Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 15:20:05 Player: cingulata Result: Destroyed by Explosive Trap Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (31) 155 Value Destroyed (659) 659 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1014 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 249/250 System Corruption 0% Temperature Cool (0) Movement Rolling (200) Ox8 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Mining Claw > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Structural Scanner Sensor Array Signal Interpreter Signal Interpreter Terrain Scanner Power Shielding Power Shielding Propulsion Shielding Propulsion Shielding Weapon Shielding Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Sensor Array EM Pulse Gun Assault Rifle Assault Rifle Light Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 18 | 2 16 Power 3 | . 3 Engine 3 | . 3 Core . | . . Reactor . | . . Propulsion 6 | . 6 Treads 2 | . 2 Leg 2 | . 2 Wheel 2 | . 2 Hover . | . . Flight . | . . Utility 4 | 1 3 Device 2 | 1 1 Storage 2 | . 2 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 1 4 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 4 | 1 3 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon 1 | . 1 Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 9 | . 9 Power 3 | . 3 Propulsion 4 | . 4 Utility 1 | . 1 Weapon 1 | . 1 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Backups 11 | 7 11 Power 1 | 1 1 Propulsion 3 | 4 3 Utility 3 | . 3 Weapon 2 | 1 2 Tool/Special . | . . Unused Backups 27 | 6 21 Power 4 | 1 3 Propulsion 7 | 3 4 Utility 11 | 1 10 Weapon 5 | 1 4 Tool/Special . | . . Average Slot Usage (%) 93 | . 93 Engine 10 | . 10 Treads 9 | . 9 Leg 12 | . 12 Wheel 5 | . 5 Device 6 | . 6 Storage 19 | . 19 Ballistic Gun 21 | . 21 Slashing Weapon 6 | . 6 Peak Build Rating 8 | 7 8 Average Rating 7 | 6 7 On Entrance 6 | 6 7 Naked Turns . | . . Heaviest Build 90 | 12 90 Greatest Support 40 | 20 40 Greatest Overweight (x) 8 | . 8 Average Overweight (x) 2 | . 2 Largest Inventory Capacity 25 | 8 25 Average Capacity 13 | 8 14 Most Carried 17 | 8 17 Average Carried 11 | 7 11 Final Capacity 25 | 8 25 Final Carried 17 | 8 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 839 | 284 555 Remotely . | . . Salvage Created 1051 | 157 894 Parts 60 | 10 50 Haulers Intercepted 2 | . 2 Recyclers Shooed 2 | 1 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 20 | . 20 Guns 20 | . 20 Classes Destroyed 7 | 2 5 Worker 1 | . 1 Tunneler 4 | 3 1 Hauler 2 | . 2 Recycler 1 | 1 . Watcher 3 | . 3 Swarmer 6 | . 6 Grunt 14 | . 14 Best Kill Streak 4 | 2 4 Combat Bots Only 4 | . 4 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 161 | . 161 Missed 48 | . 48 Hits 113 | . 113 Projectile 113 | . 113 Critical Strikes 1 | . 1 Part Disruptions 1 | . 1 Damage Taken 1263 | . 1263 Core 268 | . 268 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 123 | 16 107 Largest 2 | 2 2 Hottest 40 | 40 40 Shots Fired 222 | 32 190 Gun 222 | 32 190 Cannon . | . . Launcher . | . . Special . | . . Kinetic 222 | 32 190 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 8 | 6 8 Robot Miss Streak 5 | 2 5 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 135 | 19 116 Core Hits 51 | 4 47 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks 3 | . 3 Impact . | . . Slashing 3 | . 3 Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1569 | 215 1354 Guns 1569 | 215 1354 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 1569 | 215 1354 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 36 | . 36 Average Temperature 8 | . 8 Received Heat Transfer 444 | . 444 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level 1 | . 1 Low Security (%) 97 | 100 97 Level 1 2 | . 2 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 205 | 10 205 Initial . | . . Average 114 | 2 126 Influence Increases 606 | 20 586 Destroy 0b10 Robot/C 400 | . 400 Destroy 0b10 Robot/NC 55 | 20 35 Destroy Leader 80 | . 80 Successful Hack 8 | . 