Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 23:31:44 Player: DZKane Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (436) 2180 Value Destroyed (17416) 17416 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (6570) 6570 TOTAL SCORE: 33606 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4599 Follower Combat Kills 394 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -223 Cogmind --------- Core Integrity 0/1000 Matter 233/300 Energy 96/100 System Corruption 46% Temperature Cool (9) Movement Core (1500) Ox29 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Wheel > --- UTILITY (5) ------ Huge Storage Unit Advanced Hacking Suite > --- WEAPON (4) ------- KE Penetrator KE Penetrator > --- INVENTORY (25) --- Compact Battery (200) High-capacity Matter Pod (200) Encrypted Comm Array Matter Filter Weapon Cycler Reaction Control System Improved Propulsion Shielding Improved Focal Shield Improved Thermal Shield Force Field Tractor Beam Variable Charge Gun Variable Charge Gun Heavy Linear Accelerator Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Medium Armored Exoskeleton Medium Armored Exoskeleton > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner System Restoration Module > --- WEAPON ----------- Heavy Linear Accelerator Heavy Linear Accelerator > --- INVENTORY -------- Light Angular Momentum Engine Medium Armored Exoskeleton Medium Armored Exoskeleton Improved Cooling System Compact Battery High-capacity Matter Pod Encrypted Comm Array Weapon Cycler Transmission Jammer Reaction Control System Force Field Trap Extractor Enhanced Autogun Enhanced Autogun Heavy Linear Accelerator Heavy Linear Accelerator Heavy Rocket Launcher Scatter Rocket Array Plasma Cutter [Rating: 108] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon High-powered Shotgun Energy Gun Variable Charge Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 . . . . . . . 1 . . . 1 . Utility 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 426 | 6 19 6 31 1 2 4 29 32 22 24 10 10 3 15 50 6 31 27 78 20 Power 36 | 1 . 2 2 . . . 2 3 3 2 . . . 2 5 . 2 1 10 1 Engine 28 | 1 . 2 2 . . . 1 . 2 2 . . . 1 5 . 2 . 9 1 Core 8 | . . . . . . . 1 3 1 . . . . 1 . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 94 | 2 4 . 7 . 2 1 14 9 7 4 1 3 . 1 12 2 7 4 9 5 Treads 67 | 2 4 . 7 . 2 1 14 9 4 4 1 3 . 1 12 . 1 . . 2 Leg 24 | . . . . . . . . . 3 . . . . . . 2 5 4 8 2 Wheel 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 126 | 1 6 . . . . . . . 4 11 5 7 . 8 21 1 12 10 30 10 Device 81 | . 2 . . . . . . . 3 . 3 4 . 6 12 1 10 9 26 5 Storage 11 | 1 2 . . . . . . . . 1 . 1 . 1 2 . . 1 . 2 Processor 12 | . 1 . . . . . . . 1 3 . . . . 4 . . . 2 1 Hackware 10 | . . . . . . . . . . 6 . . . . . . 2 . 2 . Protection 12 | . 1 . . . . . . . . 1 2 2 . 1 3 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 170 | 2 9 4 22 1 . 3 13 20 8 7 4 . 3 4 12 3 10 12 29 4 Energy Gun 15 | . . . . . . . . . . . . . . . . . . . 14 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 107 | 2 6 3 17 1 . 2 11 15 8 6 3 . 3 2 10 . 8 4 4 2 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . 4 2 . Launcher 28 | . 3 1 4 . . 1 1 1 . . . . . . . 3 1 3 9 1 Special Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 1 2 . 1 1 . . 2 2 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 . System Corruption 15 | . . . . . . . . . . . . . . . . . . . 15 . Parts Lost 86 | . 1 . . . 1 1 4 3 5 3 2 . . 3 6 2 6 1 31 17 Power 12 | . . . . . . . . . 1 1 . . . 1 . . . . 7 2 Propulsion 25 | . . . . . . 1 1 2 2 . 1 . . . 4 2 3 . 3 6 Utility 23 | . 1 . . . . . . . 1 1 1 . . 1 2 . . 1 10 5 Weapon 26 | . . . . . 1 . 3 1 1 1 . . . 1 . . 3 . 11 4 Highest Loss Streak 11 | . 1 . . . 1 1 2 2 3 1 2 . . 2 3 2 4 1 7 11 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Average Slot Usage (%) 94 | . 99 100 99 100 100 99 99 100 93 91 91 99 76 95 99 89 95 93 69 75 Engine 7 | . 14 14 11 11 11 11 6 . 3 6 7 7 7 1 6 6 5 2 7 4 Core 1 | . . . . . . . 2 9 5 . . . . 1 . . . 3 1 . Treads 22 | . 27 28 22 22 22 21 35 36 28 22 22 29 30 30 32 22 7 . . 2 Leg 3 | . . . . . . . . . 2 . . . . . . 1 20 32 14 12 Device 4 | . 1 . . . . . . . 2 . 13 15 15 7 8 6 5 19 12 4 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 11 8 6 6 6 5 6 Processor 8 | . 11 14 11 11 11 11 9 9 6 4 . . . . 11 20 15 6 4 8 Hackware 1 | . . . . . . . . . . 16 . . . . . . 3 . 2 5 Protection 1 | . . . . . . . . . . 1 8 6 7 9 3 . . . . 1 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . 12 13 Ballistic Gun 27 | . 27 28 41 44 44 44 35 34 35 25 27 23 . 29 20 6 20 14 1 6 Slashing Weapon 1 | . . . . . . . . 1 . 4 2 7 7 . 5 6 5 . . . Peak Build Rating 108 | 6 11 13 19 17 17 16 30 32 41 56 56 56 42 47 62 63 73 92 108 86 Average Rating 40 | 4 9 11 17 16 16 15 25 30 34 50 54 45 33 41 57 54 66 82 90 72 On Entrance 37 | . 6 11 13 17 17 15 15 28 31 41 52 56 42 42 47 61 63 72 91 69 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 10 89 95 101 95 95 93 97 100 106 103 125 124 124 134 128 118 120 160 170 117 Greatest Support 126 | 40 40 40 43 43 43 43 84 80 110 118 118 110 80 88 126 110 80 80 100 56 Greatest Overweight (x) 36 | 2 29 2 2 2 2 2 1 1 2 . 