Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 15:05:29 Player: ZarZap Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (911) 911 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 2695 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 57/100 System Corruption 0% Temperature Cool (10) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Medium Laser Light EM Pulse Cannon Particle Cannon Flak Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter System Shield > --- WEAPON ----------- Particle Gun Autogun Autogun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Carbon-fiber Leg Medium Laser Light EM Pulse Cannon Particle Cannon Light Assault Rifle Flak Gun Grenade Launcher Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 43 | 6 3 7 27 Power 5 | 1 1 . 3 Engine 4 | 1 1 . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 . 1 9 Treads 1 | . . . 1 Leg 11 | 2 . 1 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 . 5 13 Energy Gun 6 | 1 . 2 3 Energy Cannon 1 | . . 1 . Ballistic Gun 8 | 1 . . 7 Ballistic Cannon . | . . . . Launcher 5 | . . 2 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . . 21 Power 3 | . . . 3 Propulsion 8 | . . . 8 Utility 2 | . . . 2 Weapon 8 | . . . 8 Highest Loss Streak 14 | . . . 14 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 94 95 83 Engine 10 | . 14 11 7 Leg 28 | . 28 28 28 Device 6 | . 8 11 2 Storage 10 | . 14 11 9 Processor 7 | . . 11 9 Hackware 1 | . . . 4 Energy Gun 7 | . 14 7 3 Energy Cannon 1 | . . 4 . Ballistic Gun 13 | . 14 6 17 Launcher 1 | . . 3 . Peak Build Rating 22 | 6 7 12 22 Average Rating 11 | 4 6 10 16 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 23 | 13 19 21 23 Greatest Support 50 | 20 20 30 50 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 2 8 10 10 Average Carried 7 | . 5 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 8 10 6 Class Distribution -------------------- 70% | Mutant 22% | Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 873 | 158 26 60 629 Remotely . | . . . . Salvage Created 982 | . 43 209 730 Parts 56 | . 7 12 37 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 3 4 15 Guns 11 | . 3 . 8 Cannons 3 | . . 3 . AOE 8 | . . 1 7 Classes Destroyed 8 | . 1 3 4 Worker 1 | . . . 1 Recycler 2 | . . 1 1 Watcher 1 | . . . 1 Swarmer 4 | . 3 1 . Grunt 13 | . . 2 11 Brawler 1 | . . . 1 Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 8 | . 3 4 8 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 231 | . 12 22 197 Missed 74 | . 3 10 61 Damage Taken 2536 | . 75 237 2224 Core 589 | . 17 19 553 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 93 95 . Volleys Fired 69 | . 8 11 50 Largest 3 | . 2 2 3 Hottest 118 | . 70 86 118 Shots Fired 147 | . 16 18 113 Gun 129 | . 16 6 107 Cannon 7 | . . 7 . Launcher 11 | . . 5 6 Special . | . . . . Kinetic 102 | . 8 4 90 Thermal 25 | . 8 . 17 Explosive 11 | . . 5 6 Electromagnetic 9 | . . 9 . Robot Hit Streak 11 | . 3 8 11 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 96 | . 10 12 74 Core Hits 66 | . 5 9 52 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2136 | . 123 298 1715 Guns 1198 | . 114 35 1049 Cannons 128 | . . 128 . Explosions 787 | . . 121 666 Melee . | . . . . Ramming 23 | . 9 14 . Kinetic 891 | . 40 24 827 Thermal 296 | . 74 . 222 Explosive 787 | . . 121 666 Electromagnetic 139 | . . 139 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 31 | . . 31 . Projectiles . | . . . . Explosions 31 | . . 31 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 139 | . . 70 69 Shots 6 | . . 3 3 Rammed . | . . . . Targets Rammed 4 | . 3 1 . Kicked 4 | . 3 1 . Crushed . | . . . . Highest Temperature 370 | . 50 59 370 Average Temperature 65 | . 24 22 83 Received Heat Transfer 1155 | . . 93 1062 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 962 | . 222 . 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 464 | . 130 219 464 Initial 92 | . . 54 92 Average 140 | . 45 116 223 Maximum Alert Level 2 | . . 