Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 16:01:22 Player: Aklangi Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (64) 320 Value Destroyed (1808) 1808 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (6881) 6881 TOTAL SCORE: 17809 Bonus ------- Follower Combat Kills 140 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 458 Met Warlord at Command 2000 Win 3000 Friendly Fire -17 Cogmind --------- Core Integrity 1362/1600 Matter 300/300 Energy 188/190 System Corruption 0% Temperature Cool (6) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (8) --- VTOL Module Cesium-ion Thruster Impulse Thruster Array > --- UTILITY (12) ----- Power Amplifier Advanced Cooling System Small Storage Unit Advanced Weight Redist. System Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Improved System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Gravity Flail > --- INVENTORY (8) ---- Particle Reactor Micro Antimatter Reactor Improved System Shield Improved Field Recycling Unit (0) Shock Rifle Vortex Shotgun (34) Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Advanced Cooling System Small Storage Unit Advanced Weight Redist. System Advanced Reaction Control System Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Improved System Shield Advanced Corruption Screen > --- WEAPON ----------- Gravity Flail > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Improved Field Recycling Unit Shock Rifle Vortex Shotgun [Rating: 124] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Flight Unit VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 2 2 2 . . . 2 2 2 . Power 2 | . . . . . . . . 1 . . . . . 1 . . . Propulsion 6 | . . . . . 2 . 1 . 1 1 . . . 1 . . . Utility 10 | . . . . . 2 . 1 1 1 1 . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 136 | 6 10 . 5 8 23 4 6 13 8 7 7 12 2 17 3 5 . Power 23 | 1 1 . . 1 2 . 1 2 1 1 2 1 1 7 . 2 . Engine 15 | 1 1 . . 1 2 . 1 2 1 1 1 1 1 2 . . . Core 1 | . . . . . . . . . . . 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . . 5 . 2 . Propulsion 36 | 2 1 . . 1 6 1 1 7 4 1 5 4 . 3 . . . Treads 6 | 2 1 . . 1 2 . . . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 29 | . . . . . 4 1 1 7 4 . 5 4 . 3 . . . Utility 39 | 1 4 . 3 2 6 1 2 2 2 4 . 2 . 6 2 2 . Device 15 | . 1 . 3 . . . 1 2 2 1 . . . 4 1 . . Storage 7 | 1 2 . . 2 2 . . . . . . . . . . . . Processor 7 | . 1 . . . . . 1 . . 2 . 2 . . . 1 . Hackware 7 | . . . . . 1 1 . . . 1 . . . 2 1 1 . Protection 3 | . . . . . 3 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 38 | 2 4 . 2 4 9 2 2 2 1 1 . 5 1 1 1 1 . Energy Gun 15 | 1 2 . 1 1 2 1 . . . 1 . 3 1 . 1 1 . Energy Cannon 2 | . . . . . 2 . . . . . . . . . . . . Ballistic Gun 7 | 1 2 . . 1 . 1 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 2 . . . . . . . . . . . . Special Weapon 3 | . . . 1 1 1 . . . . . . . . . . . . Impact Weapon 7 | . . . . . 2 . 1 1 1 . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . . 2 . . . 2 . 2 . 2 1 . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . . . . 1 . . . . . . . Parts Lost 30 | . . . . . 11 . . 4 . . 7 1 2 1 . . 4 Power 7 | . . . . . 2 . . . . . 2 1 1 . . . 1 Propulsion 15 | . . . . . 4 . . 3 . . 4 . 1 1 . . 2 Utility 6 | . . . . . 3 . . 1 . . 1 . . . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . Highest Loss Streak 7 | . . . . . 7 . . 4 . . 7 1 2 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 97 100 81 79 91 95 83 68 76 92 97 90 80 83 74 Engine 9 | . 