1 2 1 1 1 1 4 2 10 36 Average Overweight (x) 1 | . 1 2 2 2 2 2 1 1 . . . . 1 1 . 1 2 1 1 8 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Average Carried 23 | 4 16 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 21 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 21 25 25 25 25 24 25 25 25 25 25 22 22 25 25 25 25 25 19 16 Class Distribution -------------------- 29% | Gunner 17% | Scavenger-Gunner 17% | Tank 14% | Mutant 5% | Skirmisher 4% | Hacker-Gunner 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Assassin | -6/Waste Skirmisher | -6/Factory Tank | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Matter Collected 15209 | 202 440 479 1346 119 . 183 1091 1042 1287 1187 468 229 . 350 1075 411 991 1058 2648 603 Remotely 41 | . . . . . . . . . . . . . . . . . . . . 41 Salvage Created 18598 | . 556 135 1804 160 . 406 1789 1177 1062 1432 630 490 . 360 1550 1093 1604 576 3236 538 Parts 842 | . 36 17 126 14 . 22 91 58 53 62 23 13 . 15 87 . 77 32 101 15 Haulers Intercepted 12 | . 2 . 3 . . . 1 . 1 1 . . . . . . 2 . 2 . Recyclers Shooed 12 | . . . . . . . 1 . 1 2 . . . . 1 . . . 6 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . 20 10 . 15 . . . . . 9 Prevented 3 | . . . . . . . . . . . . . . 2 . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Combat Hostiles Destroyed 335 | . 13 6 37 6 . 6 34 26 21 24 6 5 . 6 25 6 23 21 65 5 Melee 22 | . . . . . . . . . . 2 . 3 . 2 8 . 7 . . . Guns 219 | . 7 4 30 6 . 3 30 26 21 22 6 2 . 4 17 1 10 6 22 2 Cannons 19 | . . . . . . . . . . . . . . . . . . 5 14 . AOE 73 | . 6 2 7 . . 3 4 . . . . . . . . 5 6 10 27 3 Classes Destroyed 24 | . 7 . 2 . . 1 2 1 2 2 1 . . . . 1 2 . 2 1 Worker 29 | . 1 2 3 . . 1 3 . 3 4 . . . . 3 . 7 . 2 . Builder 10 | . . . . . . . . . 2 1 . . . . 5 . . . 2 . Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Hauler 12 | . 2 . 3 . . . 1 . 1 1 . . . . . . 2 . 2 . Recycler 21 | . 1 . 2 . . 2 1 . 1 4 . . . . 3 . 2 . 5 . Minesweeper 4 | . . . . . . . . . . . 2 2 . . . . . . . . Mechanic 5 | . . . . . . . 1 . 1 . . . . . . . 1 . 2 . Operator 7 | . 2 . 1 . . . 1 . 1 . . . . . . . 1 . 1 . Watcher 12 | . 2 . 5 . . . 1 . 1 1 . . . . . . . . 2 . Swarmer 72 | . 9 6 14 3 . 3 4 2 . . . 2 . . 9 . 3 10 7 . Cutter 5 | . . . . . . . . . . . . . . . . . 2 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . Grunt 147 | . 4 . 12 3 . 3 21 17 11 17 4 2 . 4 6 . 9 2 30 2 Brawler 11 | . . . . . . . 1 1 3 . . . . 1 1 . . . 4 . Duelist 12 | . . . 3 . . . 2 . 3 . 1 . . . . . 1 . . 2 Protector 3 | . . . . . . . . . 2 . . . . . . . . . 1 . Sentry 39 | . . . 8 . . . 6 5 2 3 . 1 . 1 4 . . 3 5 1 Specialist 3 | . . . . . . . . . . . . . . . . . 1 2 . . Hunter 8 | . . . . . . . . . . 1 . . . . . . 2 . 5 . Programmer 23 | . . . . . . . . . . 3 . . . . 5 . 5 . 10 . Heavy 2 | . . . . . . . . . . . . . . . . . . . 2 . Behemoth 3 | . . . . . . . . 1 . . 1 . . . . . . 1 . . Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 Samaritan 4 | . . . . . . . . . . . . . . . . . . . . 4 Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 15 | . 3 3 5 3 . 4 9 3 12 4 4 4 . 2 5 4 8 8 15 3 Combat Bots Only 14 | . 3 3 4 3 . 3 8 3 7 3 4 4 . 2 4 4 7 8 14 3 Max Kills in Single Turn 6 | . 3 2 3 1 . 3 3 2 3 3 2 1 . 1 3 2 6 3 5 1 Gunslinging 1 | . . . 1 . . . . 1 1 1 1 . . . . . 1 . . . Exploded 5 | . 3 2 3 . . 3 2 . . . . . . . . 2 5 3 5 1 Melee 1 | . . . . . . . . . . 1 . 1 . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Hostile Shots Fired 2251 | . 68 28 113 15 22 12 198 95 96 161 68 24 . 66 224 1 155 134 677 94 Missed 641 | . 24 4 30 5 6 1 46 25 23 58 11 7 . 23 78 . 44 48 185 23 Damage Taken 26387 | . 412 223 1046 101 305 169 2393 1264 1210 1337 1071 89 . 607 1904 146 1792 1277 9124 1917 Core 2537 | . 92 23 87 . 31 19 144 103 142 135 178 . . 20 149 . 287 114 840 173 Absorbed by Shields 1473 | . . . . . . . . . 83 . 226 34 . 51 200 . 302 364 213 . Reduced by Siege Mode 53 | . . . . . . . . . 5 . 44 4 . . . . . . . . Redirected to Shielding 104 | . . . . . . . . . . 54 50 . . . . . . . . . Ignored by Resistances 494 | . . . . . . . . . . . 103 12 . 30 147 . . . 202 . Regen/Repaired (Parts) 1888 | . 117 . 50 . . . 244 . 255 446 . . . . 776 . . . . . Core Remaining (%) 55 | 100 . 54 . . . 65 . . 29 . . . . 52 . . . 35 . . Volleys Fired 962 | . 78 22 83 9 . 14 108 61 60 65 23 9 . 11 49 15 42 44 191 78 Largest 4 | . 2 2 4 4 . 4 4 4 4 4 4 3 . 4 4 2 4 4 4 3 Hottest 300 | . 46 46 92 86 . 83 89 101 101 100 100 75 . 100 120 78 108 166 300 291 Shots Fired 2780 | . 145 43 296 37 1 53 404 220 235 227 90 28 . 46 167 27 140 122 410 89 Gun 2626 | . 142 42 290 37 1 52 402 219 235 227 90 28 . 46 167 3 139 94 326 86 Cannon 84 | . . . . . . . . . . . . . . . . . . 21 63 . Launcher 70 | . 3 1 6 . . 1 2 1 . . . . . . . 24 1 7 21 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2404 | . 142 42 290 37 1 52 402 219 235 227 90 28 . 46 167 3 139 115 141 28 Thermal 306 | . . . . . . . . . . . . . . . . . . . 