1 2 Low Security (%) 70 | 100 100 79 45 Level 1 26 | . . 20 48 Level 2 2 | . . . 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 6 8 26 Peak Tracking Total 10 | . 3 6 10 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1068 | 53 236 328 451 Spaces Moved 660 | 37 160 236 227 Core 8 | 3 . . 5 Treads 1 | . . . 1 Legs 651 | 34 160 236 221 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 114 120 120 125 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 28 30 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 86 | . . 51 35 Melee . | . . . . Projectile . | . . . . AOE 86 | . . 51 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 805 | 44 188 261 312 Wait 6 | . 6 . . Move 657 | 36 159 235 227 Hop . | . . . . Pick Up 18 | 2 7 5 4 Fast Attach 17 | 6 2 1 8 Attach 14 | . . 1 13 Detach 2 | . . . 2 Swap 12 | . 1 5 6 Drop 6 | . 2 2 2 Fire 69 | . 8 11 50 Melee . | . . . . Ram . | . . . . Kick 4 | . 3 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 7) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 335 | -9/Materials | Build established: Mutant 605 | -9/Materials | Discovered new exit (range 6) 612 | -9/Materials | Identified exit to Materials 618 | -9/Materials | Entered another Materials area 618 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 731 | -8/Materials | Lost 6 parts (1p3n1u1w) 1005 | -8/Materials | Core integrity fell below 50% 1026 | -8/Materials | Core integrity fell below 20% 1058 | -8/Materials | Destroyed 7 combat bots 1069 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01027_ Acquired 3 matter. 01027_ U-05 Engineer builds a Wall. 01028_ Lgt. Assault Rifle destroyed. 01030_ Acquired Particle Gun. 01031_ Carbon-fiber Leg destroyed. 01031_ U-05 Engineer lays Concrete. 01031_ Destroyed Aluminum Leg. 01033_ U-05 Engineer lays Concrete. 01037_ G-47 Trooper destroyed. 01042_ The unstable cave ceiling collapses. 01042_ Acquired 51 matter. 01048_ Lgt. Nuclear Core destroyed. 01048_ Acquired 13 matter. 01051_ Particle Gun destroyed. 01055_ Acquired Aluminum Leg. 01058_ The unstable cave ceiling collapses. 01058_ Acquired Imp. Heat Sink. 01061_ Acquired Aluminum Leg. 01062_ Acquired 48 matter. 01067_ Acquired Lgt. Treads. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ????????????????????????????????????????### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????? | | ????????????????????????????????????????# | | ????????????????????????????????????????# " | | ????????????????????????????????????????# " | | ??????????????????????????????????????????" | | ??????????????????????????????????????????? | | ???????????????????????????????????????#### | | ??????##########???????????????????????# | | ??????# #??????????????????????# | | ??????#= #??????????????????????# | | ?????## = #??????????????????????# | | ?????# """ #??????????????????????# | | ??????# "" """ #??????#######?????????# | | ??????# "Y """ #??????# ########### | | ??????# "" #??????# | | ??????# ######## T | | ??????#####"##### # ## | | ?????????# T ! # ########## ### | | ?????????# # * * ## ##???????? #? | | ?????????# #Y=!== = ## ##????????####? | | ?????????+ % ! # ##???????????? | | ?????????# @ # # #???????????? | | ?????????# * # ###???????????? | | ?????????# # r # % # #???????????? | | ?????????# # ####k##### #######??????? | | ?????????# k #??????? | | ?????????# #??????? | | ?????????# #??????? | | ?????????# [[[ # #### #??????? | | ?????????# [[ # #??? #??????? | | ?????????# [[ #]]!!!!#???? #??????? | | ?????????# #]]!!!!#????? #??????? | | ?????????# ! ########??????#??????? | | ?????????# #????????????????????? | | ?????????# ] #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ?????????? ??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 226 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyWeldingLauncher Manual? 0 Play Time 00:13:43 Cumulative 16.3 hours Start 2024.09.15 @ 14:53:24 End 2024.09.15 @ 15:05:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5072075b-374d-4351-ad6e-ec8f4f084a83