14 14 14 14 7 9 7 13 10 5 4 9 9 1 . . . Reactor 1 | . . . . . . . . . . . . . . 9 8 8 4 Treads 15 | . 28 28 28 28 27 . . . . . . . . . . . . Flight 13 | . . . . . 1 36 38 31 28 21 20 28 33 34 26 23 17 Device 9 | . 7 14 11 14 2 . 6 13 17 10 7 5 5 8 17 16 15 Storage 9 | . 14 14 14 14 9 9 7 6 5 5 5 5 5 4 4 4 4 Processor 4 | . 2 . . . . . 6 6 5 6 15 19 21 6 . 3 4 Hackware 7 | . . . . . 9 16 15 11 5 10 10 10 10 17 19 23 24 Energy Gun 6 | . 14 14 14 3 7 . . 1 . . . 4 5 1 . . . Ballistic Gun 7 | . 14 14 14 12 2 1 6 6 1 . . . . . . . . Impact Weapon 1 | . . . . . . 7 . 2 5 5 5 4 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 93 93 93 98 106 18 20 31 31 18 23 29 29 53 46 48 43 Greatest Support 80 | 40 40 40 40 40 80 18 22 35 31 22 26 40 36 56 48 48 43 Greatest Overweight (x) 4 | 3 2 2 2 2 4 . . 1 1 . 1 . . 1 . 1 . Average Overweight (x) . | . . 2 2 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 15 | 7 16 25 25 24 23 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 15 | 1 13 14 15 13 12 7 8 7 7 8 7 8 8 8 8 6 6 Average Carried 8 | . 7 13 13 12 8 4 6 5 5 7 6 6 5 6 6 4 6 Final Capacity 25 | 8 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 14 | 1 13 14 13 11 3 6 6 4 7 7 6 7 7 8 6 6 6 Class Distribution -------------------- 54% | Mutant 16% | Hacker-Sprinter 15% | Scavenger-Sprinter 7% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp War Pro Res Res Acc Com Matter Collected 1836 | 181 297 58 50 92 271 54 . 168 151 62 88 115 20 142 53 34 . Remotely 240 | . . . . 92 148 . . . . . . . . . . . . Salvage Created 2685 | . 500 184 . 93 615 . 22 . 367 120 70 217 152 142 73 130 . Parts 113 | . 37 11 . 7 28 . 1 . 4 2 8 12 1 2 . . . Haulers Intercepted 7 | . 2 . . . 1 . . . 1 1 . . . 1 . 1 . Recyclers Shooed 3 | . 2 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 14 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 40 | . 13 3 . 3 13 . . . . . 3 4 1 . . . . Melee 4 | . . . . . 1 . . . . . 3 . . . . . . Guns 26 | . 13 3 . 1 6 . . . . . . 2 1 . . . . Cannons 2 | . . . . . 2 . . . . . . . . . . . . AOE 4 | . . . . 2 2 . . . . . . . . . . . . Classes Destroyed 12 | . 5 . . 1 1 . . . 1 1 . 2 . . 1 . . Worker 1 | . . . . . . . . . . 1 . . . . . . . Builder 4 | . . . . 2 . . . . 2 . . . . . . . . Hauler 7 | . 2 . . . 1 . . . 1 1 . . . 1 . 1 . Recycler 1 | . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . Operator 7 | . 2 . . . . . 2 . 1 1 . . . . . 1 . Watcher 3 | . 1 . . . . . . . 1 . . . . 1 . . . Swarmer 12 | . 3 3 . . 3 . . . . . 3 . . . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . Grunt 24 | . 10 . . 3 9 . . . . . . 2 . . . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . Hunter 2 | . . . . . 1 . . . . . . . 1 . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . Best Kill Streak 6 | . 3 3 . 5 4 . 1 . 4 6 2 2 1 1 1 1 . Combat Bots Only 4 | . 3 3 . 3 4 . . . . . 2 2 1 . . . . Max Kills in Single Turn 3 | . 1 1 . 3 2 . 1 . 1 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 1 . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp War Pro Res Res Acc Com Hostile Shots Fired 392 | . 48 13 . 9 111 . 18 9 3 . 70 12 25 21 . 12 41 Missed 165 | . 10 6 . 1 29 . 14 5 2 . 30 6 19 15 . 8 20 Damage Taken 3886 | . 400 55 . 114 1197 . 33 275 18 . 665 174 126 142 . 150 537 Core 819 | . 80 17 . 47 151 . . 5 . . 151 35 47 48 . 25 213 Absorbed by Shields 64 | . . . . . . . . . . . . . . . . . 