248 58 Explosive 70 | . 3 1 6 . . 1 2 1 . . . . . . . 24 1 7 21 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 9 10 23 10 . 8 24 35 9 15 22 3 . 5 9 7 13 6 14 9 Robot Miss Streak 12 | . 7 5 4 1 1 1 4 4 12 7 3 5 . 7 6 1 3 6 7 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . 1 . 1 . Secondary Targets 49 | . . . 6 1 . . 10 7 5 5 2 . . 1 3 . 1 1 6 1 Max Gunslinging Chain 2 | . . . 2 1 . . 1 1 1 1 1 . . 1 1 . 1 1 1 1 Shots Hit Robots 1835 | . 73 21 178 24 . 37 287 147 141 162 75 23 . 33 126 16 116 55 255 66 Core Hits 1033 | . 33 9 86 9 . 24 114 69 86 75 30 12 . 21 78 17 72 31 234 33 Critical Kills 8 | . 1 . . . . . . . . 1 . . . . 2 . 4 . . . Critical Parts Destroyed 18 | . . . 1 1 . . 3 1 3 2 . . . . 3 . 1 1 1 1 Critical Strikes 50 | . 1 . 1 1 . . 3 1 3 4 1 1 . 1 11 . 8 2 8 4 Burn 8 | . . . . . . . . . . . . . . . . . . . 5 3 Destroy 27 | . 1 . 1 1 . . 3 1 3 3 1 . . . 5 . 5 1 1 1 Blast 3 | . . . . . . . . . . . . . . . . . . 1 2 . Sever 12 | . . . . . . . . . . 1 . 1 . 1 6 . 3 . . . Melee Attacks 209 | . . . 1 . . . 4 26 . 24 8 15 . 9 60 . 57 5 . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . Slashing 208 | . . . . . . . 4 26 . 24 8 15 . 9 60 . 57 5 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . . . 5 . 1 . . 3 . 8 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50681 | . 1123 417 2919 259 . 500 3789 2397 2821 3194 1668 845 . 703 3454 4307 4298 2964 13002 2021 Guns 28216 | . 861 305 2475 259 . 345 3370 2397 2821 2756 1137 239 . 494 1837 69 1787 1045 4579 1440 Cannons 4093 | . . . . . . . . . . . . . . . . . . 865 3228 . Explosions 13767 | . 262 112 444 . . 155 419 . . . . . . . 270 4238 1093 1054 5139 581 Melee 4516 | . . . . . . . . . . 438 531 606 . 209 1314 . 1418 . . . Ramming 89 | . . . . . . . . . . . . . . . 33 . . . 56 . Kinetic 27779 | . 861 305 2475 259 . 345 3370 2397 2821 2756 1137 239 . 494 1837 69 1787 1910 4164 553 Thermal 4955 | . . . . . . . . . . . . . . . 72 . 353 . 3643 887 Explosive 13342 | . 262 112 444 . . 155 419 . . . . . . . 198 4238 740 1054 5139 581 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4516 | . . . . . . . . . . 438 531 606 . 209 1314 . 1418 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . . . 1 1 1 1 . . . 1 1 1 1 3 5 . 9 5 33 46 Average Corruption 6 | . . . 1 1 1 1 . . . 1 1 1 1 2 2 . 5 5 26 33 Corruption Purged 6 | . . . . . . . . . . . . . . . . . 5 . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 325 | . . . 1 17 6 6 . . . 10 6 14 3 21 16 . 31 30 119 45 Message Errors 72 | . . . 1 1 1 . . . . 1 . 2 3 7 7 . 9 4 26 10 Matter Fused 80 | . . . . 8 1 . . . . 6 3 4 . 6 2 . 11 4 28 7 Heat Flow Errors 26 | . . . . 1 . 1 . . . . . 3 . 1 1 . 3 2 6 8 Energy Discharges 32 | . . . . 1 1 3 . . . 1 1 3 . 1 2 . 3 3 12 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . 4 1 Parts Fused 4 | . . . . . 1 . . . . . . . . . . . . 1 1 1 Data Loss (minor) 37 | . . . . 4 . 2 . . . . 1 1 . . 1 . 1 10 14 3 Data Loss (major) 11 | . . . . 1 1 . . . . 1 . . . 1 1 . 2 1 1 2 Misfires 17 | . . . . 1 1 . . . . . 1 1 . 3 2 . 2 2 1 3 Alerts 11 | . . . . . . . . . . 1 . . . 1 . . . 2 4 3 Misdirections 4 | . . . . . . . . . . . . . . . . . . . 4 . Weapon Failures 26 | . . . . . . . . . . . . . . 1 . . . 1 18 6 Overload Shots 8 | . . . . . . . . . . . . . . . . . . . 2 6 Overflow Damage 1316 | . 5 . 39 . . . 107 . . 93 120 161 . . 35 . 194 185 373 4 Projectiles 439 | . . . . . . . . . . . . . . . . . . 107 332 . Explosions 382 | . 5 . 39 . . . 107 . . . . . . . 9 . 99 78 41 4 Melee 495 | . . . . . . . . . . 93 120 161 . . 26 . 95 . . . Knockbacks 15 | . . . . . . . . . . . . . . . . . . 2 13 . Impact 2 | . . . . . . . . . . . . . . . . . . . 2 . Kinetic 13 | . . . . . . . . . . . . . . . . . . 2 11 . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 828 | . 40 19 . . . 11 6 7 . . . . . . 196 111 79 241 86 32 Shots 21 | . 2 1 . . . 1 1 1 . . . . . . 2 3 1 4 4 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . 7 . Kicked 7 | . . . . . . . . . . . . . . . . . . . 7 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 629 | . 25 12 188 123 . 250 316 168 212 107 629 261 . 235 260 3 250 291 418 520 Average Temperature 80 | . 7 6 47 47 . 61 101 50 52 22 149 70 . 91 64 3 86 86 124 158 Received Heat Transfer 7730 | . 60 . 318 33 . 99 1323 441 620 642 674 32 . 217 392 . 271 121 2028 459 Effects 25 | . . . . . . . 2 . . . 11 . . . . . . 1 4 7 Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . 2 Energy Bleed 4 | . . . . . . . . . . . 1 . . . . . . 1 1 1 Interference 11 | . . . . . . . 2 . . . 4 . . . . . . . 3 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . . . 4 . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 3 | . . . . . . . . . 1 . 1 1 . . . . . . . . Total Turns 70 | . . . . . . . . . 14 . 32 24 . . . . . . . . Longest Duration 32 | . . . . . . . . . 14 . 32 24 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 32 | . . . . . . . . . . . . . . . . . . . 28 4 Heat Transferred 8851 | . . . . . . . . . . . . . . . 50 . 200 . 6786 1815 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . 4 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Peak Influence 2486 | . 186 162 543 211 . 87 520 2486 1549 934 . . . . 476 244 514 1220 1832 . Initial 1211 | . . 1 . 211 . . . 338 1211 704 . . . . 40 166 17 324 640 . Average 493 | . 55 15 254 62 . 11 185 1344 1345 796 . . . . 229 125 241 771 1058 . Maximum Alert Level 5 | . . . 2 1 . . 2 5 4 3 . . . . 2 1 2 4 5 . Low Security (%) 41 | 100 100 100 30 74 . 100 67 . . . . . . . 46 60 50 . . . Level 1 16 | . . . 58 25 . . 17 4 . . . . . . 39 39 6 14 . . Level 2 10 | . . . 10 . . . 15 15 . 5 . . . . 13 . 43 20 8 . Level 3 17 | . . . . . . . . 15 1 94 . . . . . . . 43 58 . Level 4 10 | . . . . . . . . 31 98 . . . . . . . . 21 29 . Level 5 3 | . . . . . . . . 32 . . . . . . . . . . 1 . High Security . | . . . . . . . . . . . . . . . . . . . 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 . 6 . . . 5 . 4 8 . . . . 4 . 11 . 23 . Investigation 7 | . . . 2 . . . . . . 2 . . . . . . 2 . 1 . Extermination 17 | . . . . . . . . . . 3 . . . . 4 . 4 . 6 . Reinforcement 19 | . 2 . 3 . . . 4 . . 2 . . . . . . 4 . 4 . Assault 14 | . . . 1 . . . . . 4 1 . . . . . . 1 . 7 . Garrison 6 | . . . . . . . 1 . . . . . . . . . . . 5 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . 5 . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Distress Signals 16 | . 3 . 4 . . . 4 . 2 . . . . . . . 2 . 1 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 497 | . 29 7 55 6 1 6 55 36 46 39 6 10 . 11 31 6 32 26 85 10 Peak Tracking Total 9 | . 5 3 5 3 2 3 7 4 8 5 4 4 . 4 4 4 6 5 9 7 Tactical Retreats 30 | . 1 1 4 . . . . . 4 3 . 1 . 2 3 . 4 4 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Traps Triggered 14 | . 1 . 1 . . . . 4 . . . . . . 5 . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . 1 . . . . 2 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . 1 . . . . . . . . . . 1 . . . . 3 1 Triggered 7 | . . . . . . . . . . . . . . 1 . . . . 3 3 Most Traps Carried 5 | . . 3 3 . . . . . . . 2 5 5 5 4 4 4 4 4 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Machines Disabled 40 | . 1 . 3 . . . 2 10 1 . . . . . 7 . 5 6 4 1 Max in Single Turn 5 | . 1 . 1 . . . 1 1 . . . . . . 4 . 5 1 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison Relay 9 | . . . . . . . . 6 . . . . . . . . . 3 . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Machines Accessed 83 | . 7 2 12 . 1 . 7 3 5 11 . . 4 . 12 . 14 1 4 . Terminals 46 | . 6 1 9 . . . 4 3 4 3 . . . . 5 . 7 1 3 . Fabricators 9 | . . . . . . . . . . 3 . . . . 2 . 3 . 1 . Repair Stations 10 | . 1 . 1 . . . 1 . 1 2 . . . . 3 . 1 . . . Recycling Units 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Scanalyzers 7 | . . . 2 . . . 1 . . 2 . . . . 1 . 1 . . . Garrison Access 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . Total Hacks 248 | . 19 2 41 . 1 . 24 3 20 32 . . 31 . 37 . 28 2 8 . Successful 162 | . 7 2 21 . 1 . 16 1 12 26 . . 31 . 22 . 17 1 5 . Failed 86 | . 12 . 20 . . . 8 2 8 6 . . . . 15 . 11 1 3 . Catastrophic 12 | . . . 1 . . . 1 2 . 2 . . . . 1 . 3 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 12 . 11 . 1 . 6 . 9 2 . . . . 15 . 11 . 3 . Terminals 129 | . 15 1 30 . . . 16 3 13 6 . . . . 19 . 17 2 7 . Fabricators 21 | . . . . . . . . . . 12 . . . . 3 . 5 . 1 . Repair Stations 39 | . 4 . 2 . . . 3 . 7 9 . . . . 13 . 1 . . . Recycling Units 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Scanalyzers 20 | . . . 9 . . . 4 . . 4 . . . . 1 . 2 . . . Garrison Access 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . Terminal Hacks 64 | . 1 2 7 . 1 . 5 1 2 4 . . 31 . 3 . 3 1 3 . Record 12 | . . 1 . . . . . . . . . . 11 . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . 10 . . . 1 . . . Robot Schematic 8 | . . . . . . . . . . 1 . . 7 . . . . . . . Prototype ID Bank 8 | . . . 1 . . . 1 . 1 . . . 3 . 1 . . . 1 . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . 1 . 1 1 . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . 2 . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 . Locate Traps 4 | . 1 . . . . . . . . 1 . . . . 1 . 1 . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . 7 . . . . 1 . 4 . . . Network Status 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Load Schematic 6 | . . . . . . . . . . 4 . . . . . . 2 . . . Build 4 | . . . . . . . . . . 2 . . . . 1 . 1 . . . Repair Station Hacks 31 | . 2 . 2 . . . 2 . 6 9 . . . . 10 . . . . . Scan Component 16 | . 1 . 1 . . . 1 . 3 5 . . . . 5 . . . . . Repair 15 | . 1 . 1 . . . 1 . 3 4 . . . . 5 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 15 | . . . 7 . . . 4 . . 3 . . . . 1 . . . . . Insert Component 9 | . . . 4 . . . 2 . . 2 . . . . 1 . . . . . Analyze 6 | . . . 3 . . . 2 . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . Unlock Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 36 | . 4 . 5 . . . 4 . 4 2 . . . . 7 . 8 . 2 . Terminals 31 | . 4 . 5 . . . 4 . 4 . . . . . 6 . 6 . 2 . Botnet 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Skim 29 | . 4 . 5 . . . 4 . 4 . . . . . 5 . 5 . 