5732 | -5/Cetus | Allies destroyed Cetus Guard 5745 | -5/Cetus | Discovered exit to Factory (range 15) 5753 | -5/Cetus | Met Revision 17 5759 | -5/Cetus | Lost 3 allies 5828 | -5/Cetus | Entered Archives 5828 | -5/Archives | Accompanied by 5 allies (A7) 5833 | -5/Archives | Received a hacking code to weaken MAIN.C 5894 | -5/Archives | Unable to access archive contents 5899 | -5/Archives | Discovered exit to Factory (range 16) 5910 | -5/Archives | Discovered new exit (range 15) 5929 | -5/Archives | Discovered new exit (range 16) 6496 | -5/Archives | Entered Hub_04(d) 6496 | -5/Hub_04(d) | Accompanied by 3 allies 6602 | -5/Hub_04(d) | Network Hub disabled 6612 | -5/Hub_04(d) | Spotted Lightning 6614 | -5/Hub_04(d) | Spotted Lightning 6614 | -5/Hub_04(d) | Spotted Lightning 6615 | -5/Hub_04(d) | Spotted Lightning 6623 | -5/Hub_04(d) | Destroyed Lightning 6626 | -5/Hub_04(d) | Destroyed Lightning 6650 | -5/Hub_04(d) | Core integrity fell below 50% 6650 | -5/Hub_04(d) | Allies destroyed Lightning 6650 | -5/Hub_04(d) | Destroyed Lightning 6651 | -5/Hub_04(d) | Spotted Lightning 6665 | -5/Hub_04(d) | Destroyed Lightning 6689 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 6696 | -5/Hub_04(d) | Spotted Lightning 6699 | -5/Hub_04(d) | Core integrity fell below 20% 6717 | -5/Hub_04(d) | Allies destroyed Lightning 6787 | -5/Hub_04(d) | Entered Factory 6787 | -4/Factory | Accompanied by 1 ally 6787 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6851 | -4/Factory | Spotted B-86 Titan 6858 | -4/Factory | Allies destroyed B-86 Titan 7110 | -4/Factory | Discovered new exit (range 12) 7139 | -4/Factory | Lost 6 parts (1n1u4w) 7172 | -4/Factory | Entered Research 7172 | -3/Research | Evolved 2 slots: Utility x2 7345 | -3/Research | Found Quantum Capacitor 7372 | -3/Research | Revision forces began assault on 0b10 7445 | -3/Research | Met up with Revision 17++ 7516 | -3/Research | Scrapoids reinforcements arrived? 7690 | -3/Research | Identified exit to Research 7711 | -3/Research | Build established: Wizard-Gunner 7872 | -3/Research | Research terminal network offline 7935 | -3/Research | Spotted Striker 7937 | -3/Research | Spotted Striker 7950 | -3/Research | Allies destroyed Striker 8068 | -3/Research | Entered another Research area 8068 | -2/Research | Accompanied by 5 allies 8068 | -2/Research | Evolved 2 slots: Utility x2 8117 | -2/Research | Spotted B-90 Cyclops 8118 | -2/Research | Identified exit to Testing 8123 | -2/Research | Allies destroyed B-90 Cyclops 8435 | -2/Research | P-80 Master assimilated allied 03R26-D 8453 | -2/Research | Found Unknown Device 8453 | -2/Research | Identified Scrap Suit 8476 | -2/Research | System corruption reached 10% 8482 | -2/Research | P-80 Master assimilated allied 03R30-D 8641 | -2/Research | Lost 8 parts (1p1n3u3w) 8656 | -2/Research | System corruption reached 30% 8690 | -2/Research | Lost 6 parts (1p3u2w) 8731 | -2/Research | Core integrity fell below 50% 8754 | -2/Research | Core integrity fell below 20% 8759 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 08741_ Slammed into H-88 Terminator. 08741_ K-01 Serf cleans the Recycling Unit. 08741_ Slug penetrates Y-72 Warden. 08741_ Penetrated by Slug. 08741_ Broken Imp. Coolant Injector destroyed. 08741_ Penetrated by Slug. 08742_ Slammed into H-88 Terminator. 08743_ Slug penetrates Wall. 08743_ Penetrated by Slug. 08744_ Discarded Imp. System Shield. 08744_ Penetrated by Slug. 08753_ Slug penetrates Wall. 08756_ Penetrated by Slug. 08756_ Slammed into H-88 Terminator. 08756_ Penetrated by Slug. 08756_ Slug penetrates H-88 Terminator. 08757_ Slammed into H-88 Terminator. 08757_ Slug penetrates Wall. 08757_ Slug penetrates H-88 Terminator. 08758_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# h ???????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????? ??????????