64 Regen/Repaired (Parts) 72 | . . . . . . . . 17 . . . 18 . . . 37 . Core Remaining (%) 87 | 100 . . . 42 . 72 100 99 100 . . . 79 96 100 . 85 Volleys Fired 121 | . 41 10 . 7 33 . 8 . . . . 16 4 . . 2 . Largest 2 | . 2 2 . 2 2 . 1 . . . . 2 1 . . 1 . Hottest 111 | . 88 88 . 56 111 . 25 . . . . 110 60 . . 50 . Shots Fired 201 | . 77 20 . 13 59 . 8 . . . . 18 4 . . 2 . Gun 178 | . 77 20 . 6 43 . 8 . . . . 18 4 . . 2 . Cannon 10 | . . . . . 10 . . . . . . . . . . . . Launcher 8 | . . . . 6 2 . . . . . . . . . . . . Special 5 | . . . . 1 4 . . . . . . . . . . . . Kinetic 73 | . 41 10 . 6 8 . 8 . . . . . . . . . . Thermal 65 | . 36 10 . . 19 . . . . . . . . . . . . Explosive 8 | . . . . 6 2 . . . . . . . . . . . . Electromagnetic 44 | . . . . . 26 . . . . . . 16 . . . 2 . Entropic 6 | . . . . . . . . . . . . 2 4 . . . . Robot Hit Streak 11 | . 11 8 . 5 7 . 6 . . . . 7 4 . . 5 . Robot Miss Streak 8 | . 5 8 . 5 4 . 5 . . . . 4 1 . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 184 | . 63 14 . 8 50 . 5 . 6 4 6 12 5 6 1 4 . Core Hits 123 | . 60 12 . 7 24 . 3 . 1 . 3 10 3 . . . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 1 . . . 4 . . . . 2 . . . . 1 . . Critical Strikes 12 | . 3 . . . 6 . . . . 2 . . . . 1 . . Burn 3 | . 1 . . . 2 . . . . . . . . . . . . Destroy 3 | . 2 . . . 1 . . . . . . . . . . . . Smash 6 | . . . . . 3 . . . . 2 . . . . 1 . . Melee Attacks 176 | . . . . . 10 6 6 17 25 4 6 . 16 33 7 25 21 Impact 176 | . . . . . 10 6 6 17 25 4 6 . 16 33 7 25 21 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . 5 2 1 . 2 1 1 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5797 | 4 897 170 . 501 1310 . 92 . 523 310 299 334 299 418 165 475 . Guns 2234 | . 876 166 . 46 619 . 92 . . . . 296 109 . . 30 . Cannons 155 | . . . . . 155 . . . . . . . . . . . . Explosions 794 | . . . . 444 312 . . . . . . 38 . . . . . Melee 2574 | . . . . . 224 . . . 523 310 299 . 190 418 165 445 . Ramming 40 | 4 21 4 . 11 . . . . . . . . . . . . . Kinetic 689 | . 427 76 . 46 48 . 92 . . . . . . . . . . Thermal 1029 | . 449 90 . . 452 . . . . . . 38 . . . . . Explosive 564 | . . . . 444 120 . . . . . . . . . . . . Electromagnetic 660 | . . . . . 466 . . . . . . 164 . . . 30 . Impact 2574 | . . . . . 224 . . . 523 310 299 . 190 418 165 445 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 241 | . . . . . . . . . . . . 132 109 . . . . Highest Corruption 9 | . . . . . . . . 9 1 1 1 1 . 2 . . . Average Corruption 2 | . . . . . . . . 9 1 1 1 1 . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 23 | . . . . . . . . . . . . . . . 12 11 . Effects 4 | . . . . . . . . 1 1 . 1 . . 1 . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1207 | . . . . 7 83 . . . 260 250 34 . 94 192 165 122 . Projectiles 12 | . . . . . 12 . . . . . . . . . . . . Explosions 7 | . . . . 7 . . . . . . . . . . . . . Melee 1188 | . . . . . 71 . . . 260 250 34 . 94 192 165 122 . Knockbacks 12 | . . . . . 3 . . . 3 1 1 . 1 1 1 1 . Impact 12 | . . . . . 3 . . . 3 1 1 . 1 1 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . 16 . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . Rammed 8 | 1 4 1 . 2 . . . . . . . . . . . . . Targets Rammed 8 | 1 4 1 . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 218 160 . 79 403 . 4 92 122 . 16 66 15 219 . . . Average Temperature 61 | . 67 63 . 46 116 . 3 29 67 . 11 22 8 63 . . . Received Heat Transfer 1077 | . 