2 . Fabricators 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Recompile 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Recyclers 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 66 | . 7 . 10 . . . 7 3 4 9 . . . . 10 . 11 1 4 . Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Feedback Events 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 1 . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 2 . . . 2 . . 1 . . 10 . . . 1 . . . Parts Built 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Authchips 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Time 338 | . . . . . . . . . . 116 . . . . 106 . 116 . . . Total Part Build Rating 9 | . . . . . . . . . . 6 . . . . . . 3 . . . Parts Repaired 14 | . 1 . 1 . . . 1 . 3 4 . . . . 4 . . . . . Time 630 | . 26 . 32 . . . 38 . 108 176 . . . . 250 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . 2 . . 1 . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 2 . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 38 | . . . . . . . . 25 . . . . . . . . . 13 . . Machine Destruction 38 | . . . . . . . . 25 . . . . . . . . . 13 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 5 . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Total Allies 9 | . . . . . . . . 5 . . . . . . . . . 2 . 2 Largest Group 3 | . . . . . . . . 3 1 . . . . . . . . 2 . 2 Highest-Rated Group 92 | . . . . . . . . 72 31 . . . . . . . . 92 . 79 Highest-Rated Ally 49 | . . . . . . . . 39 31 . . . . . . . . 46 . 49 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . 2 . Muscle 1 | . . . . . . . . . . . . . . . . . . . 1 . Pyro 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . 36 13 . . . . . . . . 18 . 3 Total Damage 1479 | . . . . . . . . 736 169 . . . . . . . . 505 . 69 Kills 15 | . . . . . . . . 10 2 . . . . . . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . . . . 1 2 . 2 . . . . . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Turns Passed 36540 | 64 2347 2203 4280 1568 822 1432 1457 3110 1185 2657 1424 2200 196 1462 2319 753 2213 1175 2865 808 Spaces Moved 12618 | 37 748 666 1220 478 255 434 416 1096 377 1199 549 866 79 534 812 286 941 491 889 245 Core 14 | 11 2 . . . . . . . . . . . . . . . . . . 1 Treads 10112 | 26 746 666 1220 478 255 434 416 1096 353 1199 549 866 79 534 812 286 42 . . 55 Legs 1924 | . . . . . . . . . 24 . . . . . . . 536 491 873 . Wheels 568 | . . . . . . . . . . . . . . . . . 363 . 16 189 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 320 232 242 160 163 163 166 245 242 162 244 130 190 140 230 Average Speed 244 | 135 274 320 320 320 320 320 243 243 205 163 237 240 245 243 212 245 180 190 234 240 Slowest Speed 1850 | 160 1500 320 320 320 320 320 250 247 320 163 246 326 245 245 244 246 246 262 360 1850 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 61 | 3 99 99 86 81 65 93 50 98 35 27 70 82 70 71 29 87 23 59 24 37 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 10 | . . 1 . 2 . . . . . . 1 1 1 . . . 3 . . 1 Known Exits Taken 7 | . . . 1 . . 1 1 . 1 1 . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . . . 1 1 1 1 . . . . . . Scrap Searched 13 | . . 1 . 2 . 1 . . . . 3 3 . 2 . . . . . 1 Spaces Dug 204 | . 24 6 32 . . . 14 10 . 16 . 2 . . 19 12 15 47 7 . Terrain Destroyed 773 | . 24 6 32 . . 7 14 20 . 16 . 2 . . 56 164 48 109 236 39 Melee 67 | . . . . . . . 4 10 . 16 . 2 . . 19 . 15 1 . . Projectile 61 | . . . . . . . . 2 . . . . . . . . 1 12 37 9 AOE 644 | . 24 6 32 . . 7 10 8 . . . . . . 36 164 32 96 199 30 Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Total 16219 | 48 924 704 1456 504 263 452 649 1335 651 1726 626 944 84 659 1241 308 1305 656 1311 373 Wait 1425 | . 49 . 61 8 3 . 57 46 155 376 24 29 . 85 205 . 186 51 86 4 Move 12599 | 36 747 665 1219 477 254 433 415 1095 376 1198 548 865 78 533 812 285 941 489 888 245 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 237 | 6 22 6 21 4 2 1 13 6 14 19 7 8 . 3 27 2 26 11 32 7 Fast Attach 76 | 6 5 . 5 . . . 3 . 11 3 . 2 . 2 10 1 3 7 14 4 Attach 113 | . 2 . 2 . . 2 7 3 5 11 4 . 3 3 8 2 11 5 35 10 Detach 22 | . . . 1 . . . 1 . 1 . . . 3 2 1 . 2 3 7 1 Swap 237 | . 12 6 24 1 2 2 19 29 6 10 6 8 . 10 32 3 17 15 29 6 Drop 255 | . 9 4 38 5 2 . 22 21 23 20 6 8 . . 36 . 20 21 17 3 Fire 962 | . 78 22 83 9 . 14 108 61 60 65 23 9 . 11 49 15 42 44 191 78 Melee 209 | . . . 1 . . . 4 26 . 24 8 15 . 9 60 . 57 5 . . Ram 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Kick 7 | . . . . . . . . . . . . . . . . . . . 7 . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 4 . . . . . . . . . 5 . . Rewire 42 | . . 1 . . . . . 26 . . . . . . . . . . 1 14 Trap 6 | . . . 1 . . . . . . . . . . 1 . . . . 3 1 Miscellaneous 18 | . . . . . . . . 