8 Disable Machine 15 | . 15 Destroy Structure 3 | . 3 Lose Combat Pursuer 45 | . 45 Influence Decreases 534 | 20 514 Time Decay 444 | 20 424 Lost Part 90 | . 90 Squads Dispatched 3 | . 3 Investigation 1 | . 1 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 32 | . 32 Peak Tracking Total 6 | . 6 Tactical Retreats 3 | . 3 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 4 | . 4 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 6 | . 6 Terminals 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 14 | . 14 Successful 7 | . 7 Failed 7 | . 7 Catastrophic . | . . Database Lockouts . | . . Manual 12 | . 12 Terminals 13 | . 13 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Robot Analysis 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 1 | . 1 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 5 | . 5 Terminals 5 | . 5 Botnet 1 | . 1 Skim 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 5 | . 5 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components 9 | . 9 Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 524 | 18 506 Seismic 524 | 18 506 Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1187 | 114 1073 Spaces Moved 521 | 38 483 Core . | . . Treads 149 | . 149 Legs 139 | 38 101 Wheels 233 | . 233 Hover . | . . Flight . | . . Fastest Speed 120 | 120 120 Average Speed 146 | 120 148 Slowest Speed 200 | 120 200 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 41 | 4 78 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 2 | . 2 Terrain Destroyed 2 | . 2 Melee 2 | . 2 Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 734 | 77 657 Wait 35 | 18 17 Move 520 | 37 483 Hop . | . . Pick Up 22 | 3 19 Fast Attach 5 | 1 4 Attach 6 | . 6 Detach 1 | . 1 Swap 9 | 1 8 Drop 10 | 1 9 Fire 123 | 16 107 Melee 3 | . 3 Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 352 | -10/Materials | Lost 3 parts (1p1n1u) 656 | -10/Materials | Discovered new exit (range 15) 741 | -10/Materials | Core integrity fell below 50% 754 | -10/Materials | Core integrity fell below 20% 804 | -10/Materials | Lost 3 parts (2n1w) 865 | -10/Materials | Discovered new exit (range 15) 960 | -10/Materials | Discovered new exit (range 12) 1168 | -10/Materials | Discovered new exit (range 16) 1188 | -10/Materials | Destroyed by Explosive Trap Last Messages --------------- 01033_ Dropped Lrg. Storage Unit. 01037_ Acquired Power Shielding. 01049_ Acquired Signal Interpreter. 01088_ Acquired Lgt. Cannon. 01099_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 9 components... Aluminum Leg Ion Engine Heat Sink Lgt. Ion Engine Aluminum Leg Hover Unit Aluminum Leg Flight Unit Lgt. Ion Engine 01099_ Acquired Ion Engine. 01168_ EXIT=FOUND 01188_ Triggered Explosive Trap. 01188_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | # # ## ## | | # # T | | # + ## | | # # ######## ## | | # # #??????######## | | # # #?????????????# | | # # #?????????????# | | ###### #?????????????# | | ?????# #?????????????# | | ?????# #?????????????# | | ?????# #?????????????# #### | | ?????# #?????????????# #??# | | ?????# #?######??????# #??# | | ?????# #? #??????+ #??# | | ?????# # #??????# #??# | | ?????# # #??????# #??# | | ?????# + #??????# #??# | | ?????# # #??????? ???# | | ?????# # #?????????????? | | ?????# #?######?????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????#@ ^#????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# +????????????????????? | | ?????# #????????????????????? | | ?????# < #????????????????????? | | ?????? #????????????????????? | | ??????####????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetFlightArray Manual? 0 Play Time 00:14:08 Cumulative 101.8 hours Start 2025.08.26 @ 15:07:56 End 2025.08.26 @ 15:20:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 54 Adventurer 1 Explorer 3 Win Type - Total 4 Types 3/1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 57 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a51f25e-30e2-4404-a270-4511ea1ec427