177 . . 63 648 . 12 12 9 . 114 33 . . . 9 . Effects 3 | . . . . . 3 . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . . 2 . . . . . Combat Hostiles 3 | . . . . . 1 . . . . . . 2 . . . . . Parts Fried 15 | . . . . . 1 . . . 6 2 . 1 2 . . 3 . Impact Corruptions 40 | . . . . . 3 . . . 10 5 1 . 2 7 5 7 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . . . Heat Transferred 1709 | . 749 105 . . 829 . . . . . . 26 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp War Pro Res Res Acc Com Peak Influence 397 | . 242 70 . 105 233 67 101 107 188 123 . . . 106 28 325 397 Initial 208 | . . . . . . 67 13 49 7 91 . . . 33 11 16 208 Average 69 | . 63 19 . 18 104 13 59 47 118 117 . . . 49 20 156 296 Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . . . . 1 1 Low Security (%) 92 | 100 98 100 . 100 89 100 100 100 100 100 . . . 100 100 64 . Level 1 7 | . 1 . . . 10 . . . . . . . . . . 35 100 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 . . . 5 1 3 3 1 2 . . . 3 . 6 3 Investigation 10 | . 1 . . . . . 1 3 . . . . . . . 2 3 Extermination 1 | . . . . . . . . . . . . . . . . 1 . Reinforcement 16 | . 2 . . . 2 1 2 . 1 2 . . . 3 . 3 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp War Pro Res Res Acc Com Distress Signals 11 | . 1 . . . 2 . . . . . . 1 . 1 3 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 183 | . 26 3 . 4 27 3 9 7 11 1 17 33 6 11 2 7 16 Peak Tracking Total 12 | . 4 3 . 3 5 2 3 4 4 1 12 8 3 6 2 5 11 Tactical Retreats 21 | . 2 . . . 3 . 1 . 4 . 1 3 1 1 . 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp War Pro Res Res Acc Com Traps Triggered 8 | . 1 . . . . . 1 . 3 . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . 12 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp War Pro Res Res Acc Com Machines Disabled 2 | . . . . . . 1 . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp War Pro Res Res Acc Com Machines Accessed 57 | . 5 . . . 1 3 3 8 4 . 1 4 . 6 4 14 4 Terminals 33 | . 5 . . . . 3 1 3 3 . 1 . . 4 1 8 4 Fabricators 8 | . . . . . . . 2 3 . . . . . 1 1 1 . Repair Stations 4 | . . . . . . . . 1 . . . . . . 1 2 . Recycling Units 5 | . . . . . . . . 1 1 . . . . 1 . 2 . Scanalyzers 3 | . . . . . 1 . . . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 169 | . 9 . . . 13 7 5 18 9 . 2 14 . 18 10 46 18 Successful 101 | . 6 . . . 13 4 4 12 6 . 2 14 . 9 4 20 7 Failed 68 | . 3 . . . . 3 1 6 3 . . . . 9 6 26 11 Catastrophic 17 | . 1 . . . . 1 . 1 3 . . . . 1 . 4 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 37 | . . . 1 . . 3 . 3 4 . . 1 . 9 . 7 9 Terminals 98 | . 9 . . . . 7 1 6 8 . 2 . . 15 3 29 18 Fabricators 20 | . . . . . . . 4 8 . . . . . 2 1 5 . Repair Stations 10 | . . . . . . . . 3 . . . . . . 1 6 . Recycling Units 8 | . . . . . . . . 1 1 . . . . 1 . 5 . Scanalyzers 19 | . . . . . 13 . . . . . . . . . 5 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 63 | . 6 . . . . 4 1 3 6 . 2 14 . 7 2 11 7 Record 20 | . . . . . . . . . 2 . 2 2 . 2 1 8 3 Prototype ID Bank 14 | . 1 . . . . . . . . . . 11 . . 1 . 1 Open Door 5 | . . . . . . 1 . . . . . 1 . . . 3 . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . Level Access Points 4 | . . . . . . 1 . 1 . . . . . 1 . . 1 Emergency Access Points 3 | . 1 . . . . . . . 1 . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . Alert Level 4 | . 1 . . . . . . 1 . . . . . 2 . . . Unreport Threat 4 | . 1 . . . . 2 . 1 . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . 1 . . . . 1 . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 13 | . . . . . . . 3 5 . . . . . 2 . 3 . Network Status 3 | . . . . . . . 1 . . . . . . 1 . 1 . Load Schematic 5 | . . . . . . . 1 3 . . . . . . . 1 . Build 5 | . . . . . . . 1 2 . . . . . 1 . 1 . Repair Station Hacks 7 | . . . . . . . . 3 . . . . . . . 4 . Scan Component 2 | . . . . . . . . 1 . . . . . . . 1 . Repair 2 | . . . . . . . . 1 . . . . . . . 1 . Refit 3 | . . . . . . . . 1 . . . . . . . 2 . Recycling Unit Hacks 3 | . . . . . . . . 1 . . . . . . . 2 . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . 2 . Scanalyzer 15 | . . . . . 13 . . . . . . . . . 2 . . Insert Component 8 | . . . . . 7 . . . . . . . . . 1 . . Analyze 7 | . . . . . 6 . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 . . . 1 3 2 7 4 . 1 . . 5 4 9 3 Full Trace Events 9 | . . . . . . . 1 3 . . . . . . . 2 3 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . 187 . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . 7 . . . Part Schematics Acquired 6 | . . . . . 5 . . . . . . . . . 1 . . Parts Built 3 | . . . . . . . . 2 . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 270 | . . . . . . . 116 116 . . . . . . . 38 . Total Part Build Rating 9 | . . . . . . . . 6 . . . . . . . 3 . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . 1 . Time 68 | . . . . . . . . 38 . . . . . . . 30 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . 4 . Parts Scanalyzed 6 | . . . . . 5 . . . . . . . . . 1 . . Part Schematics Acquired 6 | . . . . . 5 . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp War Pro Res Res Acc Com Total Allies 6 | . . . . 1 4 . . . . . . . . 1 . . . Largest Group 4 | . . . . 1 4 . . . . . . . . 1 . . . Highest-Rated Group 65 | . . . . 15 65 . . . . . . . . 45 . . . Highest-Rated Ally 45 | . . . . 15 18 . . . . . . . . 45 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . 37 . . . . . . . . . . . . Total Damage 645 | . . . . . 645 . . . . . . . . . . . . Kills 4 | . . . . . 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . Field Lobotomies 5 | . . . . 1 4 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp War Pro Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . 2 . . . Garrisons 1 | . . . . . . . . . . . . . . 1 . . . Guards 1 | . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp War Pro Res Res Acc Com Turns Passed 7443 | 90 1204 772 782 596 759 78 289 356 283 89 113 486 278 494 222 357 195 Spaces Moved 9838 | 50 475 232 242 178 267 178 733 955 635 165 197 1084 962 1183 746 1084 472 Core 39 | 18 . . . . 21 . . . . . . . . . . . . Treads 1368 | 32 475 232 242 178 209 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 8431 | . . . . . 37 178 733 955 635 165 197 1084 962 1183 746 1084 472 Fastest Speed 16 | 50 160 320 320 160 29 28 26 24 26 32 36 17 20 16 21 21 25 Average Speed 60 | 158 220 320 320 311 220 28 26 26 26 36 43 32 22 20 21 21 26 Slowest Speed 480 | 200 320 320 320 320 480 29 26 106 103 42 117 36 23 94 21 103 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . 5 2 1 . . . 3 . 1 11 1 1 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 36 | 4 77 59 61 49 23 28 20 26 11 3 22 89 88 30 21 32 15 Regions Visited 17 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 . . . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 6 | . . . . 2 . . . . . . . . 