18 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: [*Fac] / *Upp x2 / Ext x2) -5/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 9) 212 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 10) 1272 | -10/Materials | Discovered new exit (range 8) 1544 | -10/Materials | Repaired Lgt. Treads 2412 | -10/Materials | Entered Mines 2443 | -10/Mines | Identified exit to Subcaves 2863 | -10/Mines | Discovered new exit (range 5) 3331 | -10/Mines | Learned location of Storage (-8) 3338 | -10/Mines | Found DCF Scrap (11 items) 3565 | -10/Mines | Discovered new exit (range 6) 3872 | -10/Mines | Found a hidden stash of uninstalled traps 4249 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4615 | -10/Mines | Entered Materials 4615 | -9/Materials | Evolved 2 slots: Weapon x2 4937 | -9/Materials | Build established: Gunner 5278 | -9/Materials | Identified exit to Mines 6629 | -9/Materials | Discovered new exit (range 16) 7054 | -9/Materials | Loaded intel: 11 terminal locations 7092 | -9/Materials | Learned Storage garrison access intel 7136 | -9/Materials | Identified exit to Materials 7136 | -9/Materials | Learned location of 1 exit from Materials 7156 | -9/Materials | Learned location of 2 exits from Materials 7179 | -9/Materials | Learned 8 Materials zone layouts 8346 | -9/Materials | Repaired Hvy. Assault Rifle 8615 | -9/Materials | First assault squad dispatched 8895 | -9/Materials | Entered Mines 9339 | -9/Mines | Discovered exit to Materials (range 15) 10132 | -9/Mines | Learned Materials trap positions 10180 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 10450 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10450 | -9/Mines | Discovered new exit (range 5) 10463 | -9/Mines | Entered Exiles 10543 | -9/Exiles | Met 8R-AWN 10595 | -9/Exiles | Met EX-HEX 10841 | -9/Exiles | Met EX-BIN 10882 | -9/Exiles | Aligned with FarCom system 10886 | -9/Exiles | Given EX-Vault access code 10962 | -9/Exiles | Opened EX-Vault 10990 | -9/Exiles | Found PSU Rigger 11052 | -9/Exiles | Warned to stay clear of 0b10 Research branches 11097 | -9/Exiles | Exiles lab attacked by MAIN.C 11250 | -9/Exiles | Discovered new exit (range 14) 11255 | -9/Exiles | Attacked by the Exiles 11285 | -9/Exiles | Left Exiles lab with PSU Rigger 11285 | -9/Exiles | Entered Mines 11797 | -8/Mines | Discovered exit to Materials (range 15) 12096 | -8/Mines | Discovered exit to Materials (range 8) 12717 | -8/Mines | Entered Materials 12717 | -8/Materials | Evolved 2 slots: Propulsion x2 12718 | -8/Materials | Identified exit to Factory 12719 | -8/Materials | Identified exit to Storage 12720 | -8/Materials | Loaded intel: 21 trap records 13558 | -8/Materials | Destroyed 8 combat bots 13847 | -8/Materials | Destroyed 7 combat bots 13916 | -8/Materials | Repaired Arm. Treads 14028 | -8/Materials | Garrison activated, responded to threat 14141 | -8/Materials | Identified exit to Garrison 14174 | -8/Materials | Entered Garrison 14239 | -8/Garrison | Triggered checkpoint 14326 | -8/Garrison | Triggered checkpoint 14359 | -8/Garrison | Garrison Relay disabled 14363 | -8/Garrison | Build established: Scavenger-Gunner 14549 | -8/Garrison | Phase Generator disabled 14636 | -8/Garrison | Triggered checkpoint 14675 | -8/Garrison | Discovered new exit (range 3) 14791 | -8/Garrison | Triggered checkpoint 14849 | -8/Garrison | Garrison Relay disabled 14894 | -8/Garrison | Triggered checkpoint 14902 | -8/Garrison | Triggered checkpoint 14984 | -8/Garrison | Triggered checkpoint 15094 | -8/Garrison | Triggered checkpoint 15222 | -8/Garrison | Triggered checkpoint 15261 | -8/Garrison | Spotted B-75 Beast 15303 | -8/Garrison | Destroyed B-75 Beast 15306 | -8/Garrison | Garrison Relay disabled 15470 | -8/Garrison | Discovered new exit (range 15) 15702 | -8/Garrison | Discovered new exit (range 7) 15785 | -8/Garrison | Triggered checkpoint 15886 | -8/Garrison | Garrison Relay disabled 16895 | -8/Garrison | Discovered new exit (range 14) 17006 | -8/Garrison | Garrison Relay disabled 17058 | -8/Garrison | Triggered checkpoint 17124 | -8/Garrison | Garrison Relay disabled 17284 | -8/Garrison | Entered Materials 17284 | -8/Materials | Accompanied by 1 ally 17684 | -8/Materials | First assault squad dispatched 17784 | -8/Materials | Core integrity fell below 50% 17858 | -8/Materials | Lost 3 parts (1p1n1u) 17929 | -8/Materials | Discovered exit to Storage (range 3) 18178 | -8/Materials | Destroyed 7 combat bots 18276 | -8/Materials | Repaired Hpw. Shotgun 18316 | -8/Materials | Repaired Hpw. Shotgun 18350 | -8/Materials | Repaired Imp. Ion Engine 18415 | -8/Materials | Discovered exit to Factory (range 16) 18469 | -8/Materials | Entered Factory 18469 | -7/Factory | Evolved 2 slots: Utility x2 18856 | -7/Factory | Build established: Gunner 19015 | -7/Factory | Discovered new exit (range 2) 19280 | -7/Factory | Build established: Hacker-Gunner 19545 | -7/Factory | Repaired Hvy. Treads 19669 | -7/Factory | First assault squad dispatched 19673 | -7/Factory | Repaired Hpw. Shotgun 19712 | -7/Factory | Repaired Hpw. Shotgun 19757 | -7/Factory | Repaired Med. Treads 20286 | -7/Factory | Identified exit to Lower Caves 20454 | -7/Factory | Fabricated Enh. Autogun (x1) 20513 | -7/Factory | Fabricated Enh. Autogun (x1) 20761 | -7/Factory | Build established: Hacker-Tank 21126 | -7/Factory | Entered Lower Caves 21177 | -7/Lower