# ##?????????????????? | | ?????????????? ##???????# T??????????????????? | | ????????????? ??????# ??????????????????? | | ??????????????? ?????# h#????###???????????? | | ???????????????? ????# ###### #######?????? | | ????????????????? ????# # ! #?????? | | ??????????????????# ???# # #?????? | | ??????????????????# ??# u# """" #?????? | | ??????????????????# ### # """"" #?????? | | ??????????????????# # """"" #?????? | | ??????????????????# u %# #?????? | | ??????????????????# @h Y +%* = #?????? | | ??????????????????# h% # #?????? | | ?????????????????#########/##+# ""Y"" #?????? | | ?????????????????# != %h # """"" #?????? | | ?????????????????# != [# #?????? | | ?????????????????# =! # % #?????? | | ?????????????????# ########+#####?????? | | ?????????????????# #??????#%#?????????? | | ?????????????????###############?????# #?????????? | | ???????????????????????????? ????# #?????????? | | ????????????????????????????? ???#%#?????????? | | ??????????????????????????????"" ??#%#??##?????? | | ?????????????????????????????""" ?#%###"####### | | ?????????????????????????????""" #!* ^ # | | ???????????????????????????????? +! # | | ???????????????????????????????????! # # | | ?????????????????????????????????" #% ^ + | | ?????????????????????????????????? # # | | ?????????????????????????????????? #*% ^ # | | ??????????????????????????????????? [#% # | | ???????????????????????????????????? #% # | | ????????????????????????????????????## # | | ????????????????????????????????????## ^ %! # | | ?????????????????????????????????##### ^ !! # | | ???????????????????????????????### #?# ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 80 Energy Generation 25 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 900 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 10 Target Analysis 10 Core Analysis 6 Recoil Reduction 5 Salvage Targeting 8 Offensive Hacking 38 Defensive Hacking 36 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Recalibrator | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Exp. Sensor Array | -5/Factory | Scanalyzed Hardcell Cannon | -5/Factory | Scanalyzed Adv. Heavy Siege Treads | -2/Research | Hacked Robot Schematics ------------------ S-10 Pest | -8/Storage | Hacked T-07 Excavator | -8/Storage | Hacked L-41 Fighter | -6/Factory | Hacked R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-77 Assassin | -3/Research | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Slots Evolved 16 | . 2 2 . . . 4 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . 1 1 . . . 1 . . . . . . . . . . . . . Utility 10 | . 1 1 . . . 2 . . . . 1 . . . . 1 2 2 . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . Parts Attached 150 | . 8 3 15 16 . . 30 1 . . 4 7 4 9 1 15 13 19 5 Parts Lost 51 | . . . 5 12 . . 2 . . . . . . . . 22 2 3 5 Damage Taken 8618 | . 12 . 517 1147 . . 771 . 16 . 150 198 28 73 325 3238 641 303 1199 Core 1386 | . . . 104 85 . . 107 . . . 16 . . . 24 800 56 21 173 Player 2/Cogmind (%) 36 | . . . 46 36 . . 38 . . . 6 . . . 44 100 26 22 11 Absorbed by Shields 78 | . . . . . . . . . . . . . . . . . . . 78 Damage Inflicted 10470 | . 164 12 696 880 . . 2230 99 21 . 600 316 124 411 721 1998 1224 417 557 Player 2/Cogmind (%) 37 | . 45 15 32 33 . . 42 27 5 . 44 45 25 30 54 49 44 41 14 Combat Hostiles Destroyed 57 | . 3 . 2 7 . . 12 2 1 . 4 1 1 2 1 9 5 5 2 Player 2/Cogmind (%) 38 | . 50 . 12 23 . . 48 100 100 . 40 50 33 66 50 60 55 71 11 Game ------ Seed NullImpulseBeamcaster Manual? 0 Play Time 01:36:49 Cumulative 818.4 hours Start 2024.07.25 @ 11:34:35 End 2024.07.25 @ 13:09:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 970 Rogue 691 Adventurer 124 Explorer 155 Win Type - Total 34 Types 27/0/5/1/0/0/0/1/0 Lore% 61 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb78d655-c1a9-41e7-917a-4a51cf5f826f