4 . . . . Spaces Dug 117 | . . . . . . . 5 11 16 . . . 16 24 6 20 19 Terrain Destroyed 190 | . . . . 39 32 . 5 11 16 . . . 18 24 6 20 19 Melee 115 | . . . . . . . 5 11 16 . . . 14 24 6 20 19 Projectile 4 | . . . . . . . . . . . . . 4 . . . . AOE 71 | . . . . 39 32 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp War Pro Res Res Acc Com Total 10829 | 57 555 243 251 202 360 189 809 1027 705 185 209 1194 988 1387 790 1170 508 Wait 419 | . 13 . . . 5 . 32 37 31 . . 77 . 131 39 48 6 Move 9776 | 49 474 231 241 177 266 167 728 952 634 164 196 1079 961 1180 727 1081 469 Hop 19 | . . . . . . 5 2 1 . . . 1 . 1 7 1 1 Pick Up 64 | 1 9 1 1 3 11 4 5 4 3 4 . 4 3 6 3 2 . Fast Attach 47 | 6 1 . 2 . 2 2 2 2 5 6 6 3 . 6 2 2 . Attach 41 | . . . 1 . 15 1 1 5 2 . 1 1 1 9 1 3 . Detach 15 | . . . . . 3 1 . . 3 . . . . 6 . 2 . Swap 48 | . 9 . 2 8 6 1 3 6 1 1 . 8 1 2 . . . Drop 66 | . 4 . 4 5 9 2 4 3 1 6 . 5 2 13 4 4 . Fire 121 | . 41 10 . 7 33 . 8 . . . . 16 4 . . 2 . Melee 176 | . . . . . 10 6 6 17 25 4 6 . 16 33 7 25 21 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | 1 4 1 . 2 . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . 18 . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 11) 623 | -10/Materials | Discovered new exit (range 13) 977 | -10/Materials | Discovered new exit (range 7) 1295 | -10/Materials | Entered Mines 1315 | -10/Mines | Learned Materials emergency access door positions 1938 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2009 | -10/Mines | Learned 4 Materials zone layouts 2054 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2054 | -10/Mines | Discovered new exit (range 5) 2067 | -10/Mines | Entered Exiles 2141 | -10/Exiles | Met 8R-AWN 2199 | -10/Exiles | Met EX-HEX 2291 | -10/Exiles | Met EX-BIN 2336 | -10/Exiles | Aligned with FarCom system 2339 | -10/Exiles | Given EX-Vault access code 2423 | -10/Exiles | Opened EX-Vault 2439 | -10/Exiles | Found Prototype Device 2439 | -10/Exiles | Identified Chronowheel 2439 | -10/Exiles | Activated Chronowheel 2448 | -10/Exiles | Found Prototype Device 2448 | -10/Exiles | Identified PSU Rigger 2453 | -10/Exiles | Found Prototype Special Weapon 2454 | -10/Exiles | Identified Field Lobotomy Kit 2527 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2628 | -10/Exiles | Met EX-DEC 2810 | -10/Exiles | Discovered new exit (range 14) 2849 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2849 | -10/Exiles | Entered Mines 2854 | -9/Mines | Met a Derelict bent on vengeance 2960 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3094 | -9/Mines | Learned Materials emergency access door positions 3143 | -9/Mines | Core integrity fell below 50% 3364 | -9/Mines | Discovered new exit (range 13) 3399 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3404 | -9/Mines | Assimilated Y-45 Defender with FLK Orb 3445 | -9/Mines | Entered Materials 3445 | -8/Materials | Accompanied by 1 ally 3445 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3446 | -8/Materials | Identified exit to Factory 3446 | -8/Materials | Identified exit to Storage 3691 | -8/Materials | Assimilated L-31 Rogue with FLK Orb 3696 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3758 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3844 | -8/Materials | Garrison activated, responded to threat 3873 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3915 | -8/Materials | Lost 5 allies 4008 | -8/Materials | Lost 