Caves | Met a Warlord Commander 21178 | -7/Lower Caves | Learned location of Warlord (-5) 21179 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 21185 | -7/Lower Caves | Found Encrypted Comm Array 21477 | -7/Lower Caves | Build established: Tank 21497 | -7/Lower Caves | Spotted B-75 Beast 21536 | -7/Lower Caves | Destroyed B-75 Beast 21571 | -7/Lower Caves | Learned 4 Factory zone layouts 22373 | -7/Lower Caves | Discovered new exit (range 12) 22550 | -7/Lower Caves | Entered another Lower Caves area 22715 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 23249 | -7/Lower Caves | Encountered a Warlord checkpoint 24210 | -7/Lower Caves | Spotted 1S-2TR(f) 24210 | -7/Lower Caves | Spotted RM-D5F(f) 24211 | -7/Lower Caves | Encountered a Master Thief 24211 | -7/Lower Caves | Encountered a Master Thief 24213 | -7/Lower Caves | PSU Rigger stolen by Master Thief 24214 | -7/Lower Caves | Hvy. Treads stolen by Master Thief 24215 | -7/Lower Caves | Spotted LQ-6DO(f) 24216 | -7/Lower Caves | Encountered a Master Thief 24216 | -7/Lower Caves | Spotted A2-KWX(f) 24217 | -7/Lower Caves | Encountered a Master Thief 24220 | -7/Lower Caves | Imp. Weapon Cycler stolen by Master Thief 24220 | -7/Lower Caves | Hvy. Phase Cannon stolen by Master Thief 24448 | -7/Lower Caves | Discovered new exit (range 13) 24465 | -7/Lower Caves | Learned location of 2 exits from Factory 24750 | -7/Lower Caves | Entered Data Miner 24752 | -7/Data Miner | Discovered new exit (range 6) 24799 | -7/Data Miner | Met Data Miner 24845 | -7/Data Miner | Learned location of Section 7 (-2) 24845 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 24884 | -7/Data Miner | Received God Mode back door access code from Data Miner 24946 | -7/Data Miner | Entered Proximity Caves 25064 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25429 | -6/Proximity Caves | Learned Factory machine intel 25704 | -6/Proximity Caves | Learned 4 Factory zone layouts 26340 | -6/Proximity Caves | Discovered new exit (range 15) 26408 | -6/Proximity Caves | Entered Factory 26408 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26409 | -6/Factory | Identified exit to Factory 26411 | -6/Factory | Loaded intel: 257 machine locations 26712 | -6/Factory | Lost 3 parts (2n1u) 26895 | -6/Factory | Repaired Enh. Autogun 26976 | -6/Factory | Repaired Arm. Treads 27016 | -6/Factory | Repaired Arm. Treads 27211 | -6/Factory | Build established: Scavenger-Skirmisher 27505 | -6/Factory | Discovered new exit (range 15) 27623 | -6/Factory | Identified exit to Lower Caves 27833 | -6/Factory | Build established: Scavenger-Gunner 27956 | -6/Factory | Spotted B-75 Beast 27961 | -6/Factory | Discovered exit to Factory (range 16) 28366 | -6/Factory | Crushed by falling debris 28470 | -6/Factory | Repaired Broken Hvy. Machine Gun 28709 | -6/Factory | Build established: Skirmisher 28727 | -6/Factory | Sucked down chute 28727 | -6/Factory | Entered Waste 28768 | -6/Waste | Spotted C-40 Crusher 28772 | -6/Waste | Spotted C-40 Crusher 28782 | -6/Waste | Destroyed C-40 Crusher 28789 | -6/Waste | Destroyed C-40 Crusher 28822 | -6/Waste | Spotted C-40 Crusher 28825 | -6/Waste | Spotted C-40 Crusher 28830 | -6/Waste | Spotted C-40 Crusher 28834 | -6/Waste | Spotted C-40 Crusher 28839 | -6/Waste | Destroyed C-40 Crusher 28842 | -6/Waste | Destroyed C-40 Crusher 28842 | -6/Waste | Destroyed C-40 Crusher 28851 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 28853 | -6/Waste | Destroyed C-40 Crusher 28912 | -6/Waste | Discovered new exit (range 16) 29024 | -6/Waste | Build established: Assassin 29456 | -6/Waste | Identified exit to Factory 29480 | -6/Waste | Entered Factory 29988 | -6/Factory | Spotted B-75 Beast 30292 | -6/Factory | Lost 4 parts (2n2w) 30449 | -6/Factory | Found Prototype Launcher 30633 | -6/Factory | Identified Scatter Rocket Array 30659 | -6/Factory | Destroyed 7 combat bots 31073 | -6/Factory | Fabricated Enh. Autogun (x1) 31095 | -6/Factory | Discovered exit to Factory (range 15) 31174 | -6/Factory | Core integrity fell below 50% 31460 | -6/Factory | Build established: Skirmisher 31463 | -6/Factory | Discovered exit to Factory (range 9) 31480 | -6/Factory | Learned location of Upper Caves (-5) 31580 | -6/Factory | First assault squad dispatched 31634 | -6/Factory | Learned Extension trap positions 31668 | -6/Factory | Learned Extension emergency access door positions 31693 | -6/Factory | Identified exit to Garrison 31693 | -6/Factory | Entered Garrison 31795 | -6/Garrison | Triggered checkpoint 31858 | -6/Garrison | Discovered exit to Factory (range 77) 31858 | -6/Garrison | Discovered exit to Factory (range 43) 31858 | -6/Garrison | Discovered exit to Factory (range 66) 31875 | -6/Garrison | Garrison Relay disabled 31888 | -6/Garrison | Rescued a captive Derelict 31897 | -6/Garrison | Rescued a captive Derelict 31968 | -6/Garrison | Garrison Relay disabled 31998 | -6/Garrison | Build established: Tank 32053 | -6/Garrison | Spotted B-75 Beast 32102 | -6/Garrison | Destroyed B-75 Beast 32155 | -6/Garrison | Triggered checkpoint 32305 | -6/Garrison | Triggered checkpoint 32413 | -6/Garrison | Garrison Relay disabled 32447 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 32605 | -6/Garrison | Triggered checkpoint 32612 | -6/Garrison | Triggered checkpoint 32637 | -6/Garrison | Build established: Gunner 32650 | -6/Garrison | Destroyed 8 combat bots 32868 | -6/Garrison | Entered Factory 32868 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 33168 | -5/Factory | First assault squad dispatched 33231 | -5/Factory | Build established: Skirmisher 33631 | -5/Factory | Lost 4 parts (1p1u2w) 33763 | -5/Factory | Incoming investigation squad redirected 33763 | -5/Factory | System corruption reached 10% 33765 | -5/Factory | Lost 4 parts (2p1u1w) 33789 | -5/Factory | Incoming assault squad redirected 34089 | -5/Factory | Incoming assault squad redirected 34138 | -5/Factory | Lost 6 parts (1p1n1u3w) 34544 | -5/Factory | Build established: Scavenger-Gunner 34583 | -5/Factory | Discovered new exit (range 15) 34714 | -5/Factory | Identified exit to Upper Caves 34714 | -5/Factory | Identified exit to Extension 34910 | -5/Factory | Joined by Warlord Pyro squad 35008 | -5/Factory | Build established: Hacker-Gunner 35032 | -5/Factory | System corruption reached 30% 35179 | -5/Factory | Joined by Warlord Muscle squad 35252 | -5/Factory | Garrison activated, responded to threat 35290 | -5/Factory | Core integrity fell below 50% 35302 | -5/Factory | Lost 3 allies 35341 | -5/Factory | Build established: Scavenger-Gunner 35390 | -5/Factory | Incoming assault squad redirected 35509 | -5/Factory | Cargo convoy interrupted 35572 | -5/Factory | Garrison activated, responded to threat 35596 | -5/Factory | Incoming assault squad redirected 35624 | -5/Factory | Core integrity fell below 20% 35644 | -5/Factory | Destroyed 14 combat bots 35664 | -5/Factory | High security lockdown imminent 35669 | -5/Factory | Lost 7 parts (2p1n2u2w) 35733 | -5/Factory | Entered Upper Caves 36303 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 36375 | -5/Upper Caves | Lost 11 parts (2p4n2u3w) 36442 | -5/Upper Caves | Learned location of 1 exit from Factory 36541 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 36530_ Med. Treads destroyed. 36530_ G-50 Soldier overheating. 36532_ Slug penetrates B-60 Warrior. 36532_ G-50 Soldier overheating. 36534_ G-50 Soldier heat damages Carbon-fiber Leg. 36534_ Com. Battery destroyed. 36534_ Adv. Trap Extractor destroyed. 36534_ System corrupted by crushing effect (+1). 36534_ System corrupted by crushing effect (+5). 36535_ System corrupted: Matter fused (-10). 36535_ G-50 Soldier heat damages Unknown Engine. 36535_ Slug penetrates Wall. 36535_ Slug penetrates B-60 Warrior. 36535_ G-50 Soldier overheating. 36537_ Med. Treads destroyed. 36538_ G-50 Soldier heat damages Hvy. Laser. 36538_ Slug penetrates B-60 Warrior. 36539_ G-50 Soldier overheating. 36541_ Slug penetrates B-60 Warrior. Map ----- +----------------------------------------------------+ | ??????????????????????????????####??# | | ??????????????????????????????# #### % | | ??????????????????????????????# " | | ??????????????????????????????# ## % "" | | ??????????????????????????????# #" # # # | | ?????????????????????????????## " | | ?????????????????????????????# # #" # # | | ???????????????????????????### # #" | | ??????????????????????????## # " # | | ?????????????????????????## # "# # | | ????????????????????????## #"#+### # # | | ???????????????????????## % ### | | ?????????????????????### #### ## ## #? | | ????????????????????## ##??# ######### # | | ????????????????????# #?? #???????? ## | | ????????????????????### ##? #???????? ##?? | | ??????????????????????# #?# #??????? #??? | | ??????????????????????# #?## #??????? #?? | | ??????????????????????# #??# ##??????? ###?? | | ??????????????????????# ###?# ##???????######???? | | ?????????????????????## ### #?????????????????? | | ?????????????????????# = ## #??????# ?????????? | | ?????????????????????# !%* # #### ;;?????????? | | ?????????????????????## ! *g % #?????????? | | ??????????????????????# g $ ????????? | | ??????????????????????# @ ####% # ?????????? | | ??????????????????????# b #????? ##???????????? | | ??????????????????????# !% #???????????????????? | | ??????????????????????# !##???????????????????? | | ??????????????????????## #????????????????????? | | ???????????????????????## ????????????????????? | | ????????????????????????## ???????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 8 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Imp. Transmission Jammer | -6/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Enh. Autogun | x1 | -7/Factory | Authchip Enh. Autogun | x1 | -7/Factory | Authchip Enh. Autogun | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonAnalysisCutter Manual? 0 Play Time 04:22:10 Cumulative 154.1 hours Start 2024.09.13 @ 10:28:51 End 2024.09.13 @ 23:31:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4099519-6922-4995-abb3-894241e2d422