3 parts (2n1u) 4139 | -8/Materials | Lost 7 parts (2p2n1u2w) 4156 | -8/Materials | Discovered exit to Storage (range 9) 4204 | -8/Materials | Entered Storage 4282 | -8/Storage | Entered Factory 4282 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4497 | -7/Factory | Build established: Hacker-Sprinter 4566 | -7/Factory | Discovered new exit (range 15) 4571 | -7/Factory | Entered another Factory area 4571 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4681 | -6/Factory | Repaired Cesium-ion Thruster 4801 | -6/Factory | Fabricated Imp. VTOL Module? 4806 | -6/Factory | Fabricated Imp. VTOL Module? 4823 | -6/Factory | Identified exit to Factory 4860 | -6/Factory | Crushed by falling debris 4891 | -6/Factory | Lost 4 parts (3n1u) 4927 | -6/Factory | Entered another Factory area 4927 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5171 | -5/Factory | Build established: Scavenger-Sprinter 5203 | -5/Factory | Discovered new exit (range 6) 5210 | -5/Factory | Entered another Factory area 5210 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5238 | -4/Factory | Discovered new exit (range 9) 5299 | -4/Factory | Entered Upper Caves 5309 | -4/Upper Caves | Encountered a Warlord checkpoint 5361 | -4/Upper Caves | Attracted the attention of an 0b10 base 5404 | -4/Upper Caves | Lost 7 parts (2p4n1u) 5412 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5412 | -4/Upper Caves | Entered Warlord 5428 | -4/Warlord | System corruption cleaned by Quarantine Array 5432 | -4/Warlord | Lost 3 allies 5467 | -4/Warlord | Met Warlord 5492 | -4/Warlord | Warlord's base attacked by MAIN.C 5568 | -4/Warlord | Found Prototype Piercing Weapon 5568 | -4/Warlord | Identified Vortex Lance 5570 | -4/Warlord | Found Prototype Energy Gun 5571 | -4/Warlord | Identified Vortex Shotgun 5573 | -4/Warlord | Found Vortex Shotgun 5786 | -4/Warlord | Warlord forces counterattacked 5860 | -4/Warlord | Spotted Striker 5896 | -4/Warlord | Discovered new exit (range 14) 5898 | -4/Warlord | Entered Proximity Caves 5920 | -3/Proximity Caves | Lost 10 allies 5921 | -3/Proximity Caves | Spotted B-86 Titan 6175 | -3/Proximity Caves | Discovered new exit (range 4) 6176 | -3/Proximity Caves | Entered Research 6176 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6276 | -3/Research | Identified exit to Research 6422 | -3/Research | Found Prototype Device 6481 | -3/Research | Fabricated O-32 Director? 6492 | -3/Research | Identified Exp. Focal Shield 6591 | -3/Research | Build established: Hacker-Sprinter 6670 | -3/Research | Entered another Research area 6670 | -2/Research | Warlord forces began assault on 0b10 6670 | -2/Research | Evolved 2 slots: Utility x2 6750 | -2/Research | Lost 3 allies 6780 | -2/Research | Research machine network offline 6883 | -2/Research | Discovered new exit (range 6) 6892 | -2/Research | Entered Access 6892 | -1/Access | Evolved 2 slots: Utility x2 6919 | -1/Access | Spotted B-99 Colossus 7191 | -1/Access | Build established: Wizard-Sprinter 7215 | -1/Access | Fabricated Imp. VTOL Module? 7240 | -1/Access | Repaired Imp. VTOL Module? 7248 | -1/Access | Discovered new exit (range 8) 7249 | -1/Access | Entered Command 7258 | -1/Command | Disengaged cave seal 7269 | -1/Command | Welcomed Warlord to Command 7301 | -1/Command | Identified exit to Surface 7327 | -1/Command | Lost 6 allies 7328 | -1/Command | Spotted Alpha 7 7328 | -1/Command | Spotted Striker 7328 | -1/Command | Spotted Executioner 7328 | -1/Command | Spotted Executioner 7328 | -1/Command | Spotted B-99 Colossus 7328 | -1/Command | Spotted B-99 Colossus 7404 | -1/Command | Lost 3 allies 7432 | -1/Command | Spotted Executioner 7432 | -1/Command | Spotted Executioner 7433 | -1/Command | Spotted Striker 7444 | *** | Escaped! Last Messages --------------- 07436_ Field strength at 11. 07437_ Stasis field depleted. 07437_ Adv. Reaction Control System destroyed. 07437_ Triggered Stasis Trap. 07437_ A bubble of rippling energy engulfs the area. 07437_ Field strength at 88. 07437_ Field strength at 76. 07438_ Field strength at 64. 07439_ Field strength at 52. 07440_ Field strength at 40. 07441_ Field strength at 28. 07442_ The unstable cave ceiling collapses. 07442_ Field strength at 16. 07443_ Penetrated by Slug. 07443_ VTOL Module destroyed. 07443_ Stasis field depleted. 07443_ Penetrated by Slug. 07443_ Slug penetrates Reinforced Barrier. 07443_ Penetrated by Slug. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # # #???# #????????? | | # #???# #????????? | | # # #???# """ "" #??????+?? | | ####### # #???# "T """" +????????? | | ???? ##"####### """ """" #????????? | | ? # ## "" #????????? | | # ## #????????? | | # #" #????????? | | # "####################????????? | | ## ####### gE ##???????????????????????????? | | ?# ??????# 7 #????????????????????????????? | | ?# ??????# g #????????????????????????????? | | ?# ???????# ##???????????????????????????? | | ?# ???????# "#???????????????????????????? | | ?# ????????# ##???????????????????????????? | | ????????????# **####?????????????????????????? | | ????????????# * " ##????????????????????????? | | ????????????##############???????????????????????? | | ???????????????????#####;##??????????????????????? | | ??????????????????####"##;######?????????????????? | | ??????????????????#BB #?????????????????? | | ??????????????????#BB ##????????????????? | | ??????????????????# E K %"#????????????????? | | ????????????? 7 """E "#????????????????? | | ????????????BB " " ##????????????????? | | ????????????BB " "@ " #?????????????????? | | ???????????? " "" " #?????????????????? | | ????????????? " " #?????????????????? | | ???????????? """""" #?????????????????? | | ??????????? # # # # ?????^ #?????????????????? | | ????????????####### ????? #?????????????????? | | ??????????????????# ?????? #?????????????????? | | ??????????????????###??????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 74 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Additional Mass Support 9 Corruption Block 14 Armor Coverage 225 Evasion (%) 77 Melee Accuracy 24 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 32 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Adv. Hacking Suite | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory O-32 Director | x1 | -3/Research | Preloaded Imp. VTOL Module | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Can't Catch Me Charge!!! Cya! Deadly Force Denied? Dodgeball, But With Guns Epsilon Run Leap Before You Look Oh No You Don't! Power Corrupts Safety First Use The Force root@ Challenges ------------ None Game ------ Seed MetaLauncherHumpback Manual? 0 Play Time 02:20:13 Cumulative 15.1 hours Start 2024.04.06 @ 13:32:25 End 2024.04.06 @ 16:01:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c25a9d1d-b452-4656-8483-19de6f730af0